1003hp 1003hp 607m 607m 654mv 2768eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Glowing) A tattoo that reads "MOM" (Glowing) A tattoo that reads "MOM" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund a pair of winged boots a golden chalice (Glowing) (Humming) the Glass Sword 1003hp 1003hp 607m 607m 654mv 2768who [ 58 Tower Kni] Jema the Knight [ 17 Giant War] Morg WITH A DEATH WISH [ 20 Dwarf War] (AFK) Dori Redmallet [ 36 Drago War] Pilikua the Swordmaster [ 91 Lords Cle] Arioch the Knight Templar [ 90 Orion Tem] Frerin Skyfury [ 91 Vamps Mag] Enzo [40 CP] [ 38 Lords Kni] Alleycritter the Knightess [ 78 -WoT- CHF] Volrath the Warlock [ 21 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 59 Vamps CHF] Nemordiabel Lord of the Unholy [ 38 Lords CHF] (AFK) Sammael the Butcher [ 63 Orc War] (AFK) DrOrcNstuff the Demon Slayer [ 88 Lords Kni] FitzChivalry the Knight [ 91 Drago CHF] (AFK) Ruby [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 80 Human Tem] Kryten the Templaress [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 12 Vamps Mag] Poly the Medium of Magic [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 46 Vamps War] Alotta the Lady Cavalier [ 97 Elf DEI] Emastochi. [Hit Return to continue] who 1003hp 1003hp 607m 607m 654mv 2768i You are carrying: 87 / 119 items, 529 / 645 pounds. rags from a shredded robe A Swordfish sword (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron ( 6) a heap of beef jerky Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1003hp 1003hp 607m 607m 654mv 2768wak You wake, stand up and look around. The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 607m 607m 654mv 2768c gi You lost your concentration. c gi 1003hp 1003hp 597m 607m 654mv 2768Your muscles surge with heightened power! c gi 1003hp 1003hp 577m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 567m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 547m 607m 654mv 2768 1003hp 1003hp 563m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 543m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 523m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 503m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 483m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 463m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 443m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 423m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 413m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 393m 607m 654mv 2768 1003hp 1003hp 406m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 386m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 376m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 366m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 356m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 336m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 316m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 306m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 286m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 266m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 256m 607m 654mv 2768 1003hp 1003hp 267m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 247m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 237m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 217m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 207m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 187m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 167m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 147m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 137m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 127m 607m 654mv 2768 1003hp 1003hp 143m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 123m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 113m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 93m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 73m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 53m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 33m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 23m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 3m 607m 654mv 2768You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 3m 607m 654mv 2768You stop using a golden chalice. You hold rags from a shredded robe in your hands. 1003hp 1003hp 3m 639m 654mv 2768You eat a heap of beef jerky. You are stuffed. 1003hp 1003hp 3m 639m 654mv 2768You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 1003hp 1003hp 3m 639m 654mv 2768You go to sleep. 1003hp 1003hp 3m 639m 654mv 2768 1003hp 1003hp 69m 639m 654mv 2768 1003hp 1003hp 114m 639m 654mv 2768 1003hp 1003hp 160m 639m 654mv 2768 1003hp 1003hp 198m 639m 654mv 2768 1003hp 1003hp 261m 639m 654mv 2768 1003hp 1003hp 304m 639m 654mv 2768 1003hp 1003hp 343m 639m 654mv 2768 1003hp 1003hp 378m 639m 654mv 2768 1003hp 1003hp 428m 639m 654mv 2768 1003hp 1003hp 476m 639m 654mv 2768 1003hp 1003hp 521m 639m 654mv 2768 You disappear into the void. 1003hp 1003hp 577m 639m 654mv 2768 1003hp 1003hp 639m 639m 654mv 2768 wak wea chalice c gi 1003hp 1003hp 639m 639m 654mv 2768You wake, stand up and look around. wak wea chalice c gi The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 639m 639m 654mv 2768You stop using rags from a shredded robe. wak wea chalice c gi You hold a golden chalice in your hands. 1003hp 1003hp 639m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 629m 607m 654mv 2768You are already standing. 1003hp 1003hp 629m 607m 654mv 2768You do not have that item. 1003hp 1003hp 629m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 619m 607m 654mv 2768You are already standing. 1003hp 1003hp 619m 607m 654mv 2768You do not have that item. 1003hp 1003hp 619m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 609m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 589m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 569m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 549m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 529m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 519m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 499m 607m 654mv 2768 1003hp 1003hp 510m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 500m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 480m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 460m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 450m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 430m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 410m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 390m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 380m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 360m 607m 654mv 2768 1003hp 1003hp 368m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 348m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 328m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 318m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 308m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 298m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 288m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 278m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 258m 607m 654mv 2768You lost your concentration. c gi 1003hp 1003hp 248m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 228m 607m 654mv 2768 1003hp 1003hp 244m 607m 654mv 2768You are already as strong as you can get! c gi 1003hp 1003hp 224m 607m 654mv 2768You are already as strong as you can get! c gi You have become better at giant strength! 1003hp 1003hp 204m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 184m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 164m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 144m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 124m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 104m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 84m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 64m 607m 654mv 2760 1003hp 1003hp 79m 607m 654mv 2760You are already as strong as you can get! c gi 1003hp 1003hp 59m 607m 654mv 2760You lost your concentration. c gi You learn from your mistakes, and your giant strength skill improves. 1003hp 1003hp 49m 607m 654mv 2752You are already as strong as you can get! c gi 1003hp 1003hp 29m 607m 654mv 2752You lost your concentration. c gi 1003hp 1003hp 19m 607m 654mv 2752You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 19m 607m 654mv 2752You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 19m 607m 654mv 2752You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 19m 607m 654mv 2752You stop using a golden chalice. You hold rags from a shredded robe in your hands. 1003hp 1003hp 19m 639m 654mv 2752You eat a heap of beef jerky. You are stuffed. 1003hp 1003hp 19m 639m 654mv 2752You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 1003hp 1003hp 19m 639m 654mv 2752You go to sleep. 1003hp 1003hp 19m 639m 654mv 2752In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2752In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2752In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2752You are already sleeping. 1003hp 1003hp 19m 639m 654mv 2752In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2752In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2752In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2752You are already sleeping. 1003hp 1003hp 19m 639m 654mv 2752 1003hp 1003hp 68m 639m 654mv 2752 1003hp 1003hp 123m 639m 654mv 2752 1003hp 1003hp 169m 639m 654mv 2752 1003hp 1003hp 217m 639m 654mv 2752 1003hp 1003hp 264m 639m 654mv 2752 1003hp 1003hp 302m 639m 654mv 2752 1003hp 1003hp 354m 639m 654mv 2752 1003hp 1003hp 408m 639m 654mv 2752 1003hp 1003hp 466m 639m 654mv 2752 1003hp 1003hp 522m 639m 654mv 2752 1003hp 1003hp 570m 639m 654mv 2752 You disappear into the void. 1003hp 1003hp 617m 639m 654mv 2752time It is 8 o'clock pm, Day of Freedom, 18th the Month of the Harvest Rites. Mirkwood started up at Mon Aug 14 19:15:18 2006 The system time is Sun Aug 20 05:32:06 2006 1003hp 1003hp 617m 639m 654mv 2752 1003hp 1003hp 639m 639m 654mv 2752 wak wea chalice c gi 1003hp 1003hp 639m 639m 654mv 2752You wake, stand up and look around. wak wea chalice c gi The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 639m 639m 654mv 2752You stop using rags from a shredded robe. wak wea chalice c gi You hold a golden chalice in your hands. 1003hp 1003hp 639m 607m 654mv 2752You are already as strong as you can get! c gi 1003hp 1003hp 619m 607m 654mv 2752You are already standing. 1003hp 1003hp 619m 607m 654mv 2752You do not have that item. 1003hp 1003hp 619m 607m 654mv 2752You are already as strong as you can get! c gi 1003hp 1003hp 599m 607m 654mv 2752You are already standing. 1003hp 1003hp 599m 607m 654mv 2752You do not have that item. 1003hp 1003hp 599m 607m 654mv 2752You lost your concentration. c gi 1003hp 1003hp 589m 607m 654mv 2752You lost your concentration. c gi 1003hp 1003hp 579m 607m 654mv 2752You are already as strong as you can get! c gi 1003hp 1003hp 559m 607m 654mv 2752You lost your concentration. c gi 1003hp 1003hp 549m 607m 654mv 2752You are already as strong as you can get! c gi 1003hp 1003hp 529m 607m 654mv 2752You lost your concentration. c gi 1003hp 1003hp 519m 607m 654mv 2752You lost your concentration. c gi You learn from your mistakes, and your giant strength skill improves. 1003hp 1003hp 509m 607m 654mv 2744 1003hp 1003hp 522m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 502m 607m 654mv 2744pract You are already as strong as you can get! c gi 1003hp 1003hp 482m 607m 654mv 2744practice You are already as strong as you can get! c gi 1003hp 1003hp 462m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 442m 607m 654mv 2744armor 83% bless 77% blindness 1% calm 1% cancellation 58% cure critical 92% cure light 1% cure serious 1% curse 1% dispel magic 1% energy drain 1% frenzy 36% giant strength 67% grow 1% haste 52% heal 1% holy word 1% infravision 1% mass healing 1% mass sanctuary 1% plague 1% poison 1% protection evil 76% protection good 1% refresh 1% rejuvenation 72% remove curse 1% sanctuary 87% shield 75% shrink 1% sloth 56% stone skin 75% visegrip 1% weaken 1% fortitude 49% sword 100% dodge 90% dual wield 93% enhanced damage 100% feint 53% kick 93% lunge 100% parry 100% redouble 91% riposte 100% second attack 100% shield block 100% third attack 77% fast healing 83% herbalism healing 60% lore 91% meditation 100% recall 50% scrolls 1% sharpen 85% staves 1% temper 67% wands 1% You have 9 practice sessions left. 1003hp 1003hp 442m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 422m 607m 654mv 2744armor 83% bless 77% blindness 1% calm 1% cancellation 58% cure critical 92% cure light 1% cure serious 1% curse 1% dispel magic 1% energy drain 1% frenzy 36% giant strength 67% grow 1% haste 52% heal 1% holy word 1% infravision 1% mass healing 1% mass sanctuary 1% plague 1% poison 1% protection evil 76% protection good 1% refresh 1% rejuvenation 72% remove curse 1% sanctuary 87% shield 75% shrink 1% sloth 56% stone skin 75% visegrip 1% weaken 1% fortitude 49% sword 100% dodge 90% dual wield 93% enhanced damage 100% feint 53% kick 93% lunge 100% parry 100% redouble 91% riposte 100% second attack 100% shield block 100% third attack 77% fast healing 83% herbalism healing 60% lore 91% meditation 100% recall 50% scrolls 1% sharpen 85% staves 1% temper 67% wands 1% You have 9 practice sessions left. 1003hp 1003hp 422m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 402m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 392m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 382m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 362m 607m 654mv 2744 1003hp 1003hp 379m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 359m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 339m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 329m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 309m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 289m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 269m 607m 654mv 2744eq You are already as strong as you can get! c gi 1003hp 1003hp 249m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 239m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 229m 607m 654mv 2744 1003hp 1003hp 245m 607m 654mv 2744You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Glowing) A tattoo that reads "MOM" (Glowing) A tattoo that reads "MOM" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund a pair of winged boots a golden chalice (Glowing) (Humming) the Glass Sword 1003hp 1003hp 245m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 225m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 205m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 185m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 165m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 145m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 125m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 115m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 95m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 85m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 90m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 70m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 50m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 30m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 10m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 10m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 10m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 10m 607m 654mv 2744You stop using a golden chalice. You hold rags from a shredded robe in your hands. 1003hp 1003hp 10m 639m 654mv 2744You eat a heap of beef jerky. You are stuffed. 1003hp 1003hp 10m 639m 654mv 2744You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 1003hp 1003hp 10m 639m 654mv 2744You go to sleep. 1003hp 1003hp 10m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 10m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 10m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 10m 639m 654mv 2744You are already sleeping. 1003hp 1003hp 10m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 10m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 10m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 10m 639m 654mv 2744You are already sleeping. 1003hp 1003hp 10m 639m 654mv 2744 1003hp 1003hp 48m 639m 654mv 2744 1003hp 1003hp 85m 639m 654mv 2744 1003hp 1003hp 151m 639m 654mv 2744 1003hp 1003hp 190m 639m 654mv 2744 1003hp 1003hp 237m 639m 654mv 2744 1003hp 1003hp 285m 639m 654mv 2744 1003hp 1003hp 320m 639m 654mv 2744 1003hp 1003hp 379m 639m 654mv 2744 1003hp 1003hp 434m 639m 654mv 2744 1003hp 1003hp 489m 639m 654mv 2744 1003hp 1003hp 535m 639m 654mv 2744 You disappear into the void. time 1003hp 1003hp 576m 639m 654mv 2744It is 2 o'clock pm, Day of the Great Gods, 19th the Month of the Harvest Rites. Mirkwood started up at Mon Aug 14 19:15:18 2006 The system time is Sun Aug 20 05:41:03 2006 1003hp 1003hp 576m 639m 654mv 2744 1003hp 1003hp 631m 639m 654mv 2744 1003hp 1003hp 639m 639m 654mv 2744 wak wea chalice c gi 1003hp 1003hp 639m 639m 654mv 2744You wake, stand up and look around. wak wea chalice c gi The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 639m 639m 654mv 2744You stop using rags from a shredded robe. wak wea chalice c gi You hold a golden chalice in your hands. 1003hp 1003hp 639m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 619m 607m 654mv 2744You are already standing. 1003hp 1003hp 619m 607m 654mv 2744You do not have that item. 1003hp 1003hp 619m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 609m 607m 654mv 2744You are already standing. 1003hp 1003hp 609m 607m 654mv 2744You do not have that item. 1003hp 1003hp 609m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 589m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 579m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 559m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 549m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 529m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 519m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 499m 607m 654mv 2744 1003hp 1003hp 515m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 495m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 485m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 475m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 455m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 445m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 435m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 415m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 395m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 385m 607m 654mv 2744 1003hp 1003hp 400m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 380m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 370m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 360m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 340m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 320m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 300m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 280m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 260m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 240m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 220m 607m 654mv 2744 1003hp 1003hp 229m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 209m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 199m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 179m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 159m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 139m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 129m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 109m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 89m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 69m 607m 654mv 2744 You no longer feel like the incredible hulk. 1003hp 1003hp 79m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 69m 607m 654mv 2744Your muscles surge with heightened power! c gi 1003hp 1003hp 49m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 29m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 19m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 19m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 19m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 19m 607m 654mv 2744You stop using a golden chalice. You hold rags from a shredded robe in your hands. 1003hp 1003hp 19m 639m 654mv 2744You eat a heap of beef jerky. You are stuffed. 1003hp 1003hp 19m 639m 654mv 2744You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 1003hp 1003hp 19m 639m 654mv 2744You go to sleep. 1003hp 1003hp 19m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2744You are already sleeping. 1003hp 1003hp 19m 639m 654mv 2744pract In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 19m 639m 654mv 2744You are already sleeping. 1003hp 1003hp 19m 639m 654mv 2744armor 83% bless 77% blindness 1% calm 1% cancellation 58% cure critical 92% cure light 1% cure serious 1% curse 1% dispel magic 1% energy drain 1% frenzy 36% giant strength 67% grow 1% haste 52% heal 1% holy word 1% infravision 1% mass healing 1% mass sanctuary 1% plague 1% poison 1% protection evil 76% protection good 1% refresh 1% rejuvenation 72% remove curse 1% sanctuary 87% shield 75% shrink 1% sloth 56% stone skin 75% visegrip 1% weaken 1% fortitude 49% sword 100% dodge 90% dual wield 93% enhanced damage 100% feint 53% kick 93% lunge 100% parry 100% redouble 91% riposte 100% second attack 100% shield block 100% third attack 77% fast healing 83% herbalism healing 60% lore 91% meditation 100% recall 50% scrolls 1% sharpen 85% staves 1% temper 67% wands 1% You have 9 practice sessions left. 1003hp 1003hp 19m 639m 654mv 2744who [ 58 Tower Kni] Jema the Knight [ 18 Giant War] Morg the Veteran [ 20 Dwarf War] (AFK) Dori Redmallet [ 36 Drago War] Pilikua guardian of the Prime Dragon [ 91 Lords Cle] Arioch the Knight Templar [ 90 Orion Tem] Frerin Skyfury [ 91 Vamps Mag] Enzo [40 CP] [ 38 Lords Kni] Alleycritter the Knightess [ 78 -WoT- CHF] Volrath the Warlock [ 21 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 59 Vamps CHF] Nemordiabel Lord of the Unholy [ 38 Lords CHF] (AFK) Sammael the Butcher [ 63 Orc War] (AFK) DrOrcNstuff the Demon Slayer [ 88 Lords Kni] FitzChivalry the Knight [ 91 Drago CHF] (AFK) Ruby [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 80 Human Tem] Kryten the Templaress [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 12 Vamps Mag] Poly the Medium of Magic [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 46 Vamps War] Alotta the Lady Cavalier [ 97 Elf DEI] Emastochi. [Hit Return to continue] Players found: 22 1003hp 1003hp 19m 639m 654mv 2744 1003hp 1003hp 84m 639m 654mv 2744eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Glowing) A tattoo that reads "MOM" (Glowing) A tattoo that reads "MOM" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund a pair of winged boots rags from a shredded robe (Glowing) (Humming) the Glass Sword 1003hp 1003hp 84m 639m 654mv 2744i You are carrying: 83 / 119 items, 521 / 645 pounds. a golden chalice A Swordfish sword (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron Ashe's ring of invisibility a ring of holding a canteen ( 2) a heap of beef jerky (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1003hp 1003hp 84m 639m 654mv 2744 1003hp 1003hp 122m 639m 654mv 2744pract armor 83% bless 77% blindness 1% calm 1% cancellation 58% cure critical 92% cure light 1% cure serious 1% curse 1% dispel magic 1% energy drain 1% frenzy 36% giant strength 67% grow 1% haste 52% heal 1% holy word 1% infravision 1% mass healing 1% mass sanctuary 1% plague 1% poison 1% protection evil 76% protection good 1% refresh 1% rejuvenation 72% remove curse 1% sanctuary 87% shield 75% shrink 1% sloth 56% stone skin 75% visegrip 1% weaken 1% fortitude 49% sword 100% dodge 90% dual wield 93% enhanced damage 100% feint 53% kick 93% lunge 100% parry 100% redouble 91% riposte 100% second attack 100% shield block 100% third attack 77% fast healing 83% herbalism healing 60% lore 91% meditation 100% recall 50% scrolls 1% sharpen 85% staves 1% temper 67% wands 1% You have 9 practice sessions left. 1003hp 1003hp 122m 639m 654mv 2744eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Glowing) A tattoo that reads "MOM" (Glowing) A tattoo that reads "MOM" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund a pair of winged boots rags from a shredded robe (Glowing) (Humming) the Glass Sword 1003hp 1003hp 122m 639m 654mv 2744 1003hp 1003hp 184m 639m 654mv 2744eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Glowing) A tattoo that reads "MOM" (Glowing) A tattoo that reads "MOM" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund a pair of winged boots rags from a shredded robe (Glowing) (Humming) the Glass Sword 1003hp 1003hp 184m 639m 654mv 2744sco ====================================================================== Name: Jema Alignment: 1000 (Angelic) Race: Human Hours Played: 1227 Age: 78 Class: Knight Size: Medium Sex: Male Level: 58 Position: Sleeping Exp. To Next Level: 2744 AFK: No You began this life on 4-6-2002 Your recall is set in: Bree ---------------------------------------------------------------------- Member of Tribe: The Ninetowers ---------------------------------------------------------------------- Hit: 1003 / 1003 Mana: 184 / 639 Move: 654 / 654 Str: 21+0(25) Pierce: -64 Armoured Int: 18+0(20) Bash: -60 Armoured Wis: 18+0(18) Slash: -69 Armoured Dex: 18+0(21) Magic: 108 Hopelessly vulnerable Con: 18+1(22) Will Save: -4 Reflex Save: 0 Fortitude Save: 0 Hit Roll: 12 Damage Roll: 18 Wimpy Flee: 450 ---------------------------------------------------------------------- Hungry: No Thirsty: No Drunk: No ---------------------------------------------------------------------- Items Carried: 83 / 119 Weight Carried: 521 / 645 ====================================================================== See Also: Affect, Worth, Group, Info, Attributes, Weight, Quests 1003hp 1003hp 184m 639m 654mv 2744 1003hp 1003hp 229m 639m 654mv 2744 1003hp 1003hp 268m 639m 654mv 2744 1003hp 1003hp 302m 639m 654mv 2744 1003hp 1003hp 363m 639m 654mv 2744 1003hp 1003hp 412m 639m 654mv 2744 1003hp 1003hp 460m 639m 654mv 2744 1003hp 1003hp 513m 639m 654mv 2744 1003hp 1003hp 550m 639m 654mv 2744 1003hp 1003hp 609m 639m 654mv 2744 1003hp 1003hp 639m 639m 654mv 2744 wak wea chalice c gi 1003hp 1003hp 639m 639m 654mv 2744You wake, stand up and look around. wak wea chalice c gi The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 639m 639m 654mv 2744You stop using rags from a shredded robe. wak wea chalice c gi You hold a golden chalice in your hands. 1003hp 1003hp 639m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 619m 607m 654mv 2744You are already standing. 1003hp 1003hp 619m 607m 654mv 2744You do not have that item. 1003hp 1003hp 619m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 599m 607m 654mv 2744You are already standing. 1003hp 1003hp 599m 607m 654mv 2744You do not have that item. 1003hp 1003hp 599m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 579m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 559m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 539m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 519m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 509m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 499m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 479m 607m 654mv 2744 1003hp 1003hp 488m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 478m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 458m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 438m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 418m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 398m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 378m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 358m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 338m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 318m 607m 654mv 2744 1003hp 1003hp 334m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 324m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 304m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 284m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 264m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 244m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 224m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 214m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 194m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 174m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 154m 607m 654mv 2744 1003hp 1003hp 167m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 157m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 137m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 117m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 97m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 77m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 57m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 37m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 17m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 17m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 17m 607m 654mv 2744You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 17m 607m 654mv 2744You stop using a golden chalice. You hold rags from a shredded robe in your hands. 1003hp 1003hp 17m 639m 654mv 2744You eat a heap of beef jerky. You are stuffed. 1003hp 1003hp 33m 639m 654mv 2744You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 1003hp 1003hp 33m 639m 654mv 2744You go to sleep. 1003hp 1003hp 33m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 33m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 33m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 33m 639m 654mv 2744You are already sleeping. 1003hp 1003hp 33m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 33m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 33m 639m 654mv 2744In your dreams, or what? 1003hp 1003hp 33m 639m 654mv 2744You are already sleeping. 1003hp 1003hp 33m 639m 654mv 2744 1003hp 1003hp 88m 639m 654mv 2744 1003hp 1003hp 137m 639m 654mv 2744 1003hp 1003hp 184m 639m 654mv 2744 1003hp 1003hp 221m 639m 654mv 2744 1003hp 1003hp 287m 639m 654mv 2744 1003hp 1003hp 341m 639m 654mv 2744 1003hp 1003hp 378m 639m 654mv 2744 1003hp 1003hp 433m 639m 654mv 2744 1003hp 1003hp 481m 639m 654mv 2744 1003hp 1003hp 539m 639m 654mv 2744 You disappear into the void. time 1003hp 1003hp 605m 639m 654mv 2744It is 2 o'clock am, Day of the Moon, 21st the Month of the Harvest Rites. Mirkwood started up at Mon Aug 14 19:15:18 2006 The system time is Sun Aug 20 05:59:19 2006 1003hp 1003hp 605m 639m 654mv 2744 1003hp 1003hp 639m 639m 654mv 2744 wak wea chalice c gi 1003hp 1003hp 639m 639m 654mv 2744You wake, stand up and look around. wak wea chalice c gi The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 639m 639m 654mv 2744You stop using rags from a shredded robe. wak wea chalice c gi You hold a golden chalice in your hands. 1003hp 1003hp 639m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 629m 607m 654mv 2744You are already standing. 1003hp 1003hp 629m 607m 654mv 2744You do not have that item. 1003hp 1003hp 629m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 619m 607m 654mv 2744You are already standing. 1003hp 1003hp 619m 607m 654mv 2744You do not have that item. 1003hp 1003hp 619m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 599m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 579m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 569m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 549m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 539m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 519m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 499m 607m 654mv 2744 1003hp 1003hp 516m 607m 654mv 2744You lost your concentration. c gi 1003hp 1003hp 506m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 486m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 466m 607m 654mv 2744You are already as strong as you can get! c gi 1003hp 1003hp 446m 607m 654mv 2744You are already as strong as you can get! c gi You have become better at giant strength! 1003hp 1003hp 426m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 406m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 386m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 366m 607m 654mv 2736You lost your concentration. c gi 1003hp 1003hp 356m 607m 654mv 2736 1003hp 1003hp 367m 607m 654mv 2736You lost your concentration. c gi 1003hp 1003hp 357m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 337m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 317m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 297m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 277m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 257m 607m 654mv 2736You lost your concentration. c gi 1003hp 1003hp 247m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 227m 607m 654mv 2736You are already as strong as you can get! c gi 1003hp 1003hp 207m 607m 654mv 2736You are already as strong as you can get! c gi You have become better at giant strength! 1003hp 1003hp 187m 607m 654mv 2728 1003hp 1003hp 200m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 180m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 160m 607m 654mv 2728You lost your concentration. c gi 1003hp 1003hp 150m 607m 654mv 2728You lost your concentration. c gi 1003hp 1003hp 140m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 120m 607m 654mv 2728You lost your concentration. c gi 1003hp 1003hp 110m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 90m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 70m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 50m 607m 654mv 2728 1003hp 1003hp 66m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 46m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 26m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 6m 607m 654mv 2728You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 6m 607m 654mv 2728You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 6m 607m 654mv 2728You don't have enough mana. wea rag eat beef drin cant sleep 1003hp 1003hp 6m 607m 654mv 2728You stop using a golden chalice. You hold rags from a shredded robe in your hands. 1003hp 1003hp 6m 639m 654mv 2728You eat a heap of beef jerky. You are stuffed. 1003hp 1003hp 6m 639m 654mv 2728You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 1003hp 1003hp 6m 639m 654mv 2728You go to sleep. 1003hp 1003hp 6m 639m 654mv 2728In your dreams, or what? 1003hp 1003hp 6m 639m 654mv 2728In your dreams, or what? 1003hp 1003hp 6m 639m 654mv 2728In your dreams, or what? 1003hp 1003hp 6m 639m 654mv 2728You are already sleeping. 1003hp 1003hp 6m 639m 654mv 2728In your dreams, or what? 1003hp 1003hp 6m 639m 654mv 2728In your dreams, or what? 1003hp 1003hp 6m 639m 654mv 2728In your dreams, or what? 1003hp 1003hp 6m 639m 654mv 2728You are already sleeping. 1003hp 1003hp 6m 639m 654mv 2728 1003hp 1003hp 53m 639m 654mv 2728 1003hp 1003hp 117m 639m 654mv 2728 1003hp 1003hp 176m 639m 654mv 2728 1003hp 1003hp 217m 639m 654mv 2728 1003hp 1003hp 271m 639m 654mv 2728 1003hp 1003hp 331m 639m 654mv 2728 1003hp 1003hp 395m 639m 654mv 2728 1003hp 1003hp 444m 639m 654mv 2728 1003hp 1003hp 500m 639m 654mv 2728 1003hp 1003hp 540m 639m 654mv 2728 1003hp 1003hp 590m 639m 654mv 2728 You disappear into the void. time 1003hp 1003hp 639m 639m 654mv 2728It is 8 o'clock pm, Day of the Moon, 21st the Month of the Harvest Rites. wak wea chalice c gi Mirkwood started up at Mon Aug 14 19:15:18 2006 The system time is Sun Aug 20 06:08:22 2006 1003hp 1003hp 639m 639m 654mv 2728You wake, stand up and look around. wak wea chalice c gi The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 639m 639m 654mv 2728You stop using rags from a shredded robe. wak wea chalice c gi You hold a golden chalice in your hands. 1003hp 1003hp 639m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 619m 607m 654mv 2728You are already standing. 1003hp 1003hp 619m 607m 654mv 2728You do not have that item. 1003hp 1003hp 619m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 599m 607m 654mv 2728You are already standing. 1003hp 1003hp 599m 607m 654mv 2728You do not have that item. 1003hp 1003hp 599m 607m 654mv 2728You lost your concentration. c gi 1003hp 1003hp 589m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 569m 607m 654mv 2728You are already as strong as you can get! c gi 1003hp 1003hp 549m 607m 654mv 2728You lost your concentration. c gi 1003hp 1003hp 539m 607m 654mv 2728pract You are already as strong as you can get! c gi 1003hp 1003hp 519m 607m 654mv 2728sle You lost your concentration. 1003hp 1003hp 509m 607m 654mv 2728You are already as strong as you can get! 1003hp 1003hp 489m 607m 654mv 2728 1003hp 1003hp 501m 607m 654mv 2728armor 83% bless 77% blindness 1% calm 1% cancellation 58% cure critical 92% cure light 1% cure serious 1% curse 1% dispel magic 1% energy drain 1% frenzy 36% giant strength 69% grow 1% haste 52% heal 1% holy word 1% infravision 1% mass healing 1% mass sanctuary 1% plague 1% poison 1% protection evil 76% protection good 1% refresh 1% rejuvenation 72% remove curse 1% sanctuary 87% shield 75% shrink 1% sloth 56% stone skin 75% visegrip 1% weaken 1% fortitude 49% sword 100% dodge 90% dual wield 93% enhanced damage 100% feint 53% kick 93% lunge 100% parry 100% redouble 91% riposte 100% second attack 100% shield block 100% third attack 77% fast healing 83% herbalism healing 60% lore 91% meditation 100% recall 50% scrolls 1% sharpen 85% staves 1% temper 67% wands 1% You have 9 practice sessions left. 1003hp 1003hp 501m 607m 654mv 2728You are already as strong as you can get! 1003hp 1003hp 481m 607m 654mv 2728You go to sleep. 1003hp 1003hp 481m 607m 654mv 2728wak You wake, stand up and look around. The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1003hp 1003hp 481m 607m 654mv 2728aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 10 hours left of 'giant strength' 1003hp 1003hp 481m 607m 654mv 2728rem tat You stop using A tattoo that reads "MOM". 1003hp 1003hp 481m 577m 654mv 2728rem tat You stop using A tattoo that reads "MOM". 1003hp 1003hp 481m 547m 654mv 2728wea bra You wear A Protector of Aerinor Bracer around your left wrist. 1003hp 1023hp 481m 547m 654mv 2728wea bra You wear A Protector of Aerinor Bracer around your right wrist. 1003hp 1043hp 481m 547m 654mv 2728put tat hold You put A tattoo that reads "MOM" in a ring of holding. 1003hp 1043hp 481m 547m 654mv 2728put tat hold You put A tattoo that reads "MOM" in a ring of holding. 1003hp 1043hp 481m 547m 654mv 2728op d Ok. 1003hp 1043hp 481m 547m 654mv 2728d The Whispering Glade This cool green grove is literally the calm within the storm. A hazy mystical barrier protects it from the raging blizzards outside. Eight large hardwoods form a protective circle around a ninth tree whose treetop soars high into the sky. Whispers carried on the wind tell stories of brave victory and sorrowful loss. Upon the trees, past visitors have carved messages, symbols, phrases, and inspirations. The earthy moss looks soft and inviting, offering a nice spot to sit and reflect. | up + east | + | (Glowing) Encircled by a ring of trees, this massive oak is heavily laden with acorns. A huge white leopard with grey and black markings watches you warily. 1003hp 1043hp 481m 547m 651mv 2728rem rag You do not have that item. 1003hp 1043hp 481m 547m 651mv 2728 Laughter and voices echo in the halls as the tower begins to settle in for another cold night. 1022hp 1043hp 493m 547m 654mv 2728put rag hold You put rags from a shredded robe in a ring of holding. 1022hp 1043hp 493m 547m 654mv 2728rem chal You stop using a golden chalice. 1022hp 1043hp 493m 547m 654mv 2728e The Rose Garden The beautiful scent of roses meets you as you enter the garden. Small birds frolic above you in the clear blue sky and their friendly twittering fills the air. Red and white rose bushes line a cobble path leading up to a circular clearing in the middle of the garden. A beautiful fountain cheerfully bubbles in the center of the clearing with benches spaced privately around it. Luscious green grass, dotted with rose bushes, carpets the four corners of the garden providing a perfect place to rest and relax. west + east south A lush rose bush grows here, heavy with blooms. Water musically burbles within the marble fountain in the garden. 1022hp 1043hp 493m 547m 651mv 2728e The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1022hp 1043hp 493m 547m 650mv 2728n The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. 1022hp 1043hp 493m 547m 649mv 2728s The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1022hp 1043hp 493m 547m 648mv 2728e Outside the Eighth Tower A blinding blizzard obscures almost everything, but to the west you can just make out the portcullis of an old tower, rising proudly from the snow-covered ground. You are freezing, but perhaps the keepers of the tower will be more hospitable than this freezing, mountainous land. BRRRR! If you wish, you can enter the portal to visit Elacia's common tribe room, visit the strange glowing sands of Mos Eisley, or head towards the Dragon Tower. | west + | [Other Exits: pelios/etherealplanes dragontower moseisley/outback ] | You see a magical portal leading to the Tribe Commons Room. Robert is here selling herbs. 1022hp 1043hp 493m 547m 644mv 2728w The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1022hp 1043hp 493m 547m 640mv 2728d Tower Pet Shop and Kennel You enter this room and are immediately struck by the light! Natural light streams in from small windows placed high in the stone walls, giving this Pet Shop a pleasant, clean air. The glow of firelight warms the room. A pair of Tower-Stone golems sit on the mantelpiece, and perches high above are occupied by knowing owls. Small, rounded rocks occasionally skitter in and out. They smile warmly at you as you enter and offer you a drink. Off the main room, corridors lead to the living and exercise areas for the pets of the Tower. John Doolittle takes perfect care of the Tower animals and their home. He is happy to show you the kennels and help you choose the animal most suited to you. | up | + | Dr. John Doolittle sits by the fire writing in a journal. He smiles as youenter and asks, "How can I help you?" 1022hp 1043hp 493m 547m 639mv 2728u The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1022hp 1043hp 493m 547m 638mv 2728n The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. 1022hp 1043hp 493m 547m 637mv 2728w Chapel The source of the chanting soon becomes obvious as you enter this room. Bedecked with religious items, it seems to be some sort of chapel where the Defenders of Aerinor can come to gain piece of mind and spiritual reassurance. It is here that the priests of Aerinor bestow their blessings upon those who would do battle with the evil boiling forth from the icy wastes. Pews fill the center of the room. A stained glass window peeks through matching banners in the west wall, above a marble alter. Priests in white robes scurry about their business. + east The saintly old priest stands here ready to tend your wounds. 1022hp 1043hp 493m 547m 636mv 2728e The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. 1022hp 1043hp 493m 547m 635mv 2728e NineTowers Equipment Shop You hear the sound of haggling and bartering as you enter this chamber. Racks upon racks of armor and weapons line the floors and cover the walls. A makeshift counter has been constructed towards the back wall in the east, and behind it sits a short, but fit, little man intent on selling you his wares; the best equipment the land of Aerinor has to offer. north | west + | + | down (Glowing) The ancient NineTowers Book of Armor Lore hovers mysteriously. The Eighth Tower Armourer pauses in his work to take your order. 1022hp 1043hp 493m 547m 634mv 2728list [Lv Price ] Item [90 80000] A Bracer of the OneKing. [75 40000] A Champion of Aerinor Bracer. [60 25000] A Defender of Aerinor Bracer. [45 15000] A Protector of Aerinor Bracer. [30 10000] A Guardian of Aerinor Bracer. [15 4000] An Initiate of Aerinor Bracer. [90 80000] The TowerShield of the OneKing. [75 50000] A Steel-inlaid TowerShield. [60 20000] An Iron-inlaid TowerShield. [45 15000] A Bronze-inlaid TowerShield. [30 10000] A Copper-inlaid TowerShield. [15 4000] A Wood-inlaid TowerShield. 1022hp 1043hp 493m 547m 634mv 2728w The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. 1022hp 1043hp 493m 547m 633mv 2728s The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1022hp 1043hp 493m 547m 632mv 2728s At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1022hp 1043hp 493m 547m 631mv 2728i You are carrying: 81 / 119 items, 517 / 645 pounds. a golden chalice A Swordfish sword (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1022hp 1043hp 493m 547m 631mv 2728 1043hp 1043hp 509m 547m 654mv 2728rem ra You stop using the Amulet of Ra. 1043hp 1043hp 509m 497m 654mv 2728rem ra You stop using the Amulet of Ra. 1043hp 1043hp 509m 447m 654mv 2728put ra hold You put the Amulet of Ra in a ring of holding. 1043hp 1043hp 509m 447m 654mv 2728put ra hold You put the Amulet of Ra in a ring of holding. 1043hp 1043hp 509m 447m 654mv 2728wea ban You wear a camouflage bandanna around your neck. 1043hp 1093hp 509m 447m 654mv 2728wea ban You wear a camouflage bandanna around your neck. 1043hp 1143hp 509m 447m 654mv 2728i You are carrying: 81 / 119 items, 517 / 645 pounds. a golden chalice A Swordfish sword (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace some rotten leggings (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1043hp 1143hp 509m 447m 654mv 2728l At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1043hp 1143hp 509m 447m 654mv 2728d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. An Elite Royal Guard stands here smiling happily. 1043hp 1143hp 509m 447m 653mv 2728w The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 1043hp 1143hp 509m 447m 652mv 2728w The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A guard stands here, protecting the innocent. 1043hp 1143hp 509m 447m 649mv 2728w The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A tourist stands here looking lost. Caramon the Knight stands here. A tourist stands here looking lost. A tourist stands here looking lost. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1043hp 1143hp 509m 447m 646mv 2728w The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south A strong dockworker walks by moving crates. An Elite Royal Guard stands here smiling happily. 1063hp 1143hp 447m 447m 654mv 2728w Inside the Gate of Ramman Two large stone towers embedded in the wall loom over you. The massive iron gate, emblazoned with the crest of New Thalos, swings easily on four ornately crafted hinges. It is obvious the makers of this city spared no expense to protect their home. Anhur's Road heads towards the market eastward and the eastern road passes through the Sands of Sorrow to your west. To the south lies the entrance of Tarok's Guild of Warriors. west + east guild A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. 1063hp 1143hp 447m 447m 651mv 2728op w Ok. 1063hp 1143hp 447m 447m 651mv 2728e The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south A strong dockworker walks by moving crates. An Elite Royal Guard stands here smiling happily. 1063hp 1143hp 447m 447m 648mv 2728e The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A tourist stands here looking lost. Caramon the Knight stands here. A tourist stands here looking lost. A tourist stands here looking lost. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1063hp 1143hp 447m 447m 645mv 2728e The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A guard stands here, protecting the innocent. 1063hp 1143hp 447m 447m 642mv 2728gr Jema's group: [ 58 Kni] Jema 1063/1143 hp 447/ 447 mana 642/ 654 mv 2728 tnl 1063hp 1143hp 447m 447m 642mv 2728eq You are using: (Glowing) a færic fire-fly a big red face (Glowing) a camouflage bandanna (Glowing) a camouflage bandanna robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund a pair of winged boots (Glowing) (Humming) the Glass Sword 1063hp 1143hp 447m 447m 642mv 2728wea legg You wear some rotten leggings on your legs. 1063hp 1143hp 447m 447m 642mv 2728wea iron You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 1063hp 1143hp 447m 447m 642mv 2728e The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 1063hp 1143hp 447m 447m 639mv 2728gr Jema's group: [ 58 Kni] Jema 1063/1143 hp 447/ 447 mana 639/1154 mv 2728 tnl 1063hp 1143hp 447m 447m 639mv 2728e The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. An Elite Royal Guard stands here smiling happily. 1063hp 1143hp 447m 447m 638mv 2728s The Southern Market Square The large square of markets fills your vision. Strange sights and sounds, those known only to the New Thalos market, barrage your senses. The only hope of making any sense of what's going on here is to wander around. The Market continues north, west, and east, with the Medina trailing off south. north west + east south 1063hp 1143hp 447m 447m 637mv 2728s The Medina You are walking along a wide open expanse of road connecting the market square to the common square. Panhandlers, beggars, and other such riff- raff wander about hoping to catch those few who with open hearts. The Medina continues to the south and the market spreads out to the north. north + south A grubby beggar sits here in the filth. 1063hp 1143hp 447m 447m 634mv 2728s The Medina You stand on the Medina, on the larger open areas in New Thalos. People walk to and fro carrying on their day to day business. The Common Square of the people opens up to the south and the Medina continues north. north + south A guard stands here, protecting the innocent. A grubby beggar sits here in the filth. A horse stands here. A beggar leaves north. 1063hp 1143hp 447m 447m 631mv 2728s The Common Square People pass by talking to each other, or rest their weary bones on this grassy field. You can hear faint sounds of the river to the south of you as it passes through the city. Ishtar Way heads east and west from here and the Medina is to the north. South lies the Running River bridge and the Gate of Tefnut. north west + east south 1063hp 1143hp 447m 447m 628mv 2728s The Southern Bridge Walking over the bridge you see the rushing waters of the Running River. To the south you see the Gate of Tefnut and the Common Square stretches out to the north. north | + | + south | down An Elite Royal Guard stands here smiling happily. A horse stands here. A guard stands here, protecting the innocent. 1063hp 1143hp 447m 447m 625mv 2728s Inside the Gate of Tefnut Two large stone towers rise up to greet you with the massive iron gate swinging on ornately crafted hinges and emblazoned with the crest of New Thalos. The makers of the city spared no expense in rebuilding the defenses of their home. The Running River bridge lies to the north and wilderness to the south. north + south A tourist stands here looking lost. A guard stands here, watching the gate. A guard stands here, watching the gate. 1063hp 1143hp 447m 447m 622mv 2728s Outside the Gate of Tefnut You are standing below the southern gate of the great City of New Thalos. The gate is huge, allowing many carts to enter and exit simultaneously. Guards keep the flow of traffic into and out of the city smooth and orderly. South, the great road of Thera connects the city to the lands and villages of the south. north + south A grubby beggar sits here in the filth. 1063hp 1143hp 447m 447m 619mv 2728s Leaving New Thalos Along the Great Theran Road The Great Theran Road is the gateway to the cities of southern Thera. It leads to other roads that lead to other roads and so on. The dirt road seems as smooth as any paved road because of how well it is traveled. Short, well-trimmed bushes line either side, making the road impossible to miss. The hustle and bustle of New Thalos can still be heard coming from the city to the north. north + south A bunny rabbit crinkles its nose. A giant troll grunts and scratches himself. 1063hp 1143hp 447m 447m 616mv 2728s The Theran Road Small farms and meadows can be seen dotting the landscape to either side of the road. Travelers and carts pass along as they make their way toward the city. An aged peddler looks as though he is eager to be ending a long journey. north + south A gopher is exploring the world outside of his hole. 1063hp 1143hp 447m 447m 613mv 2728s The Great Road A lake glitters between hills in the distance. Flying specks that are most likely birds fly around above the shiny water. Boulders and rocks litter the landscape between the road and the lake. Some of the clusters of rocks and boulders look like as though they could be ruins. A deer runs across a field in the distance. north + south A traveler makes his way along the road. 1063hp 1143hp 447m 447m 610mv 2728s On the Theran Road As the road makes it way away from the city, more and more animals come out to inspect the road. The animals sometimes peek their heads around the bushes lining the road, then skitter across to the other side. At times, small animals prints and snake trails lead across the road. The animals are just a reminder that the road travels through a small wilderness. north + south A small grey-haired man walks around spouting gospel. 1063hp 1143hp 447m 447m 607mv 2728s Along the Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + south A deer sniffs around. A deer sniffs around. A small grey-haired man walks around spouting gospel. A traveler makes his way along the road. 1063hp 1143hp 447m 447m 604mv 2728s The Great Theran Road Footprints from many types of travelers have been embedded into the hard dirt of the road. The heavy shapes of boots trail off into the wilderness on either side of the road. Animal trails criss cross the road from time to time. A small rodent has been ran over by a cart and left to rot. north + southeast A bunny rabbit crinkles its nose. A bunny rabbit crinkles its nose. 1063hp 1143hp 447m 447m 601mv 2728s The grasses are too high in that direction. 1063hp 1143hp 447m 447m 601mv 2728se On the Great Theran Road Rocks and other small debris litter the hard packed dirt of the road. Cart trails have been ingrained into the soil from years of use. Dead leaves and other debris from the surrounding wilderness line the road to each side. northwest + southeast 1063hp 1143hp 447m 447m 598mv 2728se The Great Theran Road As the road makes its way toward the south, the wilderness seems to grow wilder with every inch. The tall trees lining the road seem to want to step out and follow the travelers. Small animals scurry out from the trees and cross the road, as though they were being chased. northwest + southeast A nomad merchant calculates your net worth with a dry glance. A small grey-haired man walks around spouting gospel. 1063hp 1143hp 447m 447m 595mv 2728se se Along the Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. northwest + southeast A traveler makes his way along the road. A gopher is exploring the world outside of his hole. 1063hp 1143hp 447m 447m 592mv 2728se The Road Forks A small fork leads off to the east from the road. In the far distance, the top of a large building can be seen. It has the look of a cathedral. To the west, the wilderness is impassable through the trees. Nothing but trees and more trees can be seen. northwest + the_abbey southeast A traveler makes his way along the road. 1063hp 1143hp 447m 447m 589mv 2728se The Great Theran Road The Great Theran Road was created many many years ago as a way for travelers and merchants to reach rural villages. The original builders were a forgotten race that lived near the city of New Thalos. As the city grew, farmers and loners made their homes in the wilderness. When that race eventually fell, the ones who left became secluded and developed independently from one another. Many of those who live so far to the south have forgotten from whence they came. northwest + southeast 1063hp 1143hp 447m 447m 586mv 2728On the Great Theran Road Even though the trees have become thicker on each side of the road, huge ravines and hills can be seen through the trees in the distance. The land to either side of the road seems to be sloping downward, as though it were sloping into a valley. northwest + southeast 1063hp 1143hp 447m 447m 583mv 2728 1086hp 1143hp 447m 447m 641mv 2728se A Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northwest + southeast A gopher is exploring the world outside of his hole. A deer sniffs around. A traveler makes his way along the road. 1086hp 1143hp 447m 447m 638mv 2728se A Suspended Bridge Suspended above the ravine, this bridge seems none too stable. The bridge sways from side to side as the wind blows through the ravine. The planks are worn with age and splintering in many places. Some planks are even missing. A small piece of a plank falls to the ravine floor with each sway of the bridge. The southern end of the bridge seems so far away. northwest + southwest 1086hp 1143hp 447m 447m 635mv 2728sw sw Looking Down Into the Ravine A fall to the ravine bottom would be instant death. Light brush and deep grass cover the sides of the ravine. It looks like a giant fold in the earth. Large boulders and rocks litter the ravine floor. The ravine could once have been a riverbed, but it is very dry now. northeast + southwest 1086hp 1143hp 447m 447m 632mv 2728sw The Middle of the Bridge Because of its age and gravity, the bridge sags toward the center. The wind seems to grow fiercer and stronger in the center. As the bridge sways and totters with the wind, it seems to want to flip and turn. The planks clack against one another, causing the entire bridge to shudder. BEWARE! northeast + southwest A traveler makes his way along the road. A traveler makes his way along the road. A deer sniffs around. 1086hp 1143hp 447m 447m 629mv 2728sw On the Bridge The wind blows through the ravine as though it is running away from an ocean tempest. Every gust throws the swaying bridge into a panic. Off to the west, a remnant of another suspended bridge can be seen as it whips against the ravine wall. There is nothing left of the old bridge but one long tattered rope with a single piece of a plank. northeast + southwest 1086hp 1143hp 447m 447m 626mv 2728sw The Old Bridge The ropes that are suspending the bridge are frayed and coarse. Even though they were made to be thick and durable, time has taken its toll. Small threads from the ropes on each side are caught in the splinters of the planks. As the bridge sways, a low creaking emanates from the side ropes. northeast + southwest A deer sniffs around. 1086hp 1143hp 447m 447m 623mv 2728The Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northeast + southwest 1086hp 1143hp 447m 447m 620mv 2728sw The Dusty Theran Road The road winds around small hills and mounds. Although the road is hard packed dirt, there is still a lot of dust that is kicked up. The tree trunks along each side of the road are covered neck high in brown dust. Animal and bird tracks cross the road. northeast + southwest 1086hp 1143hp 447m 447m 617mv 2728sw A Boulder in the Road A large boulder is sitting right here in the middle of the road! It seems like an island in a sea of hard packed dirt. The boulder itself is grey stone, but the top half of it seems to be covered in a white and dark gray substance. The call of a large bird of prey floats down from high in the sky. northeast + south A gopher is exploring the world outside of his hole. 1086hp 1143hp 447m 447m 614mv 2728s The Great Theran Road Above the road, the skies are a deep blue. Fluffy white clouds sometimes block the sun, creating large shadows over the land. Every so often a seagull will fly over the road, on its way to somewhere. A cool sea breeze blows its way across the land. north + southwest A squirrel is out gathering nuts. A squirrel is in excellent condition. 1086hp 1143hp 447m 447m 611mv 2728 Your slice === OBLITERATES === a squirrel! [91] A squirrel is DEAD!! You receive 0 experience points. You hear a squirrel's death cry. 1086hp 1143hp 447m 447m 611mv 2728sw Along the Theran Road A small game trail leads out from the wilderness to cross the road in this spot. Their frequent crossing of the road has made a small depression. A broken cart wheel sits off to the side of the road. Most likely some traveler broke the wheel when he hit the dip. A gopher pokes his head up from a hole near the broken wheel. northeast + southwest 1086hp 1143hp 447m 447m 608mv 2728sw On the Great Theran Road The road continues to make its way to the south. At times, it twists and turns as it rounds a bend to avoid a small gully or a low hill. Trees and light brush still line the road to either side. A discarded shoe sits off to the side of the road, next to an old bone. Some ancient stones sit off to the west side of the road. northeast west + southwest 1086hp 1143hp 447m 447m 605mv 2728sw The Great Theran Road Because there are so many travelers along this road, small animals are often trampled by the wheels of carts and wagons. Off to the side of the road, the rotting carcass of a hedgehog has been smooched into the soft dirt. Poor animal never had a chance. northeast + southwest 1086hp 1143hp 447m 447m 602mv 2728sw On the Great Theran Road Many travelers use animals to carry their food. Although both horses and oxen are popular, most people will use a donkey. Donkeys are hardy animals and tend to be very sturdy and dependable.Travelers who use this road should be careful where they step because the last donkey who used this road left a surprise. northeast + south A bunny rabbit crinkles its nose. 1086hp 1143hp 447m 447m 599mv 2728s A Section of Road This section of road is covered with gravel.The small rocks and light gray dust have been whipped about by the wind and scattered all over the road. A hill to the east seems to be the cause. Part of the hill is sliding onto the road. north + southeast 1086hp 1143hp 447m 447m 596mv 2728se Two Roads Merge Travelers walking along the road often become very weary due to the hardness of the packed dirt. Small stones and rocks are scattered here and there, often poking into the bottom of a boot. The unevenness of the ground sometimes causes travelers to trip. The road from Pelios merges onto this one as is comes from the east. northwest + east south 1086hp 1143hp 447m 447m 593mv 2728se The grasses are too high in that direction. 1086hp 1143hp 447m 447m 593mv 2728e A Road West The surrounding area continues to be quite thick with trees and vegetation. The forest seems quite vibrant with large, green, leafy trees and thick underbrush, thick enough that it seems nobody would be able to walk through it. To the west this east/west road ends, intersecting with another road, running north and south. There is a SIGN off to the side of the road near the intersection. As far as the eye can see to the east, the road continues without interruption. west + east 1086hp 1143hp 447m 447m 590mv 2728e Along Sampo's Way There is a bit of humidity in the air here, which must mean the sea is somewhat near. To the north and south of this road is nothing but dense, lush forest. The trees to the north are a deep, rich green, however the trees to the south, while mostly are also green, seem to have smatterings of bright golds, yellows and oranges in the leaves. How curious. The road continues a long, long way to the east; however, to the west this road definitely intersects with another. west + east 1086hp 1143hp 447m 447m 586mv 2728e e Along Sampo's Way The dirt road here is smooth and easy to travel along, it's almost certain that someone does regular maintenance to assure an easy trip. The trees to the north continue to be green and lush, while the trees to the south are about half green and half brilliant shades of gold, yellow and orange, and the bark on the trees varies from a light brown to a dark, rich black. The road stretches ever east and west, but to the west it seems as though the road might end a ways ahead. west + east 1086hp 1143hp 447m 447m 582mv 2728e Along Sampo's Way There is the slightest scent of salt in the air amongst the thick earthy smell of the forest. The road is pleasant to travel on, and even at night there is a definite feeling of safety. The road stretches as far to the west and east as the eye can see. The most interesting thing here is the colors, however, as the trees to the north are a rich green color, while the trees to the south are almost entirely bright shades of orange, yellow and gold, and the tree bark is pitch black. west + east 1086hp 1143hp 447m 447m 578mv 2728e e Along Sampo's Way The well-worn but attended to road stretches ever along, with no end in either direction. Here, the trees to the north are an incredibly beautiful, natural shade of green with milk-chocolate brown bark. To the south, however, the trees are just as tall and thick on the north, however the leaves are almost blindingly bright shades of yellow, orange and gold, with bark so black that it is almost impossible to see how large the trunks of the trees are. west + east 1086hp 1143hp 447m 447m 574mv 2728e e Somewhere Along Sampo's Way The air here is dense, almost unbearably thick, though it is filled with pleasant smells of earth, trees and a bit of salty ocean. The road continues stretching east and west here, while the forest continues it's peculiar pattern of green trees to the north, and rich colored leafs with black barked trees on the southern side of the road. west + east 1086hp 1143hp 447m 447m 570mv 2728e Approaching a City Along Sampo's Way Over the tops of the northern trees there are buildings arising to the northeast, the road is definitely nearing a city now. Along the road to the east there looks to be perhaps a sign or something similar just off the road, but it is much to far away to read. To the west, the road stretches on and on, seemingly endlessly. The trees here continue their pattern of green leaves to the north and gold, orange and yellow leaves to the south. west + east 1086hp 1143hp 447m 447m 566mv 2728e e The City Looms Nearer The thick smells of the forest and just a touch of sea are mixed with faint scents of city life here. To the northeast, large buildings peak over the tall green trees along the forest road. There is a signpost ahead in the road directly to the east, where the road clearly forks to the north. Little else can be seen from this distance. To the west, the road continues on with green trees to the north and the odd black and yellow trees to the south. west + east 1086hp 1143hp 447m 447m 562mv 2728e Near the City of Pelios Here, the sounds of a city are apparent, as well as the smells. The whinny of a horse can be heard in the distance, and even the occasional shout of a guard. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the east, but it is too far away to read. The smells of city life are strong here, almost overtaking the fresh forest air. The eastern road splits north just to the east, and continues east after the splice. To the west, the road stretches ever on. west + east 1086hp 1143hp 447m 447m 558mv 2728e e Before the City of Pelios To the north are the gates of the city of Pelios. A wide road leads into the city, while a sign is planted in the grass nearby. The trees have been cleared to the south, there is a wide clearing there for wagons and vehicles to wait outside for entrance. The sounds and smells of a large city are wafting through the air, even the trees all around can not hide them. The road goes on both the to east and west, and the forest that has been pushed back to the south here closes in on the road on both sides. north west + east 1086hp 1143hp 447m 447m 555mv 2728e Along the wall of Pelios The wall of the city of Pelios borders the north. The impressive structure is apparently impenetrable to mortals. The sounds and smells of city life, however, easily escape the wall and fill the air all around this section of the road. The road continues east and west, while the forest to the south has been cut far back to widen the road as much as possible here. west + east 1086hp 1143hp 447m 447m 552mv 2728Along the wall of Pelios The wall of Pelios continues here, to the north. Guards can be seen patrolling high atop the wall, while occasionally one shouting to another can be heard. The odd gold, yellow and orange leafed trees are still cut far to the south to keep the road very wide here. The road itself stretches far to the east and west as the eye can see, though there is definitely a split off to the north quite far ahead. west + east 1086hp 1143hp 447m 447m 548mv 2728At the corner of the wall of Pelios The city ends, or begins, here, depending on if you are heading east or west. The corner of the wall is well maintained, with very few chinks or gaps in the stone. The trees to the south are cut back here, but not by too much. The road widens much to the west, while the gap narrows to the point of bordering it to the east. west + east 1086hp 1143hp 447m 447m 545mv 2728Near to the City of Pelios Here, the sounds of a city are apparent here, so close to the city of Pelios. The sound of a mother shouting to her child can be heard in the distance, and a guard calling to a citizen. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the west, but it is too far away to read. The smells of city life are strong here, but under that smell, there is without a doubt the scent of salty ocean water. The road splits to the north not far to the west, and continues west after the splice. To the east, the road stretches ever on. west + east 1086hp 1143hp 447m 447m 542mv 2728slee Along Sampo's Way Here, the strange black-barked trees to the south have begun to get cut away to the south to widen the road. The city walls of Pelios can be seen just to the northwest, rising out of the trees. The occasional bark of a dog can be heard, but most of the sounds nearby are that of forest. The thick, earthy smell of the forest mixes with the heavy, salty ocean air blowing in from the east. Looking east, the forest seems to give way far in the distance to a twinkling blue masse, the great ocean, at last! west + east 1086hp 1143hp 447m 447m 538mv 2728Between the City and the Ocean The long road from east to west continues here. In every direction is a splendid sight. To the south are the strange trees. Black trunked, with beautiful leaves of gold, yellow and orange. To the north is a dense, lush, green forest. To the west, the city rises out of the thick Pelios walls. Finally, to the east, it's just barely possible to see the ocean sparking through the arch of trees covering the road. It is peaceful here, and beautiful. west + east 1086hp 1143hp 447m 447m 535mv 2728You go to sleep. 1086hp 1143hp 447m 447m 535mv 2728wak You wake, stand up and look around. Between the City and the Ocean The long road from east to west continues here. In every direction is a splendid sight. To the south are the strange trees. Black trunked, with beautiful leaves of gold, yellow and orange. To the north is a dense, lush, green forest. To the west, the city rises out of the thick Pelios walls. Finally, to the east, it's just barely possible to see the ocean sparking through the arch of trees covering the road. It is peaceful here, and beautiful. west + east 1086hp 1143hp 447m 447m 535mv 2728e Near the Vast Ocean The air here is thick with the smells of the sea, almost totally overpowering the forest all around. Waves breaking onto the shore and the occasional call of a seagull can be heard from the east, towards the vast ocean, which is very close by. To the west, it's just barely possible to make out the wall of Pelios and part of the city rising up over the wall. Lush, green forest is to the north, blocking any hope of passage, while the strange black forest is to the south, equally dense. west + east 1086hp 1143hp 447m 447m 534mv 2728e e Before the Great Ocean At last! The place where the Ocean meets the land! The ocean air is thick and heavy, mixed with just a hint of earthy forest. The forest to the west is no regular forest, however, it is divided by the road, and to the north, all looks like a normal forest. Green leaves and brown tree trunks with green and brown shrubs. To the south, however, the forest is comprised of trees with black trunks, and leaves of the brightest reds, yellows and golds, as if it is perpetually autumn. To the east is the great Southern Dock. Planted in the ground is also a sign. west + east 1086hp 1143hp 447m 447m 533mv 2728e e The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. Captain Jim says 'Yarr! Welcome to Sampo's Dock, Jema!' 1086hp 1143hp 447m 447m 532mv 2728The waves are too big over there. 1086hp 1143hp 447m 447m 532mv 2728The waves are too big over there. 1086hp 1143hp 447m 447m 532mv 2728sle You go to sleep. 1086hp 1143hp 447m 447m 532mv 2728i You are carrying: 81 / 119 items, 517 / 645 pounds. a golden chalice A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1086hp 1143hp 447m 447m 532mv 2728 1143hp 1143hp 447m 447m 611mv 2728af You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 5 hours left of 'giant strength' 1143hp 1143hp 447m 447m 611mv 2728wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1143hp 1143hp 447m 447m 611mv 2728c sto You lost your concentration. 1143hp 1143hp 441m 447m 611mv 2728c sto You lost your concentration. 1143hp 1143hp 435m 447m 611mv 2728c sto Your skin turns to stone. 1143hp 1143hp 423m 447m 611mv 2728c shi sle You are surrounded by a force shield. You have become better at shield! 1143hp 1143hp 411m 447m 611mv 2720You go to sleep. 1143hp 1143hp 411m 447m 611mv 2720 1143hp 1143hp 447m 447m 690mv 2720wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1143hp 1143hp 447m 447m 690mv 2720c rej You lost your concentration. 1143hp 1143hp 441m 447m 690mv 2720c ble You feel righteous. 1143hp 1143hp 436m 447m 690mv 2720c rej You lost your concentration. 1143hp 1143hp 430m 447m 690mv 2720c rej You feel like you've taken a billion vitamins! 1143hp 1143hp 418m 447m 690mv 2720sle aff You go to sleep. 1143hp 1143hp 418m 447m 690mv 2720You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 4 hours left of 'giant strength' Spell 3: 29 hours left of 'rejuvenation' Spell 4: 57 hours left of 'stone skin' Spell 5: 64 hours left of 'bless' Spell 6: 65 hours left of 'shield' 1143hp 1143hp 418m 447m 690mv 2720att Str: 21(25) Int: 18(19) Wis: 18(18) Dex: 18(21) Con: 18(22) 1143hp 1143hp 418m 447m 690mv 2720i You are carrying: 81 / 119 items, 517 / 645 pounds. a golden chalice A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1143hp 1143hp 418m 447m 690mv 2720 1143hp 1143hp 447m 447m 848mv 2720gr Jema's group: [ 58 Kni] Jema 1143/1143 hp 447/ 447 mana 848/1154 mv 2720 tnl 1143hp 1143hp 447m 447m 848mv 2720wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1143hp 1143hp 447m 447m 848mv 2720s Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1143hp 1143hp 447m 447m 847mv 2720sca You see: 1 north : Captain Jim 1 north : the dockmaster 5 east : an Electric eel 1143hp 1143hp 447m 447m 847mv 2720sle You go to sleep. 1143hp 1143hp 447m 447m 847mv 2720 AHHH, the storm is back! You were in the eye of a hurricane! The winds and waves toss you away! The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. An enormous whaling vessel blocks your way south. You can clearly hear the cries of the men on deck from here. north west + east The winds and waves toss you away! The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south A large flat ray floats just under the surface of the water. The winds and waves toss you away! On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path south is blocked by spare boats stored on the deck. north west + east (White Aura) A Bowsman checks the rigging and battens down the hatches. You are stunned as the winds slam you back down. 1143hp 1143hp 447m 447m 847mv 2720st l bow You stand up. 1143hp 1143hp 447m 447m 847mv 2720The Bowsman is the headmost rower in the boat. He's big and burly. A Bowsman is in excellent condition. A Bowsman is using: A Whaling Shirt Whaling Pants Snakeskin Boots (Humming) A Single-flued Iron 1143hp 1143hp 447m 447m 847mv 2720sca You see: 3 west : a Ship's Mate 5 west : a Ship's Mate 1 east : Captain Ahab 1143hp 1143hp 447m 447m 847mv 2720n On the Deck of the Whaler - northeast corner The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To your south, you can see the foremast. west + south 1143hp 1143hp 447m 447m 844mv 2720wor You have 319,415 coppers You have 20 valor points You have 179,000 total experience points (2720 exp to next level). You have 5 trains. You have 9 practices. 1143hp 1143hp 447m 447m 844mv 2720sle You go to sleep. 1143hp 1143hp 447m 447m 844mv 2720i You are carrying: 81 / 119 items, 517 / 645 pounds. a golden chalice A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1143hp 1143hp 447m 447m 844mv 2720 1143hp 1143hp 447m 447m 1002mv 2720wak You wake, stand up and look around. On the Deck of the Whaler - northeast corner The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To your south, you can see the foremast. west + south 1143hp 1143hp 447m 447m 1002mv 2720gr Jema's group: [ 58 Kni] Jema 1143/1143 hp 447/ 447 mana 1002/1154 mv 2720 tnl 1143hp 1143hp 447m 447m 1002mv 2720w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. west + east south 1143hp 1143hp 447m 447m 999mv 2720sca You see: 3 west : a Harpooner 1143hp 1143hp 447m 447m 999mv 2720w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. west + east south 1143hp 1143hp 447m 447m 996mv 2720sca You see: 2 west : a Harpooner 2 south : the Ship's Cook 1143hp 1143hp 447m 447m 996mv 2720w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. A rope ladder leads back down to the sea. To the south, you see the main mast. | west + east | + south | down 1143hp 1143hp 447m 447m 993mv 2720w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. west + east south (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 1143hp 1143hp 447m 447m 990mv 2720l har The Harpooner wonders what your head would look like on a stick. A Harpooner is in excellent condition. A Harpooner is using: A Whaling Shirt Whaling Pants Snakeskin Boots (Humming) A Single-flued Iron 1143hp 1143hp 447m 447m 990mv 2720s On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path south is blocked by spare boats stored on the deck. north west + east 1143hp 1143hp 447m 447m 987mv 2720sca You see: 1 west : a Ship's Mate 1 north : a Harpooner 1 east : a Ship's Mate 4 east : a Bowsman 5 east : Captain Ahab 1143hp 1143hp 447m 447m 987mv 2720wor You have 319,415 coppers You have 20 valor points You have 179,000 total experience points (2720 exp to next level). You have 5 trains. You have 9 practices. 1143hp 1143hp 447m 447m 987mv 2720 A Ship's Mate has arrived from the west. 1143hp 1143hp 447m 447m 987mv 2720w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path south is blocked by spare boats stored on the deck. To the west, you see a doorway to the deckhouse and the captain's cabin. north west + east 1143hp 1143hp 447m 447m 984mv 2720sca You see: 1 east : a Ship's Mate 2 east : a Ship's Mate 5 east : a Bowsman 1143hp 1143hp 447m 447m 984mv 2720e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path south is blocked by spare boats stored on the deck. north west + east (White Aura) A sea-weathered whaler wonders what you're up to. 1143hp 1143hp 447m 447m 981mv 2720l ma This man hasn't seen land in three years and is pretty sick of whales too. A Ship's Mate is in excellent condition. A Ship's Mate is using: (Glowing) (Humming) A fishing dagger 1143hp 1143hp 447m 447m 981mv 2720e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the south, you see the center of the ship and the mainmast. north west + east south (White Aura) A sea-weathered whaler wonders what you're up to. 1143hp 1143hp 447m 447m 978mv 2720wor You have 319,415 coppers You have 20 valor points You have 179,000 total experience points (2720 exp to next level). You have 5 trains. You have 9 practices. 1143hp 1143hp 447m 447m 978mv 2720s Main Deck of the ship You have reached the very center of the ship. All around you are the shouts of the various deckhands and ship's mates. The mainmast towers above you. north + east south 1143hp 1143hp 447m 447m 975mv 2720s On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the north is the center of the ship and the mainmast. north west + east south (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) A sea-weathered whaler wonders what you're up to. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 1143hp 1143hp 447m 447m 972mv 2720sca You see: 1 west : a Rigger 2 west : a Harpooner 2 north : a Ship's Mate 3 east : a Rigger 3 east : a Harpooner 1 south : a Ship's Mate 1143hp 1143hp 447m 447m 972mv 2720l rig The Rigger ties your shoelaces together. A Rigger is in excellent condition. A Rigger is using: A coil of rope A Rigger's Shirt A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron 1143hp 1143hp 447m 447m 972mv 2720 A dim light forms on the horizon. 1143hp 1143hp 447m 447m 1088mv 2720w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. 1143hp 1143hp 447m 447m 1085mv 2720l rig The Rigger ties your shoelaces together. A Rigger is in excellent condition. A Rigger is using: A coil of rope A Rigger's Shirt A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron 1143hp 1143hp 447m 447m 1085mv 2720wor You have 319,415 coppers You have 20 valor points You have 179,000 total experience points (2720 exp to next level). You have 5 trains. You have 9 practices. 1143hp 1143hp 447m 447m 1085mv 2720c sanc You are surrounded by a white aura. 1143hp 1143hp 372m 447m 1085mv 2720rem gh You stop using a Ghostly Ring. 1143hp 1143hp 372m 407m 1085mv 2720rem gh You stop using a Ghostly Ring. 1143hp 1143hp 372m 367m 1085mv 2720wea dia You wear a diamond ring on your left finger. 1143hp 1143hp 372m 367m 1085mv 2720wea dia You wear a diamond ring on your right finger. 1143hp 1143hp 372m 367m 1085mv 2720c hast You feel like you've drunk a pot of coffee. 1143hp 1143hp 342m 367m 1085mv 2720lung rig Your lunge *** DEVASTATES *** a Rigger! [61] A Rigger has a few scratches. 1143hp 1143hp 342m 367m 1065mv 2720 Your redouble wounds a Rigger. [17] Your slice wounds a Rigger. [19] Your stab MASSACRES a Rigger! [49] Your slice wounds a Rigger. [18] A Rigger's stab decimates you! [28] A Rigger has a few scratches. 1115hp 1143hp 342m 367m 1065mv 2720 Your slice injures a Rigger. [16] A Rigger's stab devastates you! [30] A Rigger gets a wild look in his eyes. A Rigger has a few scratches. 1085hp 1143hp 342m 367m 1065mv 2720flee On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) The Ship's Harpooner drinks whiskey from his private stash. You flee from combat! You lose 10 exps. 1085hp 1143hp 342m 367m 1062mv 2730c arm You feel someone protecting you. 1085hp 1143hp 337m 367m 1062mv 2730 Rain Rain Rain! Waves Waves Waves! And wind.. but.. less. 1098hp 1143hp 342m 367m 1120mv 2730c protectio l har You feel protected from those evil scum buckets. 1098hp 1143hp 337m 367m 1120mv 2730sca The Harpooner wonders what your head would look like on a stick. A Harpooner is in excellent condition. A Harpooner is using: A Whaling Shirt Whaling Pants Snakeskin Boots (Humming) A Single-flued Iron 1098hp 1143hp 337m 367m 1120mv 2730You see: 1 east : a Rigger 2 east : a Rigger 2 east : a Ship's Mate 2 east : a Harpooner 5 east : a Rigger 5 east : a Rigger 5 east : a Harpooner 1 south : a Bowsman 1 south : a Ship's Mate 1098hp 1143hp 337m 367m 1120mv 2730e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. 1098hp 1143hp 337m 367m 1117mv 2730wor You have 319,415 coppers You have 20 valor points You have 178,990 total experience points (2730 exp to next level). You have 5 trains. You have 9 practices. 1098hp 1143hp 337m 367m 1117mv 2730l ri The Rigger ties your shoelaces together. A Rigger has a few scratches. A Rigger is using: A coil of rope A Rigger's Shirt A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron 1098hp 1143hp 337m 367m 1117mv 2730lung ri Your lunge *** DEVASTATES *** a Rigger! [67] Your slice injures a Rigger. [16] Your slice wounds a Rigger. [18] Your riposte injures a Rigger. [14] A Rigger's stab mauls you. [24] A Rigger's redouble mauls you. [22] A Rigger has a few scratches. 1052hp 1143hp 337m 367m 1097mv 2730lung Your slice injures a Rigger. [16] A Rigger's stab mauls you. [21] A Rigger has a few scratches. 1031hp 1143hp 337m 367m 1097mv 2730Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger has a few scratches. 1031hp 1143hp 337m 367m 1077mv 2730 Your redouble injures a Rigger. [15] Your stab maims a Rigger! [33] A Rigger's stab wounds you. [20] A Rigger has a few scratches. 1011hp 1143hp 337m 367m 1077mv 2730wea 2.sword Your slice injures a Rigger. [16] A Rigger's stab mauls you. [23] A Rigger's stab mauls you. [21] A Rigger has a few scratches. 967hp 1143hp 337m 367m 1077mv 2730You stop using A Single-flued Iron. You wield the Glass Sword. You are skilled with the Glass Sword. A Rigger has a few scratches. 967hp 1143hp 337m 377m 1077mv 2730 Your slice wounds a Rigger. [17] Your redouble wounds a Rigger. [18] Your redouble wounds a Rigger. [19] Your redouble wounds a Rigger. [20] A Rigger's stab mauls you. [21] A Rigger's kick wounds you. [18] A Rigger has some small wounds and bruises. 928hp 1143hp 337m 377m 1077mv 2730wea iron You stop using the Glass Sword. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. A Rigger has some small wounds and bruises. 928hp 1143hp 337m 367m 1077mv 2730 Your slice mauls a Rigger. [22] A Rigger's stab mauls you. [21] You no longer feel like the incredible hulk. A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1091mv 2730lung Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1071mv 2730 Your stab maims a Rigger! [33] A Rigger tries to disarm you, but fails. A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1071mv 2730gr Jema's group: [ 58 Kni] Jema 913/1143 hp 340/ 367 mana 1071/1154 mv 2730 tnl Your slice wounds a Rigger. [17] Your stab maims a Rigger! [33] A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1071mv 2730lung Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1051mv 2730 Your slice injures a Rigger. [15] Your slice wounds a Rigger. [19] Your riposte wounds a Rigger. [18] You evade a Rigger's bash, causing him to fall flat on his face. A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1051mv 2730 Your slice injures a Rigger. [16] Your riposte wounds a Rigger. [17] A Rigger has some small wounds and bruises. 913hp 1143hp 340m 367m 1051mv 2730rem glass You stop using the Glass Sword. A Rigger has some small wounds and bruises. 913hp 1143hp 340m 357m 1051mv 2730wea 2.sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! A Rigger has some small wounds and bruises. 913hp 1143hp 340m 357m 1051mv 2730 Your redouble decimates a Rigger! [27] Your riposte DISEMBOWELS a Rigger! [43] A Rigger's kick decimates you! [25] A Rigger has some small wounds and bruises. 888hp 1143hp 340m 357m 1051mv 2730lung Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger has some small wounds and bruises. 888hp 1143hp 340m 357m 1031mv 2730 Your pierce MUTILATES a Rigger! [40] A Rigger's kick wounds you. [18] A Rigger has some small wounds and bruises. 870hp 1143hp 340m 357m 1031mv 2730lung Your pierce maims a Rigger! [34] A Rigger's stab mauls you. [21] A Rigger has some small wounds and bruises. 849hp 1143hp 340m 357m 1031mv 2730Your lunge *** DEMOLISHES *** a Rigger! [57] A Rigger has quite a few wounds. 849hp 1143hp 340m 357m 1011mv 2730lung Your pierce DISEMBOWELS a Rigger! [42] Your stab decimates a Rigger! [28] A Rigger's stab mauls you. [24] A Rigger's stab mauls you. [22] A Rigger has quite a few wounds. 803hp 1143hp 340m 357m 1011mv 2730Your lunge *** DEMOLISHES *** a Rigger! [60] A Rigger has quite a few wounds. 803hp 1143hp 340m 357m 991mv 2730c 'cure crit' Your pierce devastates a Rigger! [31] Your pierce maims a Rigger! [33] Your riposte MUTILATES a Rigger! [39] A Rigger has quite a few wounds. 803hp 1143hp 340m 357m 991mv 2730 Your stab DISEMBOWELS a Rigger! [43] Your riposte maims a Rigger! [34] A Rigger's stab mauls you. [22] A Rigger's kick mauls you. [22] A Rigger has quite a few wounds. 765hp 1143hp 343m 357m 1005mv 2730You feel much better! A Rigger has quite a few wounds. 836hp 1143hp 323m 357m 1005mv 2730c 'cure crit' Your pierce DISEMBOWELS a Rigger! [43] A Rigger's stab mauls you. [21] A Rigger's stab mauls you. [21] A Rigger has quite a few wounds. 794hp 1143hp 323m 357m 1005mv 2730You feel much better! It's still dern windy, but the birds are back.. minus a few feathers. A Rigger has quite a few wounds. 860hp 1143hp 303m 357m 1005mv 2730rem ban rem ban Your redouble MUTILATES a Rigger! [40] Your pierce MUTILATES a Rigger! [39] Your stab devastates a Rigger! [30] A Rigger's stab wounds you. [20] A Rigger's stab mauls you. [23] A Rigger has quite a few wounds. 817hp 1143hp 303m 357m 1005mv 2730wea neck You stop using a camouflage bandanna. A Rigger has quite a few wounds. 817hp 1093hp 303m 357m 1005mv 2730You stop using a camouflage bandanna. A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730You wear a Golden necklace around your neck. A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730wea nec You wear a Golden necklace around your neck. A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730 Your pierce decimates a Rigger! [28] Your riposte MUTILATES a Rigger! [37] A Rigger DISARMS you and sends A Swordfish sword flying! A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730get iron get sword wear iron wear sword I see no iron here. A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730You get A Swordfish sword. A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730You wield A Single-flued Iron. A Single-flued Iron feels like a part of you! A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730You stop using A Single-flued Iron. You wield A Swordfish sword. You are skilled with A Swordfish sword. A Rigger has quite a few wounds. 817hp 1043hp 303m 357m 1005mv 2730 Your redouble maims a Rigger! [34] You have become better at dodge! A Rigger's stab mauls you. [22] A Rigger has quite a few wounds. 795hp 1043hp 303m 357m 1005mv 2724 Your redouble DISMEMBERS a Rigger! [45] A Rigger's stab wounds you. [19] A Rigger has quite a few wounds. 776hp 1043hp 303m 357m 1005mv 2724 Your redouble maims a Rigger! [36] Your pierce maims a Rigger! [33] A Rigger DISARMS you and sends A Swordfish sword flying! A Rigger has quite a few wounds. 776hp 1043hp 303m 357m 1005mv 2724lung You can't lunge with that type of weapon. A Rigger has quite a few wounds. 776hp 1043hp 303m 357m 1005mv 2724get iron get sword wear iron wear sword A Rigger's stab wounds you. [18] A Rigger's stab mauls you. [24] A Rigger's stab mauls you. [23] A Rigger has quite a few wounds. 711hp 1043hp 303m 357m 1005mv 2724I see no iron here. A Rigger has quite a few wounds. 711hp 1043hp 303m 357m 1005mv 2724You get A Swordfish sword. A Rigger has quite a few wounds. 711hp 1043hp 303m 357m 1005mv 2724You wield A Single-flued Iron. You are skilled with A Single-flued Iron. A Rigger has quite a few wounds. 711hp 1043hp 303m 357m 1005mv 2724You stop using A Single-flued Iron. You wield A Swordfish sword. You are skilled with A Swordfish sword. A Rigger has quite a few wounds. 711hp 1043hp 303m 357m 1005mv 2724lung You can't lunge with that type of weapon. A Rigger has quite a few wounds. 711hp 1043hp 303m 357m 1005mv 2724 Your stab MUTILATES a Rigger! [37] A Rigger's stab mauls you. [24] A Rigger's stab mauls you. [22] A Rigger has quite a few wounds. 665hp 1043hp 303m 357m 1005mv 2724 Your stab maims a Rigger! [34] Your riposte maims a Rigger! [34] Your riposte maims a Rigger! [34] A Rigger's stab mauls you. [21] A Rigger's kick decimates you! [26] A Rigger has quite a few wounds. 618hp 1043hp 303m 357m 1005mv 2724 Your stab MUTILATES a Rigger! [37] Your riposte DISEMBOWELS a Rigger! [42] Your riposte MUTILATES a Rigger! [37] A Rigger has some big nasty wounds and scratches. 625hp 1043hp 307m 357m 1019mv 2724c 'cure crit' You feel much better! A Rigger has some big nasty wounds and scratches. 692hp 1043hp 287m 357m 1019mv 2724c 'cure crit' Your stab maims a Rigger! [36] Your pierce MUTILATES a Rigger! [39] Your riposte MUTILATES a Rigger! [40] Your riposte MUTILATES a Rigger! [37] A Rigger has some big nasty wounds and scratches. 692hp 1043hp 287m 357m 1019mv 2724You feel much better! A Rigger has some big nasty wounds and scratches. 758hp 1043hp 267m 357m 1019mv 2724c 'cure crit' A Rigger's stab mauls you. [22] A Rigger's stab mauls you. [22] A Rigger has some big nasty wounds and scratches. 714hp 1043hp 267m 357m 1019mv 2724c 'cure crit' You feel much better! A Rigger has some big nasty wounds and scratches. 773hp 1043hp 247m 357m 1019mv 2724 Your stab MUTILATES a Rigger! [39] Your pierce maims a Rigger! [34] Your stab DISMEMBERS a Rigger! [48] A Rigger has some big nasty wounds and scratches. 773hp 1043hp 247m 357m 1019mv 2724You lost your concentration. A Rigger has some big nasty wounds and scratches. 773hp 1043hp 237m 357m 1019mv 2724rem iron Your pierce DISEMBOWELS a Rigger! [42] Your riposte MUTILATES a Rigger! [37] Your riposte DISEMBOWELS a Rigger! [42] A Rigger has some big nasty wounds and scratches. 773hp 1043hp 237m 357m 1019mv 2724wea glass You stop using A Single-flued Iron. A Rigger has some big nasty wounds and scratches. 773hp 1043hp 237m 357m 1019mv 2724You wield the Glass Sword. The Glass Sword feels like a part of you! A Rigger has some big nasty wounds and scratches. 773hp 1043hp 237m 367m 1019mv 2724 Your slice wounds a Rigger. [18] Your riposte wounds a Rigger. [18] A Rigger has some big nasty wounds and scratches. 773hp 1043hp 237m 367m 1019mv 2724wea iron You stop using A Swordfish sword. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. A Rigger has some big nasty wounds and scratches. 773hp 1043hp 237m 367m 1019mv 2724 Your redouble mauls a Rigger. [21] Your slice injures a Rigger. [16] Your slice wounds a Rigger. [19] A Rigger's stab wounds you. [18] A Rigger has some big nasty wounds and scratches. 755hp 1043hp 237m 367m 1019mv 2724rem glass You stop using the Glass Sword. A Rigger has some big nasty wounds and scratches. 755hp 1043hp 237m 357m 1019mv 2724 Your punch grazes a Rigger. [5] Your redouble scratches a Rigger. [4] Your redouble scratches a Rigger. [3] Your riposte scratches a Rigger. [4] A Rigger's stab mauls you. [21] A Rigger has some big nasty wounds and scratches. 734hp 1043hp 237m 357m 1019mv 2724wea 2.sword You wield the Glass Sword. The Glass Sword feels like a part of you! A Rigger has some big nasty wounds and scratches. 734hp 1043hp 237m 367m 1019mv 2724lung Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger has some big nasty wounds and scratches. 734hp 1043hp 237m 367m 999mv 2724 Your slice injures a Rigger. [15] Your stab DISMEMBERS a Rigger! [45] Your redouble mauls a Rigger. [21] Your redouble injures a Rigger. [16] Your riposte wounds a Rigger. [20] You evade a Rigger's bash, causing him to fall flat on his face. A Rigger looks pretty hurt. 734hp 1043hp 237m 367m 999mv 2724lung Your slice wounds a Rigger. [19] A Rigger looks pretty hurt. 734hp 1043hp 237m 367m 999mv 2724Your lunge *** DEVASTATES *** a Rigger! [67] A Rigger looks pretty hurt. 734hp 1043hp 237m 367m 979mv 2724 A Rigger looks pretty hurt. 746hp 1043hp 240m 367m 993mv 2724lung Your slice wounds a Rigger. [18] Your slice wounds a Rigger. [17] Your slice wounds a Rigger. [20] A Rigger looks pretty hurt. 746hp 1043hp 240m 367m 993mv 2724Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger looks pretty hurt. 746hp 1043hp 240m 367m 973mv 2724lung Your slice wounds a Rigger. [17] Your stab MUTILATES a Rigger! [39] A Rigger looks pretty hurt. 746hp 1043hp 240m 367m 973mv 2724Your lunge *** DEVASTATES *** a Rigger! [66] A Rigger looks pretty hurt. 746hp 1043hp 240m 367m 953mv 2724lung Your redouble wounds a Rigger. [18] Your slice wounds a Rigger. [18] A Rigger's stab mauls you. [22] A Rigger's kick mauls you. [24] A Rigger looks pretty hurt. 700hp 1043hp 240m 367m 953mv 2724 Your redouble wounds a Rigger. [19] Your slice wounds a Rigger. [18] Your stab DISMEMBERS a Rigger! [45] Your slice wounds a Rigger. [17] A Rigger looks pretty hurt. 700hp 1043hp 240m 367m 953mv 2724Your lunge *** DEVASTATES *** a Rigger! [66] A Rigger is in awful condition. 700hp 1043hp 240m 367m 933mv 2724lung Your slice wounds a Rigger. [20] Your redouble wounds a Rigger. [19] A Rigger leaves west. A Rigger has fled! 700hp 1043hp 240m 367m 933mv 2724w Lunge at whom? 700hp 1043hp 240m 367m 933mv 2724lung rig On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. A Rigger staggers blindly into you. 700hp 1043hp 240m 367m 930mv 2724Your lunge *** DEVASTATES *** a Rigger! [67] A Rigger leaves east. A Rigger has fled! 700hp 1043hp 240m 367m 910mv 2724e lung rig On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. 700hp 1043hp 240m 367m 907mv 2724Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger is in awful condition. 700hp 1043hp 240m 367m 887mv 2724 Your slice injures a Rigger. [16] A Rigger's stab mauls you. [21] The storm is dying away and the winds die back. A Rigger is in awful condition. 679hp 1043hp 240m 367m 887mv 2724wor Your slice wounds a Rigger. [18] A Rigger is in awful condition. 679hp 1043hp 240m 367m 887mv 2724 You have 319,415 coppers You have 20 valor points You have 178,996 total experience points (2724 exp to next level). You have 5 trains. You have 9 practices. A Rigger is in awful condition. 679hp 1043hp 240m 367m 887mv 2724lung Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger is in awful condition. 679hp 1043hp 240m 367m 867mv 2724 Your stab DISEMBOWELS a Rigger! [42] A Rigger leaves west. A Rigger has fled! 691hp 1043hp 244m 367m 925mv 2724w lung rig On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 691hp 1043hp 244m 367m 922mv 2724Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger leaves east. A Rigger has fled! 691hp 1043hp 244m 367m 902mv 2724e lung rig On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. You try to take a step, and you hit the world facedown! Someone must have tied your shoelaces together! A Rigger says 'almost as good as the green monkeys, eh?' 691hp 1043hp 244m 367m 899mv 2724Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger is in awful condition. 691hp 1043hp 244m 367m 879mv 2724 Your stab DISMEMBERS a Rigger! [46] A Rigger leaves west. A Rigger has fled! 691hp 1043hp 244m 367m 879mv 2724w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 691hp 1043hp 244m 367m 876mv 2724lung rig Your lunge *** DEVASTATES *** a Rigger! [64] Your slice wounds a Rigger. [19] A Rigger is DEAD!! You receive 162 experience points. A Rigger's heart is torn from his chest. You get 402 copper coins from corpse of a Rigger. 691hp 1043hp 244m 367m 856mv 2562l in cor get glo cor Corpse of a Rigger contains: A Rigger's Shirt A coil of rope A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron 691hp 1043hp 244m 367m 856mv 2562You get A pair of Rigger's gloves from corpse of a Rigger. 691hp 1043hp 244m 367m 856mv 2562get iro cor You get A Double-flued Iron from corpse of a Rigger. 691hp 1043hp 244m 367m 856mv 2562e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south 691hp 1043hp 244m 367m 853mv 2562wea iron You must be level 59 to use this object. 691hp 1043hp 244m 367m 853mv 2562l iron A very large harpoon with two wicked looking barbs lies here. Object 'iron harpoon' is type weapon, extra flags glow hum. Exclusion flags none Weight is 10, value is 10000, level is 59. Used as a weapon. Weapon type is exotic. Damage is 7d9 (average 35). Affects damage roll by 3. Affects hit roll by 2. Affects hp by 50. Affects strength by 1. 704hp 1043hp 249m 367m 911mv 2562put iron back You put A Double-flued Iron in a large backpack. 704hp 1043hp 249m 367m 911mv 2562i You are carrying: 83 / 123 items, 528 / 645 pounds. A pair of Rigger's gloves A Swordfish sword a golden chalice (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 704hp 1043hp 249m 367m 911mv 2562rem sword You stop using the Glass Sword. 704hp 1043hp 249m 357m 911mv 2562wea iron You wield A Single-flued Iron. A Single-flued Iron feels like a part of you! 704hp 1043hp 249m 357m 911mv 2562gr Jema's group: [ 58 Kni] Jema 704/1043 hp 249/ 357 mana 911/1404 mv 2562 tnl 704hp 1043hp 249m 357m 911mv 2562wea swor You stop using A Single-flued Iron. You wield A Swordfish sword. You are skilled with A Swordfish sword. 704hp 1043hp 249m 357m 911mv 2562l On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south 704hp 1043hp 249m 357m 911mv 2562sca You see: 1 west : a Harpooner 3 east : a Bowsman 4 east : a Rigger 4 east : a Rigger 4 east : a Harpooner 1 south : a Bowsman 704hp 1043hp 249m 357m 911mv 2562aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 2 hours left of 'sanctuary' Spell 3: 17 hours left of 'armor' Spell 4: 18 hours left of 'protection evil' Spell 5: 19 hours left of 'rejuvenation' Spell 6: 22 hours left of 'haste' Spell 7: 47 hours left of 'stone skin' Spell 8: 54 hours left of 'bless' Spell 9: 55 hours left of 'shield' 704hp 1043hp 249m 357m 911mv 2562w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south The corpse of a Rigger is lying here. The torn-out heart of a Rigger is lying here. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 704hp 1043hp 249m 357m 908mv 2562l har The Harpooner wonders what your head would look like on a stick. A Harpooner is in excellent condition. A Harpooner is using: A Whaling Shirt Whaling Pants Snakeskin Boots (Humming) A Single-flued Iron 704hp 1043hp 249m 357m 908mv 2562s On the Deck of the Whaler - southwest corner The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north + east (White Aura) A sea-weathered whaler wonders what you're up to. 704hp 1043hp 249m 357m 905mv 2562sca You see: 1 north : a Harpooner 1 east : a Rigger 1 east : a Bowsman 2 east : a Ship's Mate 704hp 1043hp 249m 357m 905mv 2562l wh You have become better at fast healing! 717hp 1043hp 253m 357m 963mv 2556This man hasn't seen land in three years and is pretty sick of whales too. A Ship's Mate is in excellent condition. A Ship's Mate is using: (Glowing) (Humming) A fishing dagger 717hp 1043hp 253m 357m 963mv 2556e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) A Bowsman checks the rigging and battens down the hatches. 717hp 1043hp 253m 357m 960mv 2556l ri The Rigger ties your shoelaces together. A Rigger is in excellent condition. A Rigger is using: A coil of rope A Rigger's Shirt A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron 717hp 1043hp 253m 357m 960mv 2556sca You see: 1 west : a Ship's Mate 1 east : a Ship's Mate 717hp 1043hp 253m 357m 960mv 2556l bow The Bowsman is the headmost rower in the boat. He's big and burly. A Bowsman is in excellent condition. A Bowsman is using: (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Whaling Pants Snakeskin Boots 717hp 1043hp 253m 357m 960mv 2556aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 16 hours left of 'armor' Spell 4: 17 hours left of 'protection evil' Spell 5: 18 hours left of 'rejuvenation' Spell 6: 21 hours left of 'haste' Spell 7: 46 hours left of 'stone skin' Spell 8: 53 hours left of 'bless' Spell 9: 54 hours left of 'shield' 717hp 1043hp 253m 357m 960mv 2556wor You have 319,817 coppers You have 20 valor points You have 179,164 total experience points (2556 exp to next level). You have 5 trains. You have 9 practices. 717hp 1043hp 253m 357m 960mv 2556s You bump into a wall and hurt your nose. A Bowsman coughs loudly. 717hp 1043hp 253m 357m 960mv 2556n On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south 717hp 1043hp 253m 357m 957mv 2556sle You go to sleep. 717hp 1043hp 253m 357m 957mv 2556aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 16 hours left of 'armor' Spell 4: 17 hours left of 'protection evil' Spell 5: 18 hours left of 'rejuvenation' Spell 6: 21 hours left of 'haste' Spell 7: 46 hours left of 'stone skin' Spell 8: 53 hours left of 'bless' Spell 9: 54 hours left of 'shield' 717hp 1043hp 253m 357m 957mv 2556gr Jema's group: [ 58 Kni] Jema 717/1043 hp 253/ 357 mana 957/1154 mv 2556 tnl 717hp 1043hp 253m 357m 957mv 2556i You are carrying: 83 / 123 items, 528 / 645 pounds. A pair of Rigger's gloves a golden chalice ( 2) (Glowing) (Humming) the Glass Sword (Glowing) (Humming) A Single-flued Iron Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 717hp 1043hp 253m 357m 957mv 2556 781hp 1043hp 276m 357m 1037mv 2556wak You wake, stand up and look around. On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south 781hp 1043hp 276m 357m 1037mv 2556l gloves Tough gloves with rope fibers all over them lie here. Object 'gloves' is type armor, extra flags none. Exclusion flags none Weight is 1, value is 1000, level is 60. Worn on hands. Armor class is 18 pierce, 15 bash, 17 slash, and 0 vs. magic. Affects moves by 250. Affects dexterity by 1. Affects strength by 2. 781hp 1043hp 276m 357m 1037mv 2556c gi Your muscles surge with heightened power! 781hp 1043hp 256m 357m 1037mv 2556put gloves back You put A pair of Rigger's gloves in a large backpack. 781hp 1043hp 256m 357m 1037mv 2556sle You go to sleep. 781hp 1043hp 256m 357m 1037mv 2556eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) A Single-flued Iron A Swordfish sword 781hp 1043hp 256m 357m 1037mv 2556i You are carrying: 83 / 123 items, 528 / 645 pounds. a golden chalice ( 2) (Glowing) (Humming) the Glass Sword (Glowing) (Humming) A Single-flued Iron Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 781hp 1043hp 256m 357m 1037mv 2556aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'sanctuary' Spell 3: 15 hours left of 'armor' Spell 4: 16 hours left of 'protection evil' Spell 5: 17 hours left of 'rejuvenation' Spell 6: 20 hours left of 'haste' Spell 7: 45 hours left of 'stone skin' Spell 8: 52 hours left of 'bless' Spell 9: 53 hours left of 'shield' Spell 10: 58 hours left of 'giant strength' 781hp 1043hp 256m 357m 1037mv 2556wor You have 319,817 coppers You have 20 valor points You have 179,164 total experience points (2556 exp to next level). You have 5 trains. You have 9 practices. 781hp 1043hp 256m 357m 1037mv 2556 The white aura around your body fades. 835hp 1043hp 278m 357m 1117mv 2556wak You wake, stand up and look around. On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south 835hp 1043hp 278m 357m 1117mv 2556c sanc You are surrounded by a white aura. 835hp 1043hp 203m 357m 1117mv 2556s sca On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) A Bowsman checks the rigging and battens down the hatches. 835hp 1043hp 203m 357m 1114mv 2556You see: 1 west : a Ship's Mate 1 east : a Ship's Mate 835hp 1043hp 203m 357m 1114mv 2556lung rig You can't lunge with that type of weapon. 835hp 1043hp 203m 357m 1114mv 2556eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) A Single-flued Iron A Swordfish sword 835hp 1043hp 203m 357m 1114mv 2556rem sword You stop using A Swordfish sword. 835hp 1043hp 203m 357m 1114mv 2556rem iron You stop using A Single-flued Iron. 835hp 1043hp 203m 357m 1114mv 2556wea sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! 835hp 1043hp 203m 357m 1114mv 2556wea iron You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 835hp 1043hp 203m 357m 1114mv 2556 A Bowsman whistles a little tune to himself. 835hp 1043hp 203m 357m 1114mv 2556lung rig Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger has a few scratches. 835hp 1043hp 203m 357m 1094mv 2556 The ocean's chop dies back and the storm fades over the horizon. A Rigger has a few scratches. 835hp 1043hp 203m 357m 1094mv 2556 Your pierce MUTILATES a Rigger! [39] A Rigger's stab mauls you. [21] Your riposte maims a Rigger! [36] A Rigger has a few scratches. 814hp 1043hp 203m 357m 1094mv 2556lung rig Your lunge *** DEVASTATES *** a Rigger! [67] Your redouble MUTILATES a Rigger! [37] Your pierce MUTILATES a Rigger! [40] A Rigger's stab wounds you. [20] A Rigger's stab wounds you. [20] A Rigger's stab wounds you. [17] A Rigger sends you sprawling with a powerful bash! A Rigger's bash scratches you. [2] A Rigger has a few scratches. 767hp 1043hp 207m 357m 1088mv 2556 Your redouble MASSACRES a Rigger! [51] Your riposte DISMEMBERS a Rigger! [48] A Rigger sends you sprawling with a powerful bash! A Rigger's bash scratches you. [2] A Rigger has some small wounds and bruises. 765hp 1043hp 207m 357m 1088mv 2556 A Rigger's stab mauls you. [21] A Rigger has some small wounds and bruises. 744hp 1043hp 207m 357m 1088mv 2556 Your pierce maims a Rigger! [34] Your redouble DISEMBOWELS a Rigger! [42] A Rigger's stab wounds you. [20] A Rigger has some small wounds and bruises. 724hp 1043hp 207m 357m 1088mv 2556 Your pierce DISMEMBERS a Rigger! [48] Your pierce MUTILATES a Rigger! [37] Your stab MUTILATES a Rigger! [39] Your riposte maims a Rigger! [33] A Rigger has some small wounds and bruises. 724hp 1043hp 207m 357m 1088mv 2556 Your stab MASSACRES a Rigger! [51] A Rigger's stab wounds you. [19] A Rigger's stab mauls you. [21] A Rigger's stab wounds you. [19] A Rigger gets a wild look in his eyes. A Rigger has some small wounds and bruises. 665hp 1043hp 207m 357m 1088mv 2556lung rig Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger has some small wounds and bruises. 665hp 1043hp 207m 357m 1068mv 2556 Your pierce DISMEMBERS a Rigger! [45] Your stab DISEMBOWELS a Rigger! [43] Your pierce MUTILATES a Rigger! [40] A Rigger's stab mauls you. [22] A Rigger has some small wounds and bruises. 643hp 1043hp 207m 357m 1068mv 2556 Your redouble MUTILATES a Rigger! [37] Your stab MUTILATES a Rigger! [37] Your riposte maims a Rigger! [34] A Rigger has some small wounds and bruises. 643hp 1043hp 207m 357m 1068mv 2556c 'cure crit' You lost your concentration. A Rigger has some small wounds and bruises. 643hp 1043hp 197m 357m 1068mv 2556c 'cure crit' A Rigger's stab mauls you. [22] A Rigger has some small wounds and bruises. 621hp 1043hp 197m 357m 1068mv 2556You feel much better! A Rigger has some small wounds and bruises. 683hp 1043hp 177m 357m 1068mv 2556c 'cure crit' Your pierce maims a Rigger! [33] Your pierce MUTILATES a Rigger! [39] Your riposte MUTILATES a Rigger! [40] Your riposte MUTILATES a Rigger! [40] Your riposte MUTILATES a Rigger! [39] A Rigger has quite a few wounds. 683hp 1043hp 177m 357m 1068mv 2556 A Bowsman coughs loudly. A Rigger has quite a few wounds. 683hp 1043hp 177m 357m 1068mv 2556You feel much better! A Rigger has quite a few wounds. 743hp 1043hp 157m 357m 1068mv 2556c 'cure crit' A Rigger's stab mauls you. [22] A Rigger's stab mauls you. [23] A Rigger's stab wounds you. [20] A Rigger has quite a few wounds. 684hp 1043hp 161m 357m 1082mv 2556You feel much better! A Rigger has quite a few wounds. 756hp 1043hp 141m 357m 1082mv 2556 Your pierce MUTILATES a Rigger! [40] Your stab MUTILATES a Rigger! [40] Your riposte MUTILATES a Rigger! [40] A Rigger has quite a few wounds. 756hp 1043hp 141m 357m 1082mv 2556lunge Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger has quite a few wounds. 756hp 1043hp 141m 357m 1062mv 2556 Your pierce devastates a Rigger! [30] Your pierce maims a Rigger! [36] A Rigger has quite a few wounds. 756hp 1043hp 141m 357m 1062mv 2556lunge Your pierce maims a Rigger! [36] Your riposte devastates a Rigger! [31] Your riposte devastates a Rigger! [31] A Rigger has quite a few wounds. 756hp 1043hp 141m 357m 1062mv 2556Your lunge *** DEVASTATES *** a Rigger! [67] A Rigger has quite a few wounds. 756hp 1043hp 141m 357m 1042mv 2556lunge Your pierce maims a Rigger! [36] Your pierce MUTILATES a Rigger! [40] Your stab maims a Rigger! [36] Your pierce maims a Rigger! [34] A Rigger's stab mauls you. [22] Your riposte MUTILATES a Rigger! [39] A Rigger's kick mauls you. [21] A Rigger has quite a few wounds. 713hp 1043hp 141m 357m 1042mv 2556Your lunge *** DEMOLISHES *** a Rigger! [60] A Rigger has quite a few wounds. 713hp 1043hp 141m 357m 1022mv 2556 Your pierce maims a Rigger! [34] A Rigger's kick wounds you. [20] A Rigger has quite a few wounds. 693hp 1043hp 141m 357m 1022mv 2556lunge Your pierce maims a Rigger! [33] A Rigger has quite a few wounds. 693hp 1043hp 141m 357m 1022mv 2556Your lunge *** DEVASTATES *** a Rigger! [69] A Rigger has quite a few wounds. 693hp 1043hp 141m 357m 1002mv 2556lunge Your pierce MUTILATES a Rigger! [40] Your redouble DISMEMBERS a Rigger! [48] Your pierce maims a Rigger! [34] A Rigger's stab mauls you. [21] You evade a Rigger's bash, causing him to fall flat on his face. A Rigger has some big nasty wounds and scratches. 672hp 1043hp 141m 357m 1002mv 2556Your lunge *** DEVASTATES *** a Rigger! [63] Your redouble maims a Rigger! [34] Your pierce MUTILATES a Rigger! [37] A Rigger's stab mauls you. [21] A Rigger has some big nasty wounds and scratches. 651hp 1043hp 141m 357m 982mv 2556lunge wor Your pierce MUTILATES a Rigger! [40] Your pierce devastates a Rigger! [30] A Rigger DISARMS you and sends A Swordfish sword flying! A Rigger has some big nasty wounds and scratches. 651hp 1043hp 141m 357m 982mv 2556c 'cure crit' You can't lunge without a weapon. A Rigger has some big nasty wounds and scratches. 651hp 1043hp 141m 357m 982mv 2556 You have 319,817 coppers You have 20 valor points You have 179,164 total experience points (2556 exp to next level). You have 5 trains. You have 9 practices. A Rigger has some big nasty wounds and scratches. 651hp 1043hp 141m 357m 982mv 2556You feel much better! A Rigger has some big nasty wounds and scratches. 711hp 1043hp 121m 357m 982mv 2556 Your riposte grazes a Rigger. [6] Your riposte scratches a Rigger. [3] An eerie silence accompanies the fading light. A Rigger has some big nasty wounds and scratches. 721hp 1043hp 124m 357m 996mv 2556get all You get A Swordfish sword. A Rigger has some big nasty wounds and scratches. 721hp 1043hp 124m 357m 996mv 2556 A Rigger's stab mauls you. [21] A Rigger sends you sprawling with a powerful bash! A Rigger has some big nasty wounds and scratches. 700hp 1043hp 124m 357m 996mv 2556wea sword Your punch grazes a Rigger. [6] A Rigger's kick mauls you. [23] A Rigger has some big nasty wounds and scratches. 677hp 1043hp 124m 357m 996mv 2556 A Rigger's stab mauls you. [21] A Rigger has some big nasty wounds and scratches. 656hp 1043hp 124m 357m 996mv 2556c 'cure crit' c 'cure crit' c 'cure crit' Your riposte scratches a Rigger. [3] A Rigger's stab mauls you. [22] A Rigger has some big nasty wounds and scratches. 634hp 1043hp 124m 357m 996mv 2556You wield A Swordfish sword. A Swordfish sword feels like a part of you! A Rigger has some big nasty wounds and scratches. 634hp 1043hp 124m 357m 996mv 2556You feel much better! A Rigger has some big nasty wounds and scratches. 701hp 1043hp 104m 357m 996mv 2556lung Your pierce MUTILATES a Rigger! [40] Your redouble maims a Rigger! [34] A Rigger's stab wounds you. [19] A Rigger has some big nasty wounds and scratches. 682hp 1043hp 104m 357m 996mv 2556You feel much better! A Rigger has some big nasty wounds and scratches. 738hp 1043hp 84m 357m 996mv 2556 Your stab maims a Rigger! [36] A Rigger tries to disarm you, but fails. A Rigger has some big nasty wounds and scratches. 738hp 1043hp 84m 357m 996mv 2556You feel much better! A Rigger has some big nasty wounds and scratches. 802hp 1043hp 64m 357m 996mv 2556 Your redouble MUTILATES a Rigger! [39] Your riposte MUTILATES a Rigger! [39] A Rigger DISARMS you and sends A Single-flued Iron flying! A Rigger has some big nasty wounds and scratches. 802hp 1043hp 64m 357m 996mv 2556Your lunge MANGLES a Rigger! [55] A Rigger has some big nasty wounds and scratches. 802hp 1043hp 64m 357m 976mv 2556get sw Your redouble MUTILATES a Rigger! [37] Your pierce maims a Rigger! [34] Your pierce maims a Rigger! [33] A Rigger's redouble wounds you. [20] A Rigger's stab mauls you. [21] The ocean surface is like glass, so calm it's eerie. A Rigger has some big nasty wounds and scratches. 761hp 1043hp 64m 357m 976mv 2556wea swo I see no sw here. Your redouble MUTILATES a Rigger! [39] A Rigger's redouble mauls you. [21] A Rigger sends you sprawling with a powerful bash! A Rigger's bash scratches you. [3] A Rigger has some big nasty wounds and scratches. 737hp 1043hp 64m 357m 976mv 2556 Your pierce DISEMBOWELS a Rigger! [42] Your pierce maims a Rigger! [33] Your pierce DISEMBOWELS a Rigger! [42] A Rigger's stab wounds you. [20] A Rigger's stab mauls you. [22] An unearthly scream shatters the stillness! A Rigger looks pretty hurt. 702hp 1043hp 68m 357m 904mv 2556get all wea iron A Rigger's stab mauls you. [21] Your riposte maims a Rigger! [33] A Rigger's redouble mauls you. [22] A Rigger looks pretty hurt. 659hp 1043hp 68m 357m 904mv 2556 Your pierce devastates a Rigger! [31] Your pierce devastates a Rigger! [31] A Rigger's stab mauls you. [21] A Rigger looks pretty hurt. 638hp 1043hp 68m 357m 904mv 2556You wield the Glass Sword. You are skilled with the Glass Sword. A Rigger looks pretty hurt. 638hp 1043hp 68m 367m 904mv 2556You get A Single-flued Iron. A Rigger looks pretty hurt. 638hp 1043hp 68m 367m 904mv 2556You stop using the Glass Sword. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. A Rigger looks pretty hurt. 638hp 1043hp 68m 357m 904mv 2556 Your redouble MUTILATES a Rigger! [40] Your redouble DISEMBOWELS a Rigger! [43] You have become better at dual wield! A Rigger's stab mauls you. [21] A Rigger looks pretty hurt. 617hp 1043hp 68m 357m 904mv 2548lung Your lunge *** DEVASTATES *** a Rigger! [63] A Rigger looks pretty hurt. 617hp 1043hp 68m 357m 884mv 2548 Your pierce MUTILATES a Rigger! [40] A Rigger leaves west. A Rigger has fled! 617hp 1043hp 68m 357m 884mv 2548w lung rig On the Deck of the Whaler - southwest corner The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north + east (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. (White Aura) A sea-weathered whaler wonders what you're up to. A Rigger staggers blindly into you. 617hp 1043hp 68m 357m 881mv 2548Your lunge *** DEVASTATES *** a Rigger! [67] A Rigger looks pretty hurt. 617hp 1043hp 68m 357m 861mv 2548 Your pierce DISEMBOWELS a Rigger! [42] Your pierce maims a Rigger! [36] A Rigger's redouble mauls you. [21] A Rigger's stab mauls you. [24] You evade a Rigger's bash, causing him to fall flat on his face. A Rigger looks pretty hurt. 572hp 1043hp 68m 357m 861mv 2548lung Your pierce DISMEMBERS a Rigger! [48] Your pierce DISMEMBERS a Rigger! [48] Your stab MUTILATES a Rigger! [39] A Rigger's stab mauls you. [22] Your riposte devastates a Rigger! [30] A Rigger is in awful condition. 550hp 1043hp 68m 357m 861mv 2548Your lunge *** DEMOLISHES *** a Rigger! [60] A Rigger is in awful condition. 550hp 1043hp 68m 357m 841mv 2548c 'cure crit' Your pierce maims a Rigger! [36] A Rigger's redouble mauls you. [21] A Rigger is in awful condition. 529hp 1043hp 68m 357m 841mv 2548c 'cure crit' You feel much better! A Rigger is in awful condition. 587hp 1043hp 48m 357m 841mv 2548 Your pierce MUTILATES a Rigger! [39] Your redouble maims a Rigger! [36] Your stab MUTILATES a Rigger! [39] You evade a Rigger's bash, causing him to fall flat on his face. A Rigger is in awful condition. 587hp 1043hp 48m 357m 841mv 2548wor You feel much better! A Rigger is in awful condition. 650hp 1043hp 28m 357m 841mv 2548 Your pierce MANGLES a Rigger! [55] A Rigger is in awful condition. 656hp 1043hp 32m 357m 855mv 2548 You have 319,817 coppers You have 20 valor points You have 179,172 total experience points (2548 exp to next level). You have 5 trains. You have 9 practices. A Rigger is in awful condition. 656hp 1043hp 32m 357m 855mv 2548 Your pierce MUTILATES a Rigger! [39] A Rigger's stab mauls you. [22] A Rigger tries to disarm you, but fails. A Rigger is in awful condition. 634hp 1043hp 32m 357m 855mv 2548lung rig Your lunge *** DEVASTATES *** a Rigger! [64] A Rigger is in awful condition. 634hp 1043hp 32m 357m 835mv 2548 Your pierce DISMEMBERS a Rigger! [46] Your riposte MUTILATES a Rigger! [39] A Rigger is DEAD!! You receive 177 experience points. A Rigger's arm is sliced from his dead body. You get 1074 copper coins from corpse of a Rigger. 634hp 1043hp 32m 357m 835mv 2371get iro cor You get A Double-flued Iron from corpse of a Rigger. 634hp 1043hp 32m 357m 835mv 2371get gl cor You get A pair of Rigger's gloves from corpse of a Rigger. 634hp 1043hp 32m 357m 835mv 2371e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A Bowsman checks the rigging and battens down the hatches. 634hp 1043hp 32m 357m 832mv 2371wor You have 320,891 coppers You have 20 valor points You have 179,349 total experience points (2371 exp to next level). You have 5 trains. You have 9 practices. 634hp 1043hp 32m 357m 832mv 2371n On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 634hp 1043hp 32m 357m 829mv 2371s On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A Bowsman checks the rigging and battens down the hatches. 634hp 1043hp 32m 357m 826mv 2371con bow A Bowsman says 'Do you feel lucky, punk?'. 634hp 1043hp 32m 357m 826mv 2371e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. You see a rope ladder leading back down to the sea. To the north, you can see the main mast of the ship. north | west + east | + | down 634hp 1043hp 32m 357m 823mv 2371sle You go to sleep. 634hp 1043hp 32m 357m 823mv 2371aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 4 hours left of 'sanctuary' Spell 3: 9 hours left of 'armor' Spell 4: 10 hours left of 'protection evil' Spell 5: 11 hours left of 'rejuvenation' Spell 6: 14 hours left of 'haste' Spell 7: 39 hours left of 'stone skin' Spell 8: 46 hours left of 'bless' Spell 9: 47 hours left of 'shield' Spell 10: 52 hours left of 'giant strength' 634hp 1043hp 32m 357m 823mv 2371i You are carrying: 85 / 123 items, 539 / 645 pounds. A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron a golden chalice ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 634hp 1043hp 32m 357m 823mv 2371 694hp 1043hp 62m 357m 903mv 2371gr Jema's group: [ 58 Kni] Jema 694/1043 hp 62/ 357 mana 903/1154 mv 2371 tnl 694hp 1043hp 62m 357m 903mv 2371aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 3 hours left of 'sanctuary' Spell 3: 8 hours left of 'armor' Spell 4: 9 hours left of 'protection evil' Spell 5: 10 hours left of 'rejuvenation' Spell 6: 13 hours left of 'haste' Spell 7: 38 hours left of 'stone skin' Spell 8: 45 hours left of 'bless' Spell 9: 46 hours left of 'shield' Spell 10: 51 hours left of 'giant strength' 694hp 1043hp 62m 357m 903mv 2371aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 3 hours left of 'sanctuary' Spell 3: 8 hours left of 'armor' Spell 4: 9 hours left of 'protection evil' Spell 5: 10 hours left of 'rejuvenation' Spell 6: 13 hours left of 'haste' Spell 7: 38 hours left of 'stone skin' Spell 8: 45 hours left of 'bless' Spell 9: 46 hours left of 'shield' Spell 10: 51 hours left of 'giant strength' 694hp 1043hp 62m 357m 903mv 2371aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 3 hours left of 'sanctuary' Spell 3: 8 hours left of 'armor' Spell 4: 9 hours left of 'protection evil' Spell 5: 10 hours left of 'rejuvenation' Spell 6: 13 hours left of 'haste' Spell 7: 38 hours left of 'stone skin' Spell 8: 45 hours left of 'bless' Spell 9: 46 hours left of 'shield' Spell 10: 51 hours left of 'giant strength' 694hp 1043hp 62m 357m 903mv 2371i You are carrying: 85 / 123 items, 539 / 645 pounds. A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron a golden chalice ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 694hp 1043hp 62m 357m 903mv 2371 767hp 1043hp 85m 357m 983mv 2371wak You wake, stand up and look around. On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. You see a rope ladder leading back down to the sea. To the north, you can see the main mast of the ship. north | west + east | + | down 767hp 1043hp 85m 357m 983mv 2371sca You see: 2 west : a Harpooner 2 west : a Ship's Mate 1 north : a Ship's Mate 2 north : a Ship's Mate 3 north : a Ship's Mate 3 east : a Rigger 3 east : a Harpooner 767hp 1043hp 85m 357m 983mv 2371sle You go to sleep. 767hp 1043hp 85m 357m 983mv 2371i You are carrying: 85 / 123 items, 539 / 645 pounds. A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron a golden chalice ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 767hp 1043hp 85m 357m 983mv 2371 821hp 1043hp 115m 357m 1063mv 2371aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 6 hours left of 'armor' Spell 4: 7 hours left of 'protection evil' Spell 5: 8 hours left of 'rejuvenation' Spell 6: 11 hours left of 'haste' Spell 7: 36 hours left of 'stone skin' Spell 8: 43 hours left of 'bless' Spell 9: 44 hours left of 'shield' Spell 10: 49 hours left of 'giant strength' 821hp 1043hp 115m 357m 1063mv 2371i You are carrying: 85 / 123 items, 539 / 645 pounds. A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron a golden chalice ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring 821hp 1043hp 115m 357m 1063mv 2371autoloot Automatic corpse looting set. 821hp 1043hp 115m 357m 1063mv 2371aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 6 hours left of 'armor' Spell 4: 7 hours left of 'protection evil' Spell 5: 8 hours left of 'rejuvenation' Spell 6: 11 hours left of 'haste' Spell 7: 36 hours left of 'stone skin' Spell 8: 43 hours left of 'bless' Spell 9: 44 hours left of 'shield' Spell 10: 49 hours left of 'giant strength' 821hp 1043hp 115m 357m 1063mv 2371 890hp 1043hp 144m 357m 1143mv 2371 You notice a slight breeze, and the ocean's getting a little choppy. 890hp 1043hp 144m 357m 1143mv 2371wor You have 320,891 coppers You have 20 valor points You have 179,349 total experience points (2371 exp to next level). You have 5 trains. You have 9 practices. 890hp 1043hp 144m 357m 1143mv 2371 The white aura around your body fades. 933hp 1043hp 161m 357m 1154mv 2371wak You wake, stand up and look around. On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. You see a rope ladder leading back down to the sea. To the north, you can see the main mast of the ship. north | west + east | + | down 933hp 1043hp 161m 357m 1154mv 2371c sanc You are surrounded by a white aura. 933hp 1043hp 86m 357m 1154mv 2371sca You see: 1 west : a Ship's Mate 2 west : a Harpooner 1 north : a Ship's Mate 2 north : a Ship's Mate 3 east : a Harpooner 933hp 1043hp 86m 357m 1154mv 2371w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A sea-weathered whaler wonders what you're up to. 933hp 1043hp 86m 357m 1151mv 2371sca You see: 1 west : a Harpooner 1 north : a Harpooner 4 east : a Harpooner 933hp 1043hp 86m 357m 1151mv 2371l wha This man hasn't seen land in three years and is pretty sick of whales too. A Ship's Mate is in excellent condition. A Ship's Mate is using: (Glowing) (Humming) A fishing dagger 933hp 1043hp 86m 357m 1151mv 2371n On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 933hp 1043hp 86m 357m 1148mv 2371l har The Harpooner wonders what your head would look like on a stick. A Harpooner is in excellent condition. A Harpooner is using: A Whaling Shirt Whaling Pants Snakeskin Boots (Humming) A Single-flued Iron 933hp 1043hp 86m 357m 1148mv 2371wor You have 320,891 coppers You have 20 valor points You have 179,349 total experience points (2371 exp to next level). You have 5 trains. You have 9 practices. 933hp 1043hp 86m 357m 1148mv 2371w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south 933hp 1043hp 86m 357m 1145mv 2371s On the Deck of the Whaler - southwest corner The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north + east (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 933hp 1043hp 86m 357m 1142mv 2371l har The Harpooner wonders what your head would look like on a stick. A Harpooner is in excellent condition. A Harpooner is using: A Whaling Shirt Whaling Pants Snakeskin Boots (Humming) A Single-flued Iron 933hp 1043hp 86m 357m 1142mv 2371e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A sea-weathered whaler wonders what you're up to. 933hp 1043hp 86m 357m 1139mv 2371e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. You see a rope ladder leading back down to the sea. To the north, you can see the main mast of the ship. north | west + east | + | down 933hp 1043hp 86m 357m 1136mv 2371n On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the north is the center of the ship and the mainmast. north west + east south (White Aura) A sea-weathered whaler wonders what you're up to. 933hp 1043hp 86m 357m 1133mv 2371l wha This man hasn't seen land in three years and is pretty sick of whales too. A Ship's Mate is in excellent condition. A Ship's Mate is using: (Glowing) (Humming) A fishing dagger 933hp 1043hp 86m 357m 1133mv 2371s On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. You see a rope ladder leading back down to the sea. To the north, you can see the main mast of the ship. north | west + east | + | down 933hp 1043hp 86m 357m 1130mv 2371sca You see: 1 west : a Ship's Mate 2 west : a Harpooner 1 north : a Ship's Mate 2 north : a Ship's Mate 3 east : a Harpooner 933hp 1043hp 86m 357m 1130mv 2371e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east 933hp 1043hp 86m 357m 1127mv 2371sca You see: 2 west : a Ship's Mate 3 west : a Harpooner 1 north : a Bowsman 2 north : the Ship's Cook 3 north : a Harpooner 4 north : a Ship's Mate 2 east : a Harpooner 933hp 1043hp 86m 357m 1127mv 2371 951hp 1043hp 92m 357m 1154mv 2371n On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east south (White Aura) A Bowsman checks the rigging and battens down the hatches. 951hp 1043hp 92m 357m 1151mv 2371l bow The Bowsman is the headmost rower in the boat. He's big and burly. A Bowsman is in excellent condition. A Bowsman is using: (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Whaling Pants Snakeskin Boots 951hp 1043hp 92m 357m 1151mv 2371lung bow Your lunge decimates a Bowsman! [26] A Bowsman has a few scratches. 951hp 1043hp 92m 357m 1131mv 2371 Your redouble injures a Bowsman. [14] Your pierce injures a Bowsman. [15] You evade a Bowsman's bash, causing him to fall flat on his face. A Bowsman has a few scratches. 951hp 1043hp 92m 357m 1131mv 2371kick Your redouble wounds a Bowsman. [17] A Bowsman has a few scratches. 951hp 1043hp 92m 357m 1131mv 2371Your kick decimates a Bowsman! [26] A Bowsman has a few scratches. 951hp 1043hp 92m 357m 1116mv 2371wea glass A Bowsman has arrived from the east. Your pierce wounds a Bowsman. [17] Your pierce wounds a Bowsman. [19] A Bowsman has a few scratches. 951hp 1043hp 92m 357m 1116mv 2371You stop using A Single-flued Iron. You wield the Glass Sword. You are skilled with the Glass Sword. A Bowsman has a few scratches. 951hp 1043hp 92m 367m 1116mv 2371 Your pierce mauls a Bowsman. [21] Your pierce mauls a Bowsman. [21] A Bowsman's punch wounds you. [18] A Bowsman gets a wild look in his eyes. A Bowsman has a few scratches. 933hp 1043hp 92m 367m 1116mv 2371rem iron You do not have that item. A Bowsman has a few scratches. 933hp 1043hp 92m 367m 1116mv 2371wea glass Your pierce injures a Bowsman. [16] A Bowsman's punch wounds you. [19] A Bowsman's redouble wounds you. [19] A Bowsman has a few scratches. 895hp 1043hp 92m 367m 1116mv 2371You stop using the Glass Sword. You wield the Glass Sword. You are skilled with the Glass Sword. A Bowsman has a few scratches. 895hp 1043hp 92m 367m 1116mv 2371 Your pierce wounds a Bowsman. [20] Your pierce injures a Bowsman. [15] A Bowsman's punch wounds you. [19] A Bowsman's redouble mauls you. [21] A Bowsman has a few scratches. 855hp 1043hp 92m 367m 1116mv 2371eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some rotten leggings a pair of winged boots A Swordfish sword (Glowing) (Humming) the Glass Sword A Bowsman has a few scratches. 855hp 1043hp 92m 367m 1116mv 2371 Your redouble injures a Bowsman. [16] Your redouble injures a Bowsman. [14] A Bowsman's redouble wounds you. [18] A Bowsman tries to disarm you, but fails. A Bowsman has a few scratches. 837hp 1043hp 92m 367m 1116mv 2371lung Your lunge decimates a Bowsman! [26] A Bowsman has a few scratches. 837hp 1043hp 92m 367m 1096mv 2371 Your redouble wounds a Bowsman. [17] Your redouble injures a Bowsman. [15] Your slice mauls a Bowsman. [23] Your redouble mauls a Bowsman. [21] Your riposte wounds a Bowsman. [20] A Bowsman has a few scratches. 837hp 1043hp 92m 367m 1096mv 2371lung Your lunge decimates a Bowsman! [26] A Bowsman has a few scratches. 837hp 1043hp 92m 367m 1076mv 2371 Your pierce wounds a Bowsman. [17] Your slice decimates a Bowsman! [27] A Bowsman's punch mauls you. [22] A Bowsman's punch wounds you. [19] A Bowsman has a few scratches. 808hp 1043hp 95m 367m 904mv 2371lung Your pierce wounds a Bowsman. [18] Your riposte wounds a Bowsman. [17] A Bowsman's kick wounds you. [19] A Bowsman has some small wounds and bruises. 789hp 1043hp 95m 367m 904mv 2371Your lunge devastates a Bowsman! [30] A Bowsman has some small wounds and bruises. 789hp 1043hp 95m 367m 884mv 2371 Your pierce injures a Bowsman. [16] Your slice devastates a Bowsman! [31] Your redouble wounds a Bowsman. [18] A Bowsman's punch wounds you. [18] A Bowsman's kick injures you. [16] A Bowsman has some small wounds and bruises. 755hp 1043hp 95m 367m 884mv 2371kick Your redouble wounds a Bowsman. [17] A Bowsman's punch wounds you. [19] A Bowsman has some small wounds and bruises. 736hp 1043hp 95m 367m 884mv 2371Your kick wounds a Bowsman. [18] A Bowsman has some small wounds and bruises. 736hp 1043hp 95m 367m 869mv 2371lung Your pierce wounds a Bowsman. [18] Your redouble injures a Bowsman. [16] A Bowsman's punch wounds you. [20] A Bowsman tries to disarm you, but fails. A Bowsman has some small wounds and bruises. 716hp 1043hp 95m 367m 869mv 2371Your lunge devastates a Bowsman! [29] A Bowsman has some small wounds and bruises. 716hp 1043hp 95m 367m 849mv 2371lung Your redouble wounds a Bowsman. [20] Your redouble wounds a Bowsman. [18] A Bowsman's punch wounds you. [19] A Bowsman has some small wounds and bruises. 697hp 1043hp 95m 367m 849mv 2371Your lunge decimates a Bowsman! [28] A Bowsman has some small wounds and bruises. 697hp 1043hp 95m 367m 829mv 2371 Your pierce wounds a Bowsman. [17] Your pierce wounds a Bowsman. [18] Your slice decimates a Bowsman! [26] Your riposte injures a Bowsman. [16] A Bowsman's punch wounds you. [18] You evade a Bowsman's bash, causing him to fall flat on his face. A Bowsman has some small wounds and bruises. 679hp 1043hp 95m 367m 829mv 2371lung Your pierce wounds a Bowsman. [18] Your riposte injures a Bowsman. [15] A Bowsman has some small wounds and bruises. 679hp 1043hp 95m 367m 829mv 2371Your lunge devastates a Bowsman! [29] A Bowsman has some small wounds and bruises. 679hp 1043hp 95m 367m 809mv 2371 Your pierce injures a Bowsman. [15] Your pierce wounds a Bowsman. [18] Your redouble injures a Bowsman. [15] Your riposte wounds a Bowsman. [20] A Bowsman's punch wounds you. [18] A Bowsman tries to disarm you, but fails. A Bowsman has some small wounds and bruises. 661hp 1043hp 95m 367m 809mv 2371c 'cure crit' You feel much better! A Bowsman has some small wounds and bruises. 727hp 1043hp 75m 367m 809mv 2371 Your pierce wounds a Bowsman. [17] Your redouble wounds a Bowsman. [20] You evade a Bowsman's bash, causing him to fall flat on his face. A Bowsman has some small wounds and bruises. 727hp 1043hp 75m 367m 809mv 2371c 'cure crit' You feel much better! Your riposte wounds a Bowsman. [18] A muted rustling attracts your attention in the predawn light. A Bowsman has some small wounds and bruises. 798hp 1043hp 58m 367m 823mv 2371c 'cure crit' lunge Your redouble wounds a Bowsman. [20] Your pierce wounds a Bowsman. [19] A Bowsman's punch injures you. [16] A Bowsman has quite a few wounds. 782hp 1043hp 58m 367m 823mv 2371You feel much better! A Bowsman has quite a few wounds. 844hp 1043hp 38m 367m 823mv 2371 A Bowsman coughs loudly. A Bowsman has quite a few wounds. 844hp 1043hp 38m 367m 823mv 2371lunge Your pierce wounds a Bowsman. [18] Your redouble mauls a Bowsman. [22] A Bowsman's redouble wounds you. [18] Your riposte injures a Bowsman. [15] You evade a Bowsman's bash, causing him to fall flat on his face. A Bowsman has quite a few wounds. 826hp 1043hp 38m 367m 823mv 2371Your lunge decimates a Bowsman! [27] A Bowsman has quite a few wounds. 826hp 1043hp 38m 367m 803mv 2371lunge Your pierce wounds a Bowsman. [18] Your riposte injures a Bowsman. [16] A Bowsman has quite a few wounds. 826hp 1043hp 38m 367m 803mv 2371Your lunge decimates a Bowsman! [27] A Bowsman has quite a few wounds. 826hp 1043hp 38m 367m 783mv 2371wea legg Your slice mauls a Bowsman. [23] A Bowsman's redouble wounds you. [18] You see a darkness growing on the horizon, and the winds pick up. A Bowsman has quite a few wounds. 808hp 1043hp 38m 367m 783mv 2371lung Your pierce injures a Bowsman. [16] Your pierce wounds a Bowsman. [18] Your pierce wounds a Bowsman. [20] A Bowsman has quite a few wounds. 808hp 1043hp 38m 367m 783mv 2371Your lunge devastates a Bowsman! [30] A Bowsman has quite a few wounds. 808hp 1043hp 38m 367m 763mv 2371lung Your riposte injures a Bowsman. [16] Your riposte injures a Bowsman. [16] A Bowsman's punch mauls you. [21] A Bowsman has quite a few wounds. 787hp 1043hp 38m 367m 763mv 2371lunge A Bowsman makes the earth tremble and shiver. A Bowsman has quite a few wounds. 787hp 1043hp 38m 367m 763mv 2371You stop using some rotten leggings. You wear some spiked leggings on your legs. A Bowsman has quite a few wounds. 787hp 1043hp 38m 367m 763mv 2371Your lunge devastates a Bowsman! [29] A Bowsman's punch wounds you. [18] A Bowsman tries to disarm you, but fails. A Bowsman has quite a few wounds. 769hp 1043hp 38m 367m 743mv 2371lunge Your pierce injures a Bowsman. [14] Your pierce injures a Bowsman. [14] Your pierce injures a Bowsman. [16] Your riposte wounds a Bowsman. [17] You evade a Bowsman's bash, causing him to fall flat on his face. A Bowsman has quite a few wounds. 769hp 1043hp 38m 367m 743mv 2371Your lunge decimates a Bowsman! [28] A Bowsman has quite a few wounds. 769hp 1043hp 38m 367m 723mv 2371lunge Your pierce wounds a Bowsman. [18] Your slice decimates a Bowsman! [26] Your pierce wounds a Bowsman. [20] A Bowsman's punch wounds you. [18] Your riposte injures a Bowsman. [16] A Bowsman's redouble wounds you. [18] A Bowsman has quite a few wounds. 733hp 1043hp 38m 367m 723mv 2371 A Bowsman leaves north. A Bowsman has quite a few wounds. 733hp 1043hp 38m 367m 723mv 2371 Your redouble wounds a Bowsman. [18] Your pierce injures a Bowsman. [16] A Bowsman's punch wounds you. [18] A dim light forms on the horizon. A Bowsman has quite a few wounds. 725hp 1043hp 43m 367m 654mv 2371wor Your lunge decimates a Bowsman! [28] A Bowsman has quite a few wounds. 725hp 1043hp 43m 367m 634mv 2371lunge Your pierce injures a Bowsman. [15] Your riposte wounds a Bowsman. [19] Your riposte injures a Bowsman. [15] Your riposte injures a Bowsman. [16] A Bowsman tries to disarm you, but fails. A Bowsman has quite a few wounds. 725hp 1043hp 43m 367m 634mv 2371Your lunge devastates a Bowsman! [29] A Bowsman has quite a few wounds. 725hp 1043hp 43m 367m 614mv 2371 Your riposte injures a Bowsman. [16] A Bowsman has quite a few wounds. 725hp 1043hp 43m 367m 614mv 2371 Your pierce wounds a Bowsman. [20] Your pierce wounds a Bowsman. [20] Your slice decimates a Bowsman! [27] Your riposte wounds a Bowsman. [18] A Bowsman's punch wounds you. [19] A Bowsman has quite a few wounds. 706hp 1043hp 43m 367m 614mv 2371Your lunge decimates a Bowsman! [28] A Bowsman has quite a few wounds. 706hp 1043hp 43m 367m 594mv 2371 Your redouble injures a Bowsman. [16] Your riposte wounds a Bowsman. [20] A Bowsman has quite a few wounds. 706hp 1043hp 43m 367m 594mv 2371 You have 320,891 coppers You have 20 valor points You have 179,349 total experience points (2371 exp to next level). You have 5 trains. You have 9 practices. A Bowsman has quite a few wounds. 706hp 1043hp 43m 367m 594mv 2371Your lunge devastates a Bowsman! [31] Your pierce wounds a Bowsman. [20] Your pierce wounds a Bowsman. [18] A Bowsman has some big nasty wounds and scratches. 706hp 1043hp 43m 367m 574mv 2371lunge Your redouble injures a Bowsman. [16] Your pierce injures a Bowsman. [16] Your redouble wounds a Bowsman. [18] Your pierce wounds a Bowsman. [20] Your pierce wounds a Bowsman. [17] A Bowsman's punch wounds you. [19] Your riposte wounds a Bowsman. [20] A Bowsman has some big nasty wounds and scratches. 687hp 1043hp 43m 367m 574mv 2371Your lunge decimates a Bowsman! [28] A Bowsman has some big nasty wounds and scratches. 687hp 1043hp 43m 367m 554mv 2371lunge Your pierce injures a Bowsman. [16] A Bowsman's punch mauls you. [21] A Bowsman's punch wounds you. [20] A Bowsman has some big nasty wounds and scratches. 646hp 1043hp 43m 367m 554mv 2371 Your pierce mauls a Bowsman. [21] Your slice mauls a Bowsman. [23] Your pierce injures a Bowsman. [15] A Bowsman's punch wounds you. [19] Your riposte wounds a Bowsman. [20] A Bowsman's kick decimates you! [26] A Bowsman has some big nasty wounds and scratches. 601hp 1043hp 43m 367m 554mv 2371Your lunge devastates a Bowsman! [30] A Bowsman has some big nasty wounds and scratches. 601hp 1043hp 43m 367m 534mv 2371lunge Your redouble wounds a Bowsman. [18] A Bowsman's punch wounds you. [18] Your riposte wounds a Bowsman. [19] A Bowsman has some big nasty wounds and scratches. 583hp 1043hp 43m 367m 534mv 2371c 'cure crit' Your lunge decimates a Bowsman! [28] A Bowsman has some big nasty wounds and scratches. 583hp 1043hp 43m 367m 514mv 2371 Your redouble wounds a Bowsman. [18] A Bowsman's punch wounds you. [20] You evade a Bowsman's bash, causing him to fall flat on his face. You feel less protected. A Bowsman has some big nasty wounds and scratches. 569hp 1043hp 47m 367m 528mv 2371c 'cure crit' Your slice decimates a Bowsman! [28] Your pierce wounds a Bowsman. [17] A Bowsman has some big nasty wounds and scratches. 569hp 1043hp 47m 367m 528mv 2371lunge You feel much better! A Bowsman has some big nasty wounds and scratches. 635hp 1043hp 27m 367m 528mv 2371 Your redouble wounds a Bowsman. [20] Your redouble wounds a Bowsman. [18] Your pierce injures a Bowsman. [15] A Bowsman has some big nasty wounds and scratches. 635hp 1043hp 27m 367m 528mv 2371You feel much better! A Bowsman has some big nasty wounds and scratches. 703hp 1043hp 7m 367m 528mv 2371 You feel a brief tingling sensation. A Bowsman has some big nasty wounds and scratches. 703hp 1043hp 7m 367m 528mv 2371 Your redouble wounds a Bowsman. [18] Your pierce injures a Bowsman. [16] A Bowsman's punch wounds you. [19] Your riposte wounds a Bowsman. [19] A Bowsman has some big nasty wounds and scratches. 684hp 1043hp 7m 367m 528mv 2371lunge Your lunge decimates a Bowsman! [27] A Bowsman has some big nasty wounds and scratches. 684hp 1043hp 7m 367m 508mv 2371 You feel disreputable for a second. Your pierce injures a Bowsman. [16] Your slice mauls a Bowsman. [22] Your pierce wounds a Bowsman. [18] Your riposte wounds a Bowsman. [17] A Bowsman has some big nasty wounds and scratches. 684hp 1043hp 7m 367m 508mv 2371lunge Your pierce injures a Bowsman. [15] Your slice devastates a Bowsman! [29] A Bowsman has some big nasty wounds and scratches. 684hp 1043hp 7m 367m 508mv 2371Your lunge decimates a Bowsman! [28] A Bowsman has some big nasty wounds and scratches. 684hp 1043hp 7m 367m 488mv 2371lunge Your pierce wounds a Bowsman. [18] A Bowsman has some big nasty wounds and scratches. 684hp 1043hp 7m 367m 488mv 2371Your lunge decimates a Bowsman! [28] A Bowsman looks pretty hurt. 684hp 1043hp 7m 367m 468mv 2371lunge Your slice decimates a Bowsman! [26] Your redouble wounds a Bowsman. [20] A Bowsman looks pretty hurt. 684hp 1043hp 7m 367m 468mv 2371 You scream in agony as plague sores erupt from your skin. Your pierce wounds a Bowsman. [20] Your slice devastates a Bowsman! [29] A Bowsman tries to disarm you, but fails. A Bowsman looks pretty hurt. 684hp 1043hp 7m 367m 468mv 2371Your lunge devastates a Bowsman! [30] A Bowsman looks pretty hurt. 684hp 1043hp 7m 367m 448mv 2371lunge Your redouble wounds a Bowsman. [18] Your pierce wounds a Bowsman. [18] Your pierce mauls a Bowsman. [22] Your riposte mauls a Bowsman. [21] A Bowsman's punch wounds you. [18] A Bowsman looks pretty hurt. 666hp 1043hp 7m 367m 448mv 2371 A Bowsman makes the earth tremble and shiver. A Bowsman looks pretty hurt. 666hp 1043hp 7m 367m 448mv 2371Your lunge devastates a Bowsman! [29] A Bowsman looks pretty hurt. 666hp 1043hp 7m 367m 428mv 2371 Your pierce injures a Bowsman. [14] A Bowsman's punch mauls you. [21] You feel less protected from evil. You writhe in agony from the plague. Your sickness scratches you. [2] A Bowsman looks pretty hurt. 643hp 1043hp -5m 367m 422mv 2371lunge Your redouble injures a Bowsman. [16] Your redouble wounds a Bowsman. [18] Your riposte injures a Bowsman. [16] Your riposte wounds a Bowsman. [19] A Bowsman's punch decimates you! [27] A Bowsman looks pretty hurt. 616hp 1043hp -5m 367m 422mv 2371Your lunge devastates a Bowsman! [29] A Bowsman looks pretty hurt. 616hp 1043hp -5m 367m 402mv 2371lunge Your pierce mauls a Bowsman. [21] A Bowsman leaves south. A Bowsman has fled! The waves pile higher and higher as the winds get stronger! 616hp 1043hp -5m 367m 402mv 2371s Lunge at whom? 616hp 1043hp -5m 367m 402mv 2371Lunge at whom? 616hp 1043hp -5m 367m 402mv 2371On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A Bowsman checks the rigging and battens down the hatches. 616hp 1043hp -5m 367m 399mv 2371lung bow Your lunge devastates a Bowsman! [29] A Bowsman looks pretty hurt. 616hp 1043hp -5m 367m 379mv 2371 Your pierce injures a Bowsman. [16] Your redouble injures a Bowsman. [14] Your riposte wounds a Bowsman. [20] A Bowsman looks pretty hurt. 616hp 1043hp -5m 367m 379mv 2371lunge Your lunge decimates a Bowsman! [27] A Bowsman looks pretty hurt. 616hp 1043hp -5m 367m 359mv 2371 Your pierce wounds a Bowsman. [17] A Bowsman's punch decimates you! [27] Your riposte injures a Bowsman. [16] A Bowsman leaves west. A Bowsman has fled! 589hp 1043hp -5m 367m 359mv 2371w lung bow lunge On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. You see a rope ladder leading back down to the sea. To the north, you can see the main mast of the ship. north | west + east | + | down (White Aura) A Bowsman checks the rigging and battens down the hatches. 589hp 1043hp -5m 367m 356mv 2371Your lunge devastates a Bowsman! [29] A Bowsman is in awful condition. 589hp 1043hp -5m 367m 336mv 2371 Your pierce wounds a Bowsman. [18] Your slice mauls a Bowsman. [24] A Bowsman leaves west. A Bowsman has fled! 589hp 1043hp -5m 367m 336mv 2371w Lunge at whom? 589hp 1043hp -5m 367m 336mv 2371On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. north west + east (White Aura) A Bowsman checks the rigging and battens down the hatches. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. (White Aura) A rugged rigger is working the ropes on the ship. (White Aura) A sea-weathered whaler wonders what you're up to. A Rigger peers at you intently. 589hp 1043hp -5m 367m 333mv 2371lung bow Your lunge devastates a Bowsman! [29] A Bowsman is in awful condition. 589hp 1043hp -5m 367m 313mv 2371 Your redouble injures a Bowsman. [16] Your slice decimates a Bowsman! [27] A Bowsman leaves north. A Bowsman has fled! 589hp 1043hp -5m 367m 313mv 2371n lung bow You feel less vibrant. You writhe in agony from the plague. Your sickness scratches you. [2] A Ship's Mate shivers and looks very ill. A Ship's Mate writhes in agony as plague sores erupt from his skin. A Ship's Mate's sickness scratches him. 588hp 1043hp -17m 367m 313mv 2371On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A Bowsman checks the rigging and battens down the hatches. (White Aura) A sea-weathered whaler wonders what you're up to. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 588hp 1043hp -17m 367m 310mv 2371Your lunge decimates a Bowsman! [28] A Bowsman leaves west. A Bowsman has fled! 588hp 1043hp -17m 367m 290mv 2371wor w lung bow You have 320,891 coppers You have 20 valor points You have 179,349 total experience points (2371 exp to next level). You have 5 trains. You have 9 practices. 588hp 1043hp -17m 367m 290mv 2371On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the west you see the doorway to the deckhouse and the captain's cabin. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A Bowsman checks the rigging and battens down the hatches. 588hp 1043hp -17m 367m 287mv 2371Your lunge devastates a Bowsman! [30] A Bowsman is in awful condition. 588hp 1043hp -17m 367m 267mv 2371 Your pierce injures a Bowsman. [15] Your pierce wounds a Bowsman. [20] Your pierce wounds a Bowsman. [18] A Bowsman's punch decimates you! [26] A Bowsman's punch decimates you! [26] A Bowsman's punch decimates you! [25] A Bowsman is in awful condition. 511hp 1043hp -17m 367m 267mv 2371lunge Your pierce wounds a Bowsman. [18] Your pierce wounds a Bowsman. [18] Your riposte injures a Bowsman. [16] Your riposte wounds a Bowsman. [19] A Bowsman leaves east. A Bowsman has fled! 511hp 1043hp -17m 367m 267mv 2371Lunge at whom? 511hp 1043hp -17m 367m 267mv 2371e On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (White Aura) A Bowsman checks the rigging and battens down the hatches. (White Aura) A sea-weathered whaler wonders what you're up to. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 511hp 1043hp -17m 367m 264mv 2371lung bow Your lunge devastates a Bowsman! [29] A Bowsman is in awful condition. 511hp 1043hp -17m 367m 244mv 2371lunge Your pierce wounds a Bowsman. [19] Your pierce wounds a Bowsman. [17] A Bowsman's punch decimates you! [26] Your riposte injures a Bowsman. [15] A Bowsman DISARMS you and sends the Glass Sword flying! A Bowsman is in awful condition. 485hp 1043hp -17m 357m 244mv 2371get all Your lunge decimates a Bowsman! [26] A Bowsman is in awful condition. 485hp 1043hp -17m 357m 224mv 2371 Your pierce injures a Bowsman. [16] Your redouble wounds a Bowsman. [18] Your redouble wounds a Bowsman. [17] A Bowsman's punch mauls you. [24] A Bowsman's punch decimates you! [27] A Bowsman is in awful condition. 434hp 1043hp -17m 357m 224mv 2371wea glass A Bowsman makes the earth tremble and shiver. Your pierce mauls a Bowsman. [22] Your redouble injures a Bowsman. [15] A Bowsman's punch decimates you! [25] On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. To the north is the center of the ship and the mainmast. north west + east south You flee from combat! You lose 10 exps. 409hp 1043hp -17m 357m 221mv 2381I see nothing here. 409hp 1043hp -17m 357m 221mv 2381You wield the Glass Sword. You are skilled with the Glass Sword. 409hp 1043hp -17m 367m 221mv 2381sca You see: 1 west : a Bowsman 1 west : a Ship's Mate 1 west : a Harpooner 2 north : a Ship's Mate 3 north : a Ship's Mate 1 east : a Harpooner 3 east : a Rigger 3 east : a Rigger 409hp 1043hp -17m 367m 221mv 2381 You writhe in agony from the plague. Your sickness scratches you. [2] 407hp 1043hp -29m 367m 218mv 2381wimpy 240 Wimpy set to 240 hit points. 407hp 1043hp -29m 367m 218mv 2381aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'haste' Spell 3: 2 hours left of 'sanctuary' Spell 4: 26 hours left of 'stone skin' Spell 5: 33 hours left of 'bless' Spell 6: 34 hours left of 'shield' Spell 7: 39 hours left of 'giant strength' Spell 8: 58 hours left of 'plague' Birds are flying backwards and you can barely stand in the wind! 407hp 1043hp -29m 367m 218mv 2381eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots A Swordfish sword (Glowing) (Humming) the Glass Sword 407hp 1043hp -29m 367m 218mv 2381w On the Deck of the Whaler The Whaler is "between whales" right now, so the deck is pretty bare. Along the edge of the ship are a number of smaller whaling boats ready to be deployed when a whale is sighted. Your path north is blocked by spare boats stored on the deck. west + east south (Glowing) (Humming) The most amazingly well-crafted sword lies here. (White Aura) A Bowsman checks the rigging and battens down the hatches. (White Aura) A sea-weathered whaler wonders what you're up to. (White Aura) The Ship's Harpooner drinks whiskey from his private stash. 407hp 1043hp -29m 367m 215mv 2381get all You get the Glass Sword. 407hp 1043hp -29m 367m 215mv 2381lung bow Your lunge devastates a Bowsman! [31] A Bowsman is in awful condition. 407hp 1043hp -29m 367m 195mv 2381 Your redouble injures a Bowsman. [16] Your pierce wounds a Bowsman. [20] A Bowsman is DEAD!! You receive 149 experience points. A Bowsman's heart is torn from his chest. You get A tattoo that reads "BUBBA & TAMMY FOREVER" from corpse of a Bowsman. You get Whaling Pants from corpse of a Bowsman. You get Snakeskin Boots from corpse of a Bowsman. You get 879 copper coins from corpse of a Bowsman. 407hp 1043hp -29m 367m 195mv 2232tcall At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 407hp 1043hp -29m 367m 97mv 2232n The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 407hp 1043hp -29m 367m 96mv 2232w The Rose Garden The beautiful scent of roses meets you as you enter the garden. Small birds frolic above you in the clear blue sky and their friendly twittering fills the air. Red and white rose bushes line a cobble path leading up to a circular clearing in the middle of the garden. A beautiful fountain cheerfully bubbles in the center of the clearing with benches spaced privately around it. Luscious green grass, dotted with rose bushes, carpets the four corners of the garden providing a perfect place to rest and relax. west + east south A lush rose bush grows here, heavy with blooms. Water musically burbles within the marble fountain in the garden. 407hp 1043hp -29m 367m 95mv 2232e The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 407hp 1043hp -29m 367m 94mv 2232s At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 407hp 1043hp -29m 367m 93mv 2232 You writhe in agony from the plague. Your sickness scratches you. [2] 405hp 1043hp -41m 367m 90mv 2232recall Outside The Prancing Pony A mossy archway leads into the three-story inn on the east-side of The Great Road. Swinging over the archway, an ancient and weathered wooden sign designates this inn as the famous Prancing Pony, renowned locally for its fine ale and friendly conversation. Steps lead up to the north to Mirkwood Academy. A map of Bree is posted on a nearby bulletin board. ______________________________________________ /______________________________________________\ 8 8 *___8_________________________________8___* | ,__ | | THE PRANCING PONY /,--^, | | _ __\/ /\'| | | by ,;'( )__, ) - | | ,; // \|_ | | BARLIMAN ' \ / ^ | | BUTTERBUR ^ ^ | | Newbies Welcome | \_________________________________________/ northwest northeast | up + east | + southeast | Barliman Butterbur stands here, a jovial greeting on his lips. 405hp 1043hp -41m 367m 45mv 2232e The Entrance Hall of The Prancing Pony Stout wooden beams support the upper stories of The Prancing Pony overhead. Moss covers the mortar between the stone slabs of the hall's walls --a soft, furry maze of green. Straw has been spread liberally on the ground here and in the courtyard to the east, where a few ponies stretch their legs and drink from a trough. Light streams down the steps from a large, open doorway to the north. A few joyous shouts from within confirm your first impressions: This is a place of bonhomie and good cheer. north west + east 405hp 1043hp -41m 367m 44mv 2232n The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (AFK) Dori is resting here. Kryten the Templaress is here. Morg is sleeping here. (White Aura) Strider slumps in the corner shadows, carefully watching you. Strider nods warily. 405hp 1043hp -41m 367m 43mv 2232heal disease Strider utters the words 'judicandus eugzagz'. Your sores vanish. A warm feeling runs through your body. 405hp 1043hp -41m 367m 43mv 2232l in bin A bin of cast-me-offs contains: a pale blue stone (+1 str) a one-man raft ( 5) a heap of beef jerky ( 4) the plate of a storm trooper ( 4) a blaster ( 2) a Storm trooper's helmet an old map of Two Rivers (Humming) a Cold steel broadsword some practice robes practice breeches ( 2) a suit of practice armor ( 2) a practice mace ( 2) a Two Rivers wool shirt 405hp 1043hp -41m 367m 43mv 2232sle You go to sleep. 405hp 1043hp -41m 367m 43mv 2232i You are carrying: 88 / 123 items, 548 / 645 pounds. Snakeskin Boots Whaling Pants ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 405hp 1043hp -41m 367m 43mv 2232 You feel yourself slow down. 453hp 1043hp -5m 367m 103mv 2232wak You wake, stand up and look around. The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (AFK) Dori is resting here. Kryten the Templaress is here. Morg is sleeping here. (White Aura) Strider slumps in the corner shadows, carefully watching you. 453hp 1043hp -5m 367m 103mv 2232l boots A pair of boots made from the skin of a snake lie here. Object 'boots snakeskin' is type armor, extra flags none. Exclusion flags none Weight is 2, value is 500, level is 55. Worn on feet. Armor class is 14 pierce, 12 bash, 14 slash, and 0 vs. magic. 453hp 1043hp -5m 367m 103mv 2232put boots bin You put Snakeskin Boots in a bin of cast-me-offs. 453hp 1043hp -5m 367m 103mv 2232i You are carrying: 87 / 123 items, 546 / 645 pounds. Whaling Pants ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 453hp 1043hp -5m 367m 103mv 2232l pants A pair of rugged pants with a whale logo on them. Object 'pants' is type armor, extra flags none. Exclusion flags none Weight is 2, value is 500, level is 55. Worn on legs. Armor class is 11 pierce, 12 bash, 10 slash, and 0 vs. magic. 453hp 1043hp -5m 367m 103mv 2232put pants bin You put Whaling Pants in a bin of cast-me-offs. 453hp 1043hp -5m 367m 103mv 2232sle You go to sleep. 453hp 1043hp -5m 367m 103mv 2232i You are carrying: 86 / 123 items, 544 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword A pair of Rigger's gloves (Glowing) (Humming) A Double-flued Iron ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 453hp 1043hp -5m 367m 103mv 2232 You have become better at fast healing! The white aura around your body fades. 547hp 1043hp 70m 367m 224mv 2226wak You wake, stand up and look around. The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (AFK) Dori is resting here. Kryten the Templaress is here. (White Aura) Strider slumps in the corner shadows, carefully watching you. 547hp 1043hp 70m 367m 224mv 2226put iron back You put A Double-flued Iron in a large backpack. 547hp 1043hp 70m 367m 224mv 2226tcall At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 547hp 1043hp 70m 367m 112mv 2226d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. An Elite Royal Guard stands here smiling happily. 547hp 1043hp 70m 367m 111mv 2226w The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south Curley GreenLeaf stands here. A bodyguard stands here, looking at nothing but aware of everything. A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 547hp 1043hp 70m 367m 110mv 2226w The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A guard stands here, protecting the innocent. 547hp 1043hp 70m 367m 107mv 2226w The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A tourist stands here looking lost. Caramon the Knight stands here. A tourist stands here looking lost. A tourist stands here looking lost. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 547hp 1043hp 70m 367m 104mv 2226n Alley You are in a tiny ally between the temple and the bank. You hear some shouting and general roadwork to the south. The ground is rough and in need of repair. In the road is a small pothole. north + south 547hp 1043hp 70m 367m 101mv 2226n Alley This is a tiny corner in the alley. The temple walls are north and west. You notice a fair amount of footprints to the east. temple + east south 547hp 1043hp 70m 367m 98mv 2226op w Ok. 547hp 1043hp 70m 367m 98mv 2226w Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Glowing) (Humming) A glaive of adamantite glows whitehot, infused with the might of Lazmaranth. (Humming) A slimy fin from a fish flops around here. ( 2) An ensorcelled heap of Elven chain is here. ( 2) An ankh set before a golden sun hangs from a chain here.i (Glowing) A nasty heap of dead fish skin really smells up the room. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. ( 2) An ensorcelled heap of Elven steel is here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 547hp 1043hp 70m 367m 97mv 2226You are carrying: 86 / 123 items, 544 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword A pair of Rigger's gloves ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 547hp 1043hp 70m 367m 97mv 2226drop gloves You drop A pair of Rigger's gloves. 547hp 1043hp 70m 367m 97mv 2226l Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Glowing) (Humming) A glaive of adamantite glows whitehot, infused with the might of Lazmaranth. (Humming) A slimy fin from a fish flops around here. ( 2) An ensorcelled heap of Elven chain is here. ( 2) An ankh set before a golden sun hangs from a chain here. (Glowing) A nasty heap of dead fish skin really smells up the room. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. ( 2) An ensorcelled heap of Elven steel is here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 568hp 1043hp 83m 367m 155mv 2226eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots A Swordfish sword (Glowing) (Humming) the Glass Sword 568hp 1043hp 83m 367m 155mv 2226i You are carrying: 85 / 123 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 568hp 1043hp 83m 367m 155mv 2226w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 568hp 1043hp 83m 367m 154mv 2226scca Huh? 568hp 1043hp 83m 367m 154mv 2226sca You see: 1 north : Goldmoon 1 south : the dockworker 2 south : The Elite Royal Guard 3 south : the dockworker 3 south : The Elite Royal Guard 4 south : a short gnome 568hp 1043hp 83m 367m 154mv 2226n By the Altar You are by the temple altar in the northern end of Temple of New Thalos. A huge altar made of highly polished black onyx is standing in front of you. Behind this altar sits a twelve foot tall statue of Marge, the bluest-haired goddess in all the lands. + south A large wooden bin sits here, stuffed with discarded equipment. (White Aura) Goldmoon, first Master of Mysticism 568hp 1043hp 83m 367m 153mv 2226rem dia You stop using a diamond ring. 568hp 1043hp 83m 367m 153mv 2226rem dia You stop using a diamond ring. 568hp 1043hp 83m 367m 153mv 2226wea gh You wear a Ghostly Ring on your left finger. 568hp 1043hp 83m 407m 153mv 2226wea gh You wear a Ghostly Ring on your right finger. 568hp 1043hp 83m 447m 153mv 2226i 589hp 1043hp 95m 447m 240mv 2226You are carrying: 85 / 123 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 589hp 1043hp 95m 447m 240mv 2226s Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 589hp 1043hp 95m 447m 239mv 2226s The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs A strong dockworker walks by moving crates. 589hp 1043hp 95m 447m 238mv 2226s The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | An Elite Royal Guard stands here smiling happily. 589hp 1043hp 95m 447m 235mv 2226s The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south A strong dockworker walks by moving crates. An Elite Royal Guard stands here smiling happily. 589hp 1043hp 95m 447m 232mv 2226e The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A tourist stands here looking lost. Caramon the Knight stands here. A tourist stands here looking lost. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 589hp 1043hp 95m 447m 229mv 2226e The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A tourist stands here looking lost. A guard stands here, protecting the innocent. 589hp 1043hp 95m 447m 226mv 2226e The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south Curley GreenLeaf stands here. A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 589hp 1043hp 95m 447m 223mv 2226e The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. An Elite Royal Guard stands here smiling happily. 589hp 1043hp 95m 447m 222mv 2226u At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 589hp 1043hp 95m 447m 221mv 2226sle You go to sleep. 589hp 1043hp 95m 447m 221mv 2226i You are carrying: 85 / 123 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) (Humming) the Glass Sword ( 2) (Glowing) (Humming) A Single-flued Iron a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 589hp 1043hp 95m 447m 221mv 2226wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 589hp 1043hp 95m 447m 221mv 2226wea legg You stop using some spiked leggings. You wear some rotten leggings on your legs. 589hp 1043hp 95m 447m 221mv 2226gr Jema's group: [ 58 Kni] Jema 589/1043 hp 95/ 447 mana 221/ 904 mv 2226 tnl 589hp 1043hp 95m 447m 221mv 2226wea iron You stop using the Glass Sword. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 589hp 1043hp 95m 437m 221mv 2226sle You go to sleep. 589hp 1043hp 95m 437m 221mv 2226eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots A Swordfish sword (Glowing) (Humming) A Single-flued Iron 589hp 1043hp 95m 437m 221mv 2226gr Jema's group: [ 58 Kni] Jema 589/1043 hp 95/ 437 mana 221/1154 mv 2226 tnl 589hp 1043hp 95m 437m 221mv 2226 685hp 1043hp 170m 437m 318mv 2226i You are carrying: 85 / 123 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) the Glass Sword a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 685hp 1043hp 170m 437m 318mv 2226wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 685hp 1043hp 170m 437m 318mv 2226rem neck You stop using a Golden necklace. 685hp 1043hp 170m 437m 318mv 2226rem neck You stop using a Golden necklace. 685hp 1043hp 170m 437m 318mv 2226wea ban You wear a camouflage bandanna around your neck. 685hp 1093hp 170m 437m 318mv 2226wea ban You wear a camouflage bandanna around your neck. 685hp 1143hp 170m 437m 318mv 2226sle You go to sleep. 685hp 1143hp 170m 437m 318mv 2226i You are carrying: 85 / 117 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) the Glass Sword a golden chalice Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 685hp 1143hp 170m 437m 318mv 2226 766hp 1143hp 209m 437m 411mv 2226wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 766hp 1143hp 209m 437m 411mv 2226put chalice hold You put a golden chalice in a ring of holding. 766hp 1143hp 209m 437m 411mv 2226sle You go to sleep. 766hp 1143hp 209m 437m 411mv 2226i You are carrying: 85 / 117 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 766hp 1143hp 209m 437m 411mv 2226wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 766hp 1143hp 209m 437m 411mv 2226e The Watch Lantern Well kept despite its frequent use, this tavern is a favorite hangout of the guardians of Aerinor. The steady light from the oil lamps hung on the walls creates a warm, friendly atmosphere, just right for the trading tales of grand adventure. Perhaps a dozen stools line the bar, and half as many tables occupy the further reaches of the room. Gyles, the bartender, works behind the bar, cleaning up; a sign is visible over his shoulder. Several people are playing a game of darts in the far corner of the room. Through a large glass window in the front wall, the eighth Tower is visible, home to the tribe known as the NineTowers of Aerinor. west + Gyles, the Watch Lantern Bartender, awaits your order. 766hp 1143hp 209m 437m 410mv 2226w At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 766hp 1143hp 209m 437m 409mv 2226w The NineTowers Pantry As you enter the NineTowers Pantry, a wave of warmth washes over you. The sound of laughter mingles with the low hum of conversation. The camaraderie and friendship among the Towers is apparent at a glance. Here and there you notice an impressive figure at the sturdy polished tables. Yup, the imms drop by to catch up with their old tribe members. Under the spotlessly clean counter a range of delicacies awaits. The only problem with the choice is just what to choose! Everything looks and smells fantastic. You hear your name called - come in and sit with us! + east A sweet curvy waitress with the nametag "Tabitha" stands here. Tabitha tucks a pen behind her cute little ear. She smiles and beckons you to sit at an empty table. Tabitha says softly 'Hiya Jema! Come on in and sit a spell!' 766hp 1143hp 209m 437m 408mv 2226e At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 766hp 1143hp 209m 437m 407mv 2226n The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 766hp 1143hp 209m 437m 406mv 2226n The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. (Translucent) (White Aura) Mystic flickers here, peddling her goods. 766hp 1143hp 209m 437m 405mv 2226w Chapel The source of the chanting soon becomes obvious as you enter this room. Bedecked with religious items, it seems to be some sort of chapel where the Defenders of Aerinor can come to gain piece of mind and spiritual reassurance. It is here that the priests of Aerinor bestow their blessings upon those who would do battle with the evil boiling forth from the icy wastes. Pews fill the center of the room. A stained glass window peeks through matching banners in the west wall, above a marble alter. Priests in white robes scurry about their business. + east The saintly old priest stands here ready to tend your wounds. 766hp 1143hp 209m 437m 404mv 2226sle You go to sleep. 766hp 1143hp 209m 437m 404mv 2226aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 19 hours left of 'stone skin' Spell 3: 26 hours left of 'bless' Spell 4: 27 hours left of 'shield' Spell 5: 32 hours left of 'giant strength' 766hp 1143hp 209m 437m 404mv 2226 835hp 1143hp 255m 437m 482mv 2226wak You wake, stand up and look around. Chapel The source of the chanting soon becomes obvious as you enter this room. Bedecked with religious items, it seems to be some sort of chapel where the Defenders of Aerinor can come to gain piece of mind and spiritual reassurance. It is here that the priests of Aerinor bestow their blessings upon those who would do battle with the evil boiling forth from the icy wastes. Pews fill the center of the room. A stained glass window peeks through matching banners in the west wall, above a marble alter. Priests in white robes scurry about their business. + east The saintly old priest stands here ready to tend your wounds. 835hp 1143hp 255m 437m 482mv 2226c canc You feel less righteous. You slowly float to the ground. You no longer feel like the incredible hulk. Your force shield shimmers then fades away. Your skin feels soft again. OK. 835hp 1143hp 235m 437m 482mv 2226rem wing wea wing You stop using a pair of winged boots. 835hp 1143hp 235m 437m 482mv 2226You wear a pair of winged boots on your feet. You slowly float.. up! Wicked! 835hp 1143hp 235m 437m 482mv 2226c sto Your skin turns to stone. 835hp 1143hp 223m 437m 482mv 2226c shi c gi c rej c ble sle You are surrounded by a force shield. 835hp 1143hp 211m 437m 482mv 2226Your muscles surge with heightened power! 835hp 1143hp 191m 437m 482mv 2226You feel like you've taken a billion vitamins! 835hp 1143hp 179m 437m 482mv 2226You feel righteous. 835hp 1143hp 174m 437m 482mv 2226 866hp 1143hp 182m 437m 598mv 2226You go to sleep. 866hp 1143hp 182m 437m 598mv 2226aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 28 hours left of 'rejuvenation' Spell 3: 57 hours left of 'giant strength' Spell 4: 57 hours left of 'stone skin' Spell 5: 63 hours left of 'bless' Spell 6: 65 hours left of 'shield' 866hp 1143hp 182m 437m 598mv 2226help fortitude No help on that word. 866hp 1143hp 182m 437m 598mv 2226wak You wake, stand up and look around. Chapel The source of the chanting soon becomes obvious as you enter this room. Bedecked with religious items, it seems to be some sort of chapel where the Defenders of Aerinor can come to gain piece of mind and spiritual reassurance. It is here that the priests of Aerinor bestow their blessings upon those who would do battle with the evil boiling forth from the icy wastes. Pews fill the center of the room. A stained glass window peeks through matching banners in the west wall, above a marble alter. Priests in white robes scurry about their business. + east The saintly old priest stands here ready to tend your wounds. 866hp 1143hp 182m 437m 598mv 2226c fort The fortitude of the OneKing and Aerinor warms your veins and gives you new life! 866hp 1143hp 132m 437m 598mv 2226 890hp 1143hp 147m 437m 714mv 2226sle You go to sleep. 890hp 1143hp 147m 437m 714mv 2226aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 14 hours left of 'fortitude' Spell 3: 27 hours left of 'rejuvenation' Spell 4: 56 hours left of 'giant strength' Spell 5: 56 hours left of 'stone skin' Spell 6: 62 hours left of 'bless' Spell 7: 64 hours left of 'shield' 890hp 1143hp 147m 437m 714mv 2226aff all You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 14 hours left of 'fortitude' Spell 3: 27 hours left of 'rejuvenation' Spell 4: 56 hours left of 'giant strength' -> Modifies strength by 5 Spell 5: 56 hours left of 'stone skin' -> Modifies armor class by -40 Spell 6: 62 hours left of 'bless' -> Modifies save vs fortitude by -7 -> Modifies save vs reflex by -7 -> Modifies save vs will by -7 -> Modifies hit roll by 7 Spell 7: 64 hours left of 'shield' -> Modifies armor class by -20 890hp 1143hp 147m 437m 714mv 2226gr Jema's group: [ 58 Kni] Jema 890/1143 hp 147/ 437 mana 714/1154 mv 2226 tnl 890hp 1143hp 147m 437m 714mv 2226 971hp 1143hp 211m 437m 870mv 2226i You are carrying: 85 / 117 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 971hp 1143hp 211m 437m 870mv 2226 1092hp 1143hp 248m 437m 1026mv 2226sle You are already sleeping. 1092hp 1143hp 248m 437m 1026mv 2226aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 12 hours left of 'fortitude' Spell 3: 25 hours left of 'rejuvenation' Spell 4: 54 hours left of 'giant strength' Spell 5: 54 hours left of 'stone skin' Spell 6: 60 hours left of 'bless' Spell 7: 62 hours left of 'shield' 1092hp 1143hp 248m 437m 1026mv 2226gr Jema's group: [ 58 Kni] Jema 1092/1143 hp 248/ 437 mana 1026/1154 mv 2226 tnl 1092hp 1143hp 248m 437m 1026mv 2226 1143hp 1143hp 293m 437m 1154mv 2226wak You wake, stand up and look around. Chapel The source of the chanting soon becomes obvious as you enter this room. Bedecked with religious items, it seems to be some sort of chapel where the Defenders of Aerinor can come to gain piece of mind and spiritual reassurance. It is here that the priests of Aerinor bestow their blessings upon those who would do battle with the evil boiling forth from the icy wastes. Pews fill the center of the room. A stained glass window peeks through matching banners in the west wall, above a marble alter. Priests in white robes scurry about their business. + east The saintly old priest stands here ready to tend your wounds. 1143hp 1143hp 293m 437m 1154mv 2226e The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. (Translucent) (White Aura) Mystic flickers here, peddling her goods. 1143hp 1143hp 293m 437m 1153mv 2226s The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1143hp 1143hp 293m 437m 1152mv 2226d Tower Pet Shop and Kennel You enter this room and are immediately struck by the light! Natural light streams in from small windows placed high in the stone walls, giving this Pet Shop a pleasant, clean air. The glow of firelight warms the room. A pair of Tower-Stone golems sit on the mantelpiece, and perches high above are occupied by knowing owls. Small, rounded rocks occasionally skitter in and out. They smile warmly at you as you enter and offer you a drink. Off the main room, corridors lead to the living and exercise areas for the pets of the Tower. John Doolittle takes perfect care of the Tower animals and their home. He is happy to show you the kennels and help you choose the animal most suited to you. | up | + | Dr. John Doolittle sits by the fire writing in a journal. He smiles as youenter and asks, "How can I help you?" 1143hp 1143hp 293m 437m 1151mv 2226w You bump into a wall and hurt your nose. 1143hp 1143hp 293m 437m 1151mv 2226u s The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1143hp 1143hp 293m 437m 1150mv 2226At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1143hp 1143hp 293m 437m 1149mv 2226d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. A strong dockworker walks by moving crates. Curley GreenLeaf stands here. An Elite Royal Guard stands here smiling happily. 1143hp 1143hp 293m 437m 1148mv 2226w The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 1143hp 1143hp 293m 437m 1147mv 2226w The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A tourist stands here looking lost. A guard stands here, protecting the innocent. 1143hp 1143hp 293m 437m 1144mv 2226w The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south An Elite Royal Guard stands here smiling happily. Caramon the Knight stands here. A tourist stands here looking lost. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1143hp 1143hp 293m 437m 1141mv 2226w The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south An Elite Royal Guard stands here smiling happily. A strong dockworker walks by moving crates. 1143hp 1143hp 293m 437m 1138mv 2226w w Inside the Gate of Ramman Two large stone towers embedded in the wall loom over you. The massive iron gate, emblazoned with the crest of New Thalos, swings easily on four ornately crafted hinges. It is obvious the makers of this city spared no expense to protect their home. Anhur's Road heads towards the market eastward and the eastern road passes through the Sands of Sorrow to your west. To the south lies the entrance of Tarok's Guild of Warriors. west + east guild A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. 1143hp 1143hp 293m 437m 1135mv 2226The Gate of Ramman is closed. 1143hp 1143hp 293m 437m 1135mv 2226e The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south An Elite Royal Guard stands here smiling happily. A strong dockworker walks by moving crates. 1143hp 1143hp 293m 437m 1132mv 2226e The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south An Elite Royal Guard stands here smiling happily. Caramon the Knight stands here. A tourist stands here looking lost. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1143hp 1143hp 293m 437m 1129mv 2226e Caramon leaves south. 1143hp 1143hp 293m 437m 1129mv 2226e The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A tourist stands here looking lost. A guard stands here, protecting the innocent. 1143hp 1143hp 293m 437m 1126mv 2226The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 1143hp 1143hp 293m 437m 1123mv 2226e The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. A strong dockworker walks by moving crates. Curley GreenLeaf stands here. An Elite Royal Guard stands here smiling happily. 1143hp 1143hp 293m 437m 1122mv 2226s s The Southern Market Square The large square of markets fills your vision. Strange sights and sounds, those known only to the New Thalos market, barrage your senses. The only hope of making any sense of what's going on here is to wander around. The Market continues north, west, and east, with the Medina trailing off south. north west + east south 1143hp 1143hp 293m 437m 1121mv 2226s The Medina You are walking along a wide open expanse of road connecting the market square to the common square. Panhandlers, beggars, and other such riff- raff wander about hoping to catch those few who with open hearts. The Medina continues to the south and the market spreads out to the north. north + south A guard stands here, protecting the innocent. A grubby beggar sits here in the filth. A grubby beggar sits here in the filth. 1143hp 1143hp 293m 437m 1118mv 2226s The Medina You stand on the Medina, on the larger open areas in New Thalos. People walk to and fro carrying on their day to day business. The Common Square of the people opens up to the south and the Medina continues north. north + south A horse stands here. 1143hp 1143hp 293m 437m 1115mv 2226s The Common Square People pass by talking to each other, or rest their weary bones on this grassy field. You can hear faint sounds of the river to the south of you as it passes through the city. Ishtar Way heads east and west from here and the Medina is to the north. South lies the Running River bridge and the Gate of Tefnut. north west + east south A guard stands here, protecting the innocent. A horse stands here. 1143hp 1143hp 293m 437m 1112mv 2226s The Southern Bridge Walking over the bridge you see the rushing waters of the Running River. To the south you see the Gate of Tefnut and the Common Square stretches out to the north. north | + | + south | down A tourist stands here looking lost. A vulture circles above you. An Elite Royal Guard stands here smiling happily. 1143hp 1143hp 293m 437m 1109mv 2226s Inside the Gate of Tefnut Two large stone towers rise up to greet you with the massive iron gate swinging on ornately crafted hinges and emblazoned with the crest of New Thalos. The makers of the city spared no expense in rebuilding the defenses of their home. The Running River bridge lies to the north and wilderness to the south. north + south A guard stands here, protecting the innocent. A guard stands here, watching the gate. A guard stands here, watching the gate. 1143hp 1143hp 293m 437m 1106mv 2226s Outside the Gate of Tefnut You are standing below the southern gate of the great City of New Thalos. The gate is huge, allowing many carts to enter and exit simultaneously. Guards keep the flow of traffic into and out of the city smooth and orderly. South, the great road of Thera connects the city to the lands and villages of the south. north + south A grubby beggar sits here in the filth. 1143hp 1143hp 293m 437m 1103mv 2226Leaving New Thalos Along the Great Theran Road The Great Theran Road is the gateway to the cities of southern Thera. It leads to other roads that lead to other roads and so on. The dirt road seems as smooth as any paved road because of how well it is traveled. Short, well-trimmed bushes line either side, making the road impossible to miss. The hustle and bustle of New Thalos can still be heard coming from the city to the north. north + south A gopher is exploring the world outside of his hole. A bunny rabbit crinkles its nose. A giant troll grunts and scratches himself. 1143hp 1143hp 293m 437m 1100mv 2226s The Theran Road Small farms and meadows can be seen dotting the landscape to either side of the road. Travelers and carts pass along as they make their way toward the city. An aged peddler looks as though he is eager to be ending a long journey. north + south 1143hp 1143hp 293m 437m 1097mv 2226s The Great Road A lake glitters between hills in the distance. Flying specks that are most likely birds fly around above the shiny water. Boulders and rocks litter the landscape between the road and the lake. Some of the clusters of rocks and boulders look like as though they could be ruins. A deer runs across a field in the distance. north + south A traveler makes his way along the road. 1143hp 1143hp 293m 437m 1094mv 2226s s On the Theran Road As the road makes it way away from the city, more and more animals come out to inspect the road. The animals sometimes peek their heads around the bushes lining the road, then skitter across to the other side. At times, small animals prints and snake trails lead across the road. The animals are just a reminder that the road travels through a small wilderness. north + south A traveler makes his way along the road. A small grey-haired man walks around spouting gospel. A deer sniffs around. 1143hp 1143hp 293m 437m 1091mv 2226Along the Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + south A bunny rabbit crinkles its nose. 1143hp 1143hp 293m 437m 1088mv 2226s s The Great Theran Road Footprints from many types of travelers have been embedded into the hard dirt of the road. The heavy shapes of boots trail off into the wilderness on either side of the road. Animal trails criss cross the road from time to time. A small rodent has been ran over by a cart and left to rot. north + southeast A deer sniffs around. A small grey-haired man walks around spouting gospel. A bunny rabbit crinkles its nose. 1143hp 1143hp 293m 437m 1085mv 2226The grasses are too high in that direction. 1143hp 1143hp 293m 437m 1085mv 2226se On the Great Theran Road Rocks and other small debris litter the hard packed dirt of the road. Cart trails have been ingrained into the soil from years of use. Dead leaves and other debris from the surrounding wilderness line the road to each side. northwest + southeast 1143hp 1143hp 293m 437m 1082mv 2226se se The Great Theran Road As the road makes its way toward the south, the wilderness seems to grow wilder with every inch. The tall trees lining the road seem to want to step out and follow the travelers. Small animals scurry out from the trees and cross the road, as though they were being chased. northwest + southeast A nomad merchant calculates your net worth with a dry glance. 1143hp 1143hp 293m 437m 1079mv 2226se se Along the Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. northwest + southeast A small grey-haired man walks around spouting gospel. A gopher is exploring the world outside of his hole. 1143hp 1143hp 293m 437m 1076mv 2226se The Road Forks A small fork leads off to the east from the road. In the far distance, the top of a large building can be seen. It has the look of a cathedral. To the west, the wilderness is impassable through the trees. Nothing but trees and more trees can be seen. northwest + the_abbey southeast A traveler makes his way along the road. 1143hp 1143hp 293m 437m 1073mv 2226se se The Great Theran Road The Great Theran Road was created many many years ago as a way for travelers and merchants to reach rural villages. The original builders were a forgotten race that lived near the city of New Thalos. As the city grew, farmers and loners made their homes in the wilderness. When that race eventually fell, the ones who left became secluded and developed independently from one another. Many of those who live so far to the south have forgotten from whence they came. northwest + southeast A traveler makes his way along the road. 1143hp 1143hp 293m 437m 1070mv 2226On the Great Theran Road Even though the trees have become thicker on each side of the road, huge ravines and hills can be seen through the trees in the distance. The land to either side of the road seems to be sloping downward, as though it were sloping into a valley. northwest + southeast A deer sniffs around. A gopher is exploring the world outside of his hole. 1143hp 1143hp 293m 437m 1067mv 2226A Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northwest + southeast A traveler makes his way along the road. 1143hp 1143hp 304m 437m 1154mv 2226A Suspended Bridge Suspended above the ravine, this bridge seems none too stable. The bridge sways from side to side as the wind blows through the ravine. The planks are worn with age and splintering in many places. Some planks are even missing. A small piece of a plank falls to the ravine floor with each sway of the bridge. The southern end of the bridge seems so far away. northwest + southwest 1143hp 1143hp 304m 437m 1151mv 2226sw Looking Down Into the Ravine A fall to the ravine bottom would be instant death. Light brush and deep grass cover the sides of the ravine. It looks like a giant fold in the earth. Large boulders and rocks litter the ravine floor. The ravine could once have been a riverbed, but it is very dry now. northeast + southwest 1143hp 1143hp 304m 437m 1148mv 2226sw sw The Middle of the Bridge Because of its age and gravity, the bridge sags toward the center. The wind seems to grow fiercer and stronger in the center. As the bridge sways and totters with the wind, it seems to want to flip and turn. The planks clack against one another, causing the entire bridge to shudder. BEWARE! northeast + southwest A traveler makes his way along the road. A traveler makes his way along the road. 1143hp 1143hp 304m 437m 1145mv 2226sw On the Bridge The wind blows through the ravine as though it is running away from an ocean tempest. Every gust throws the swaying bridge into a panic. Off to the west, a remnant of another suspended bridge can be seen as it whips against the ravine wall. There is nothing left of the old bridge but one long tattered rope with a single piece of a plank. northeast + southwest 1143hp 1143hp 304m 437m 1142mv 2226The Old Bridge The ropes that are suspending the bridge are frayed and coarse. Even though they were made to be thick and durable, time has taken its toll. Small threads from the ropes on each side are caught in the splinters of the planks. As the bridge sways, a low creaking emanates from the side ropes. northeast + southwest A deer sniffs around. A deer sniffs around. 1143hp 1143hp 304m 437m 1139mv 2226sw sw The Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northeast + southwest 1143hp 1143hp 304m 437m 1136mv 2226The Dusty Theran Road The road winds around small hills and mounds. Although the road is hard packed dirt, there is still a lot of dust that is kicked up. The tree trunks along each side of the road are covered neck high in brown dust. Animal and bird tracks cross the road. northeast + southwest A gopher is exploring the world outside of his hole. 1143hp 1143hp 304m 437m 1133mv 2226sw A Boulder in the Road A large boulder is sitting right here in the middle of the road! It seems like an island in a sea of hard packed dirt. The boulder itself is grey stone, but the top half of it seems to be covered in a white and dark gray substance. The call of a large bird of prey floats down from high in the sky. northeast + south 1143hp 1143hp 304m 437m 1130mv 2226s The Great Theran Road Above the road, the skies are a deep blue. Fluffy white clouds sometimes block the sun, creating large shadows over the land. Every so often a seagull will fly over the road, on its way to somewhere. A cool sea breeze blows its way across the land. north + southwest A squirrel is out gathering nuts. A squirrel is in excellent condition. 1143hp 1143hp 304m 437m 1127mv 2226sw No way! You are still fighting! A squirrel is in excellent condition. 1143hp 1143hp 304m 437m 1127mv 2226sw No way! You are still fighting! Your pierce === OBLITERATES === a squirrel! [90] A squirrel is DEAD!! You receive 0 experience points. A squirrel hits the ground ... DEAD. 1143hp 1143hp 304m 437m 1127mv 2226sw Along the Theran Road A small game trail leads out from the wilderness to cross the road in this spot. Their frequent crossing of the road has made a small depression. A broken cart wheel sits off to the side of the road. Most likely some traveler broke the wheel when he hit the dip. A gopher pokes his head up from a hole near the broken wheel. northeast + southwest 1143hp 1143hp 304m 437m 1124mv 2226sw On the Great Theran Road The road continues to make its way to the south. At times, it twists and turns as it rounds a bend to avoid a small gully or a low hill. Trees and light brush still line the road to either side. A discarded shoe sits off to the side of the road, next to an old bone. Some ancient stones sit off to the west side of the road. northeast west + southwest 1143hp 1143hp 304m 437m 1121mv 2226sw The Great Theran Road Because there are so many travelers along this road, small animals are often trampled by the wheels of carts and wagons. Off to the side of the road, the rotting carcass of a hedgehog has been smooched into the soft dirt. Poor animal never had a chance. northeast + southwest 1143hp 1143hp 304m 437m 1118mv 2226sw On the Great Theran Road Many travelers use animals to carry their food. Although both horses and oxen are popular, most people will use a donkey. Donkeys are hardy animals and tend to be very sturdy and dependable.Travelers who use this road should be careful where they step because the last donkey who used this road left a surprise. northeast + south A bunny rabbit crinkles its nose. 1143hp 1143hp 304m 437m 1115mv 2226s A Section of Road This section of road is covered with gravel.The small rocks and light gray dust have been whipped about by the wind and scattered all over the road. A hill to the east seems to be the cause. Part of the hill is sliding onto the road. north + southeast 1143hp 1143hp 304m 437m 1112mv 2226se Two Roads Merge Travelers walking along the road often become very weary due to the hardness of the packed dirt. Small stones and rocks are scattered here and there, often poking into the bottom of a boot. The unevenness of the ground sometimes causes travelers to trip. The road from Pelios merges onto this one as is comes from the east. northwest + east south 1143hp 1143hp 304m 437m 1109mv 2226e A Road West The surrounding area continues to be quite thick with trees and vegetation. The forest seems quite vibrant with large, green, leafy trees and thick underbrush, thick enough that it seems nobody would be able to walk through it. To the west this east/west road ends, intersecting with another road, running north and south. There is a SIGN off to the side of the road near the intersection. As far as the eye can see to the east, the road continues without interruption. west + east 1143hp 1143hp 304m 437m 1106mv 2226e e Along Sampo's Way There is a bit of humidity in the air here, which must mean the sea is somewhat near. To the north and south of this road is nothing but dense, lush forest. The trees to the north are a deep, rich green, however the trees to the south, while mostly are also green, seem to have smatterings of bright golds, yellows and oranges in the leaves. How curious. The road continues a long, long way to the east; however, to the west this road definitely intersects with another. west + east A pair of golden green eyes peer out from the trees to the south, then quickly disappears! 1143hp 1143hp 304m 437m 1102mv 2226e Along Sampo's Way The dirt road here is smooth and easy to travel along, it's almost certain that someone does regular maintenance to assure an easy trip. The trees to the north continue to be green and lush, while the trees to the south are about half green and half brilliant shades of gold, yellow and orange, and the bark on the trees varies from a light brown to a dark, rich black. The road stretches ever east and west, but to the west it seems as though the road might end a ways ahead. west + east 1143hp 1143hp 304m 437m 1098mv 2226e Along Sampo's Way There is the slightest scent of salt in the air amongst the thick earthy smell of the forest. The road is pleasant to travel on, and even at night there is a definite feeling of safety. The road stretches as far to the west and east as the eye can see. The most interesting thing here is the colors, however, as the trees to the north are a rich green color, while the trees to the south are almost entirely bright shades of orange, yellow and gold, and the tree bark is pitch black. west + east 1143hp 1143hp 304m 437m 1094mv 2226e e Along Sampo's Way The well-worn but attended to road stretches ever along, with no end in either direction. Here, the trees to the north are an incredibly beautiful, natural shade of green with milk-chocolate brown bark. To the south, however, the trees are just as tall and thick on the north, however the leaves are almost blindingly bright shades of yellow, orange and gold, with bark so black that it is almost impossible to see how large the trunks of the trees are. west + east 1143hp 1143hp 304m 437m 1090mv 2226e Somewhere Along Sampo's Way The air here is dense, almost unbearably thick, though it is filled with pleasant smells of earth, trees and a bit of salty ocean. The road continues stretching east and west here, while the forest continues it's peculiar pattern of green trees to the north, and rich colored leafs with black barked trees on the southern side of the road. west + east 1143hp 1143hp 304m 437m 1086mv 2226e Approaching a City Along Sampo's Way Over the tops of the northern trees there are buildings arising to the northeast, the road is definitely nearing a city now. Along the road to the east there looks to be perhaps a sign or something similar just off the road, but it is much to far away to read. To the west, the road stretches on and on, seemingly endlessly. The trees here continue their pattern of green leaves to the north and gold, orange and yellow leaves to the south. west + east 1143hp 1143hp 304m 437m 1082mv 2226e e The City Looms Nearer The thick smells of the forest and just a touch of sea are mixed with faint scents of city life here. To the northeast, large buildings peak over the tall green trees along the forest road. There is a signpost ahead in the road directly to the east, where the road clearly forks to the north. Little else can be seen from this distance. To the west, the road continues on with green trees to the north and the odd black and yellow trees to the south. west + east 1143hp 1143hp 304m 437m 1078mv 2226e Near the City of Pelios Here, the sounds of a city are apparent, as well as the smells. The whinny of a horse can be heard in the distance, and even the occasional shout of a guard. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the east, but it is too far away to read. The smells of city life are strong here, almost overtaking the fresh forest air. The eastern road splits north just to the east, and continues east after the splice. To the west, the road stretches ever on. west + east 1143hp 1143hp 304m 437m 1074mv 2226e e Before the City of Pelios To the north are the gates of the city of Pelios. A wide road leads into the city, while a sign is planted in the grass nearby. The trees have been cleared to the south, there is a wide clearing there for wagons and vehicles to wait outside for entrance. The sounds and smells of a large city are wafting through the air, even the trees all around can not hide them. The road goes on both the to east and west, and the forest that has been pushed back to the south here closes in on the road on both sides. north west + east 1143hp 1143hp 304m 437m 1071mv 2226e e Along the wall of Pelios The wall of the city of Pelios borders the north. The impressive structure is apparently impenetrable to mortals. The sounds and smells of city life, however, easily escape the wall and fill the air all around this section of the road. The road continues east and west, while the forest to the south has been cut far back to widen the road as much as possible here. west + east 1143hp 1143hp 304m 437m 1068mv 2226e Along the wall of Pelios The wall of Pelios continues here, to the north. Guards can be seen patrolling high atop the wall, while occasionally one shouting to another can be heard. The odd gold, yellow and orange leafed trees are still cut far to the south to keep the road very wide here. The road itself stretches far to the east and west as the eye can see, though there is definitely a split off to the north quite far ahead. west + east 1143hp 1143hp 304m 437m 1064mv 2226e e At the corner of the wall of Pelios The city ends, or begins, here, depending on if you are heading east or west. The corner of the wall is well maintained, with very few chinks or gaps in the stone. The trees to the south are cut back here, but not by too much. The road widens much to the west, while the gap narrows to the point of bordering it to the east. west + east 1143hp 1143hp 304m 437m 1061mv 2226e Near to the City of Pelios Here, the sounds of a city are apparent here, so close to the city of Pelios. The sound of a mother shouting to her child can be heard in the distance, and a guard calling to a citizen. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the west, but it is too far away to read. The smells of city life are strong here, but under that smell, there is without a doubt the scent of salty ocean water. The road splits to the north not far to the west, and continues west after the splice. To the east, the road stretches ever on. west + east 1143hp 1143hp 304m 437m 1058mv 2226e Along Sampo's Way Here, the strange black-barked trees to the south have begun to get cut away to the south to widen the road. The city walls of Pelios can be seen just to the northwest, rising out of the trees. The occasional bark of a dog can be heard, but most of the sounds nearby are that of forest. The thick, earthy smell of the forest mixes with the heavy, salty ocean air blowing in from the east. Looking east, the forest seems to give way far in the distance to a twinkling blue masse, the great ocean, at last! west + east 1143hp 1143hp 304m 437m 1054mv 2226Between the City and the Ocean The long road from east to west continues here. In every direction is a splendid sight. To the south are the strange trees. Black trunked, with beautiful leaves of gold, yellow and orange. To the north is a dense, lush, green forest. To the west, the city rises out of the thick Pelios walls. Finally, to the east, it's just barely possible to see the ocean sparking through the arch of trees covering the road. It is peaceful here, and beautiful. west + east 1143hp 1143hp 304m 437m 1051mv 2226Near the Vast Ocean The air here is thick with the smells of the sea, almost totally overpowering the forest all around. Waves breaking onto the shore and the occasional call of a seagull can be heard from the east, towards the vast ocean, which is very close by. To the west, it's just barely possible to make out the wall of Pelios and part of the city rising up over the wall. Lush, green forest is to the north, blocking any hope of passage, while the strange black forest is to the south, equally dense. west + east 1143hp 1143hp 304m 437m 1050mv 2226Before the Great Ocean At last! The place where the Ocean meets the land! The ocean air is thick and heavy, mixed with just a hint of earthy forest. The forest to the west is no regular forest, however, it is divided by the road, and to the north, all looks like a normal forest. Green leaves and brown tree trunks with green and brown shrubs. To the south, however, the forest is comprised of trees with black trunks, and leaves of the brightest reds, yellows and golds, as if it is perpetually autumn. To the east is the great Southern Dock. Planted in the ground is also a sign. west + east 1143hp 1143hp 304m 437m 1049mv 2226The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. Captain Jim says 'Yarr! Welcome to Sampo's Dock, Jema!' 1143hp 1143hp 304m 437m 1048mv 2226The waves are too big over there. 1143hp 1143hp 304m 437m 1048mv 2226The waves are too big over there. 1143hp 1143hp 304m 437m 1048mv 2226sle You go to sleep. 1143hp 1143hp 304m 437m 1048mv 2226i You are carrying: 85 / 117 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1143hp 1143hp 304m 437m 1048mv 2226 1143hp 1143hp 359m 437m 1154mv 2226aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 9 hours left of 'fortitude' Spell 3: 22 hours left of 'rejuvenation' Spell 4: 51 hours left of 'giant strength' Spell 5: 51 hours left of 'stone skin' Spell 6: 57 hours left of 'bless' Spell 7: 59 hours left of 'shield' 1143hp 1143hp 359m 437m 1154mv 2226wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1143hp 1143hp 359m 437m 1154mv 2226c arm You feel someone protecting you. 1143hp 1143hp 354m 437m 1154mv 2226c protectio You feel protected from those evil scum buckets. 1143hp 1143hp 349m 437m 1154mv 2226sle i You go to sleep. 1143hp 1143hp 349m 437m 1154mv 2226You are carrying: 85 / 117 items, 543 / 645 pounds. ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1143hp 1143hp 349m 437m 1154mv 2226wor You have 319,770 coppers You have 20 valor points You have 179,494 total experience points (2226 exp to next level). You have 5 trains. You have 9 practices. 1143hp 1143hp 349m 437m 1154mv 2226gr Jema's group: [ 58 Kni] Jema 1143/1143 hp 349/ 437 mana 1154/1154 mv 2226 tnl 1143hp 1143hp 349m 437m 1154mv 2226who [ 63 Orc War] (AFK) Maureen sticks your head on a pike. *orc* [ 58 Tower Kni] Jema the Knight [ 18 Giant War] Morg the Veteran [ 20 Dwarf War] (AFK) Dori Redmallet [ 36 Drago War] (AFK) Pilikua guardian of the Prime Dragon [ 91 Lords Cle] Arioch the Knight Templar [ 91 Vamps Mag] Enzo [40 CP] [ 38 Lords Kni] (AFK) Alleycritter the Knightess [ 78 -WoT- CHF] Volrath the Warlock [ 21 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 59 Vamps CHF] Nemordiabel Lord of the Unholy [ 63 Orc War] (AFK) DrOrcNstuff the Demon Slayer [ 88 Lords Kni] FitzChivalry the Knight [ 91 Drago CHF] (AFK) Ruby [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 80 Human Tem] Kryten the Templaress [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 12 Vamps Mag] Poly the Medium of Magic [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 46 Vamps War] Alotta the Lady Cavalier [ 97 Elf DEI] Emastochi. [Hit Return to continue] Players found: 21 1143hp 1143hp 349m 437m 1154mv 2226 1143hp 1143hp 387m 437m 1154mv 2226eq You are using: (Glowing) a færic fire-fly a big red face (Glowing) a camouflage bandanna (Glowing) a camouflage bandanna robe of the magi (encHanTeD) an Elven chainmail tunic the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots A Swordfish sword (Glowing) (Humming) A Single-flued Iron 1143hp 1143hp 387m 437m 1154mv 2226 1143hp 1143hp 426m 437m 1154mv 2226 1143hp 1143hp 437m 437m 1154mv 2226 1143hp 1143hp 437m 437m 1154mv 2226 1143hp 1143hp 437m 437m 1154mv 2226wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1143hp 1143hp 437m 437m 1154mv 2226s Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1143hp 1143hp 437m 437m 1153mv 2226aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 4 hours left of 'fortitude' Spell 3: 17 hours left of 'rejuvenation' Spell 4: 19 hours left of 'protection evil' Spell 5: 19 hours left of 'armor' Spell 6: 46 hours left of 'giant strength' Spell 7: 46 hours left of 'stone skin' Spell 8: 52 hours left of 'bless' Spell 9: 54 hours left of 'shield' 1143hp 1143hp 437m 437m 1153mv 2226sca You see: 1 north : Captain Jim 1 north : the dockmaster 1 east : a Beach Bum 4 east : a Jellyfish 1143hp 1143hp 437m 437m 1153mv 2226e The beach Break out the suntan oil and the beach towels, you're at the beach! An enormous ocean pounds the surf to your east. Various sunbathers and beachcombers wander the shore around you. north west + east south (White Aura) A ragged man walks the beach looking for driftwood. 1143hp 1143hp 437m 437m 1150mv 2226e The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 1143hp 1143hp 437m 437m 1146mv 2226sca You see: 3 north : a Bluefish Tuna 2 east : a Jellyfish 1143hp 1143hp 437m 437m 1146mv 2226n The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 1143hp 1143hp 437m 437m 1140mv 2226n The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 1143hp 1143hp 437m 437m 1134mv 2226n The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south (White Aura) A large tuna hopes you like chicken salad. 1143hp 1143hp 437m 437m 1128mv 2226c sanc You are surrounded by a white aura. 1143hp 1143hp 362m 437m 1128mv 2226 1143hp 1143hp 374m 437m 1154mv 2226c hast You feel like you've drunk a pot of coffee. 1143hp 1143hp 344m 437m 1154mv 2226lung blu Your lunge MANGLES a Bluefish Tuna! [55] A Bluefish Tuna has a few scratches. 1143hp 1143hp 344m 437m 1134mv 2226 A Bluefish Tuna's bite wounds you. [18] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has a few scratches. 1125hp 1143hp 344m 437m 1134mv 2226 A Bluefish Tuna's redouble wounds you. [18] Your pierce MUTILATES a Bluefish Tuna! [37] Your stab DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has a few scratches. 1107hp 1143hp 344m 437m 1134mv 2226lung Your lunge *** DEMOLISHES *** a Bluefish Tuna! [58] A Bluefish Tuna has some small wounds and bruises. 1107hp 1143hp 344m 437m 1114mv 2226lung A Bluefish Tuna's bite wounds you. [18] Your pierce maims a Bluefish Tuna! [33] Your stab maims a Bluefish Tuna! [33] Your redouble decimates a Bluefish Tuna! [28] A Bluefish Tuna has some small wounds and bruises. 1089hp 1143hp 344m 437m 1114mv 2226Your lunge *** DEMOLISHES *** a Bluefish Tuna! [57] A Bluefish Tuna has some small wounds and bruises. 1089hp 1143hp 344m 437m 1094mv 2226 Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some small wounds and bruises. 1089hp 1143hp 344m 437m 1094mv 2226lung Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has some small wounds and bruises. 1089hp 1143hp 344m 437m 1074mv 2226 A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna's bite wounds you. [18] Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some small wounds and bruises. 1054hp 1143hp 344m 437m 1074mv 2226lung Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some small wounds and bruises. 1054hp 1143hp 344m 437m 1074mv 2226Your lunge *** DEMOLISHES *** a Bluefish Tuna! [57] A Bluefish Tuna has quite a few wounds. 1054hp 1143hp 344m 437m 1054mv 2226lung Your riposte decimates a Bluefish Tuna! [28] A Bluefish Tuna's bite wounds you. [17] Your redouble maims a Bluefish Tuna! [36] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has quite a few wounds. 1037hp 1143hp 344m 437m 1054mv 2226Your lunge *** DEMOLISHES *** a Bluefish Tuna! [57] A Bluefish Tuna has quite a few wounds. 1037hp 1143hp 344m 437m 1034mv 2226 Your riposte devastates a Bluefish Tuna! [31] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna gets a wild look in its eyes. Your pierce maims a Bluefish Tuna! [34] A Bluefish Tuna has quite a few wounds. 1028hp 1143hp 348m 437m 1048mv 2226lung Your riposte MUTILATES a Bluefish Tuna! [39] Your pierce MUTILATES a Bluefish Tuna! [37] Your pierce maims a Bluefish Tuna! [33] Your stab MUTILATES a Bluefish Tuna! [39] Your pierce devastates a Bluefish Tuna! [30] A Bluefish Tuna has quite a few wounds. 1028hp 1143hp 348m 437m 1048mv 2226Your lunge MANGLES a Bluefish Tuna! [54] A Bluefish Tuna has quite a few wounds. 1028hp 1143hp 348m 437m 1028mv 2226lung A Bluefish Tuna's bite mauls you. [21] Your riposte maims a Bluefish Tuna! [34] Your riposte DISEMBOWELS a Bluefish Tuna! [42] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your stab maims a Bluefish Tuna! [34] A Bluefish Tuna has quite a few wounds. 1007hp 1143hp 348m 437m 1028mv 2226Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] Your riposte devastates a Bluefish Tuna! [31] A Bluefish Tuna's bite mauls you. [21] Your riposte maims a Bluefish Tuna! [36] Your pierce devastates a Bluefish Tuna! [31] Your pierce MUTILATES a Bluefish Tuna! [39] Your pierce maims a Bluefish Tuna! [34] A Bluefish Tuna has some big nasty wounds and scratches. 986hp 1143hp 348m 437m 1008mv 2226 A Bluefish Tuna's redouble mauls you. [21] Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce devastates a Bluefish Tuna! [30] Your stab MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has some big nasty wounds and scratches. 965hp 1143hp 348m 437m 1008mv 2226rem brac rem brac wea tatt wear tatt rem gh rem gh wea dia wea dia You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has some big nasty wounds and scratches. 965hp 1123hp 348m 437m 1008mv 2226You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has some big nasty wounds and scratches. 965hp 1103hp 348m 437m 1008mv 2226You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your left wrist. A Bluefish Tuna has some big nasty wounds and scratches. 965hp 1103hp 348m 437m 1008mv 2226You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your right wrist. A Bluefish Tuna has some big nasty wounds and scratches. 965hp 1103hp 348m 437m 1008mv 2226You stop using a Ghostly Ring. A Bluefish Tuna's bite wounds you. [19] Your riposte DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna's bite wounds you. [20] Your pierce devastates a Bluefish Tuna! [30] Your pierce maims a Bluefish Tuna! [33] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 926hp 1103hp 348m 397m 1008mv 2226You stop using a Ghostly Ring. A Bluefish Tuna has some big nasty wounds and scratches. 926hp 1103hp 348m 357m 1008mv 2226You wear a diamond ring on your left finger. A Bluefish Tuna has some big nasty wounds and scratches. 926hp 1103hp 348m 357m 1008mv 2226You wear a diamond ring on your right finger. A Bluefish Tuna has some big nasty wounds and scratches. 926hp 1103hp 348m 357m 1008mv 2226lunge Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna looks pretty hurt. 926hp 1103hp 348m 357m 988mv 2226 You have become better at dodge! Your pierce maims a Bluefish Tuna! [34] Your redouble maims a Bluefish Tuna! [34] A Bluefish Tuna looks pretty hurt. 926hp 1103hp 348m 357m 988mv 2220c 'cure crit' A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite wounds you. [20] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce maims a Bluefish Tuna! [33] A Bluefish Tuna looks pretty hurt. 865hp 1103hp 348m 357m 988mv 2220You feel much better! A Bluefish Tuna looks pretty hurt. 927hp 1103hp 328m 357m 988mv 2220lunge Your redouble DISMEMBERS a Bluefish Tuna! [46] Your pierce maims a Bluefish Tuna! [33] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 927hp 1103hp 328m 357m 988mv 2220Lunge at whom? 927hp 1103hp 328m 357m 988mv 2220n The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. + east south (White Aura) A large tuna hopes you like chicken salad. 927hp 1103hp 328m 357m 982mv 2220rem ban You stop using a camouflage bandanna. 927hp 1053hp 328m 357m 982mv 2220rem ban You stop using a camouflage bandanna. 927hp 1003hp 328m 357m 982mv 2220wea neck 940hp 1003hp 333m 357m 1040mv 2220You wear a Golden necklace around your neck. 940hp 1003hp 333m 357m 1040mv 2220wea neck You wear a Golden necklace around your neck. 940hp 1003hp 333m 357m 1040mv 2220lung tu Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna looks pretty hurt. 940hp 1003hp 333m 357m 1020mv 2220 Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna swims south. A Bluefish Tuna has fled! 940hp 1003hp 333m 357m 1020mv 2220s lung tu The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south (White Aura) A large tuna hopes you like chicken salad. 940hp 1003hp 333m 357m 1014mv 2220Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna is in awful condition. 940hp 1003hp 333m 357m 994mv 2220 A Bluefish Tuna's bite wounds you. [19] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce maims a Bluefish Tuna! [34] Your stab maims a Bluefish Tuna! [34] A Bluefish Tuna is in awful condition. 921hp 1003hp 333m 357m 994mv 2220sca Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 921hp 1003hp 333m 357m 994mv 2220You see: 1 north : a Bluefish Tuna 2 east : a giant troll 4 east : a Bluefish Tuna 4 east : a Jellyfish 5 east : a Bluefish Tuna 921hp 1003hp 333m 357m 994mv 2220lunge Lunge at whom? 921hp 1003hp 333m 357m 994mv 2220n The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. + east south (White Aura) A large tuna hopes you like chicken salad. 921hp 1003hp 333m 357m 988mv 2220lung tun Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna is in awful condition. 921hp 1003hp 333m 357m 968mv 2220 A Bluefish Tuna's bite mauls you. [21] Your pierce DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna swims east. A Bluefish Tuna has fled! 900hp 1003hp 333m 357m 968mv 2220e The ocean surface is like glass, so calm it's eerie. 900hp 1003hp 333m 357m 968mv 2220lung tu The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A large tuna hopes you like chicken salad. 900hp 1003hp 333m 357m 962mv 2220Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna is DEAD!! You receive 105 experience points. A Bluefish Tuna hits the ground ... DEAD. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 311 copper coins from corpse of a Bluefish Tuna. 900hp 1003hp 333m 357m 942mv 2115sca You see: 1 north : a Swordfish 2 south : a Swordfish 5 south : a Manta Ray 900hp 1003hp 333m 357m 942mv 2115s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 900hp 1003hp 333m 357m 936mv 2115 910hp 1003hp 338m 357m 994mv 2115s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A fish with a long and sharp nose brushes by. 910hp 1003hp 338m 357m 988mv 2115s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 910hp 1003hp 338m 357m 982mv 2115s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 910hp 1003hp 338m 357m 976mv 2115s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. 910hp 1003hp 338m 357m 970mv 2115lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 910hp 1003hp 338m 357m 950mv 2115 Your riposte decimates a Manta Ray! [26] A Manta Ray's slash wounds you. [17] A Manta Ray's tail WHIPS around and smashes into you! Your pierce decimates a Manta Ray! [26] Your redouble maims a Manta Ray! [34] Your stab mauls a Manta Ray. [22] A Manta Ray has a few scratches. 893hp 1003hp 338m 357m 950mv 2115 Your riposte devastates a Manta Ray! [32] A Manta Ray's slash injures you. [16] Your riposte maims a Manta Ray! [35] Your pierce mauls a Manta Ray. [24] Your stab decimates a Manta Ray! [28] Your pierce devastates a Manta Ray! [31] A Manta Ray has a few scratches. 877hp 1003hp 338m 357m 950mv 2115rem sword You stop using A Swordfish sword. A Manta Ray has a few scratches. 877hp 1003hp 338m 357m 950mv 2115 A Manta Ray gets a wild look in its eyes. Your redouble grazes a Manta Ray. [7] Your punch hits a Manta Ray. [9] Your stab devastates a Manta Ray! [32] A Manta Ray has a few scratches. 877hp 1003hp 338m 357m 950mv 2115wea glass You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has a few scratches. 877hp 1003hp 338m 367m 950mv 2115lunge Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray's slash wounds you. [19] You have become better at redouble! Your stab devastates a Manta Ray! [32] A Manta Ray has a few scratches. 858hp 1003hp 338m 367m 930mv 2107lunge A Manta Ray's slash wounds you. [20] Your riposte MANGLES a Manta Ray! [53] Your redouble devastates a Manta Ray! [32] Your slice MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 838hp 1003hp 338m 367m 930mv 2107Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some small wounds and bruises. 838hp 1003hp 338m 367m 910mv 2107lunge Your slice DISEMBOWELS a Manta Ray! [42] Your slice MASSACRES a Manta Ray! [49] A Manta Ray has some small wounds and bruises. 838hp 1003hp 338m 367m 910mv 2107 Your riposte MASSACRES a Manta Ray! [51] Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray's slash wounds you. [19] Your slice DISEMBOWELS a Manta Ray! [43] Your slice MASSACRES a Manta Ray! [51] Your stab devastates a Manta Ray! [32] Your slice MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 819hp 1003hp 338m 367m 910mv 2107Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has some small wounds and bruises. 819hp 1003hp 338m 367m 890mv 2107lunge A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [17] Your redouble MANGLES a Manta Ray! [53] A Manta Ray has some small wounds and bruises. 784hp 1003hp 338m 367m 890mv 2107wea legg Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has some small wounds and bruises. 784hp 1003hp 338m 367m 870mv 2107lunge A Manta Ray's slash wounds you. [18] Your riposte DISMEMBERS a Manta Ray! [48] Your slice MANGLES a Manta Ray! [56] Your slice DISMEMBERS a Manta Ray! [47] Your slice MUTILATES a Manta Ray! [39] You lose your intestinal fortitude. A Manta Ray has quite a few wounds. 778hp 1003hp 341m 367m 884mv 2107 Your riposte MANGLES a Manta Ray! [55] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray has quite a few wounds. 778hp 1003hp 341m 367m 884mv 2107You stop using some rotten leggings. You wear some spiked leggings on your legs. A Manta Ray has quite a few wounds. 778hp 1003hp 341m 367m 884mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 778hp 1003hp 341m 367m 864mv 2107lunge A Manta Ray tries to disarm you, but fails. Your slice MUTILATES a Manta Ray! [37] Your slice DISMEMBERS a Manta Ray! [48] Your stab maims a Manta Ray! [36] A Manta Ray has quite a few wounds. 778hp 1003hp 341m 367m 864mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray's slash wounds you. [17] Your slice DISEMBOWELS a Manta Ray! [43] Your slice MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 761hp 1003hp 341m 367m 844mv 2107lunge A Manta Ray's slash wounds you. [18] A Manta Ray's redouble wounds you. [18] Your slice MUTILATES a Manta Ray! [39] Your slice MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 725hp 1003hp 341m 367m 844mv 2107Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 725hp 1003hp 341m 367m 824mv 2107 A Manta Ray's tail WHIPS around and smashes into you! Your stab devastates a Manta Ray! [32] A Manta Ray has quite a few wounds. 725hp 1003hp 341m 367m 824mv 2107lunge A Manta Ray's slash wounds you. [19] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 706hp 1003hp 341m 367m 824mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 706hp 1003hp 341m 367m 804mv 2107lunge Your riposte MASSACRES a Manta Ray! [50] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has quite a few wounds. 706hp 1003hp 341m 367m 804mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 706hp 1003hp 341m 367m 784mv 2107 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has some big nasty wounds and scratches. 670hp 1003hp 341m 367m 784mv 2107lunge Your riposte MANGLES a Manta Ray! [56] A Manta Ray's slash wounds you. [17] Your slice MASSACRES a Manta Ray! [51] Your stab decimates a Manta Ray! [26] A Manta Ray has some big nasty wounds and scratches. 653hp 1003hp 341m 367m 784mv 2107Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has some big nasty wounds and scratches. 653hp 1003hp 341m 367m 764mv 2107lunge A Manta Ray's slash wounds you. [18] A Manta Ray tries to disarm you, but fails. Your slice DISMEMBERS a Manta Ray! [48] Your stab decimates a Manta Ray! [26] A Manta Ray has some big nasty wounds and scratches. 647hp 1003hp 344m 367m 778mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 647hp 1003hp 344m 367m 758mv 2107lunge A Manta Ray's redouble wounds you. [18] A Manta Ray's slash wounds you. [18] Your redouble DISMEMBERS a Manta Ray! [46] Your redouble DISMEMBERS a Manta Ray! [45] Your slice MUTILATES a Manta Ray! [37] Your stab devastates a Manta Ray! [32] Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray has some big nasty wounds and scratches. 611hp 1003hp 344m 367m 758mv 2107 A Manta Ray's slash wounds you. [18] A Manta Ray DISARMS you and sends the Glass Sword flying! Your redouble hits a Manta Ray. [12] A Manta Ray has some big nasty wounds and scratches. 593hp 1003hp 344m 357m 758mv 2107You can't lunge without a weapon. A Manta Ray has some big nasty wounds and scratches. 593hp 1003hp 344m 357m 758mv 2107get all You get the Glass Sword. Your riposte hits a Manta Ray. [12] A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! Your punch hits a Manta Ray. [9] A Manta Ray has some big nasty wounds and scratches. 575hp 1003hp 344m 357m 758mv 2107wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has some big nasty wounds and scratches. 575hp 1003hp 344m 367m 758mv 2107c 'cure crit' You feel much better! A Manta Ray has some big nasty wounds and scratches. 641hp 1003hp 324m 367m 758mv 2107 Your riposte MASSACRES a Manta Ray! [51] Your riposte DISMEMBERS a Manta Ray! [48] Your riposte MUTILATES a Manta Ray! [39] Your redouble DISEMBOWELS a Manta Ray! [44] Your stab maims a Manta Ray! [36] Your slice MUTILATES a Manta Ray! [39] A Manta Ray has some big nasty wounds and scratches. 641hp 1003hp 324m 367m 758mv 2107wimpy 450 Wimpy set to 450 hit points. A Manta Ray's slash wounds you. [17] Your redouble MANGLES a Manta Ray! [53] A Manta Ray looks pretty hurt. 624hp 1003hp 324m 367m 758mv 2107c 'cure crit' You feel much better! A Manta Ray looks pretty hurt. 692hp 1003hp 304m 367m 758mv 2107c 'cure crit' Your riposte MUTILATES a Manta Ray! [39] A Manta Ray's redouble wounds you. [19] A Manta Ray's slash wounds you. [18] A Manta Ray tries to disarm you, but fails. Your redouble maims a Manta Ray! [36] Your slice MUTILATES a Manta Ray! [39] A Manta Ray looks pretty hurt. 655hp 1003hp 304m 367m 758mv 2107You feel much better! A Manta Ray looks pretty hurt. 721hp 1003hp 284m 367m 758mv 2107c 'cure crit' A Manta Ray's slash wounds you. [17] Your riposte MASSACRES a Manta Ray! [49] Your redouble MASSACRES a Manta Ray! [50] Your redouble MASSACRES a Manta Ray! [49] A Manta Ray looks pretty hurt. 704hp 1003hp 284m 367m 758mv 2107You feel much better! A Manta Ray looks pretty hurt. 763hp 1003hp 264m 367m 758mv 2107c 'cure crit' A Manta Ray's slash wounds you. [18] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray looks pretty hurt. 745hp 1003hp 264m 367m 758mv 2107You feel much better! A Manta Ray looks pretty hurt. 805hp 1003hp 244m 367m 758mv 2107c 'cure crit' Your riposte MUTILATES a Manta Ray! [39] Your stab MUTILATES a Manta Ray! [37] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray looks pretty hurt. 805hp 1003hp 244m 367m 758mv 2107lunge You feel much better! A Manta Ray looks pretty hurt. 873hp 1003hp 224m 367m 758mv 2107 A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [41] Your stab devastates a Manta Ray! [32] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray looks pretty hurt. 862hp 1003hp 228m 367m 772mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray swims north. A Manta Ray has fled! 862hp 1003hp 228m 367m 752mv 2107n lung ma The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. 862hp 1003hp 228m 367m 746mv 2107Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is in awful condition. 862hp 1003hp 228m 367m 726mv 2107lunge Your riposte MASSACRES a Manta Ray! [51] A Manta Ray swims south. A Manta Ray has fled! 862hp 1003hp 228m 367m 726mv 2107s lung mant Lunge at whom? 862hp 1003hp 228m 367m 726mv 2107The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. 862hp 1003hp 228m 367m 720mv 2107Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray is in awful condition. 862hp 1003hp 228m 367m 700mv 2107lunge Your riposte *** DEMOLISHES *** a Manta Ray! [57] A Manta Ray tries to disarm you, but fails. Your slice DISEMBOWELS a Manta Ray! [41] Your redouble DISEMBOWELS a Manta Ray! [42] You have become better at redouble! A Manta Ray is in awful condition. 862hp 1003hp 228m 367m 700mv 2099Your lunge MASSACRES a Manta Ray! [51] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [19] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray is in awful condition. 825hp 1003hp 228m 357m 680mv 2099 A Manta Ray's slash wounds you. [18] Your redouble hits a Manta Ray. [10] Your punch grazes a Manta Ray. [7] Your punch hits a Manta Ray. [9] A Manta Ray is in awful condition. 807hp 1003hp 228m 357m 680mv 2099get gla You get the Glass Sword. A Manta Ray is in awful condition. 807hp 1003hp 228m 357m 680mv 2099wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray is in awful condition. 807hp 1003hp 228m 367m 680mv 2099 A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [43] Your stab maims a Manta Ray! [33] A Manta Ray swims north. A Manta Ray has fled! 789hp 1003hp 228m 367m 680mv 2099lunge Lunge at whom? 789hp 1003hp 228m 367m 680mv 2099n The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. 789hp 1003hp 228m 367m 674mv 2099lung ma Your lunge MASSACRES a Manta Ray! [50] A Manta Ray swims north. A Manta Ray has fled! 789hp 1003hp 228m 367m 654mv 2099n lung mant 804hp 1003hp 235m 367m 712mv 2099The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. 804hp 1003hp 235m 367m 706mv 2099Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray is in awful condition. 804hp 1003hp 235m 367m 686mv 2099 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [46] A Manta Ray swims north. A Manta Ray has fled! 768hp 1003hp 235m 367m 686mv 2099n lung mant The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. (White Aura) A fish with a long and sharp nose brushes by. 768hp 1003hp 235m 367m 680mv 2099Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is DEAD!! You receive 136 experience points. You hear a Manta Ray's death cry. You get A Swordfish sword from corpse of a Manta Ray. You get 264 copper coins from corpse of a Manta Ray. 768hp 1003hp 235m 367m 660mv 1963sca You see: 2 north : a Swordfish 3 north : a Lionfish 1 east : a Bluefish Tuna 2 east : a Jellyfish 3 east : a Bluefish Tuna 3 east : a Swordfish 4 south : a Jellyfish 768hp 1003hp 235m 367m 660mv 1963e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 768hp 1003hp 235m 367m 654mv 1963aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 9 hours left of 'rejuvenation' Spell 4: 11 hours left of 'protection evil' Spell 5: 11 hours left of 'armor' Spell 6: 22 hours left of 'haste' Spell 7: 38 hours left of 'giant strength' Spell 8: 38 hours left of 'stone skin' Spell 9: 44 hours left of 'bless' Spell 10: 46 hours left of 'shield' 768hp 1003hp 235m 367m 654mv 1963sle You go to sleep. 768hp 1003hp 235m 367m 654mv 1963aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 9 hours left of 'rejuvenation' Spell 4: 11 hours left of 'protection evil' Spell 5: 11 hours left of 'armor' Spell 6: 22 hours left of 'haste' Spell 7: 38 hours left of 'giant strength' Spell 8: 38 hours left of 'stone skin' Spell 9: 44 hours left of 'bless' Spell 10: 46 hours left of 'shield' 768hp 1003hp 235m 367m 654mv 1963i You are carrying: 87 / 123 items, 554 / 645 pounds. (Glowing) (Humming) A Swordfish sword A can labeled "chicken of the sea" A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 768hp 1003hp 235m 367m 654mv 1963 810hp 1003hp 252m 367m 734mv 1963aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'sanctuary' Spell 3: 8 hours left of 'rejuvenation' Spell 4: 10 hours left of 'protection evil' Spell 5: 10 hours left of 'armor' Spell 6: 21 hours left of 'haste' Spell 7: 37 hours left of 'giant strength' Spell 8: 37 hours left of 'stone skin' Spell 9: 43 hours left of 'bless' Spell 10: 45 hours left of 'shield' 810hp 1003hp 252m 367m 734mv 1963wak You wake, stand up and look around. Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 810hp 1003hp 252m 367m 734mv 1963eat can You eat A can labeled "chicken of the sea". You are stuffed. 810hp 1003hp 252m 367m 734mv 1963dri cant You drink water from a canteen. You are stuffed. You better start looking for a bathroom. 810hp 1003hp 252m 367m 734mv 1963sle You go to sleep. 810hp 1003hp 252m 367m 734mv 1963i You are carrying: 86 / 123 items, 553 / 645 pounds. (Glowing) (Humming) A Swordfish sword A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 810hp 1003hp 252m 367m 734mv 1963 The white aura around your body fades. 856hp 1003hp 283m 367m 814mv 1963wak You wake, stand up and look around. Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A Jellyfish wiggles and jiggles. (White Aura) A large tuna hopes you like chicken salad. 856hp 1003hp 283m 367m 814mv 1963l sword Formerly belonging to the nose of a swordfish, this long pointy thing looks just like a sword. Object 'sword' is type weapon, extra flags glow hum magic. Exclusion flags none Weight is 10, value is 4000, level is 56. Used as a weapon. Weapon type is sword. Damage is 9d6 (average 31). Affects strength by 1. Affects hit roll by 5. Affects damage roll by 6. 856hp 1003hp 283m 367m 814mv 1963l iron A large harpoon with a sharp and wicked barb lies here. Object 'iron harpoon' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 10, value is 8000, level is 55. Used as a weapon. Weapon type is exotic. Damage is 7d8 (average 31). Affects moves by 250. Affects hit roll by 8. Affects damage roll by 6. 856hp 1003hp 283m 367m 814mv 1963 You notice a slight breeze, and the ocean's getting a little choppy. 856hp 1003hp 283m 367m 814mv 1963c sanc You lost your concentration. 856hp 1003hp 246m 367m 814mv 1963c sanc You are surrounded by a white aura. 856hp 1003hp 171m 367m 814mv 1963lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has a few scratches. 856hp 1003hp 171m 367m 794mv 1963lunge Your riposte devastates a Bluefish Tuna! [31] Your redouble decimates a Bluefish Tuna! [27] Your redouble devastates a Bluefish Tuna! [30] Your stab MUTILATES a Bluefish Tuna! [40] Your slice maims a Bluefish Tuna! [33] A Bluefish Tuna has some small wounds and bruises. 856hp 1003hp 171m 367m 794mv 1963Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 856hp 1003hp 171m 367m 774mv 1963 Your riposte devastates a Bluefish Tuna! [31] A Bluefish Tuna's bite wounds you. [19] Your riposte decimates a Bluefish Tuna! [28] A Bluefish Tuna gets a wild look in its eyes. Your slice decimates a Bluefish Tuna! [26] Your slice devastates a Bluefish Tuna! [31] A Bluefish Tuna has some small wounds and bruises. 837hp 1003hp 171m 367m 774mv 1963lunge Your riposte maims a Bluefish Tuna! [34] Your riposte devastates a Bluefish Tuna! [32] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some small wounds and bruises. 844hp 1003hp 176m 367m 788mv 1963Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 844hp 1003hp 176m 367m 768mv 1963rem glass Your riposte devastates a Bluefish Tuna! [31] Your slice devastates a Bluefish Tuna! [31] A Bluefish Tuna has some small wounds and bruises. 844hp 1003hp 176m 367m 768mv 1963wea 2.sword Your riposte maims a Bluefish Tuna! [33] A Bluefish Tuna's bite wounds you. [19] Your slice decimates a Bluefish Tuna! [28] A Bluefish Tuna has quite a few wounds. 825hp 1003hp 176m 367m 768mv 1963You stop using the Glass Sword. A Bluefish Tuna has quite a few wounds. 825hp 1003hp 176m 357m 768mv 1963You wield the Glass Sword. The Glass Sword feels like a part of you! A Bluefish Tuna has quite a few wounds. 825hp 1003hp 176m 367m 768mv 1963 Your slice decimates a Bluefish Tuna! [27] Your stab DISEMBOWELS a Bluefish Tuna! [42] Your slice maims a Bluefish Tuna! [33] A Bluefish Tuna has quite a few wounds. 825hp 1003hp 176m 367m 768mv 1963rem glass You stop using the Glass Sword. A Bluefish Tuna has quite a few wounds. 825hp 1003hp 176m 357m 768mv 1963 A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna's bite mauls you. [23] A Bluefish Tuna is unaffected by your punch! [0] A Bluefish Tuna has quite a few wounds. 783hp 1003hp 176m 357m 768mv 1963wea 3.sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! A Bluefish Tuna has quite a few wounds. 783hp 1003hp 176m 357m 768mv 1963lung Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] Your riposte maims a Bluefish Tuna! [36] Your pierce MUTILATES a Bluefish Tuna! [37] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 783hp 1003hp 176m 357m 748mv 1963lunge A Jellyfish leaves north. A Bluefish Tuna has quite a few wounds. 783hp 1003hp 176m 357m 748mv 1963 Your riposte MUTILATES a Bluefish Tuna! [39] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce devastates a Bluefish Tuna! [31] A Bluefish Tuna has quite a few wounds. 783hp 1003hp 176m 357m 748mv 1963Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has quite a few wounds. 783hp 1003hp 176m 357m 728mv 1963lunge A Bluefish Tuna's bite mauls you. [22] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 761hp 1003hp 176m 357m 728mv 1963wea legg gr A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's redouble wounds you. [20] Your redouble DISEMBOWELS a Bluefish Tuna! [43] Your stab MASSACRES a Bluefish Tuna! [49] Your pierce MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has some big nasty wounds and scratches. 720hp 1003hp 176m 357m 728mv 1963Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some big nasty wounds and scratches. 720hp 1003hp 176m 357m 708mv 1963lunge A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna's bite wounds you. [19] Your pierce DISMEMBERS a Bluefish Tuna! [48] Your pierce MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has some big nasty wounds and scratches. 682hp 1003hp 176m 357m 708mv 1963You stop using some spiked leggings. You wear some rotten leggings on your legs. A Bluefish Tuna has some big nasty wounds and scratches. 682hp 1003hp 176m 357m 708mv 1963Jema's group: [ 58 Kni] Jema 682/1003 hp 176/ 357 mana 708/1154 mv 1963 tnl A Bluefish Tuna has some big nasty wounds and scratches. 682hp 1003hp 176m 357m 708mv 1963Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has some big nasty wounds and scratches. 682hp 1003hp 176m 357m 688mv 1963 Your pierce MUTILATES a Bluefish Tuna! [37] Your pierce MUTILATES a Bluefish Tuna! [40] Your stab MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna looks pretty hurt. 691hp 1003hp 180m 357m 702mv 1963lunge A Bluefish Tuna's bite mauls you. [21] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna looks pretty hurt. 670hp 1003hp 180m 357m 702mv 1963Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna looks pretty hurt. 670hp 1003hp 180m 357m 682mv 1963 Your riposte DISEMBOWELS a Bluefish Tuna! [42] Your redouble DISEMBOWELS a Bluefish Tuna! [43] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna is in awful condition. 670hp 1003hp 180m 357m 682mv 1963wea spik lunge A Bluefish Tuna's bite wounds you. [19] Your riposte MUTILATES a Bluefish Tuna! [37] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 651hp 1003hp 180m 357m 682mv 1963You stop using some rotten leggings. You wear some spiked leggings on your legs. 651hp 1003hp 180m 357m 682mv 1963Lunge at whom? 651hp 1003hp 180m 357m 682mv 1963w The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south The corpse of a Manta Ray is lying here. (White Aura) A large tuna hopes you like chicken salad. (White Aura) A fish with a long and sharp nose brushes by. 651hp 1003hp 180m 357m 676mv 1963lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna is in awful condition. 651hp 1003hp 180m 357m 656mv 1963lunge A Bluefish Tuna's bite wounds you. [19] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your pierce MASSACRES a Bluefish Tuna! [51] A Bluefish Tuna is in awful condition. 632hp 1003hp 180m 357m 656mv 1963c 'cure crit' Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna is in awful condition. 632hp 1003hp 180m 357m 636mv 1963 A Bluefish Tuna's bite wounds you. [19] Your redouble DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna is DEAD!! You receive 124 experience points. A Bluefish Tuna's arm is sliced from its dead body. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get the Silver Amulet of Lord British from corpse of a Bluefish Tuna. You get the Silver Amulet of Lord British from corpse of a Bluefish Tuna. You get a Sequined Jacket from corpse of a Bluefish Tuna. You get the Crown of Lord British from corpse of a Bluefish Tuna. You get 223 copper coins from corpse of a Bluefish Tuna. 613hp 1003hp 180m 357m 636mv 1839 A Swordfish practices some fencing maneuvers. Dodge! Parry! Block! 613hp 1003hp 180m 357m 636mv 1839You feel much better! 678hp 1003hp 160m 357m 636mv 1839s sca The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 678hp 1003hp 160m 357m 629mv 1839You see: 1 north : a Swordfish 3 north : a Swordfish 4 north : a Lionfish 2 east : a Manta Ray 1 south : an Electric eel 3 south : a Jellyfish 678hp 1003hp 160m 357m 629mv 1839e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 678hp 1003hp 160m 357m 622mv 1839e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 678hp 1003hp 160m 357m 615mv 1839 An eerie silence accompanies the fading light. 691hp 1003hp 165m 357m 673mv 1839lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 691hp 1003hp 165m 357m 653mv 1839c 'cure crit' Your riposte mauls a Manta Ray. [24] A Manta Ray's slash wounds you. [17] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has a few scratches. 674hp 1003hp 165m 357m 653mv 1839c 'cure crit' A Manta Ray's slash injures you. [14] Your pierce maims a Manta Ray! [36] Your pierce devastates a Manta Ray! [30] Your stab devastates a Manta Ray! [32] Your pierce decimates a Manta Ray! [25] A Manta Ray has a few scratches. 660hp 1003hp 165m 357m 653mv 1839You feel much better! A Manta Ray has a few scratches. 722hp 1003hp 145m 357m 653mv 1839c 'cure crit' c 'cure crit' Your riposte decimates a Manta Ray! [28] A Manta Ray tries to disarm you, but fails. Your redouble decimates a Manta Ray! [25] A Manta Ray has a few scratches. 722hp 1003hp 145m 357m 653mv 1839You feel much better! A Manta Ray has a few scratches. 785hp 1003hp 125m 357m 653mv 1839 Your riposte maims a Manta Ray! [35] Your riposte maims a Manta Ray! [36] Your riposte decimates a Manta Ray! [28] A Manta Ray tries to disarm you, but fails. Your redouble decimates a Manta Ray! [28] A Manta Ray has a few scratches. 785hp 1003hp 125m 357m 653mv 1839rem sword You lost your concentration. A Manta Ray has a few scratches. 785hp 1003hp 115m 357m 653mv 1839wea glass A Manta Ray's slash injures you. [15] A Manta Ray tries to disarm you, but fails. Your pierce mauls a Manta Ray. [24] Your pierce maims a Manta Ray! [34] A Manta Ray has some small wounds and bruises. 770hp 1003hp 115m 357m 653mv 1839You feel much better! A Manta Ray has some small wounds and bruises. 838hp 1003hp 95m 357m 653mv 1839rem iron wea glass Your riposte MUTILATES a Manta Ray! [38] A Manta Ray's slash injures you. [15] Your pierce devastates a Manta Ray! [32] Your redouble mauls a Manta Ray. [24] Your pierce mauls a Manta Ray. [24] A Manta Ray has some small wounds and bruises. 823hp 1003hp 95m 357m 653mv 1839You stop using A Swordfish sword. A Manta Ray has some small wounds and bruises. 823hp 1003hp 95m 357m 653mv 1839You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has some small wounds and bruises. 823hp 1003hp 95m 367m 653mv 1839You stop using A Single-flued Iron. A Manta Ray has some small wounds and bruises. 823hp 1003hp 95m 367m 653mv 1839You wield the Glass Sword. You are skilled with the Glass Sword. A Manta Ray has some small wounds and bruises. 823hp 1003hp 95m 377m 653mv 1839lung Your riposte MASSACRES a Manta Ray! [49] A Manta Ray's slash injures you. [15] Your slice DISMEMBERS a Manta Ray! [47] Your slice MANGLES a Manta Ray! [56] A Manta Ray has some small wounds and bruises. 808hp 1003hp 95m 377m 653mv 1839Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray has some small wounds and bruises. 808hp 1003hp 95m 377m 633mv 1839lunge Your riposte MASSACRES a Manta Ray! [50] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [48] Your slice DISMEMBERS a Manta Ray! [46] A Manta Ray has some small wounds and bruises. 808hp 1003hp 95m 377m 633mv 1839Your lunge MASSACRES a Manta Ray! [51] A Manta Ray has some small wounds and bruises. 808hp 1003hp 95m 377m 613mv 1839lunge A Manta Ray's slash injures you. [16] A Manta Ray's slash injures you. [15] A Manta Ray tries to disarm you, but fails. Your slice MANGLES a Manta Ray! [56] A Manta Ray has some small wounds and bruises. 777hp 1003hp 95m 377m 613mv 1839 A Manta Ray's slash wounds you. [17] Your riposte DISEMBOWELS a Manta Ray! [41] A Manta Ray gets a wild look in its eyes. Your slice DISEMBOWELS a Manta Ray! [42] An unearthly scream shatters the stillness! A Manta Ray has some small wounds and bruises. 770hp 1003hp 100m 377m 627mv 1839Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some small wounds and bruises. 770hp 1003hp 100m 377m 607mv 1839lunge Your slice MUTILATES a Manta Ray! [37] Your redouble MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 770hp 1003hp 100m 377m 607mv 1839Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has quite a few wounds. 770hp 1003hp 100m 377m 587mv 1839 A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MUTILATES a Manta Ray! [39] Your slice MASSACRES a Manta Ray! [52] Your slice MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 752hp 1003hp 100m 377m 587mv 1839lunge A Manta Ray's tail WHIPS around and smashes into you! Your slice MUTILATES a Manta Ray! [37] Your redouble MUTILATES a Manta Ray! [39] A Manta Ray has quite a few wounds. 752hp 1003hp 100m 377m 587mv 1839Your lunge MASSACRES a Manta Ray! [51] A Manta Ray has quite a few wounds. 752hp 1003hp 100m 377m 567mv 1839lunge Your riposte MUTILATES a Manta Ray! [39] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 734hp 1003hp 100m 377m 567mv 1839 You see a darkness growing on the horizon, and the winds pick up. A Manta Ray has quite a few wounds. 734hp 1003hp 100m 377m 567mv 1839Your lunge MASSACRES a Manta Ray! [50] Your riposte DISEMBOWELS a Manta Ray! [44] A Manta Ray's slash wounds you. [18] Your riposte MANGLES a Manta Ray! [54] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MUTILATES a Manta Ray! [37] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 716hp 1003hp 100m 377m 547mv 1839lunge Your riposte DISEMBOWELS a Manta Ray! [44] Your slice DISMEMBERS a Manta Ray! [48] Your slice DISEMBOWELS a Manta Ray! [43] Your slice MASSACRES a Manta Ray! [51] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray has quite a few wounds. 716hp 1003hp 100m 377m 547mv 1839Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 716hp 1003hp 100m 377m 527mv 1839 A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [41] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 698hp 1003hp 100m 377m 527mv 1839lunge A Manta Ray's slash wounds you. [19] A Manta Ray tries to disarm you, but fails. Your redouble MUTILATES a Manta Ray! [40] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 679hp 1003hp 100m 377m 527mv 1839Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 679hp 1003hp 100m 377m 507mv 1839 A Manta Ray's slash wounds you. [18] Your riposte MUTILATES a Manta Ray! [40] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 661hp 1003hp 100m 377m 507mv 1839lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 661hp 1003hp 100m 377m 487mv 1839 Your riposte DISMEMBERS a Manta Ray! [47] Your riposte MANGLES a Manta Ray! [54] A Manta Ray's tail WHIPS around and smashes into you! Your redouble MUTILATES a Manta Ray! [37] Your slice DISEMBOWELS a Manta Ray! [43] Your slice MUTILATES a Manta Ray! [37] A Manta Ray has some big nasty wounds and scratches. 670hp 1003hp 104m 377m 501mv 1839lunge A Manta Ray's slash wounds you. [19] A Manta Ray's slash wounds you. [18] Your redouble MASSACRES a Manta Ray! [51] A Manta Ray has some big nasty wounds and scratches. 633hp 1003hp 104m 377m 501mv 1839Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 633hp 1003hp 104m 377m 481mv 1839c 'cure crit' Your riposte MUTILATES a Manta Ray! [40] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some big nasty wounds and scratches. 633hp 1003hp 104m 377m 481mv 1839You feel much better! A Manta Ray has some big nasty wounds and scratches. 696hp 1003hp 84m 377m 481mv 1839 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [17] A Manta Ray has some big nasty wounds and scratches. 661hp 1003hp 84m 377m 481mv 1839c 'cure crit' lunge You feel much better! A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! Your redouble DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 706hp 1003hp 64m 377m 481mv 1839 Your slice DISMEMBERS a Manta Ray! [45] Your slice MUTILATES a Manta Ray! [39] Your slice MUTILATES a Manta Ray! [40] A Manta Ray looks pretty hurt. 706hp 1003hp 64m 377m 481mv 1839Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 706hp 1003hp 64m 377m 461mv 1839 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your redouble MANGLES a Manta Ray! [56] Your redouble DISEMBOWELS a Manta Ray! [44] A Manta Ray looks pretty hurt. 670hp 1003hp 64m 377m 461mv 1839lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 670hp 1003hp 64m 377m 441mv 1839 Your riposte MASSACRES a Manta Ray! [50] Your redouble MUTILATES a Manta Ray! [39] Your redouble DISMEMBERS a Manta Ray! [45] A Manta Ray looks pretty hurt. 670hp 1003hp 64m 377m 441mv 1839lunge A Manta Ray's slash wounds you. [17] A Manta Ray looks pretty hurt. 653hp 1003hp 64m 377m 441mv 1839Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 653hp 1003hp 64m 377m 421mv 1839lunge A Manta Ray's slash wounds you. [17] Your riposte *** DEMOLISHES *** a Manta Ray! [57] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray looks pretty hurt. 636hp 1003hp 64m 377m 421mv 1839Your lunge MASSACRES a Manta Ray! [51] A Manta Ray looks pretty hurt. 636hp 1003hp 64m 377m 401mv 1839 Your riposte MANGLES a Manta Ray! [53] A Manta Ray is in awful condition. 646hp 1003hp 67m 377m 415mv 1839lunge Your riposte MASSACRES a Manta Ray! [49] Your riposte MASSACRES a Manta Ray! [51] A Manta Ray swims west. A Manta Ray has fled! 646hp 1003hp 67m 377m 415mv 1839w Lunge at whom? 646hp 1003hp 67m 377m 415mv 1839Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. A Jellyfish wiggles and jiggles. 646hp 1003hp 67m 377m 408mv 1839lung mant Your lunge MASSACRES a Manta Ray! [51] A Manta Ray is in awful condition. 646hp 1003hp 67m 377m 388mv 1839lunge A Manta Ray's slash wounds you. [18] A Manta Ray's redouble wounds you. [18] Your slice MUTILATES a Manta Ray! [40] Your slice DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [38] A Manta Ray is in awful condition. 610hp 1003hp 67m 377m 388mv 1839Your lunge MASSACRES a Manta Ray! [52] A Manta Ray is in awful condition. 610hp 1003hp 67m 377m 368mv 1839 A Manta Ray's slash wounds you. [18] Your redouble MUTILATES a Manta Ray! [40] A Manta Ray swims west. A Manta Ray has fled! 592hp 1003hp 67m 377m 368mv 1839w lung mant The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. (White Aura) A fish with a long and sharp nose brushes by. 592hp 1003hp 67m 377m 361mv 1839Your lunge MASSACRES a Manta Ray! [51] A Manta Ray swims east. A Manta Ray has fled! 592hp 1003hp 67m 377m 341mv 1839e lung mant Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. A Jellyfish wiggles and jiggles. 592hp 1003hp 67m 377m 334mv 1839Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is in awful condition. 592hp 1003hp 67m 377m 314mv 1839lunge Your riposte DISMEMBERS a Manta Ray! [45] Your slice MUTILATES a Manta Ray! [40] A Manta Ray swims west. A Manta Ray has fled! 592hp 1003hp 67m 377m 314mv 1839w Lunge at whom? 592hp 1003hp 67m 377m 314mv 1839The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. (White Aura) A fish with a long and sharp nose brushes by. 592hp 1003hp 67m 377m 307mv 1839lung mant Your lunge MASSACRES a Manta Ray! [51] A Manta Ray is DEAD!! You receive 142 experience points. You hear a Manta Ray's death cry. You get 421 copper coins from corpse of a Manta Ray. 592hp 1003hp 67m 377m 287mv 1697 A blood red moon rises, then another. 608hp 1003hp 74m 377m 345mv 1697tcall At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 608hp 1003hp 74m 377m 172mv 1697c canc You lost your concentration. 608hp 1003hp 64m 377m 172mv 1697c canc You feel less protected. You feel less righteous. You slowly float to the ground. You no longer feel like the incredible hulk. You feel yourself slow down. You feel less protected from evil. You feel less vibrant. The white aura around your body fades. Your force shield shimmers then fades away. Your skin feels soft again. OK. You have become better at cancellation! 608hp 1003hp 44m 377m 172mv 1689rem wing You stop using a pair of winged boots. 608hp 1003hp 44m 377m 172mv 1689wea wing You wear a pair of winged boots on your feet. You slowly float.. up! Wicked! 608hp 1003hp 44m 377m 172mv 1689i You are carrying: 91 / 123 items, 580 / 645 pounds. (Glowing) the Crown of Lord British (Glowing) a Sequined Jacket ( 2) (Glowing) the Silver Amulet of Lord British A can labeled "chicken of the sea" (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) (Humming) A Single-flued Iron A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring 608hp 1003hp 44m 377m 172mv 1689rem dia You stop using a diamond ring. 608hp 1003hp 44m 377m 172mv 1689rem dia You stop using a diamond ring. 608hp 1003hp 44m 377m 172mv 1689wea gh You wear a Ghostly Ring on your left finger. 608hp 1003hp 44m 417m 172mv 1689wea gh You wear a Ghostly Ring on your right finger. 608hp 1003hp 44m 457m 172mv 1689rem tat You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 608hp 1003hp 44m 457m 172mv 1689rem tat You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 608hp 1003hp 44m 457m 172mv 1689wea bra You wear A Protector of Aerinor Bracer around your left wrist. 608hp 1023hp 44m 457m 172mv 1689wea bra You wear A Protector of Aerinor Bracer around your right wrist. 608hp 1043hp 44m 457m 172mv 1689i You are carrying: 91 / 123 items, 580 / 645 pounds. (Glowing) the Crown of Lord British (Glowing) a Sequined Jacket ( 2) (Glowing) the Silver Amulet of Lord British A can labeled "chicken of the sea" (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) A Single-flued Iron A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 608hp 1043hp 44m 457m 172mv 1689rem neck You stop using a Golden necklace. 608hp 1043hp 44m 457m 172mv 1689rem neck You stop using a Golden necklace. The snow-covered landscape shimmers as the moon rises high in the sky. 626hp 1043hp 53m 457m 241mv 1689wea ban wea ban You wear a camouflage bandanna around your neck. 626hp 1093hp 53m 457m 241mv 1689You wear a camouflage bandanna around your neck. 626hp 1143hp 53m 457m 241mv 1689i You are carrying: 91 / 121 items, 580 / 645 pounds. (Glowing) the Crown of Lord British (Glowing) a Sequined Jacket ( 2) (Glowing) the Silver Amulet of Lord British A can labeled "chicken of the sea" (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" ( 2) (Glowing) (Humming) A Single-flued Iron A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings (Glowing) an acolyte's staff ( 2) a diamond ring 626hp 1143hp 53m 457m 241mv 1689eat can You eat A can labeled "chicken of the sea". You are stuffed. 626hp 1143hp 53m 457m 241mv 1689l At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 626hp 1143hp 53m 457m 241mv 1689sle You go to sleep. 626hp 1143hp 53m 457m 241mv 1689gr Jema's group: [ 58 Kni] Jema 626/1143 hp 53/ 457 mana 241/ 654 mv 1689 tnl 626hp 1143hp 53m 457m 241mv 1689wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 626hp 1143hp 53m 457m 241mv 1689wea legg You stop using some spiked leggings. You wear some rotten leggings on your legs. 626hp 1143hp 53m 457m 241mv 1689wea iron You stop using the Glass Sword. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 626hp 1143hp 53m 447m 241mv 1689sle You go to sleep. 626hp 1143hp 53m 447m 241mv 1689gr Jema's group: [ 58 Kni] Jema 626/1143 hp 53/ 447 mana 241/1154 mv 1689 tnl 626hp 1143hp 53m 447m 241mv 1689i You are carrying: 90 / 119 items, 579 / 645 pounds. (Glowing) the Crown of Lord British (Glowing) a Sequined Jacket ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 626hp 1143hp 53m 447m 241mv 1689wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 626hp 1143hp 53m 447m 241mv 1689l tunic An ensorcelled heap of Elven chain is here. Object 'elven chainmail tunic' is type armor, extra flags magic old-anti-evil. Exclusion flags anti-evil Weight is 20, value is 10240, level is 31. Worn on body. Armor class is 9 pierce, 8 bash, 8 slash, and 0 vs. magic. Affects constitution by 2. Affects hp by 15. 626hp 1143hp 53m 447m 241mv 1689 647hp 1143hp 63m 447m 310mv 1689l jack a rainbow colored jacket that sparkles lies here. Object 'sequined jacket' is type armor, extra flags glow magic. Exclusion flags none Weight is 14, value is 13000, level is 58. Worn on body. Armor class is 13 pierce, 14 bash, 13 slash, and 1 vs. magic. Affects armor class by -1. Affects mana by 50. Affects save vs will by 6. 647hp 1143hp 63m 447m 310mv 1689wea jack You stop using (encHanTeD) an Elven chainmail tunic. You wear a Sequined Jacket on your body. 647hp 1128hp 63m 497m 310mv 1689att Str: 21(25) Int: 18(19) Wis: 18(18) Dex: 18(21) Con: 18(20) 647hp 1128hp 63m 497m 310mv 1689sle You go to sleep. 647hp 1128hp 63m 497m 310mv 1689i You are carrying: 90 / 119 items, 579 / 645 pounds. (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 647hp 1128hp 63m 497m 310mv 1689 717hp 1128hp 120m 497m 404mv 1689gr Jema's group: [ 58 Kni] Jema 717/1128 hp 120/ 497 mana 404/1154 mv 1689 tnl 717hp 1128hp 120m 497m 404mv 1689i You are carrying: 90 / 119 items, 579 / 645 pounds. (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 717hp 1128hp 120m 497m 404mv 1689 807hp 1128hp 192m 497m 498mv 1689wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 807hp 1128hp 192m 497m 498mv 1689l silv A silver amulet lies here. Object 'silver amulet' is type armor, extra flags glow. Exclusion flags none Weight is 1, value is 31000, level is 59. Worn around neck. Armor class is 14 pierce, 14 bash, 15 slash, and 0 vs. magic. Affects moves by 50. Affects hp by 50. Affects dexterity by 2. Affects strength by 2. 807hp 1128hp 192m 497m 498mv 1689l ban A camouflage bandanna rests on the ground. 807hp 1128hp 192m 497m 498mv 1689l ban A camouflage bandanna rests on the ground. Object 'camouflage bandanna ' is type armor, extra flags glow magic. Exclusion flags none Weight is 6, value is 1200, level is 47. Worn around neck. Armor class is 11 pierce, 11 bash, 11 slash, and 9 vs. magic. Affects hp by 50. 807hp 1128hp 192m 497m 498mv 1689sle You go to sleep. 807hp 1128hp 192m 497m 498mv 1689i You are carrying: 90 / 119 items, 579 / 645 pounds. (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 807hp 1128hp 192m 497m 498mv 1689 869hp 1128hp 238m 497m 592mv 1689wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 869hp 1128hp 238m 497m 592mv 1689l in hold A ring of holding contains: a golden chalice ( 2) the Amulet of Ra rags from a shredded robe ( 2) (Glowing) A tattoo that reads "MOM" (encHanTeD) an Elven chainmail coif a gaudy robe some Rusty Vambraces (Glowing) A scaly skin (Humming) A Lionfish Mane (Glowing) (Humming) a sparking lightning sword ( 2) (Glowing) (Humming) the Holy Avenger (Glowing) The Great Banner of the [WATCHMEN] of Aerinor a canteen a brandy bottle a glass of wine an academy diploma ( 6) a big SuGaR CooKiE a death-like sleep ( 6) a Magic Mushroom 869hp 1128hp 238m 497m 592mv 1689sharpen sword You can't seem to get the edge any sharper. 869hp 1128hp 238m 497m 592mv 1689sle You go to sleep. 869hp 1128hp 238m 497m 592mv 1689 931hp 1128hp 302m 497m 686mv 1689 1005hp 1128hp 351m 497m 780mv 1689 1085hp 1128hp 424m 497m 874mv 1689 1128hp 1128hp 476m 497m 968mv 1689 1128hp 1128hp 497m 497m 1062mv 1689 1128hp 1128hp 497m 497m 1154mv 1689 1128hp 1128hp 497m 497m 1154mv 1689wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 497m 497m 1154mv 1689s Southern Areas of the Tower Keep Trails of ivy cling tenaciously to the walls of the southern twin Towers. A large dome, gorgeously decorated with painted frescos of Aerinorian designs, caps the vast expanse of the room. The ground is mossy and green, but the air has a crisp, nipping chill to it. Heated by underground hot pipes, the ground remains comfortably warm. Round gardens of beautiful colors, red, blue, green and yellow, bloom flowers, and trails set with cobblestone lead under weeping willow trees. In the far southeast there is a painted swing hanging from the largest branch under a solid, protective oak tree. There is a parchment sign attached to the tree. north west + east south 1128hp 1128hp 497m 497m 1153mv 1689n At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 497m 497m 1152mv 1689d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. An Elite Royal Guard stands here smiling happily. 1128hp 1128hp 497m 497m 1151mv 1689s The Southern Market Square The large square of markets fills your vision. Strange sights and sounds, those known only to the New Thalos market, barrage your senses. The only hope of making any sense of what's going on here is to wander around. The Market continues north, west, and east, with the Medina trailing off south. north west + east south A grubby beggar sits here in the filth. 1128hp 1128hp 497m 497m 1150mv 1689s The Medina You are walking along a wide open expanse of road connecting the market square to the common square. Panhandlers, beggars, and other such riff- raff wander about hoping to catch those few who with open hearts. The Medina continues to the south and the market spreads out to the north. north + south Curley GreenLeaf stands here. A guard stands here, protecting the innocent. 1128hp 1128hp 497m 497m 1147mv 1689s s The Medina You stand on the Medina, on the larger open areas in New Thalos. People walk to and fro carrying on their day to day business. The Common Square of the people opens up to the south and the Medina continues north. north + south A horse stands here. 1128hp 1128hp 497m 497m 1144mv 1689s The Common Square People pass by talking to each other, or rest their weary bones on this grassy field. You can hear faint sounds of the river to the south of you as it passes through the city. Ishtar Way heads east and west from here and the Medina is to the north. South lies the Running River bridge and the Gate of Tefnut. north west + east south A nomad merchant calculates your net worth with a dry glance. A grubby beggar sits here in the filth. A horse stands here. 1128hp 1128hp 497m 497m 1141mv 1689s The Southern Bridge Walking over the bridge you see the rushing waters of the Running River. To the south you see the Gate of Tefnut and the Common Square stretches out to the north. north | + | + south | down A horse stands here. A tourist stands here looking lost. A vulture circles above you. 1128hp 1128hp 497m 497m 1138mv 1689s Inside the Gate of Tefnut Two large stone towers rise up to greet you with the massive iron gate swinging on ornately crafted hinges and emblazoned with the crest of New Thalos. The makers of the city spared no expense in rebuilding the defenses of their home. The Running River bridge lies to the north and wilderness to the south. north + south An Elite Royal Guard stands here smiling happily. A guard stands here, protecting the innocent. A guard stands here, watching the gate. A guard stands here, watching the gate. 1128hp 1128hp 497m 497m 1135mv 1689s Outside the Gate of Tefnut You are standing below the southern gate of the great City of New Thalos. The gate is huge, allowing many carts to enter and exit simultaneously. Guards keep the flow of traffic into and out of the city smooth and orderly. South, the great road of Thera connects the city to the lands and villages of the south. north + south A grubby beggar sits here in the filth. 1128hp 1128hp 497m 497m 1132mv 1689s s Leaving New Thalos Along the Great Theran Road The Great Theran Road is the gateway to the cities of southern Thera. It leads to other roads that lead to other roads and so on. The dirt road seems as smooth as any paved road because of how well it is traveled. Short, well-trimmed bushes line either side, making the road impossible to miss. The hustle and bustle of New Thalos can still be heard coming from the city to the north. north + south A gopher is exploring the world outside of his hole. A bunny rabbit crinkles its nose. A giant troll grunts and scratches himself. 1128hp 1128hp 497m 497m 1129mv 1689s The Theran Road Small farms and meadows can be seen dotting the landscape to either side of the road. Travelers and carts pass along as they make their way toward the city. An aged peddler looks as though he is eager to be ending a long journey. north + south 1128hp 1128hp 497m 497m 1126mv 1689s The Great Road A lake glitters between hills in the distance. Flying specks that are most likely birds fly around above the shiny water. Boulders and rocks litter the landscape between the road and the lake. Some of the clusters of rocks and boulders look like as though they could be ruins. A deer runs across a field in the distance. north + south A small grey-haired man walks around spouting gospel. 1128hp 1128hp 497m 497m 1123mv 1689On the Theran Road As the road makes it way away from the city, more and more animals come out to inspect the road. The animals sometimes peek their heads around the bushes lining the road, then skitter across to the other side. At times, small animals prints and snake trails lead across the road. The animals are just a reminder that the road travels through a small wilderness. north + south A traveler makes his way along the road. A bunny rabbit crinkles its nose. A traveler makes his way along the road. A deer sniffs around. 1128hp 1128hp 497m 497m 1120mv 1689Along the Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + south 1128hp 1128hp 497m 497m 1117mv 1689s The Great Theran Road Footprints from many types of travelers have been embedded into the hard dirt of the road. The heavy shapes of boots trail off into the wilderness on either side of the road. Animal trails criss cross the road from time to time. A small rodent has been ran over by a cart and left to rot. north + southeast A deer sniffs around. A small grey-haired man walks around spouting gospel. A bunny rabbit crinkles its nose. 1128hp 1128hp 497m 497m 1114mv 1689se On the Great Theran Road Rocks and other small debris litter the hard packed dirt of the road. Cart trails have been ingrained into the soil from years of use. Dead leaves and other debris from the surrounding wilderness line the road to each side. northwest + southeast A small grey-haired man walks around spouting gospel. 1128hp 1128hp 497m 497m 1111mv 1689se se The Great Theran Road As the road makes its way toward the south, the wilderness seems to grow wilder with every inch. The tall trees lining the road seem to want to step out and follow the travelers. Small animals scurry out from the trees and cross the road, as though they were being chased. northwest + southeast A nomad merchant calculates your net worth with a dry glance. 1128hp 1128hp 497m 497m 1108mv 1689se Along the Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. northwest + southeast 1128hp 1128hp 497m 497m 1105mv 1689se The Road Forks A small fork leads off to the east from the road. In the far distance, the top of a large building can be seen. It has the look of a cathedral. To the west, the wilderness is impassable through the trees. Nothing but trees and more trees can be seen. northwest + the_abbey southeast A gopher is exploring the world outside of his hole. A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1102mv 1689se se The Great Theran Road The Great Theran Road was created many many years ago as a way for travelers and merchants to reach rural villages. The original builders were a forgotten race that lived near the city of New Thalos. As the city grew, farmers and loners made their homes in the wilderness. When that race eventually fell, the ones who left became secluded and developed independently from one another. Many of those who live so far to the south have forgotten from whence they came. northwest + southeast 1128hp 1128hp 497m 497m 1099mv 1689se On the Great Theran Road Even though the trees have become thicker on each side of the road, huge ravines and hills can be seen through the trees in the distance. The land to either side of the road seems to be sloping downward, as though it were sloping into a valley. northwest + southeast A gopher is exploring the world outside of his hole. A traveler makes his way along the road. A deer sniffs around. 1128hp 1128hp 497m 497m 1096mv 1689se A Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northwest + southeast 1128hp 1128hp 497m 497m 1093mv 1689A Suspended Bridge Suspended above the ravine, this bridge seems none too stable. The bridge sways from side to side as the wind blows through the ravine. The planks are worn with age and splintering in many places. Some planks are even missing. A small piece of a plank falls to the ravine floor with each sway of the bridge. The southern end of the bridge seems so far away. northwest + southwest 1128hp 1128hp 497m 497m 1090mv 1689The grasses are too high in that direction. 1128hp 1128hp 497m 497m 1090mv 1689sw Looking Down Into the Ravine A fall to the ravine bottom would be instant death. Light brush and deep grass cover the sides of the ravine. It looks like a giant fold in the earth. Large boulders and rocks litter the ravine floor. The ravine could once have been a riverbed, but it is very dry now. northeast + southwest A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1087mv 1689sw The Middle of the Bridge Because of its age and gravity, the bridge sags toward the center. The wind seems to grow fiercer and stronger in the center. As the bridge sways and totters with the wind, it seems to want to flip and turn. The planks clack against one another, causing the entire bridge to shudder. BEWARE! northeast + southwest A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1084mv 1689sw On the Bridge The wind blows through the ravine as though it is running away from an ocean tempest. Every gust throws the swaying bridge into a panic. Off to the west, a remnant of another suspended bridge can be seen as it whips against the ravine wall. There is nothing left of the old bridge but one long tattered rope with a single piece of a plank. northeast + southwest A traveler makes his way along the road. A deer sniffs around. 1128hp 1128hp 497m 497m 1081mv 1689sw The Old Bridge The ropes that are suspending the bridge are frayed and coarse. Even though they were made to be thick and durable, time has taken its toll. Small threads from the ropes on each side are caught in the splinters of the planks. As the bridge sways, a low creaking emanates from the side ropes. northeast + southwest A deer sniffs around. 1128hp 1128hp 497m 497m 1078mv 1689sw sw The Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northeast + southwest A gopher is exploring the world outside of his hole. 1128hp 1128hp 497m 497m 1075mv 1689The Dusty Theran Road The road winds around small hills and mounds. Although the road is hard packed dirt, there is still a lot of dust that is kicked up. The tree trunks along each side of the road are covered neck high in brown dust. Animal and bird tracks cross the road. northeast + southwest 1128hp 1128hp 497m 497m 1072mv 1689sw A Boulder in the Road A large boulder is sitting right here in the middle of the road! It seems like an island in a sea of hard packed dirt. The boulder itself is grey stone, but the top half of it seems to be covered in a white and dark gray substance. The call of a large bird of prey floats down from high in the sky. northeast + south 1128hp 1128hp 497m 497m 1069mv 1689s The Great Theran Road Above the road, the skies are a deep blue. Fluffy white clouds sometimes block the sun, creating large shadows over the land. Every so often a seagull will fly over the road, on its way to somewhere. A cool sea breeze blows its way across the land. north + southwest A squirrel is out gathering nuts. A squirrel is in excellent condition. 1128hp 1128hp 497m 497m 1066mv 1689s No way! You are still fighting! A squirrel is in excellent condition. 1128hp 1128hp 497m 497m 1066mv 1689sw No way! You are still fighting! A squirrel is in excellent condition. 1128hp 1128hp 497m 497m 1066mv 1689 Your slice === OBLITERATES === a squirrel! [98] A squirrel is DEAD!! You receive 0 experience points. A squirrel spills its guts all over the floor. 1128hp 1128hp 497m 497m 1066mv 1689sw Along the Theran Road A small game trail leads out from the wilderness to cross the road in this spot. Their frequent crossing of the road has made a small depression. A broken cart wheel sits off to the side of the road. Most likely some traveler broke the wheel when he hit the dip. A gopher pokes his head up from a hole near the broken wheel. northeast + southwest 1128hp 1128hp 497m 497m 1063mv 1689sw 1128hp 1128hp 497m 497m 1121mv 1689sw On the Great Theran Road The road continues to make its way to the south. At times, it twists and turns as it rounds a bend to avoid a small gully or a low hill. Trees and light brush still line the road to either side. A discarded shoe sits off to the side of the road, next to an old bone. Some ancient stones sit off to the west side of the road. northeast west + southwest 1128hp 1128hp 497m 497m 1118mv 1689The Great Theran Road Because there are so many travelers along this road, small animals are often trampled by the wheels of carts and wagons. Off to the side of the road, the rotting carcass of a hedgehog has been smooched into the soft dirt. Poor animal never had a chance. northeast + southwest 1128hp 1128hp 497m 497m 1115mv 1689sw On the Great Theran Road Many travelers use animals to carry their food. Although both horses and oxen are popular, most people will use a donkey. Donkeys are hardy animals and tend to be very sturdy and dependable.Travelers who use this road should be careful where they step because the last donkey who used this road left a surprise. northeast + south 1128hp 1128hp 497m 497m 1112mv 1689s A Section of Road This section of road is covered with gravel.The small rocks and light gray dust have been whipped about by the wind and scattered all over the road. A hill to the east seems to be the cause. Part of the hill is sliding onto the road. north + southeast 1128hp 1128hp 497m 497m 1109mv 1689se Two Roads Merge Travelers walking along the road often become very weary due to the hardness of the packed dirt. Small stones and rocks are scattered here and there, often poking into the bottom of a boot. The unevenness of the ground sometimes causes travelers to trip. The road from Pelios merges onto this one as is comes from the east. northwest + east south A bunny rabbit crinkles its nose. 1128hp 1128hp 497m 497m 1106mv 1689e A Road West The surrounding area continues to be quite thick with trees and vegetation. The forest seems quite vibrant with large, green, leafy trees and thick underbrush, thick enough that it seems nobody would be able to walk through it. To the west this east/west road ends, intersecting with another road, running north and south. There is a SIGN off to the side of the road near the intersection. As far as the eye can see to the east, the road continues without interruption. west + east 1128hp 1128hp 497m 497m 1103mv 1689e Along Sampo's Way There is a bit of humidity in the air here, which must mean the sea is somewhat near. To the north and south of this road is nothing but dense, lush forest. The trees to the north are a deep, rich green, however the trees to the south, while mostly are also green, seem to have smatterings of bright golds, yellows and oranges in the leaves. How curious. The road continues a long, long way to the east; however, to the west this road definitely intersects with another. west + east 1128hp 1128hp 497m 497m 1098mv 1689e e Along Sampo's Way The dirt road here is smooth and easy to travel along, it's almost certain that someone does regular maintenance to assure an easy trip. The trees to the north continue to be green and lush, while the trees to the south are about half green and half brilliant shades of gold, yellow and orange, and the bark on the trees varies from a light brown to a dark, rich black. The road stretches ever east and west, but to the west it seems as though the road might end a ways ahead. west + east 1128hp 1128hp 497m 497m 1093mv 1689e Along Sampo's Way There is the slightest scent of salt in the air amongst the thick earthy smell of the forest. The road is pleasant to travel on, and even at night there is a definite feeling of safety. The road stretches as far to the west and east as the eye can see. The most interesting thing here is the colors, however, as the trees to the north are a rich green color, while the trees to the south are almost entirely bright shades of orange, yellow and gold, and the tree bark is pitch black. west + east 1128hp 1128hp 497m 497m 1088mv 1689e Along Sampo's Way The well-worn but attended to road stretches ever along, with no end in either direction. Here, the trees to the north are an incredibly beautiful, natural shade of green with milk-chocolate brown bark. To the south, however, the trees are just as tall and thick on the north, however the leaves are almost blindingly bright shades of yellow, orange and gold, with bark so black that it is almost impossible to see how large the trunks of the trees are. west + east 1128hp 1128hp 497m 497m 1083mv 1689e e Somewhere Along Sampo's Way The air here is dense, almost unbearably thick, though it is filled with pleasant smells of earth, trees and a bit of salty ocean. The road continues stretching east and west here, while the forest continues it's peculiar pattern of green trees to the north, and rich colored leafs with black barked trees on the southern side of the road. west + east 1128hp 1128hp 497m 497m 1078mv 1689e e Approaching a City Along Sampo's Way Over the tops of the northern trees there are buildings arising to the northeast, the road is definitely nearing a city now. Along the road to the east there looks to be perhaps a sign or something similar just off the road, but it is much to far away to read. To the west, the road stretches on and on, seemingly endlessly. The trees here continue their pattern of green leaves to the north and gold, orange and yellow leaves to the south. west + east 1128hp 1128hp 497m 497m 1073mv 1689e The City Looms Nearer The thick smells of the forest and just a touch of sea are mixed with faint scents of city life here. To the northeast, large buildings peak over the tall green trees along the forest road. There is a signpost ahead in the road directly to the east, where the road clearly forks to the north. Little else can be seen from this distance. To the west, the road continues on with green trees to the north and the odd black and yellow trees to the south. west + east 1128hp 1128hp 497m 497m 1068mv 1689e Near the City of Pelios Here, the sounds of a city are apparent, as well as the smells. The whinny of a horse can be heard in the distance, and even the occasional shout of a guard. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the east, but it is too far away to read. The smells of city life are strong here, almost overtaking the fresh forest air. The eastern road splits north just to the east, and continues east after the splice. To the west, the road stretches ever on. west + east 1128hp 1128hp 497m 497m 1063mv 1689e e Before the City of Pelios To the north are the gates of the city of Pelios. A wide road leads into the city, while a sign is planted in the grass nearby. The trees have been cleared to the south, there is a wide clearing there for wagons and vehicles to wait outside for entrance. The sounds and smells of a large city are wafting through the air, even the trees all around can not hide them. The road goes on both the to east and west, and the forest that has been pushed back to the south here closes in on the road on both sides. north west + east 1128hp 1128hp 497m 497m 1060mv 1689e Along the wall of Pelios The wall of the city of Pelios borders the north. The impressive structure is apparently impenetrable to mortals. The sounds and smells of city life, however, easily escape the wall and fill the air all around this section of the road. The road continues east and west, while the forest to the south has been cut far back to widen the road as much as possible here. west + east 1128hp 1128hp 497m 497m 1057mv 1689e Along the wall of Pelios The wall of Pelios continues here, to the north. Guards can be seen patrolling high atop the wall, while occasionally one shouting to another can be heard. The odd gold, yellow and orange leafed trees are still cut far to the south to keep the road very wide here. The road itself stretches far to the east and west as the eye can see, though there is definitely a split off to the north quite far ahead. west + east 1128hp 1128hp 497m 497m 1052mv 1689e e At the corner of the wall of Pelios The city ends, or begins, here, depending on if you are heading east or west. The corner of the wall is well maintained, with very few chinks or gaps in the stone. The trees to the south are cut back here, but not by too much. The road widens much to the west, while the gap narrows to the point of bordering it to the east. west + east 1128hp 1128hp 497m 497m 1049mv 1689e Near to the City of Pelios Here, the sounds of a city are apparent here, so close to the city of Pelios. The sound of a mother shouting to her child can be heard in the distance, and a guard calling to a citizen. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the west, but it is too far away to read. The smells of city life are strong here, but under that smell, there is without a doubt the scent of salty ocean water. The road splits to the north not far to the west, and continues west after the splice. To the east, the road stretches ever on. west + east 1128hp 1128hp 497m 497m 1046mv 1689e Along Sampo's Way Here, the strange black-barked trees to the south have begun to get cut away to the south to widen the road. The city walls of Pelios can be seen just to the northwest, rising out of the trees. The occasional bark of a dog can be heard, but most of the sounds nearby are that of forest. The thick, earthy smell of the forest mixes with the heavy, salty ocean air blowing in from the east. Looking east, the forest seems to give way far in the distance to a twinkling blue masse, the great ocean, at last! west + east 1128hp 1128hp 497m 497m 1041mv 1689Between the City and the Ocean The long road from east to west continues here. In every direction is a splendid sight. To the south are the strange trees. Black trunked, with beautiful leaves of gold, yellow and orange. To the north is a dense, lush, green forest. To the west, the city rises out of the thick Pelios walls. Finally, to the east, it's just barely possible to see the ocean sparking through the arch of trees covering the road. It is peaceful here, and beautiful. west + east 1128hp 1128hp 497m 497m 1038mv 1689Near the Vast Ocean The air here is thick with the smells of the sea, almost totally overpowering the forest all around. Waves breaking onto the shore and the occasional call of a seagull can be heard from the east, towards the vast ocean, which is very close by. To the west, it's just barely possible to make out the wall of Pelios and part of the city rising up over the wall. Lush, green forest is to the north, blocking any hope of passage, while the strange black forest is to the south, equally dense. west + east 1128hp 1128hp 497m 497m 1037mv 1689Before the Great Ocean At last! The place where the Ocean meets the land! The ocean air is thick and heavy, mixed with just a hint of earthy forest. The forest to the west is no regular forest, however, it is divided by the road, and to the north, all looks like a normal forest. Green leaves and brown tree trunks with green and brown shrubs. To the south, however, the forest is comprised of trees with black trunks, and leaves of the brightest reds, yellows and golds, as if it is perpetually autumn. To the east is the great Southern Dock. Planted in the ground is also a sign. west + east 1128hp 1128hp 497m 497m 1036mv 1689The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. Captain Jim says 'Yarr! Welcome to Sampo's Dock, Jema!' 1128hp 1128hp 497m 497m 1035mv 1689The waves are too big over there. 1128hp 1128hp 497m 497m 1035mv 1689s Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1128hp 1128hp 497m 497m 1034mv 1689aff You are affected by: Spell 1: oo hours left of 'fly' 1128hp 1128hp 497m 497m 1034mv 1689c sto You lost your concentration. 1128hp 1128hp 491m 497m 1034mv 1689c sto Your skin turns to stone. 1128hp 1128hp 479m 497m 1034mv 1689c shi You are surrounded by a force shield. 1128hp 1128hp 467m 497m 1034mv 1689 1128hp 1128hp 476m 497m 1092mv 1689c gi You lost your concentration. 1128hp 1128hp 466m 497m 1092mv 1689c gi Your muscles surge with heightened power! 1128hp 1128hp 446m 497m 1092mv 1689c rej You feel like you've taken a billion vitamins! 1128hp 1128hp 434m 497m 1092mv 1689c bless c arm You feel righteous. 1128hp 1128hp 429m 497m 1092mv 1689 The storm is dying away and the winds die back. 1128hp 1128hp 429m 497m 1092mv 1689c protectio You feel someone protecting you. 1128hp 1128hp 424m 497m 1092mv 1689sle You lost your concentration. 1128hp 1128hp 422m 497m 1092mv 1689wak You go to sleep. 1128hp 1128hp 422m 497m 1092mv 1689You wake, stand up and look around. Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1128hp 1128hp 422m 497m 1092mv 1689c protectio You lost your concentration. 1128hp 1128hp 420m 497m 1092mv 1689c protectio You feel protected from those evil scum buckets. 1128hp 1128hp 415m 497m 1092mv 1689sle 1128hp 1128hp 428m 497m 1154mv 1689You go to sleep. 1128hp 1128hp 428m 497m 1154mv 1689wak You wake, stand up and look around. Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1128hp 1128hp 428m 497m 1154mv 1689e The beach Break out the suntan oil and the beach towels, you're at the beach! An enormous ocean pounds the surf to your east. Various sunbathers and beachcombers wander the shore around you. north west + east south 1128hp 1128hp 428m 497m 1151mv 1689sca You see: 1 north : a Beach Bum 2 east : an Electric eel 4 east : a Jellyfish 1 south : a Beach Bum 1 south : a Topless Bather 2 south : a little lost child 1128hp 1128hp 428m 497m 1151mv 1689sle You go to sleep. 1128hp 1128hp 428m 497m 1151mv 1689i You are carrying: 90 / 119 items, 579 / 645 pounds. (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword (Glowing) (Humming) the Glass Sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 1128hp 1128hp 428m 497m 1151mv 1689 1128hp 1128hp 471m 497m 1154mv 1689wak You wake, stand up and look around. The beach Break out the suntan oil and the beach towels, you're at the beach! An enormous ocean pounds the surf to your east. Various sunbathers and beachcombers wander the shore around you. north west + east south 1128hp 1128hp 471m 497m 1154mv 1689c sanc You lost your concentration. 1128hp 1128hp 434m 497m 1154mv 1689e sca The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 1128hp 1128hp 434m 497m 1149mv 1689You see: 1 east : an Electric eel 3 east : a Jellyfish 1128hp 1128hp 434m 497m 1149mv 1689e The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 1128hp 1128hp 434m 497m 1142mv 1689e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 1128hp 1128hp 434m 497m 1135mv 1689sca You see: 1 west : an Electric eel 1 north : a Swordfish 1 north : a Jellyfish 2 north : a Bluefish Tuna 3 north : a giant troll 5 north : a Bluefish Tuna 1 east : a Jellyfish 1128hp 1128hp 434m 497m 1135mv 1689n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A fish with a long and sharp nose brushes by. A Jellyfish wiggles and jiggles. 1128hp 1128hp 434m 497m 1128mv 1689n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 1128hp 1128hp 434m 497m 1121mv 1689n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A giant troll grunts and scratches himself. 1128hp 1128hp 434m 497m 1114mv 1689n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 1128hp 1128hp 434m 497m 1107mv 1689s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A giant troll grunts and scratches himself. 1128hp 1128hp 434m 497m 1100mv 1689s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 1128hp 1128hp 434m 497m 1093mv 1689c sanc You are surrounded by a white aura. 1128hp 1128hp 359m 497m 1093mv 1689lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has a few scratches. 1128hp 1128hp 359m 497m 1073mv 1689 A Jellyfish has arrived from the south. A Bluefish Tuna has a few scratches. 1128hp 1128hp 359m 497m 1073mv 1689 Your riposte decimates a Bluefish Tuna! [26] Your riposte mauls a Bluefish Tuna. [23] Your redouble decimates a Bluefish Tuna! [27] Your slice mauls a Bluefish Tuna. [24] A Bluefish Tuna has a few scratches. 1128hp 1128hp 359m 497m 1073mv 1689lunge Your riposte decimates a Bluefish Tuna! [27] Your slice decimates a Bluefish Tuna! [27] A Bluefish Tuna has a few scratches. 1128hp 1128hp 359m 497m 1073mv 1689Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has some small wounds and bruises. 1128hp 1128hp 359m 497m 1053mv 1689 A Bluefish Tuna's bite wounds you. [19] Your slice decimates a Bluefish Tuna! [25] Your stab maims a Bluefish Tuna! [33] A Bluefish Tuna has some small wounds and bruises. 1109hp 1128hp 359m 497m 1053mv 1689lunge Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has some small wounds and bruises. 1109hp 1128hp 359m 497m 1033mv 1689 A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna's bite wounds you. [18] Your stab maims a Bluefish Tuna! [36] A Bluefish Tuna has some small wounds and bruises. 1095hp 1128hp 369m 497m 1061mv 1689eq Your slice decimates a Bluefish Tuna! [25] A Bluefish Tuna has some small wounds and bruises. 1095hp 1128hp 369m 497m 1061mv 1689You are using: (Glowing) a færic fire-fly a big red face (Glowing) a camouflage bandanna (Glowing) a camouflage bandanna robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) the Glass Sword (Glowing) (Humming) A Single-flued Iron A Bluefish Tuna has some small wounds and bruises. 1095hp 1128hp 369m 497m 1061mv 1689rem glass You stop using the Glass Sword. A Bluefish Tuna has some small wounds and bruises. 1095hp 1128hp 369m 487m 1061mv 1689 A Bluefish Tuna is unaffected by your riposte! [0] A Bluefish Tuna is unaffected by your riposte! [0] A Bluefish Tuna is unaffected by your punch! [0] Your stab maims a Bluefish Tuna! [33] A Bluefish Tuna has some small wounds and bruises. 1095hp 1128hp 369m 487m 1061mv 1689wea sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! A Bluefish Tuna has some small wounds and bruises. 1095hp 1128hp 369m 487m 1061mv 1689 A Bluefish Tuna's bite wounds you. [18] Your stab devastates a Bluefish Tuna! [30] A Bluefish Tuna has some small wounds and bruises. 1077hp 1128hp 369m 487m 1061mv 1689lunge Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has some small wounds and bruises. 1077hp 1128hp 369m 487m 1041mv 1689 A Bluefish Tuna's bite injures you. [16] Your riposte maims a Bluefish Tuna! [34] A Bluefish Tuna's bite wounds you. [18] Your stab maims a Bluefish Tuna! [34] Your redouble maims a Bluefish Tuna! [33] A Bluefish Tuna has quite a few wounds. 1043hp 1128hp 369m 487m 1041mv 1689lunge Your redouble MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has quite a few wounds. 1043hp 1128hp 369m 487m 1041mv 1689Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has quite a few wounds. 1043hp 1128hp 369m 487m 1021mv 1689lunge Your riposte devastates a Bluefish Tuna! [31] A Bluefish Tuna has quite a few wounds. 1043hp 1128hp 369m 487m 1021mv 1689Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has quite a few wounds. 1043hp 1128hp 369m 487m 1001mv 1689 Your riposte maims a Bluefish Tuna! [34] Your redouble maims a Bluefish Tuna! [34] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 1043hp 1128hp 369m 487m 1001mv 1689lunge A Bluefish Tuna's bite wounds you. [17] Your riposte devastates a Bluefish Tuna! [30] A Bluefish Tuna gets a wild look in its eyes. Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has quite a few wounds. 1026hp 1128hp 369m 487m 1001mv 1689Your lunge MANGLES a Bluefish Tuna! [54] A Bluefish Tuna has quite a few wounds. 1026hp 1128hp 369m 487m 981mv 1689 A Bluefish Tuna's bite mauls you. [21] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 1005hp 1128hp 369m 487m 981mv 1689rem brac rem brac wea tatt wear tatt rem gh rem gh wea dia wea dia You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has quite a few wounds. 1005hp 1108hp 369m 487m 981mv 1689You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has quite a few wounds. 1005hp 1088hp 369m 487m 981mv 1689You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your left wrist. Your riposte MUTILATES a Bluefish Tuna! [37] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has quite a few wounds. 1017hp 1088hp 374m 487m 1009mv 1689You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your right wrist. A Bluefish Tuna has quite a few wounds. 1017hp 1088hp 374m 487m 1009mv 1689You stop using a Ghostly Ring. A Bluefish Tuna has quite a few wounds. 1017hp 1088hp 374m 447m 1009mv 1689You stop using a Ghostly Ring. A Bluefish Tuna has quite a few wounds. 1017hp 1088hp 374m 407m 1009mv 1689You wear a diamond ring on your left finger. A Bluefish Tuna has quite a few wounds. 1017hp 1088hp 374m 407m 1009mv 1689You wear a diamond ring on your right finger. A Bluefish Tuna has quite a few wounds. 1017hp 1088hp 374m 407m 1009mv 1689 A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has quite a few wounds. 999hp 1088hp 374m 407m 1009mv 1689lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has quite a few wounds. 999hp 1088hp 374m 407m 989mv 1689c hast Your riposte DISEMBOWELS a Bluefish Tuna! [43] Your pierce maims a Bluefish Tuna! [34] Your stab maims a Bluefish Tuna! [36] A Bluefish Tuna has some big nasty wounds and scratches. 999hp 1088hp 374m 407m 989mv 1689You lost your concentration. A Bluefish Tuna has some big nasty wounds and scratches. 999hp 1088hp 359m 407m 989mv 1689c hast Your riposte MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite mauls you. [21] Your stab MUTILATES a Bluefish Tuna! [40] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has some big nasty wounds and scratches. 978hp 1088hp 359m 407m 989mv 1689You lost your concentration. A Bluefish Tuna has some big nasty wounds and scratches. 978hp 1088hp 344m 407m 989mv 1689 A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite wounds you. [17] Your stab DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some big nasty wounds and scratches. 940hp 1088hp 344m 407m 989mv 1689 A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite mauls you. [22] Your redouble MUTILATES a Bluefish Tuna! [40] Your redouble maims a Bluefish Tuna! [33] Your redouble MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some big nasty wounds and scratches. 898hp 1088hp 344m 407m 989mv 1689c hast You lost your concentration. A Bluefish Tuna has some big nasty wounds and scratches. 898hp 1088hp 329m 407m 989mv 1689 Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some big nasty wounds and scratches. 898hp 1088hp 329m 407m 989mv 1689c hast You feel like you've drunk a pot of coffee. A Bluefish Tuna has some big nasty wounds and scratches. 898hp 1088hp 299m 407m 989mv 1689 Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your redouble DISEMBOWELS a Bluefish Tuna! [42] Your stab MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna looks pretty hurt. 898hp 1088hp 299m 407m 989mv 1689lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna looks pretty hurt. 898hp 1088hp 299m 407m 969mv 1689 Your stab maims a Bluefish Tuna! [34] A Bluefish Tuna looks pretty hurt. 898hp 1088hp 299m 407m 969mv 1689lunge Your riposte MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite mauls you. [21] Your riposte maims a Bluefish Tuna! [34] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 877hp 1088hp 299m 407m 969mv 1689n Lunge at whom? 877hp 1088hp 299m 407m 969mv 1689Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. A giant troll grunts and scratches himself. 877hp 1088hp 299m 407m 962mv 1689 889hp 1088hp 303m 407m 1020mv 1689lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna looks pretty hurt. 889hp 1088hp 303m 407m 1000mv 1689 Your riposte DISMEMBERS a Bluefish Tuna! [45] Your redouble DISMEMBERS a Bluefish Tuna! [48] Your stab maims a Bluefish Tuna! [33] A Bluefish Tuna is in awful condition. 889hp 1088hp 303m 407m 1000mv 1689lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna is in awful condition. 889hp 1088hp 303m 407m 980mv 1689 Your redouble DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 889hp 1088hp 303m 407m 980mv 1689n lung blu lunge Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 889hp 1088hp 303m 407m 973mv 1689Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna is in awful condition. 889hp 1088hp 303m 407m 953mv 1689sca Your riposte maims a Bluefish Tuna! [36] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna is DEAD!! You receive 82 experience points. A Bluefish Tuna hits the ground ... DEAD. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 339 copper coins from corpse of a Bluefish Tuna. 889hp 1088hp 303m 407m 953mv 1607sca Lunge at whom? 889hp 1088hp 303m 407m 953mv 1607You see: 1 west : a Swordfish 1 north : a Bluefish Tuna 2 north : an Electric eel 5 east : a Wolf Fish 1 south : a giant troll 2 south : a Jellyfish 4 south : a Swordfish 889hp 1088hp 303m 407m 953mv 1607You see: 1 west : a Swordfish 1 north : a Bluefish Tuna 2 north : an Electric eel 5 east : a Wolf Fish 1 south : a giant troll 2 south : a Jellyfish 4 south : a Swordfish 889hp 1088hp 303m 407m 953mv 1607n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 889hp 1088hp 303m 407m 946mv 1607lung blu Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has a few scratches. 889hp 1088hp 303m 407m 926mv 1607 Your redouble maims a Bluefish Tuna! [36] Your pierce MUTILATES a Bluefish Tuna! [40] Your redouble DISEMBOWELS a Bluefish Tuna! [43] Your riposte MUTILATES a Bluefish Tuna! [37] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna's redouble wounds you. [17] A Bluefish Tuna has some small wounds and bruises. 872hp 1088hp 303m 407m 926mv 1607lunge Your redouble maims a Bluefish Tuna! [36] Your pierce MASSACRES a Bluefish Tuna! [51] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna has some small wounds and bruises. 852hp 1088hp 303m 407m 926mv 1607Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some small wounds and bruises. 852hp 1088hp 303m 407m 906mv 1607lunge Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your redouble MUTILATES a Bluefish Tuna! [37] Your redouble DISMEMBERS a Bluefish Tuna! [46] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 852hp 1088hp 303m 407m 906mv 1607 Your redouble MUTILATES a Bluefish Tuna! [39] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite wounds you. [17] Your riposte DISMEMBERS a Bluefish Tuna! [48] Your riposte DISMEMBERS a Bluefish Tuna! [48] An eerie silence accompanies the fading light. A Bluefish Tuna has quite a few wounds. 842hp 1088hp 308m 407m 920mv 1607Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has quite a few wounds. 842hp 1088hp 308m 407m 900mv 1607lunge Your redouble maims a Bluefish Tuna! [33] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your riposte DISMEMBERS a Bluefish Tuna! [46] Your riposte DISMEMBERS a Bluefish Tuna! [46] Your riposte DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has quite a few wounds. 842hp 1088hp 308m 407m 900mv 1607wea spik lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has quite a few wounds. 842hp 1088hp 308m 407m 880mv 1607 Your pierce maims a Bluefish Tuna! [36] Your pierce MUTILATES a Bluefish Tuna! [37] Your stab MUTILATES a Bluefish Tuna! [37] Your stab maims a Bluefish Tuna! [34] Your riposte MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has some big nasty wounds and scratches. 824hp 1088hp 308m 407m 880mv 1607 Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has some big nasty wounds and scratches. 824hp 1088hp 308m 407m 880mv 1607lunge You stop using some rotten leggings. You wear some spiked leggings on your legs. A Bluefish Tuna has some big nasty wounds and scratches. 824hp 1088hp 308m 407m 880mv 1607Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some big nasty wounds and scratches. 824hp 1088hp 308m 407m 860mv 1607rem ban rem ban Your pierce DISMEMBERS a Bluefish Tuna! [45] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna's bite injures you. [15] A Bluefish Tuna has some big nasty wounds and scratches. 809hp 1088hp 308m 407m 860mv 1607wea neck wea neck Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna looks pretty hurt. 809hp 1088hp 308m 407m 840mv 1607lunge Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna looks pretty hurt. 809hp 1088hp 308m 407m 840mv 1607 Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna looks pretty hurt. 809hp 1088hp 308m 407m 840mv 1607You stop using a camouflage bandanna. A Bluefish Tuna looks pretty hurt. 809hp 1038hp 308m 407m 840mv 1607You stop using a camouflage bandanna. A Bluefish Tuna looks pretty hurt. 809hp 988hp 308m 407m 840mv 1607You wear a Golden necklace around your neck. A Bluefish Tuna looks pretty hurt. 809hp 988hp 308m 407m 840mv 1607You wear a Golden necklace around your neck. A Bluefish Tuna looks pretty hurt. 809hp 988hp 308m 407m 840mv 1607Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna looks pretty hurt. 809hp 988hp 308m 407m 820mv 1607 Your pierce DISMEMBERS a Bluefish Tuna! [45] Your stab DISMEMBERS a Bluefish Tuna! [46] Your pierce MUTILATES a Bluefish Tuna! [40] Your riposte DISMEMBERS a Bluefish Tuna! [45] Your riposte DISMEMBERS a Bluefish Tuna! [48] Your riposte DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna is in awful condition. 809hp 988hp 308m 407m 820mv 1607lunge Your redouble MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna gets a wild look in its eyes. A Bluefish Tuna is in awful condition. 792hp 988hp 308m 407m 820mv 1607Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna is in awful condition. 792hp 988hp 308m 407m 800mv 1607 Your stab DISEMBOWELS a Bluefish Tuna! [42] Your pierce DISMEMBERS a Bluefish Tuna! [45] Your riposte DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna is DEAD!! You receive 83 experience points. You hear a Bluefish Tuna's death cry. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get A scaly skin from corpse of a Bluefish Tuna. You get 164 copper coins from corpse of a Bluefish Tuna. 792hp 988hp 308m 407m 800mv 1524sca You see: 1 west : a Swordfish 1 west : a Lionfish 1 north : an Electric eel 1 east : a Bluefish Tuna 2 east : a Flying Hatchet Fish 2 south : a giant troll 3 south : a Jellyfish 5 south : a Swordfish An unearthly scream shatters the stillness! 805hp 988hp 315m 407m 858mv 1524e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 805hp 988hp 315m 407m 851mv 1524lun blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has a few scratches. 805hp 988hp 315m 407m 831mv 1524l lunge Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) a Bluefish Tuna is here, fighting YOU! A Bluefish Tuna has a few scratches. 805hp 988hp 315m 407m 831mv 1524Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna has a few scratches. 805hp 988hp 315m 407m 811mv 1524 Your pierce MUTILATES a Bluefish Tuna! [37] Your redouble DISMEMBERS a Bluefish Tuna! [48] Your stab DISMEMBERS a Bluefish Tuna! [48] Your riposte DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna gets a wild look in its eyes. A Bluefish Tuna has a few scratches. 805hp 988hp 315m 407m 811mv 1524lunge Your stab DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna's bite mauls you. [21] Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some small wounds and bruises. 784hp 988hp 315m 407m 811mv 1524Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some small wounds and bruises. 784hp 988hp 315m 407m 791mv 1524lunge Your stab MANGLES a Bluefish Tuna! [55] Your riposte MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has some small wounds and bruises. 784hp 988hp 315m 407m 791mv 1524Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] You have become better at feint! A Bluefish Tuna's redouble wounds you. [19] A Bluefish Tuna has some small wounds and bruises. 765hp 988hp 315m 407m 771mv 1516lunge Your pierce MUTILATES a Bluefish Tuna! [37] Your riposte MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna's bite wounds you. [18] Your riposte DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 747hp 988hp 315m 407m 771mv 1516Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna has quite a few wounds. 747hp 988hp 315m 407m 751mv 1516lunge Your pierce DISMEMBERS a Bluefish Tuna! [45] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your riposte DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has quite a few wounds. 729hp 988hp 315m 407m 751mv 1516 Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce MASSACRES a Bluefish Tuna! [49] Your stab MUTILATES a Bluefish Tuna! [37] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your riposte maims a Bluefish Tuna! [33] A Bluefish Tuna's bite mauls you. [23] A Bluefish Tuna has quite a few wounds. 715hp 988hp 319m 407m 765mv 1516Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has quite a few wounds. 715hp 988hp 319m 407m 745mv 1516lunge Your pierce MUTILATES a Bluefish Tuna! [39] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna has some big nasty wounds and scratches. 695hp 988hp 319m 407m 745mv 1516Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has some big nasty wounds and scratches. 695hp 988hp 319m 407m 725mv 1516 Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your stab DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna's bite mauls you. [21] Your riposte MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some big nasty wounds and scratches. 674hp 988hp 319m 407m 725mv 1516lunge Your pierce MUTILATES a Bluefish Tuna! [40] Your stab devastates a Bluefish Tuna! [31] Your redouble MUTILATES a Bluefish Tuna! [39] Your riposte DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna's redouble wounds you. [20] Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some big nasty wounds and scratches. 654hp 988hp 319m 407m 725mv 1516Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna looks pretty hurt. 654hp 988hp 319m 407m 705mv 1516lunge Your redouble DISEMBOWELS a Bluefish Tuna! [43] Your redouble maims a Bluefish Tuna! [36] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna looks pretty hurt. 654hp 988hp 319m 407m 705mv 1516c 'cure crit' c 'cure crit' c 'cure crit' Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna looks pretty hurt. 654hp 988hp 319m 407m 685mv 1516 Your pierce MUTILATES a Bluefish Tuna! [37] Your pierce maims a Bluefish Tuna! [36] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your riposte MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna is in awful condition. 654hp 988hp 319m 407m 685mv 1516lunge Your pierce MUTILATES a Bluefish Tuna! [37] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 654hp 988hp 319m 407m 685mv 1516You lost your concentration. 654hp 988hp 309m 407m 685mv 1516n You feel much better! 724hp 988hp 289m 407m 685mv 1516You feel much better! 797hp 988hp 269m 407m 685mv 1516lung blue The ocean's chop dies back and the storm fades over the horizon. 797hp 988hp 269m 407m 685mv 1516c 'cure crit' Lunge at whom? 797hp 988hp 269m 407m 685mv 1516Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. west + east south (White Aura) A large tuna hopes you like chicken salad. 797hp 988hp 269m 407m 678mv 1516Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 812hp 988hp 274m 407m 716mv 1516w lung blu You feel much better! 873hp 988hp 254m 407m 716mv 1516Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. west + east south (White Aura) A large tuna hopes you like chicken salad. 873hp 988hp 254m 407m 709mv 1516Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna is in awful condition. 873hp 988hp 254m 407m 689mv 1516 Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce MUTILATES a Bluefish Tuna! [40] Your stab DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna is DEAD!! You receive 112 experience points. A Bluefish Tuna splatters blood on your armor. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 198 copper coins from corpse of a Bluefish Tuna. 873hp 988hp 254m 407m 689mv 1404sca You see: 3 east : a Manta Ray 1 south : an Electric eel 3 south : a giant troll 873hp 988hp 254m 407m 689mv 1404e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. west + east south 873hp 988hp 254m 407m 682mv 1404e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. west + east south 873hp 988hp 254m 407m 675mv 1404e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. west + east south A large flat ray floats just under the surface of the water. 873hp 988hp 254m 407m 668mv 1404eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 873hp 988hp 254m 407m 668mv 1404wea glass You stop using A Single-flued Iron. You wield the Glass Sword. You are skilled with the Glass Sword. 873hp 988hp 254m 417m 668mv 1404rem iron You do not have that item. 873hp 988hp 254m 417m 668mv 1404wea glass You stop using the Glass Sword. You wield the Glass Sword. You are skilled with the Glass Sword. 873hp 988hp 254m 417m 668mv 1404gr A blood red moon rises, then another. 889hp 988hp 261m 417m 654mv 1404Jema's group: [ 58 Kni] Jema 889/ 988 hp 261/ 417 mana 654/ 654 mv 1404 tnl 889hp 988hp 261m 417m 654mv 1404eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) the Glass Sword 889hp 988hp 261m 417m 654mv 1404rem sword You stop using A Swordfish sword. 889hp 988hp 261m 417m 654mv 1404wea glass You wield the Glass Sword. The Glass Sword feels like a part of you! 889hp 988hp 261m 427m 654mv 1404lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 889hp 988hp 261m 427m 634mv 1404lunge Your slice *** DEMOLISHES *** a Manta Ray! [59] Your slice DISMEMBERS a Manta Ray! [48] Your slice DISMEMBERS a Manta Ray! [47] Your riposte DISMEMBERS a Manta Ray! [48] A Manta Ray's redouble injures you. [15] A Manta Ray's slash injures you. [15] A Manta Ray has a few scratches. 859hp 988hp 261m 427m 634mv 1404Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has a few scratches. 859hp 988hp 261m 427m 614mv 1404 Your slice DISEMBOWELS a Manta Ray! [42] Your slice DISMEMBERS a Manta Ray! [48] Your slice MANGLES a Manta Ray! [56] Your riposte MUTILATES a Manta Ray! [39] A Manta Ray has some small wounds and bruises. 859hp 988hp 261m 427m 614mv 1404lunge Your slice DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [39] Your slice MASSACRES a Manta Ray! [50] Your riposte DISMEMBERS a Manta Ray! [48] Your riposte DISEMBOWELS a Manta Ray! [42] Your riposte MASSACRES a Manta Ray! [49] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some small wounds and bruises. 859hp 988hp 261m 427m 614mv 1404Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some small wounds and bruises. 859hp 988hp 261m 427m 594mv 1404lunge Your slice DISEMBOWELS a Manta Ray! [42] Your redouble DISMEMBERS a Manta Ray! [47] Your slice MANGLES a Manta Ray! [55] A Manta Ray's slash injures you. [14] Your riposte DISEMBOWELS a Manta Ray! [41] A Manta Ray tries to disarm you, but fails. A Manta Ray has some small wounds and bruises. 845hp 988hp 261m 427m 594mv 1404Your lunge MASSACRES a Manta Ray! [50] Your redouble DISEMBOWELS a Manta Ray! [42] A Manta Ray has quite a few wounds. 845hp 988hp 261m 427m 574mv 1404 Your slice DISEMBOWELS a Manta Ray! [44] Your slice MUTILATES a Manta Ray! [40] Your slice DISEMBOWELS a Manta Ray! [42] Your riposte DISMEMBERS a Manta Ray! [45] A Manta Ray's slash injures you. [15] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has quite a few wounds. 840hp 988hp 266m 427m 588mv 1404lunge Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 840hp 988hp 266m 427m 568mv 1404 Your slice DISMEMBERS a Manta Ray! [46] Your slice DISEMBOWELS a Manta Ray! [44] Your slice DISEMBOWELS a Manta Ray! [43] Your slice DISMEMBERS a Manta Ray! [48] Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray gets a wild look in its eyes. A Manta Ray has quite a few wounds. 840hp 988hp 266m 427m 568mv 1404lunge Your slice DISEMBOWELS a Manta Ray! [44] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 805hp 988hp 266m 427m 568mv 1404Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 805hp 988hp 266m 427m 548mv 1404lunge Your slice DISMEMBERS a Manta Ray! [46] Your redouble MANGLES a Manta Ray! [54] A Manta Ray's redouble wounds you. [18] Your riposte MASSACRES a Manta Ray! [51] A Manta Ray's slash wounds you. [18] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray has quite a few wounds. 769hp 988hp 266m 417m 548mv 1404Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has quite a few wounds. 769hp 988hp 266m 417m 528mv 1404get gla Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [41] Your slice MASSACRES a Manta Ray! [51] Your redouble DISEMBOWELS a Manta Ray! [42] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 733hp 988hp 266m 417m 528mv 1404wea gla lunge Your redouble DISEMBOWELS a Manta Ray! [42] Your redouble MANGLES a Manta Ray! [53] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 697hp 988hp 266m 417m 528mv 1404You get the Glass Sword. A Manta Ray has quite a few wounds. 697hp 988hp 266m 417m 528mv 1404You wield the Glass Sword. You are skilled with the Glass Sword. A Manta Ray has quite a few wounds. 697hp 988hp 266m 427m 528mv 1404Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 697hp 988hp 266m 427m 508mv 1404lunge Your slice DISEMBOWELS a Manta Ray! [44] Your redouble MUTILATES a Manta Ray! [38] Your riposte MASSACRES a Manta Ray! [50] Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray's slash wounds you. [18] A Manta Ray has some big nasty wounds and scratches. 679hp 988hp 266m 427m 508mv 1404 Your redouble MANGLES a Manta Ray! [54] Your redouble DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [39] A Manta Ray's slash wounds you. [19] A Manta Ray's slash wounds you. [18] A Manta Ray has some big nasty wounds and scratches. 642hp 988hp 266m 427m 508mv 1404A Manta Ray has some big nasty wounds and scratches. 642hp 988hp 266m 427m 498mv 1404lunge Your slice MASSACRES a Manta Ray! [51] Your slice MUTILATES a Manta Ray! [37] A Manta Ray has some big nasty wounds and scratches. 642hp 988hp 266m 427m 498mv 1404Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 642hp 988hp 266m 427m 478mv 1404 Your riposte MASSACRES a Manta Ray! [50] Your riposte MUTILATES a Manta Ray! [37] A Manta Ray has some big nasty wounds and scratches. 642hp 988hp 266m 427m 478mv 1404 Your slice DISMEMBERS a Manta Ray! [46] A Manta Ray's slash wounds you. [18] The ocean surface is like glass, so calm it's eerie. The white aura around your body fades. A Manta Ray has some big nasty wounds and scratches. 631hp 988hp 270m 427m 492mv 1404lunge Your lunge MASSACRES a Manta Ray! [51] A Manta Ray has some big nasty wounds and scratches. 631hp 988hp 270m 427m 472mv 1404 Your slice MUTILATES a Manta Ray! [40] Your slice MUTILATES a Manta Ray! [39] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some big nasty wounds and scratches. 631hp 988hp 270m 427m 472mv 1404lunge Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 631hp 988hp 270m 427m 452mv 1404 A Manta Ray's slash MUTILATES you! [40] A Manta Ray has some big nasty wounds and scratches. 591hp 988hp 270m 427m 452mv 1404lunge Your slice MANGLES a Manta Ray! [54] A Manta Ray looks pretty hurt. 591hp 988hp 270m 427m 452mv 1404Your lunge MANGLES a Manta Ray! [53] A Manta Ray looks pretty hurt. 591hp 988hp 270m 427m 432mv 1404lunge Your redouble DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [37] Your redouble MUTILATES a Manta Ray! [39] A Manta Ray's slash DISEMBOWELS you! [41] A Manta Ray looks pretty hurt. 550hp 988hp 270m 427m 432mv 1404Your redouble DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray's slash DISMEMBERS you! [47] A Manta Ray looks pretty hurt. 503hp 988hp 270m 427m 422mv 1404lunge Your slice DISMEMBERS a Manta Ray! [48] Your redouble DISMEMBERS a Manta Ray! [46] A Manta Ray's slash DISMEMBERS you! [45] A Manta Ray looks pretty hurt. 458hp 988hp 270m 427m 422mv 1404Your lunge MASSACRES a Manta Ray! [52] A Manta Ray looks pretty hurt. 458hp 988hp 270m 427m 402mv 1404 Your slice DISEMBOWELS a Manta Ray! [44] A Manta Ray swims south. A Manta Ray has fled! 458hp 988hp 270m 427m 402mv 1404sle aff You go to sleep. 458hp 988hp 270m 427m 402mv 1404You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 12 hours left of 'protection evil' Spell 3: 12 hours left of 'armor' Spell 4: 17 hours left of 'rejuvenation' Spell 5: 21 hours left of 'haste' Spell 6: 45 hours left of 'stone skin' Spell 7: 46 hours left of 'giant strength' Spell 8: 52 hours left of 'bless' Spell 9: 53 hours left of 'shield' 458hp 988hp 270m 427m 402mv 1404 510hp 988hp 299m 427m 482mv 1404wak You wake, stand up and look around. WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. west + east south 510hp 988hp 299m 427m 482mv 1404c sanc You are surrounded by a white aura. 510hp 988hp 224m 427m 482mv 1404c 'cure crit' c 'cure crit' s You feel much better! 573hp 988hp 204m 427m 482mv 1404lung mant You feel much better! 637hp 988hp 184m 427m 482mv 1404WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 637hp 988hp 184m 427m 475mv 1404Your lunge MASSACRES a Manta Ray! [51] A Manta Ray looks pretty hurt. 637hp 988hp 184m 427m 455mv 1404 Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray swims east. A Manta Ray has fled! 637hp 988hp 184m 427m 455mv 1404e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 637hp 988hp 184m 427m 448mv 1404lung ma Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 637hp 988hp 184m 427m 428mv 1404lunge Your slice DISMEMBERS a Manta Ray! [48] Your redouble MASSACRES a Manta Ray! [49] Your riposte *** DEMOLISHES *** a Manta Ray! [57] Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray is in awful condition. 637hp 988hp 184m 427m 428mv 1404Your lunge MASSACRES a Manta Ray! [50] A Manta Ray swims west. A Manta Ray has fled! 637hp 988hp 184m 427m 408mv 1404w 650hp 988hp 189m 427m 466mv 1404lung mant WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 650hp 988hp 189m 427m 459mv 1404Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is in awful condition. 650hp 988hp 189m 427m 439mv 1404 Your slice DISEMBOWELS a Manta Ray! [42] Your slice MANGLES a Manta Ray! [53] Your slice DISMEMBERS a Manta Ray! [46] Your slice DISMEMBERS a Manta Ray! [45] Your riposte MANGLES a Manta Ray! [53] A Manta Ray tries to disarm you, but fails. A Manta Ray is in awful condition. 650hp 988hp 189m 427m 439mv 1404 Your slice DISEMBOWELS a Manta Ray! [42] Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray's redouble wounds you. [17] A Manta Ray's slash wounds you. [17] A Manta Ray is in awful condition. 616hp 988hp 189m 427m 439mv 1404lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is DEAD!! You receive 156 experience points. A Manta Ray hits the ground ... DEAD. You get 366 copper coins from corpse of a Manta Ray. 616hp 988hp 189m 427m 419mv 1248sca You see: 4 west : a Swordfish 4 west : a Lionfish 2 east : a Swordfish 2 east : a Wolf Fish 5 east : a Portugese Man-o-war 616hp 988hp 189m 427m 419mv 1248e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 616hp 988hp 189m 427m 412mv 1248sca You see: 5 west : a Swordfish 5 west : a Lionfish 1 east : a Swordfish 1 east : a Wolf Fish 4 east : a Portugese Man-o-war 5 east : a Bluefish Tuna 616hp 988hp 189m 427m 412mv 1248s WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. An enormous whaling ship blocks your way south. You can hear the cries of the whalers on deck. A rope ladder leads up to the ship itself. north | up west + east | + | 616hp 988hp 189m 427m 405mv 1248n WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 616hp 988hp 189m 427m 398mv 1248e e The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south (White Aura) A fish with a long and sharp nose brushes by. A small but nasty little fish barks at you. 616hp 988hp 189m 427m 391mv 1248e The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south 616hp 988hp 189m 427m 384mv 1248e The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south 616hp 988hp 189m 427m 377mv 1248e Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south (White Aura) A hideous purple sack with long stringy tentacles floats on the water. 616hp 988hp 189m 427m 370mv 1248The Horizon The ocean ends abruptly in a giant waterfall. Columbus was wrong, the world IS flat! Over the edge you can see an abyss that seems to go on forever. A strange looking sign reads "Here there be dragons." north west + east south (White Aura) A large tuna hopes you like chicken salad. 616hp 988hp 189m 427m 363mv 1248wea sword You stop using the Glass Sword. You wield A Swordfish sword. You are skilled with A Swordfish sword. 616hp 988hp 189m 417m 363mv 1248 A Bluefish Tuna swims south. 616hp 988hp 189m 417m 363mv 1248 632hp 988hp 194m 417m 421mv 1248rem swor You stop using A Swordfish sword. 632hp 988hp 194m 417m 421mv 1248s The Horizon The ocean ends abruptly in a giant waterfall. Columbus was wrong, the world IS flat! Over the edge you can see an abyss that seems to go on forever. A strange looking sign reads "Here there be dragons." north west + east south (White Aura) A large tuna hopes you like chicken salad. 632hp 988hp 194m 417m 414mv 1248rem glass You stop using the Glass Sword. 632hp 988hp 194m 407m 414mv 1248wea 2.sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! 632hp 988hp 194m 407m 414mv 1248wea iron You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 632hp 988hp 194m 407m 414mv 1248lung tu Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has a few scratches. 632hp 988hp 194m 407m 394mv 1248lunge Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna's bite wounds you. [17] Your riposte DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has a few scratches. 615hp 988hp 194m 407m 394mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has a few scratches. 615hp 988hp 194m 407m 374mv 1248 Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna gets a wild look in its eyes. A Bluefish Tuna has a few scratches. 615hp 988hp 194m 407m 374mv 1248lunge Your redouble MASSACRES a Bluefish Tuna! [49] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some small wounds and bruises. 615hp 988hp 194m 407m 374mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 615hp 988hp 194m 407m 354mv 1248lunge Your pierce MASSACRES a Bluefish Tuna! [51] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has some small wounds and bruises. 615hp 988hp 194m 407m 354mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 615hp 988hp 194m 407m 334mv 1248 Your pierce DISMEMBERS a Bluefish Tuna! [48] Your pierce MUTILATES a Bluefish Tuna! [40] Your riposte DISMEMBERS a Bluefish Tuna! [48] A muted rustling attracts your attention in the predawn light. A Bluefish Tuna has quite a few wounds. 627hp 988hp 198m 407m 348mv 1248lunge Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna's bite mauls you. [22] A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna has quite a few wounds. 586hp 988hp 198m 407m 348mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has quite a few wounds. 586hp 988hp 198m 407m 328mv 1248lunge Your redouble MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has quite a few wounds. 568hp 988hp 198m 407m 328mv 1248 Your pierce MASSACRES a Bluefish Tuna! [51] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna's redouble wounds you. [19] A Bluefish Tuna has quite a few wounds. 549hp 988hp 198m 407m 328mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna has quite a few wounds. 549hp 988hp 198m 407m 308mv 1248lunge Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [45] Your riposte DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna's bite wounds you. [19] Your riposte MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has some big nasty wounds and scratches. 530hp 988hp 198m 407m 308mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has some big nasty wounds and scratches. 530hp 988hp 198m 407m 288mv 1248 A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna has some big nasty wounds and scratches. 509hp 988hp 198m 407m 288mv 1248lunge Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna has some big nasty wounds and scratches. 488hp 988hp 198m 407m 288mv 1248c 'cure crit' Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna has some big nasty wounds and scratches. 488hp 988hp 198m 407m 268mv 1248 Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce MASSACRES a Bluefish Tuna! [52] Your riposte DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna has some big nasty wounds and scratches. 447hp 988hp 198m 407m 268mv 1248You feel much better! A Bluefish Tuna has some big nasty wounds and scratches. 509hp 988hp 178m 407m 268mv 1248 Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your redouble MUTILATES a Bluefish Tuna! [39] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna looks pretty hurt. 488hp 988hp 178m 407m 268mv 1248c 'cure crit' You feel much better! A Bluefish Tuna looks pretty hurt. 555hp 988hp 158m 407m 268mv 1248 Your redouble MASSACRES a Bluefish Tuna! [51] Your pierce MUTILATES a Bluefish Tuna! [39] Your riposte DISMEMBERS a Bluefish Tuna! [48] Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna looks pretty hurt. 555hp 988hp 158m 407m 268mv 1248c 'cure crit' You lost your concentration. Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna swims north. A Bluefish Tuna has fled! A dim light forms on the horizon. 565hp 988hp 154m 407m 326mv 1248c 'cure crit' You feel much better! 633hp 988hp 134m 407m 326mv 1248c 'cure crit' c 'cure crit' n You feel much better! 703hp 988hp 114m 407m 326mv 1248lung tuna You feel much better! 763hp 988hp 94m 407m 326mv 1248The Horizon The ocean ends abruptly in a giant waterfall. Columbus was wrong, the world IS flat! Over the edge you can see an abyss that seems to go on forever. A strange looking sign reads "Here there be dragons." north west + east south (White Aura) A large tuna hopes you like chicken salad. 763hp 988hp 94m 407m 319mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna looks pretty hurt. 763hp 988hp 94m 407m 299mv 1248sca Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite wounds you. [19] Your riposte DISMEMBERS a Bluefish Tuna! [45] Your riposte DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna is in awful condition. 723hp 988hp 94m 407m 299mv 1248lunge Your pierce maims a Bluefish Tuna! [34] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna is in awful condition. 702hp 988hp 94m 407m 299mv 1248You see: 3 west : a Swordfish 4 west : a Wolf Fish 2 south : an Electric eel 3 south : a Flying Hatchet Fish A Bluefish Tuna is in awful condition. 702hp 988hp 94m 407m 299mv 1248Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna is in awful condition. 702hp 988hp 94m 407m 279mv 1248 Your pierce maims a Bluefish Tuna! [34] Your pierce DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna is in awful condition. 665hp 988hp 94m 407m 279mv 1248lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna is in awful condition. 665hp 988hp 94m 407m 259mv 1248 Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna is DEAD!! You receive 102 experience points. A Bluefish Tuna's arm is sliced from its dead body. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 292 copper coins from corpse of a Bluefish Tuna. 665hp 988hp 94m 407m 259mv 1146w sca Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 665hp 988hp 94m 407m 252mv 1146aff You see: 2 west : a Swordfish 1 north : a Portugese Man-o-war 1 north : a Jellyfish 2 south : an Electric eel 665hp 988hp 94m 407m 252mv 1146You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 5 hours left of 'sanctuary' Spell 3: 7 hours left of 'protection evil' Spell 4: 7 hours left of 'armor' Spell 5: 12 hours left of 'rejuvenation' Spell 6: 16 hours left of 'haste' Spell 7: 40 hours left of 'stone skin' Spell 8: 41 hours left of 'giant strength' Spell 9: 47 hours left of 'bless' Spell 10: 48 hours left of 'shield' 665hp 988hp 94m 407m 252mv 1146 681hp 988hp 100m 407m 310mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 681hp 988hp 100m 407m 303mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 681hp 988hp 100m 407m 296mv 1146sca You see: 1 west : a Bull Shark 3 north : a Portugese Man-o-war 3 north : a Jellyfish 681hp 988hp 100m 407m 296mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 681hp 988hp 100m 407m 289mv 1146sca You see: 1 north : an Electric eel 4 north : a Portugese Man-o-war 4 north : a Jellyfish 1 east : a Flying Hatchet Fish 5 south : a Manta Ray 5 south : a Flying Hatchet Fish 681hp 988hp 100m 407m 289mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 681hp 988hp 100m 407m 282mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 681hp 988hp 100m 407m 275mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 681hp 988hp 100m 407m 268mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south 681hp 988hp 100m 407m 261mv 1146s Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south A large flat ray floats just under the surface of the water. (White Aura) A fish shaped like a hatchet skims the surface of the water. 681hp 988hp 100m 407m 254mv 1146sle You go to sleep. 681hp 988hp 100m 407m 254mv 1146aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 4 hours left of 'sanctuary' Spell 3: 6 hours left of 'protection evil' Spell 4: 6 hours left of 'armor' Spell 5: 11 hours left of 'rejuvenation' Spell 6: 15 hours left of 'haste' Spell 7: 39 hours left of 'stone skin' Spell 8: 40 hours left of 'giant strength' Spell 9: 46 hours left of 'bless' Spell 10: 47 hours left of 'shield' 681hp 988hp 100m 407m 254mv 1146eq You are using: (Glowing) a færic fire-fly a big red face a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 681hp 988hp 100m 407m 254mv 1146 723hp 988hp 129m 407m 334mv 1146wak You wake, stand up and look around. Near the Horizon As you float merrily along, you notice a strange shift in perspective. What was once the horizon in the distance seems much... closer... now. In fact, it looks like the ocean just ends in a sheer cliff to your east. north west + east south A large flat ray floats just under the surface of the water. 723hp 988hp 129m 407m 334mv 1146rem swo You stop using A Swordfish sword. 723hp 988hp 129m 407m 334mv 1146rem iro You stop using A Single-flued Iron. 723hp 988hp 129m 407m 334mv 1146wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! 723hp 988hp 129m 417m 334mv 1146wea gla You wield the Glass Sword. You are skilled with the Glass Sword. 723hp 988hp 129m 427m 334mv 1146lung mant Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has a few scratches. 723hp 988hp 129m 427m 314mv 1146lunge Your slice DISMEMBERS a Manta Ray! [48] Your redouble MUTILATES a Manta Ray! [40] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has a few scratches. 723hp 988hp 129m 427m 314mv 1146 Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray gets a wild look in its eyes. A Manta Ray has a few scratches. 723hp 988hp 129m 427m 314mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 723hp 988hp 129m 427m 294mv 1146lunge Your redouble MASSACRES a Manta Ray! [51] Your slice MUTILATES a Manta Ray! [39] A Manta Ray's slash wounds you. [18] Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray has a few scratches. 705hp 988hp 129m 427m 294mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 705hp 988hp 129m 427m 274mv 1146 Your slice MASSACRES a Manta Ray! [52] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [17] A Manta Ray has a few scratches. 670hp 988hp 129m 427m 274mv 1146lunge Your slice MASSACRES a Manta Ray! [51] Your slice DISMEMBERS a Manta Ray! [48] Your riposte MASSACRES a Manta Ray! [51] A Manta Ray's slash wounds you. [19] A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some small wounds and bruises. 633hp 988hp 129m 427m 274mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 633hp 988hp 129m 427m 254mv 1146lunge Your slice DISEMBOWELS a Manta Ray! [42] Your slice DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [40] A Manta Ray's slash wounds you. [19] A Manta Ray has some small wounds and bruises. 614hp 988hp 129m 427m 254mv 1146Your lunge MASSACRES a Manta Ray! [52] Your redouble DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [17] A Manta Ray has some small wounds and bruises. 580hp 988hp 129m 427m 234mv 1146lunge c 'cure crit' Your slice DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [39] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray's redouble wounds you. [19] A Manta Ray has some small wounds and bruises. 568hp 988hp 131m 427m 248mv 1146c 'cure crit' c 'cure crit' A Manta Ray has some small wounds and bruises. 568hp 988hp 131m 427m 238mv 1146c 'cure crit' Your slice DISEMBOWELS a Manta Ray! [41] Your slice DISEMBOWELS a Manta Ray! [42] Your slice DISMEMBERS a Manta Ray! [45] Your slice MASSACRES a Manta Ray! [49] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 515hp 988hp 131m 427m 238mv 1146lung Your slice MASSACRES a Manta Ray! [50] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray has quite a few wounds. 515hp 988hp 131m 417m 238mv 1146You feel much better! A Manta Ray has quite a few wounds. 580hp 988hp 111m 417m 238mv 1146 Your punch grazes a Manta Ray. [6] Your punch hits a Manta Ray. [10] Your punch hits a Manta Ray. [10] A Manta Ray has quite a few wounds. 580hp 988hp 111m 417m 238mv 1146You feel much better! A Manta Ray has quite a few wounds. 643hp 988hp 91m 417m 238mv 1146get glas wea glass Your punch hits a Manta Ray. [10] Your punch injures a Manta Ray. [14] Your slice DISMEMBERS a Manta Ray! [47] Your punch hits a Manta Ray. [12] A Manta Ray's slash wounds you. [18] Your riposte grazes a Manta Ray. [8] A Manta Ray has quite a few wounds. 625hp 988hp 91m 417m 238mv 1146You feel much better! A Manta Ray has quite a few wounds. 686hp 988hp 71m 417m 238mv 1146 A Manta Ray's slash wounds you. [19] A Manta Ray has quite a few wounds. 667hp 988hp 71m 417m 238mv 1146You feel much better! A Manta Ray has quite a few wounds. 729hp 988hp 51m 417m 238mv 1146 Your redouble hits a Manta Ray. [9] Your slice MASSACRES a Manta Ray! [49] Your riposte grazes a Manta Ray. [8] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 711hp 988hp 51m 417m 238mv 1146You can't lunge without a weapon. A Manta Ray has quite a few wounds. 711hp 988hp 51m 417m 238mv 1146You get the Glass Sword. A Manta Ray has quite a few wounds. 711hp 988hp 51m 417m 238mv 1146You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has quite a few wounds. 711hp 988hp 51m 427m 238mv 1146lunge Your slice MASSACRES a Manta Ray! [51] Your slice DISEMBOWELS a Manta Ray! [42] Your riposte MANGLES a Manta Ray! [56] A Manta Ray's slash wounds you. [18] A Manta Ray has quite a few wounds. 693hp 988hp 51m 427m 238mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 693hp 988hp 51m 427m 218mv 1146lunge Your slice MANGLES a Manta Ray! [54] A Manta Ray's slash wounds you. [18] You notice a slight breeze, and the ocean's getting a little choppy. A Manta Ray has quite a few wounds. 675hp 988hp 51m 427m 218mv 1146Your lunge MASSACRES a Manta Ray! [51] A Manta Ray has quite a few wounds. 675hp 988hp 51m 427m 198mv 1146 Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray has quite a few wounds. 675hp 988hp 51m 427m 198mv 1146lunge Your slice MANGLES a Manta Ray! [56] Your slice MUTILATES a Manta Ray! [37] A Manta Ray's redouble wounds you. [20] A Manta Ray has quite a few wounds. 667hp 988hp 53m 427m 212mv 1146Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 667hp 988hp 53m 427m 192mv 1146lunge Your slice DISEMBOWELS a Manta Ray! [44] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray's slash injures you. [16] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray has quite a few wounds. 651hp 988hp 53m 417m 192mv 1146get gla You can't lunge without a weapon. A Manta Ray has quite a few wounds. 651hp 988hp 53m 417m 192mv 1146wea gla You get the Glass Sword. A Manta Ray has quite a few wounds. 651hp 988hp 53m 417m 192mv 1146You wield the Glass Sword. The Glass Sword feels like a part of you! Your slice MASSACRES a Manta Ray! [51] Your slice DISEMBOWELS a Manta Ray! [44] Your redouble DISEMBOWELS a Manta Ray! [41] A Manta Ray's slash injures you. [16] A Manta Ray has quite a few wounds. 635hp 988hp 53m 427m 192mv 1146lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 635hp 988hp 53m 427m 172mv 1146lunge Your redouble DISMEMBERS a Manta Ray! [46] A Manta Ray's slash wounds you. [18] Your riposte MANGLES a Manta Ray! [54] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some big nasty wounds and scratches. 617hp 988hp 53m 427m 172mv 1146Your lunge MASSACRES a Manta Ray! [50] Your slice DISMEMBERS a Manta Ray! [46] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray's slash wounds you. [18] A Manta Ray has some big nasty wounds and scratches. 599hp 988hp 53m 427m 152mv 1146lunge Your slice MUTILATES a Manta Ray! [40] Your slice MASSACRES a Manta Ray! [50] Your riposte MANGLES a Manta Ray! [53] A Manta Ray has some big nasty wounds and scratches. 599hp 988hp 53m 427m 152mv 1146c 'cure crit' c 'cure crit' Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 599hp 988hp 53m 427m 132mv 1146lunge Your slice DISEMBOWELS a Manta Ray! [44] Your slice MUTILATES a Manta Ray! [37] A Manta Ray's slash wounds you. [18] A Manta Ray has some big nasty wounds and scratches. 581hp 988hp 53m 427m 132mv 1146 Your slice MUTILATES a Manta Ray! [39] Your riposte MUTILATES a Manta Ray! [39] A Manta Ray has some big nasty wounds and scratches. 581hp 988hp 53m 427m 132mv 1146You feel much better! A Manta Ray has some big nasty wounds and scratches. 646hp 988hp 33m 427m 132mv 1146 Your slice DISMEMBERS a Manta Ray! [48] Your slice DISMEMBERS a Manta Ray! [45] Your riposte MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 646hp 988hp 33m 427m 132mv 1146You feel much better! A Manta Ray has some big nasty wounds and scratches. 712hp 988hp 13m 427m 132mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 712hp 988hp 13m 427m 112mv 1146lunge Your slice DISMEMBERS a Manta Ray! [48] Your redouble DISEMBOWELS a Manta Ray! [42] Your riposte *** DEMOLISHES *** a Manta Ray! [58] A Manta Ray looks pretty hurt. 718hp 988hp 17m 427m 126mv 1146Your lunge MASSACRES a Manta Ray! [51] A Manta Ray looks pretty hurt. 718hp 988hp 17m 427m 106mv 1146 Your slice MANGLES a Manta Ray! [53] Your slice DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [39] Your slice DISMEMBERS a Manta Ray! [48] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray looks pretty hurt. 700hp 988hp 17m 427m 106mv 1146lunge Your slice DISMEMBERS a Manta Ray! [45] Your redouble DISMEMBERS a Manta Ray! [45] A Manta Ray's redouble wounds you. [17] Your riposte DISMEMBERS a Manta Ray! [48] Your riposte DISEMBOWELS a Manta Ray! [42] A Manta Ray is in awful condition. 683hp 988hp 17m 427m 106mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray swims west. A Manta Ray has fled! 683hp 988hp 17m 427m 86mv 1146w lung mant The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south A large flat ray floats just under the surface of the water. 683hp 988hp 17m 427m 79mv 1146Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is in awful condition. 683hp 988hp 17m 427m 59mv 1146lunge Your slice DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [37] A Manta Ray's slash wounds you. [18] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray is in awful condition. 665hp 988hp 17m 417m 59mv 1146get glas Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray is in awful condition. 665hp 988hp 17m 417m 39mv 1146 Your slice DISMEMBERS a Manta Ray! [47] Your redouble MUTILATES a Manta Ray! [39] A Manta Ray's slash wounds you. [18] A Manta Ray is in awful condition. 647hp 988hp 17m 417m 39mv 1146wea glass Your slice MUTILATES a Manta Ray! [38] A Manta Ray swims north. A Manta Ray has fled! 647hp 988hp 17m 417m 39mv 1146You get the Glass Sword. 647hp 988hp 17m 417m 39mv 1146You wield the Glass Sword. You are skilled with the Glass Sword. 647hp 988hp 17m 427m 39mv 1146sca You see: 3 west : a Bull Shark 3 west : a Jellyfish 5 west : a Bull Shark 5 west : a Jellyfish 1 north : a Manta Ray 1 north : a Bull Shark 2 north : a Manta Ray 3 north : a Flying Hatchet Fish 3 north : a Wolf Fish 2 east : a Flying Hatchet Fish 2 south : a Flying Hatchet Fish 2 south : a Swordfish 647hp 988hp 17m 427m 39mv 1146 The white aura around your body fades. 657hp 988hp 23m 427m 97mv 1146st You are already standing. 657hp 988hp 23m 427m 97mv 1146tcal At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 657hp 988hp 23m 427m 48mv 1146i You are carrying: 95 / 123 items, 593 / 645 pounds. ( 4) A can labeled "chicken of the sea" (Glowing) A scaly skin (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) (Humming) A Single-flued Iron A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic ( 2) (Glowing) (Humming) a Ghostly Ring 657hp 988hp 23m 427m 48mv 1146rem dia You stop using a diamond ring. 657hp 988hp 23m 427m 48mv 1146rem dia You stop using a diamond ring. 657hp 988hp 23m 427m 48mv 1146wea gh You wear a Ghostly Ring on your left finger. 657hp 988hp 23m 467m 48mv 1146wea gh You wear a Ghostly Ring on your right finger. 657hp 988hp 23m 507m 48mv 1146rem neck rem neck You stop using a Golden necklace. 657hp 988hp 23m 507m 48mv 1146You stop using a Golden necklace. 657hp 988hp 23m 507m 48mv 1146wea ban You wear a camouflage bandanna around your neck. 657hp 1038hp 23m 507m 48mv 1146wea ban You wear a camouflage bandanna around your neck. 657hp 1088hp 23m 507m 48mv 1146rem tat You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 657hp 1088hp 23m 507m 48mv 1146rem tat You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 657hp 1088hp 23m 507m 48mv 1146wea bra wea bra You wear A Protector of Aerinor Bracer around your left wrist. 657hp 1108hp 23m 507m 48mv 1146You wear A Protector of Aerinor Bracer around your right wrist. 657hp 1128hp 23m 507m 48mv 1146wea leg 667hp 1128hp 29m 507m 117mv 1146You stop using some spiked leggings. You wear some rotten leggings on your legs. 667hp 1128hp 29m 507m 117mv 1146gr Jema's group: [ 58 Kni] Jema 667/1128 hp 29/ 507 mana 117/ 904 mv 1146 tnl 667hp 1128hp 29m 507m 117mv 1146wea iron You stop using the Glass Sword. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 667hp 1128hp 29m 497m 117mv 1146sle You go to sleep. 667hp 1128hp 29m 497m 117mv 1146gr Jema's group: [ 58 Kni] Jema 667/1128 hp 29/ 497 mana 117/1154 mv 1146 tnl 667hp 1128hp 29m 497m 117mv 1146aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'protection evil' Spell 3: 0 hours left of 'armor' Spell 4: 5 hours left of 'rejuvenation' Spell 5: 9 hours left of 'haste' Spell 6: 33 hours left of 'stone skin' Spell 7: 34 hours left of 'giant strength' Spell 8: 40 hours left of 'bless' Spell 9: 41 hours left of 'shield' 667hp 1128hp 29m 497m 117mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 667hp 1128hp 29m 497m 117mv 1146c canc You feel less protected. You feel less righteous. You slowly float to the ground. You no longer feel like the incredible hulk. You feel yourself slow down. You feel less protected from evil. You feel less vibrant. Your force shield shimmers then fades away. Your skin feels soft again. OK. 667hp 1128hp 9m 497m 117mv 1146c rej You don't have enough mana. 667hp 1128hp 9m 497m 117mv 1146rem wing You stop using a pair of winged boots. 667hp 1128hp 9m 497m 117mv 1146wea wing You wear a pair of winged boots on your feet. You slowly float.. up! Wicked! 667hp 1128hp 9m 497m 117mv 1146sle You go to sleep. 667hp 1128hp 9m 497m 117mv 1146i You are carrying: 95 / 119 items, 593 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) A scaly skin (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 667hp 1128hp 9m 497m 117mv 1146 746hp 1128hp 57m 497m 211mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 746hp 1128hp 57m 497m 211mv 1146c rej You feel like you've taken a billion vitamins! 746hp 1128hp 45m 497m 211mv 1146sle You go to sleep. 746hp 1128hp 45m 497m 211mv 1146who khaos [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? Players found: 1 746hp 1128hp 45m 497m 211mv 1146who [ 38 Lords CHF] (AFK) Sammael the Butcher [ 86 Dwarf Tem] Syrinx the Templar [ 63 Orc War] (AFK) Maureen sticks your head on a pike. *orc* [ 58 Tower Kni] Jema the Knight [ 18 Giant War] Morg the Veteran [ 20 Dwarf War] (AFK) Dori Redmallet [ 36 Drago War] Pilikua guardian of the Prime Dragon [ 91 Lords Cle] Arioch the Knight Templar [ 91 Vamps Mag] Enzo [40 CP] [ 78 -WoT- CHF] Volrath the Warlock [ 21 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 63 Orc War] (AFK) DrOrcNstuff the Demon Slayer [ 88 Lords Kni] FitzChivalry the Knight [ 91 Drago CHF] (AFK) Ruby [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 80 Human Tem] Kryten the Templaress [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 12 Vamps Mag] Poly the Medium of Magic [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 46 Vamps War] Alotta the Lady Cavalier [ 97 Elf DEI] Emastochi. [Hit Return to continue] who 746hp 1128hp 45m 497m 211mv 1146who [ 38 Lords CHF] (AFK) Sammael the Butcher [ 86 Dwarf Tem] Syrinx the Templar [ 63 Orc War] (AFK) Maureen sticks your head on a pike. *orc* [ 58 Tower Kni] Jema the Knight [ 18 Giant War] Morg the Veteran [ 20 Dwarf War] (AFK) Dori Redmallet [ 36 Drago War] Pilikua guardian of the Prime Dragon [ 91 Lords Cle] Arioch the Knight Templar [ 91 Vamps Mag] Enzo [40 CP] [ 78 -WoT- CHF] Volrath the Warlock [ 21 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 63 Orc War] (AFK) DrOrcNstuff the Demon Slayer [ 88 Lords Kni] FitzChivalry the Knight [ 91 Drago CHF] (AFK) Ruby [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 80 Human Tem] Kryten the Templaress [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 12 Vamps Mag] Poly the Medium of Magic [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 46 Vamps War] Alotta the Lady Cavalier [ 97 Elf DEI] Emastochi. [Hit Return to continue] Players found: 21 746hp 1128hp 45m 497m 211mv 1146 839hp 1128hp 102m 497m 400mv 1146aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 28 hours left of 'rejuvenation' 839hp 1128hp 102m 497m 400mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 839hp 1128hp 102m 497m 400mv 1146c sto Your skin turns to stone. 839hp 1128hp 90m 497m 400mv 1146c shi c gi c ble sle You are surrounded by a force shield. 839hp 1128hp 78m 497m 400mv 1146Your muscles surge with heightened power! 839hp 1128hp 58m 497m 400mv 1146You feel righteous. 839hp 1128hp 53m 497m 400mv 1146You go to sleep. 839hp 1128hp 53m 497m 400mv 1146i You are carrying: 95 / 119 items, 593 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) A scaly skin (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 839hp 1128hp 53m 497m 400mv 1146 990hp 1128hp 120m 497m 589mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 990hp 1128hp 120m 497m 589mv 1146l crow A jewel encrusted crown is here. Object 'crown' is type armor, extra flags glow. Exclusion flags none Weight is 10, value is 3300, level is 58. Worn on head. Armor class is 14 pierce, 14 bash, 13 slash, and 0 vs. magic. Affects mana by 25. Affects wisdom by 2. Affects intelligence by 2. 990hp 1128hp 120m 497m 589mv 1146l in hold A ring of holding contains: a golden chalice ( 2) the Amulet of Ra rags from a shredded robe ( 2) (Glowing) A tattoo that reads "MOM" (encHanTeD) an Elven chainmail coif a gaudy robe some Rusty Vambraces (Glowing) A scaly skin (Humming) A Lionfish Mane (Glowing) (Humming) a sparking lightning sword ( 2) (Glowing) (Humming) the Holy Avenger (Glowing) The Great Banner of the [WATCHMEN] of Aerinor a canteen a brandy bottle a glass of wine an academy diploma ( 6) a big SuGaR CooKiE a death-like sleep ( 6) a Magic Mushroom 990hp 1128hp 120m 497m 589mv 1146get gau hold You get a gaudy robe from a ring of holding. 990hp 1128hp 120m 497m 589mv 1146get coif hold You get (encHanTeD) an Elven chainmail coif from a ring of holding. 990hp 1128hp 120m 497m 589mv 1146l robe A tacky and gaudy robe lies here... ick ick! Object 'gaudy robe' is type armor, extra flags magic. Exclusion flags none Weight is 4, value is 0, level is 17. Worn about body. Armor class is 6 pierce, 6 bash, 5 slash, and 6 vs. magic. Affects intelligence by 2. 990hp 1128hp 120m 497m 589mv 1146l coif An ensorcelled heap of Elven steel is here. Object 'elven chainmail coif' is type armor, extra flags magic old-anti-evil. Exclusion flags anti-evil Weight is 10, value is 9300, level is 30. Worn on head. Armor class is 10 pierce, 9 bash, 9 slash, and 0 vs. magic. Affects wisdom by 2. Affects mana by 10. 990hp 1128hp 120m 497m 589mv 1146sle You go to sleep. 990hp 1128hp 120m 497m 589mv 1146 1128hp 1128hp 181m 497m 778mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 181m 497m 778mv 1146d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. A guard stands here, protecting the innocent. 1128hp 1128hp 181m 497m 777mv 1146w The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A tourist stands here looking lost. A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 1128hp 1128hp 181m 497m 776mv 1146w The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A bodyguard stands here, looking at nothing but aware of everything. A guard stands here, protecting the innocent. 1128hp 1128hp 181m 497m 773mv 1146w The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1128hp 1128hp 181m 497m 770mv 1146w The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south A strong dockworker walks by moving crates. An Elite Royal Guard stands here smiling happily. An Elite Royal Guard stands here smiling happily. 1128hp 1128hp 181m 497m 767mv 1146n The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | A strong dockworker walks by moving crates. 1128hp 1128hp 181m 497m 764mv 1146n The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs A tourist stands here looking lost. 1128hp 1128hp 181m 497m 761mv 1146n Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 1128hp 1128hp 181m 497m 760mv 1146e Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Glowing) (Humming) A glaive of adamantite glows whitehot, infused with the might of Lazmaranth. (Humming) A slimy fin from a fish flops around here. ( 2) An ensorcelled heap of Elven chain is here. ( 2) An ankh set before a golden sun hangs from a chain here. (Glowing) A nasty heap of dead fish skin really smells up the room. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. ( 2) An ensorcelled heap of Elven steel is here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. i (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 1128hp 1128hp 181m 497m 759mv 1146You are carrying: 95 / 119 items, 593 / 645 pounds. (encHanTeD) an Elven chainmail coif a gaudy robe (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) A scaly skin (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 1128hp 1128hp 181m 497m 759mv 1146drop coi You drop (encHanTeD) an Elven chainmail coif. 1128hp 1128hp 181m 497m 759mv 1146drop gau You drop a gaudy robe. 1128hp 1128hp 181m 497m 759mv 1146drop scal You drop A scaly skin. 1128hp 1128hp 181m 497m 759mv 1146l 3.sword Formerly belonging to the nose of a swordfish, this long pointy thing looks just like a sword. 1128hp 1128hp 181m 497m 759mv 1146l 3.sword Formerly belonging to the nose of a swordfish, this long pointy thing looks just like a sword. 1128hp 1128hp 181m 497m 759mv 1146l 3.sword Formerly belonging to the nose of a swordfish, this long pointy thing looks just like a sword. Object 'sword' is type weapon, extra flags glow hum magic. Exclusion flags none Weight is 10, value is 4000, level is 56. Used as a weapon. Weapon type is sword. Damage is 9d6 (average 31). Affects strength by 1. Affects hit roll by 5. Affects damage roll by 6. 1128hp 1128hp 181m 497m 759mv 1146 1128hp 1128hp 195m 497m 875mv 1146l 2.sword Invisible to the naked eye, this sword is the best crafted, as you look at it, its amazing shape and size brings tears to your eyes. You know that this is the best weapon that you will ever see. 1128hp 1128hp 195m 497m 875mv 1146l 2.sword Invisible to the naked eye, this sword is the best crafted, as you look at it, its amazing shape and size brings tears to your eyes. You know that this is the best weapon that you will ever see. Object 'glass sword' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 4, value is 0, level is 50. Used as a weapon. Weapon type is sword. Damage is 16d3 (average 32). Affects mana by 10. Affects dexterity by 1. Affects strength by 1. Affects damage roll by 6. Affects hit roll by 6. 1128hp 1128hp 195m 497m 875mv 1146l sword Invisible to the naked eye, this sword is the best crafted, as you look at it, its amazing shape and size brings tears to your eyes. You know that this is the best weapon that you will ever see. Object 'glass sword' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 4, value is 0, level is 50. Used as a weapon. Weapon type is sword. Damage is 16d3 (average 32). Affects mana by 10. Affects dexterity by 1. Affects strength by 1. Affects damage roll by 6. Affects hit roll by 6. 1128hp 1128hp 195m 497m 875mv 1146l 4.sword Formerly belonging to the nose of a swordfish, this long pointy thing looks just like a sword. Object 'sword' is type weapon, extra flags none. Exclusion flags none Weight is 10, value is 4000, level is 54. Used as a weapon. Weapon type is sword. Damage is 9d6 (average 31). Affects damage roll by 3. Affects hit roll by 2. Affects strength by 1. 1128hp 1128hp 195m 497m 875mv 1146w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 1128hp 1128hp 195m 497m 874mv 1146drop 3.sword You drop A Swordfish sword. 1128hp 1128hp 195m 497m 874mv 1146l sword Invisible to the naked eye, this sword is the best crafted, as you look at it, its amazing shape and size brings tears to your eyes. You know that this is the best weapon that you will ever see. Object 'glass sword' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 4, value is 0, level is 50. Used as a weapon. Weapon type is sword. Damage is 16d3 (average 32). Affects mana by 10. Affects dexterity by 1. Affects strength by 1. Affects damage roll by 6. Affects hit roll by 6. 1128hp 1128hp 195m 497m 874mv 1146get sword You get A Swordfish sword. 1128hp 1128hp 195m 497m 874mv 1146l sword Formerly belonging to the nose of a swordfish, this long pointy thing looks just like a sword. Object 'sword' is type weapon, extra flags none. Exclusion flags none Weight is 10, value is 4000, level is 54. Used as a weapon. Weapon type is sword. Damage is 9d6 (average 31). Affects damage roll by 3. Affects hit roll by 2. Affects strength by 1. 1128hp 1128hp 195m 497m 874mv 1146e Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley ( 2) (Glowing) A nasty heap of dead fish skin really smells up the room. A tacky and gaudy robe lies here... ick ick! ( 3) An ensorcelled heap of Elven steel is here. Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Glowing) (Humming) A glaive of adamantite glows whitehot, infused with the might of Lazmaranth. (Humming) A slimy fin from a fish flops around here. ( 2) An ensorcelled heap of Elven chain is here. ( 2) An ankh set before a golden sun hangs from a chain here. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 1128hp 1128hp 195m 497m 873mv 1146 1128hp 1128hp 204m 497m 989mv 1146drop sword You drop A Swordfish sword. 1128hp 1128hp 204m 497m 989mv 1146w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 1128hp 1128hp 204m 497m 988mv 1146l sword Invisible to the naked eye, this sword is the best crafted, as you look at it, its amazing shape and size brings tears to your eyes. You know that this is the best weapon that you will ever see. Object 'glass sword' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 4, value is 0, level is 50. Used as a weapon. Weapon type is sword. Damage is 16d3 (average 32). Affects mana by 10. Affects dexterity by 1. Affects strength by 1. Affects damage roll by 6. Affects hit roll by 6. 1128hp 1128hp 204m 497m 988mv 1146i You are carrying: 91 / 119 items, 559 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff (encHanTeD) an Elven chainmail tunic some spiked leggings ( 2) a diamond ring 1128hp 1128hp 204m 497m 988mv 1146e Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley The nose of a swordfish looks pointy and sharp. ( 2) (Glowing) A nasty heap of dead fish skin really smells up the room. A tacky and gaudy robe lies here... ick ick! ( 3) An ensorcelled heap of Elven steel is here. Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Glowing) (Humming) A glaive of adamantite glows whitehot, infused with the might of Lazmaranth. (Humming) A slimy fin from a fish flops around here. ( 2) An ensorcelled heap of Elven chain is here. ( 2) An ankh set before a golden sun hangs from a chain here. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 1128hp 1128hp 204m 497m 987mv 1146drop tunic You drop (encHanTeD) an Elven chainmail tunic. 1128hp 1128hp 204m 497m 987mv 1146w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 1128hp 1128hp 204m 497m 986mv 1146i You are carrying: 90 / 119 items, 539 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1128hp 1128hp 204m 497m 986mv 1146s The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs A strong dockworker walks by moving crates. 1128hp 1128hp 204m 497m 985mv 1146s The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | A tourist stands here looking lost. 1128hp 1128hp 204m 497m 982mv 1146s The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south An Elite Royal Guard stands here smiling happily. An Elite Royal Guard stands here smiling happily. 1128hp 1128hp 204m 497m 979mv 1146e The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A guard stands here, protecting the innocent. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1128hp 1128hp 204m 497m 976mv 1146e The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A bodyguard stands here, looking at nothing but aware of everything. 1128hp 1128hp 204m 497m 973mv 1146e The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A strong dockworker walks by moving crates. An old man in a crumpled hat rests on a stool. 1128hp 1128hp 204m 497m 970mv 1146e An old wizard sighs. 1128hp 1128hp 204m 497m 970mv 1146The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. A guard stands here, protecting the innocent. 1128hp 1128hp 204m 497m 969mv 1146u At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 204m 497m 968mv 1146sle You go to sleep. 1128hp 1128hp 242m 497m 1154mv 1146i You are carrying: 90 / 119 items, 539 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Glowing) (Humming) A Single-flued Iron (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1128hp 1128hp 242m 497m 1154mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 242m 497m 1154mv 1146put iron hold You put A Single-flued Iron in a ring of holding. 1128hp 1128hp 242m 497m 1154mv 1146sle You go to sleep. 1128hp 1128hp 242m 497m 1154mv 1146i You are carrying: 90 / 119 items, 539 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1128hp 1128hp 242m 497m 1154mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 242m 497m 1154mv 1146l iron A large harpoon with a sharp and wicked barb lies here. Object 'iron harpoon' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 10, value is 8000, level is 55. Used as a weapon. Weapon type is exotic. Damage is 7d8 (average 31). Affects moves by 250. Affects hit roll by 8. Affects damage roll by 6. 1128hp 1128hp 242m 497m 1154mv 1146get iron hold You get A Single-flued Iron from a ring of holding. 1128hp 1128hp 242m 497m 1154mv 1146l iron A large harpoon with a sharp and wicked barb lies here. Object 'iron harpoon' is type weapon, extra flags glow hum magic. Exclusion flags anti-evil Weight is 10, value is 8000, level is 56. Used as a weapon. Weapon type is exotic. Damage is 7d8 (average 31). Affects moves by 250. Affects hit roll by 9. Affects damage roll by 7. 1128hp 1128hp 242m 497m 1154mv 1146wea iron You stop using A Single-flued Iron. You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 1128hp 1128hp 242m 497m 1154mv 1146put iron hold You put A Single-flued Iron in a ring of holding. 1128hp 1128hp 242m 497m 1154mv 1146sle 1128hp 1128hp 260m 497m 1154mv 1146You go to sleep. 1128hp 1128hp 260m 497m 1154mv 1146i You are carrying: 90 / 119 items, 539 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1128hp 1128hp 260m 497m 1154mv 1146gr Jema's group: [ 58 Kni] Jema 1128/1128 hp 260/ 497 mana 1154/1154 mv 1146 tnl 1128hp 1128hp 260m 497m 1154mv 1146i You are carrying: 90 / 119 items, 539 / 645 pounds. (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1128hp 1128hp 260m 497m 1154mv 1146sle You are already sleeping. 1128hp 1128hp 260m 497m 1154mv 1146 1128hp 1128hp 329m 497m 1154mv 1146 1128hp 1128hp 399m 497m 1154mv 1146 1128hp 1128hp 473m 497m 1154mv 1146 1128hp 1128hp 497m 497m 1154mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 497m 497m 1154mv 1146get ra hold You get the Amulet of Ra from a ring of holding. 1128hp 1128hp 497m 497m 1154mv 1146get ra hold You get the Amulet of Ra from a ring of holding. 1128hp 1128hp 497m 497m 1154mv 1146l in hold A ring of holding contains: (Glowing) (Humming) A Single-flued Iron a golden chalice rags from a shredded robe ( 2) (Glowing) A tattoo that reads "MOM" some Rusty Vambraces (Glowing) A scaly skin (Humming) A Lionfish Mane (Glowing) (Humming) a sparking lightning sword ( 2) (Glowing) (Humming) the Holy Avenger (Glowing) The Great Banner of the [WATCHMEN] of Aerinor a canteen a brandy bottle a glass of wine an academy diploma ( 6) a big SuGaR CooKiE a death-like sleep ( 6) a Magic Mushroom 1128hp 1128hp 497m 497m 1154mv 1146sle You go to sleep. 1128hp 1128hp 497m 497m 1154mv 1146wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 497m 497m 1154mv 1146l in back A large backpack contains: ( 2) (Glowing) (Humming) A Double-flued Iron A pair of Rigger's gloves (Glowing) robe of the magi (Glowing) (Humming) a Spaceman Spiff Mega-Blaster the Cloak of Many Colors ( 2) (Glowing) (Humming) an ancient long sword (Glowing) (Humming) the Lifeblood of the Ancients ( 2) (Glowing) a Dwarf Ring of Power (Glowing) a Palantir (Glowing) the Shield of the Lesser Maiar the horror boots (Glowing) (Humming) some Bronze Leggings (Glowing) A silver pocket-watch (Glowing) some camoflage (Glowing) (Humming) a pair of Steel-Studded Leather Pants (Glowing) (Humming) (ScoRchIng!) A LaVa Belt (Glowing) (Humming) Glamdring (Glowing) the Cloak of Fire (Glowing) (Humming) Dragonskin gloves 1128hp 1128hp 497m 497m 1154mv 1146get iron back You get A Double-flued Iron from a large backpack. 1128hp 1128hp 497m 497m 1154mv 1146 1128hp 1128hp 497m 497m 1154mv 1146get iron back You get A Double-flued Iron from a large backpack. 1128hp 1128hp 497m 497m 1154mv 1146put iron hold You put A Double-flued Iron in a ring of holding. 1128hp 1128hp 497m 497m 1154mv 1146put iron hold You put A Double-flued Iron in a ring of holding. 1128hp 1128hp 497m 497m 1154mv 1146l in back A large backpack contains: A pair of Rigger's gloves (Glowing) robe of the magi (Glowing) (Humming) a Spaceman Spiff Mega-Blaster the Cloak of Many Colors ( 2) (Glowing) (Humming) an ancient long sword (Glowing) (Humming) the Lifeblood of the Ancients ( 2) (Glowing) a Dwarf Ring of Power (Glowing) a Palantir (Glowing) the Shield of the Lesser Maiar the horror boots (Glowing) (Humming) some Bronze Leggings (Glowing) A silver pocket-watch (Glowing) some camoflage (Glowing) (Humming) a pair of Steel-Studded Leather Pants (Glowing) (Humming) (ScoRchIng!) A LaVa Belt (Glowing) (Humming) Glamdring (Glowing) the Cloak of Fire (Glowing) (Humming) Dragonskin gloves 1128hp 1128hp 497m 497m 1154mv 1146get pala back You get a Palantir from a large backpack. 1128hp 1128hp 497m 497m 1154mv 1146l pala A Palantir glows softly with an inner light. Object 'palantir orb' is type armor, extra flags glow magic protected. Exclusion flags none Weight is 8, value is 20000, level is 60. Held in your hand. Armor class is 0 pierce, 0 bash, 0 slash, and 0 vs. magic. Affects save vs will by -6. Affects mana by 60. Affects wisdom by 3. Affects intelligence by 3. 1128hp 1128hp 497m 497m 1154mv 1146put pala back You put a Palantir in a large backpack. 1128hp 1128hp 497m 497m 1154mv 1146sle You go to sleep. 1128hp 1128hp 497m 497m 1154mv 1146i You are carrying: 90 / 119 items, 539 / 645 pounds. ( 2) the Amulet of Ra (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1128hp 1128hp 497m 497m 1154mv 1146 1128hp 1128hp 497m 497m 1154mv 1146wak s You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 497m 497m 1154mv 1146s Southern Areas of the Tower Keep Trails of ivy cling tenaciously to the walls of the southern twin Towers. A large dome, gorgeously decorated with painted frescos of Aerinorian designs, caps the vast expanse of the room. The ground is mossy and green, but the air has a crisp, nipping chill to it. Heated by underground hot pipes, the ground remains comfortably warm. Round gardens of beautiful colors, red, blue, green and yellow, bloom flowers, and trails set with cobblestone lead under weeping willow trees. In the far southeast there is a painted swing hanging from the largest branch under a solid, protective oak tree. There is a parchment sign attached to the tree. north west + east south 1128hp 1128hp 497m 497m 1153mv 1146On the edge of the Pond Breathing becomes more noticeably more difficult as the air thickens and chills. The source of the chill becomes apparent; the vague outline of a pond looms ahead. The water is cold, but it feels nice after a long, hard journey. This area was built by clever Aerinorians--the entire pond is surrounded by a dome and warmed. Plants sway as a breeze sets the water in motion. Small fish dart past chasing after the shadows of bugs. Off in the distance is a small dock by a weeping willow. north + east 1128hp 1128hp 497m 497m 1152mv 1146n Southern Areas of the Tower Keep Trails of ivy cling tenaciously to the walls of the southern twin Towers. A large dome, gorgeously decorated with painted frescos of Aerinorian designs, caps the vast expanse of the room. The ground is mossy and green, but the air has a crisp, nipping chill to it. Heated by underground hot pipes, the ground remains comfortably warm. Round gardens of beautiful colors, red, blue, green and yellow, bloom flowers, and trails set with cobblestone lead under weeping willow trees. In the far southeast there is a painted swing hanging from the largest branch under a solid, protective oak tree. There is a parchment sign attached to the tree. north west + east south 1128hp 1128hp 497m 497m 1151mv 1146n At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1128hp 1128hp 497m 497m 1150mv 1146d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. A guard stands here, protecting the innocent. 1128hp 1128hp 497m 497m 1149mv 1146s s The Southern Market Square The large square of markets fills your vision. Strange sights and sounds, those known only to the New Thalos market, barrage your senses. The only hope of making any sense of what's going on here is to wander around. The Market continues north, west, and east, with the Medina trailing off south. north west + east south Curley GreenLeaf stands here. 1128hp 1128hp 497m 497m 1148mv 1146s The Medina You are walking along a wide open expanse of road connecting the market square to the common square. Panhandlers, beggars, and other such riff- raff wander about hoping to catch those few who with open hearts. The Medina continues to the south and the market spreads out to the north. north + south A guard stands here, protecting the innocent. 1128hp 1128hp 497m 497m 1145mv 1146s The Medina You stand on the Medina, on the larger open areas in New Thalos. People walk to and fro carrying on their day to day business. The Common Square of the people opens up to the south and the Medina continues north. north + south A horse stands here. 1128hp 1128hp 497m 497m 1142mv 1146s s The Common Square People pass by talking to each other, or rest their weary bones on this grassy field. You can hear faint sounds of the river to the south of you as it passes through the city. Ishtar Way heads east and west from here and the Medina is to the north. South lies the Running River bridge and the Gate of Tefnut. north west + east south A guard stands here, protecting the innocent. A strong dockworker walks by moving crates. A horse stands here. A grubby beggar sits here in the filth. 1128hp 1128hp 497m 497m 1139mv 1146s The Southern Bridge Walking over the bridge you see the rushing waters of the Running River. To the south you see the Gate of Tefnut and the Common Square stretches out to the north. north | + | + south | down A strong dockworker walks by moving crates. A small harmless feline searches for food. A tourist stands here looking lost. 1128hp 1128hp 497m 497m 1136mv 1146s Inside the Gate of Tefnut Two large stone towers rise up to greet you with the massive iron gate swinging on ornately crafted hinges and emblazoned with the crest of New Thalos. The makers of the city spared no expense in rebuilding the defenses of their home. The Running River bridge lies to the north and wilderness to the south. north + south A vulture circles above you. A grubby beggar sits here in the filth. An Elite Royal Guard stands here smiling happily. A guard stands here, watching the gate. A guard stands here, watching the gate. 1128hp 1128hp 497m 497m 1133mv 1146s s Outside the Gate of Tefnut You are standing below the southern gate of the great City of New Thalos. The gate is huge, allowing many carts to enter and exit simultaneously. Guards keep the flow of traffic into and out of the city smooth and orderly. South, the great road of Thera connects the city to the lands and villages of the south. north + south 1128hp 1128hp 497m 497m 1130mv 1146s Leaving New Thalos Along the Great Theran Road The Great Theran Road is the gateway to the cities of southern Thera. It leads to other roads that lead to other roads and so on. The dirt road seems as smooth as any paved road because of how well it is traveled. Short, well-trimmed bushes line either side, making the road impossible to miss. The hustle and bustle of New Thalos can still be heard coming from the city to the north. north + south A giant troll grunts and scratches himself. 1128hp 1128hp 497m 497m 1127mv 1146s The Theran Road Small farms and meadows can be seen dotting the landscape to either side of the road. Travelers and carts pass along as they make their way toward the city. An aged peddler looks as though he is eager to be ending a long journey. north + south 1128hp 1128hp 497m 497m 1124mv 1146The Great Road A lake glitters between hills in the distance. Flying specks that are most likely birds fly around above the shiny water. Boulders and rocks litter the landscape between the road and the lake. Some of the clusters of rocks and boulders look like as though they could be ruins. A deer runs across a field in the distance. north + south A deer sniffs around. A bunny rabbit crinkles its nose. A bunny rabbit crinkles its nose. A small grey-haired man walks around spouting gospel. 1128hp 1128hp 497m 497m 1121mv 1146On the Theran Road As the road makes it way away from the city, more and more animals come out to inspect the road. The animals sometimes peek their heads around the bushes lining the road, then skitter across to the other side. At times, small animals prints and snake trails lead across the road. The animals are just a reminder that the road travels through a small wilderness. north + south A gopher is exploring the world outside of his hole. A traveler makes his way along the road. A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1118mv 1146Along the Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + south A small grey-haired man walks around spouting gospel. 1128hp 1128hp 497m 497m 1115mv 1146s The Great Theran Road Footprints from many types of travelers have been embedded into the hard dirt of the road. The heavy shapes of boots trail off into the wilderness on either side of the road. Animal trails criss cross the road from time to time. A small rodent has been ran over by a cart and left to rot. north + southeast A deer sniffs around. A small grey-haired man walks around spouting gospel. A bunny rabbit crinkles its nose. 1128hp 1128hp 497m 497m 1112mv 1146se se On the Great Theran Road Rocks and other small debris litter the hard packed dirt of the road. Cart trails have been ingrained into the soil from years of use. Dead leaves and other debris from the surrounding wilderness line the road to each side. northwest + southeast 1128hp 1128hp 497m 497m 1109mv 1146se The Great Theran Road As the road makes its way toward the south, the wilderness seems to grow wilder with every inch. The tall trees lining the road seem to want to step out and follow the travelers. Small animals scurry out from the trees and cross the road, as though they were being chased. northwest + southeast A nomad merchant calculates your net worth with a dry glance. 1128hp 1128hp 497m 497m 1106mv 1146se Along the Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. northwest + southeast 1128hp 1128hp 497m 497m 1103mv 1146se The Road Forks A small fork leads off to the east from the road. In the far distance, the top of a large building can be seen. It has the look of a cathedral. To the west, the wilderness is impassable through the trees. Nothing but trees and more trees can be seen. northwest + the_abbey southeast A gopher is exploring the world outside of his hole. A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1100mv 1146se se The Great Theran Road The Great Theran Road was created many many years ago as a way for travelers and merchants to reach rural villages. The original builders were a forgotten race that lived near the city of New Thalos. As the city grew, farmers and loners made their homes in the wilderness. When that race eventually fell, the ones who left became secluded and developed independently from one another. Many of those who live so far to the south have forgotten from whence they came. northwest + southeast 1128hp 1128hp 497m 497m 1097mv 1146On the Great Theran Road Even though the trees have become thicker on each side of the road, huge ravines and hills can be seen through the trees in the distance. The land to either side of the road seems to be sloping downward, as though it were sloping into a valley. northwest + southeast A gopher is exploring the world outside of his hole. A traveler makes his way along the road. A deer sniffs around. 1128hp 1128hp 497m 497m 1094mv 1146A Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northwest + southeast 1128hp 1128hp 497m 497m 1091mv 1146se A Suspended Bridge Suspended above the ravine, this bridge seems none too stable. The bridge sways from side to side as the wind blows through the ravine. The planks are worn with age and splintering in many places. Some planks are even missing. A small piece of a plank falls to the ravine floor with each sway of the bridge. The southern end of the bridge seems so far away. northwest + southwest 1128hp 1128hp 497m 497m 1088mv 1146sw sw Looking Down Into the Ravine A fall to the ravine bottom would be instant death. Light brush and deep grass cover the sides of the ravine. It looks like a giant fold in the earth. Large boulders and rocks litter the ravine floor. The ravine could once have been a riverbed, but it is very dry now. northeast + southwest A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1085mv 1146sw The Middle of the Bridge Because of its age and gravity, the bridge sags toward the center. The wind seems to grow fiercer and stronger in the center. As the bridge sways and totters with the wind, it seems to want to flip and turn. The planks clack against one another, causing the entire bridge to shudder. BEWARE! northeast + southwest A traveler makes his way along the road. 1128hp 1128hp 497m 497m 1082mv 1146sw On the Bridge The wind blows through the ravine as though it is running away from an ocean tempest. Every gust throws the swaying bridge into a panic. Off to the west, a remnant of another suspended bridge can be seen as it whips against the ravine wall. There is nothing left of the old bridge but one long tattered rope with a single piece of a plank. northeast + southwest A deer sniffs around. A traveler makes his way along the road. A deer sniffs around. 1128hp 1128hp 497m 497m 1079mv 1146sw The Old Bridge The ropes that are suspending the bridge are frayed and coarse. Even though they were made to be thick and durable, time has taken its toll. Small threads from the ropes on each side are caught in the splinters of the planks. As the bridge sways, a low creaking emanates from the side ropes. northeast + southwest 1128hp 1128hp 497m 497m 1076mv 1146The Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northeast + southwest A gopher is exploring the world outside of his hole. 1128hp 1128hp 497m 497m 1073mv 1146sw The Dusty Theran Road The road winds around small hills and mounds. Although the road is hard packed dirt, there is still a lot of dust that is kicked up. The tree trunks along each side of the road are covered neck high in brown dust. Animal and bird tracks cross the road. northeast + southwest 1128hp 1128hp 497m 497m 1070mv 1146sw A Boulder in the Road A large boulder is sitting right here in the middle of the road! It seems like an island in a sea of hard packed dirt. The boulder itself is grey stone, but the top half of it seems to be covered in a white and dark gray substance. The call of a large bird of prey floats down from high in the sky. northeast + south 1128hp 1128hp 497m 497m 1067mv 1146s The Great Theran Road Above the road, the skies are a deep blue. Fluffy white clouds sometimes block the sun, creating large shadows over the land. Every so often a seagull will fly over the road, on its way to somewhere. A cool sea breeze blows its way across the land. north + southwest A squirrel is out gathering nuts. A squirrel is in excellent condition. 1128hp 1128hp 497m 497m 1064mv 1146sw No way! You are still fighting! A squirrel is in excellent condition. 1128hp 1128hp 497m 497m 1064mv 1146 Your slice === OBLITERATES === a squirrel! [99] A squirrel is DEAD!! You receive 0 experience points. You hear a squirrel's death cry. 1128hp 1128hp 497m 497m 1064mv 1146sw Along the Theran Road A small game trail leads out from the wilderness to cross the road in this spot. Their frequent crossing of the road has made a small depression. A broken cart wheel sits off to the side of the road. Most likely some traveler broke the wheel when he hit the dip. A gopher pokes his head up from a hole near the broken wheel. northeast + southwest 1128hp 1128hp 497m 497m 1061mv 1146sw On the Great Theran Road The road continues to make its way to the south. At times, it twists and turns as it rounds a bend to avoid a small gully or a low hill. Trees and light brush still line the road to either side. A discarded shoe sits off to the side of the road, next to an old bone. Some ancient stones sit off to the west side of the road. northeast west + southwest 1128hp 1128hp 497m 497m 1058mv 1146sw The Great Theran Road Because there are so many travelers along this road, small animals are often trampled by the wheels of carts and wagons. Off to the side of the road, the rotting carcass of a hedgehog has been smooched into the soft dirt. Poor animal never had a chance. northeast + southwest 1128hp 1128hp 497m 497m 1055mv 1146sw On the Great Theran Road Many travelers use animals to carry their food. Although both horses and oxen are popular, most people will use a donkey. Donkeys are hardy animals and tend to be very sturdy and dependable.Travelers who use this road should be careful where they step because the last donkey who used this road left a surprise. northeast + south 1128hp 1128hp 497m 497m 1154mv 1146s A Section of Road This section of road is covered with gravel.The small rocks and light gray dust have been whipped about by the wind and scattered all over the road. A hill to the east seems to be the cause. Part of the hill is sliding onto the road. north + southeast 1128hp 1128hp 497m 497m 1151mv 1146se Two Roads Merge Travelers walking along the road often become very weary due to the hardness of the packed dirt. Small stones and rocks are scattered here and there, often poking into the bottom of a boot. The unevenness of the ground sometimes causes travelers to trip. The road from Pelios merges onto this one as is comes from the east. northwest + east south A bunny rabbit crinkles its nose. 1128hp 1128hp 497m 497m 1148mv 1146e e A Road West The surrounding area continues to be quite thick with trees and vegetation. The forest seems quite vibrant with large, green, leafy trees and thick underbrush, thick enough that it seems nobody would be able to walk through it. To the west this east/west road ends, intersecting with another road, running north and south. There is a SIGN off to the side of the road near the intersection. As far as the eye can see to the east, the road continues without interruption. west + east 1128hp 1128hp 497m 497m 1145mv 1146e Along Sampo's Way There is a bit of humidity in the air here, which must mean the sea is somewhat near. To the north and south of this road is nothing but dense, lush forest. The trees to the north are a deep, rich green, however the trees to the south, while mostly are also green, seem to have smatterings of bright golds, yellows and oranges in the leaves. How curious. The road continues a long, long way to the east; however, to the west this road definitely intersects with another. west + east A pair of golden green eyes peer out from the trees to the south, then quickly disappears! 1128hp 1128hp 497m 497m 1141mv 1146e Along Sampo's Way The dirt road here is smooth and easy to travel along, it's almost certain that someone does regular maintenance to assure an easy trip. The trees to the north continue to be green and lush, while the trees to the south are about half green and half brilliant shades of gold, yellow and orange, and the bark on the trees varies from a light brown to a dark, rich black. The road stretches ever east and west, but to the west it seems as though the road might end a ways ahead. west + east 1128hp 1128hp 497m 497m 1137mv 1146e e Along Sampo's Way There is the slightest scent of salt in the air amongst the thick earthy smell of the forest. The road is pleasant to travel on, and even at night there is a definite feeling of safety. The road stretches as far to the west and east as the eye can see. The most interesting thing here is the colors, however, as the trees to the north are a rich green color, while the trees to the south are almost entirely bright shades of orange, yellow and gold, and the tree bark is pitch black. west + east 1128hp 1128hp 497m 497m 1133mv 1146e e Along Sampo's Way The well-worn but attended to road stretches ever along, with no end in either direction. Here, the trees to the north are an incredibly beautiful, natural shade of green with milk-chocolate brown bark. To the south, however, the trees are just as tall and thick on the north, however the leaves are almost blindingly bright shades of yellow, orange and gold, with bark so black that it is almost impossible to see how large the trunks of the trees are. west + east A deep, but soft sound comes from the south, almost like a cat's purr. 1128hp 1128hp 497m 497m 1129mv 1146e Somewhere Along Sampo's Way The air here is dense, almost unbearably thick, though it is filled with pleasant smells of earth, trees and a bit of salty ocean. The road continues stretching east and west here, while the forest continues it's peculiar pattern of green trees to the north, and rich colored leafs with black barked trees on the southern side of the road. west + east 1128hp 1128hp 497m 497m 1125mv 1146e e Approaching a City Along Sampo's Way Over the tops of the northern trees there are buildings arising to the northeast, the road is definitely nearing a city now. Along the road to the east there looks to be perhaps a sign or something similar just off the road, but it is much to far away to read. To the west, the road stretches on and on, seemingly endlessly. The trees here continue their pattern of green leaves to the north and gold, orange and yellow leaves to the south. west + east 1128hp 1128hp 497m 497m 1121mv 1146e e The City Looms Nearer The thick smells of the forest and just a touch of sea are mixed with faint scents of city life here. To the northeast, large buildings peak over the tall green trees along the forest road. There is a signpost ahead in the road directly to the east, where the road clearly forks to the north. Little else can be seen from this distance. To the west, the road continues on with green trees to the north and the odd black and yellow trees to the south. west + east 1128hp 1128hp 497m 497m 1117mv 1146e Near the City of Pelios Here, the sounds of a city are apparent, as well as the smells. The whinny of a horse can be heard in the distance, and even the occasional shout of a guard. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the east, but it is too far away to read. The smells of city life are strong here, almost overtaking the fresh forest air. The eastern road splits north just to the east, and continues east after the splice. To the west, the road stretches ever on. west + east 1128hp 1128hp 497m 497m 1113mv 1146e e Before the City of Pelios To the north are the gates of the city of Pelios. A wide road leads into the city, while a sign is planted in the grass nearby. The trees have been cleared to the south, there is a wide clearing there for wagons and vehicles to wait outside for entrance. The sounds and smells of a large city are wafting through the air, even the trees all around can not hide them. The road goes on both the to east and west, and the forest that has been pushed back to the south here closes in on the road on both sides. north west + east 1128hp 1128hp 497m 497m 1110mv 1146e Along the wall of Pelios The wall of the city of Pelios borders the north. The impressive structure is apparently impenetrable to mortals. The sounds and smells of city life, however, easily escape the wall and fill the air all around this section of the road. The road continues east and west, while the forest to the south has been cut far back to widen the road as much as possible here. west + east 1128hp 1128hp 497m 497m 1107mv 1146e Along the wall of Pelios The wall of Pelios continues here, to the north. Guards can be seen patrolling high atop the wall, while occasionally one shouting to another can be heard. The odd gold, yellow and orange leafed trees are still cut far to the south to keep the road very wide here. The road itself stretches far to the east and west as the eye can see, though there is definitely a split off to the north quite far ahead. west + east 1128hp 1128hp 497m 497m 1103mv 1146e At the corner of the wall of Pelios The city ends, or begins, here, depending on if you are heading east or west. The corner of the wall is well maintained, with very few chinks or gaps in the stone. The trees to the south are cut back here, but not by too much. The road widens much to the west, while the gap narrows to the point of bordering it to the east. west + east 1128hp 1128hp 497m 497m 1100mv 1146Near to the City of Pelios Here, the sounds of a city are apparent here, so close to the city of Pelios. The sound of a mother shouting to her child can be heard in the distance, and a guard calling to a citizen. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the west, but it is too far away to read. The smells of city life are strong here, but under that smell, there is without a doubt the scent of salty ocean water. The road splits to the north not far to the west, and continues west after the splice. To the east, the road stretches ever on. west + east 1128hp 1128hp 497m 497m 1097mv 1146aff Along Sampo's Way Here, the strange black-barked trees to the south have begun to get cut away to the south to widen the road. The city walls of Pelios can be seen just to the northwest, rising out of the trees. The occasional bark of a dog can be heard, but most of the sounds nearby are that of forest. The thick, earthy smell of the forest mixes with the heavy, salty ocean air blowing in from the east. Looking east, the forest seems to give way far in the distance to a twinkling blue masse, the great ocean, at last! west + east 1128hp 1128hp 497m 497m 1093mv 1146Between the City and the Ocean The long road from east to west continues here. In every direction is a splendid sight. To the south are the strange trees. Black trunked, with beautiful leaves of gold, yellow and orange. To the north is a dense, lush, green forest. To the west, the city rises out of the thick Pelios walls. Finally, to the east, it's just barely possible to see the ocean sparking through the arch of trees covering the road. It is peaceful here, and beautiful. west + east 1128hp 1128hp 497m 497m 1090mv 1146Near the Vast Ocean The air here is thick with the smells of the sea, almost totally overpowering the forest all around. Waves breaking onto the shore and the occasional call of a seagull can be heard from the east, towards the vast ocean, which is very close by. To the west, it's just barely possible to make out the wall of Pelios and part of the city rising up over the wall. Lush, green forest is to the north, blocking any hope of passage, while the strange black forest is to the south, equally dense. west + east 1128hp 1128hp 497m 497m 1089mv 1146Before the Great Ocean At last! The place where the Ocean meets the land! The ocean air is thick and heavy, mixed with just a hint of earthy forest. The forest to the west is no regular forest, however, it is divided by the road, and to the north, all looks like a normal forest. Green leaves and brown tree trunks with green and brown shrubs. To the south, however, the forest is comprised of trees with black trunks, and leaves of the brightest reds, yellows and golds, as if it is perpetually autumn. To the east is the great Southern Dock. Planted in the ground is also a sign. west + east 1128hp 1128hp 497m 497m 1088mv 1146The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. Captain Jim says 'Yarr! Welcome to Sampo's Dock, Jema!' 1128hp 1128hp 497m 497m 1087mv 1146You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 15 hours left of 'rejuvenation' Spell 3: 45 hours left of 'giant strength' Spell 4: 45 hours left of 'stone skin' Spell 5: 51 hours left of 'bless' Spell 6: 53 hours left of 'shield' 1128hp 1128hp 497m 497m 1087mv 1146c arm You feel someone protecting you. 1128hp 1128hp 492m 497m 1087mv 1146c protectio s sle You lost your concentration. 1128hp 1128hp 490m 497m 1087mv 1146Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1128hp 1128hp 490m 497m 1086mv 1146You go to sleep. 1128hp 1128hp 490m 497m 1086mv 1146 1128hp 1128hp 497m 497m 1154mv 1146wak You wake, stand up and look around. Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1128hp 1128hp 497m 497m 1154mv 1146c protectio You feel protected from those evil scum buckets. 1128hp 1128hp 492m 497m 1154mv 1146e sca The beach Break out the suntan oil and the beach towels, you're at the beach! An enormous ocean pounds the surf to your east. Various sunbathers and beachcombers wander the shore around you. north west + east south (White Aura) A lost child is looking for his mother. (White Aura) A ragged man walks the beach looking for driftwood. 1128hp 1128hp 492m 497m 1151mv 1146You see: 1 north : a Beach Bum 2 east : a Swordfish 4 east : a Bluefish Tuna 4 east : a Jellyfish 1 south : a Topless Bather 1128hp 1128hp 492m 497m 1151mv 1146e The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 1128hp 1128hp 492m 497m 1147mv 1146e The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A fish with a long and sharp nose brushes by. 1128hp 1128hp 492m 497m 1141mv 1146e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 1128hp 1128hp 492m 497m 1135mv 1146e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. A Jellyfish wiggles and jiggles. 1128hp 1128hp 492m 497m 1129mv 1146aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 14 hours left of 'rejuvenation' Spell 3: 23 hours left of 'armor' Spell 4: 24 hours left of 'protection evil' Spell 5: 44 hours left of 'giant strength' Spell 6: 44 hours left of 'stone skin' Spell 7: 50 hours left of 'bless' Spell 8: 52 hours left of 'shield' 1128hp 1128hp 492m 497m 1129mv 1146eq You are using: (Glowing) a færic fire-fly a big red face (Glowing) a camouflage bandanna (Glowing) a camouflage bandanna robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) the Glass Sword (Glowing) (Humming) A Single-flued Iron 1128hp 1128hp 492m 497m 1129mv 1146lung tun A Jellyfish leaves east. 1128hp 1128hp 492m 497m 1129mv 1146Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has a few scratches. 1128hp 1128hp 492m 497m 1109mv 1146rem glass Your slice mauls a Bluefish Tuna. [22] A Bluefish Tuna has a few scratches. 1128hp 1128hp 492m 497m 1109mv 1146wea 2.sword You stop using the Glass Sword. A Bluefish Tuna's bite DISEMBOWELS you! [42] A Bluefish Tuna's bite DISEMBOWELS you! [42] A Bluefish Tuna is unaffected by your riposte! [0] A Bluefish Tuna is unaffected by your punch! [0] Your stab decimates a Bluefish Tuna! [28] A Bluefish Tuna has a few scratches. 1044hp 1128hp 492m 487m 1109mv 1146You wield the Glass Sword. The Glass Sword feels like a part of you! A Bluefish Tuna has a few scratches. 1044hp 1128hp 492m 497m 1109mv 1146flee Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south You flee from combat! You lose 10 exps. 1044hp 1128hp 492m 497m 1103mv 1156i You are carrying: 90 / 119 items, 539 / 645 pounds. ( 2) the Amulet of Ra (Glowing) (Humming) the Glass Sword ( 4) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1044hp 1128hp 492m 497m 1103mv 1156rem glass You stop using the Glass Sword. 1044hp 1128hp 492m 487m 1103mv 1156 A dim light forms on the horizon. 1069hp 1128hp 487m 487m 1154mv 1156wea 3.sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! 1069hp 1128hp 487m 487m 1154mv 1156c sanc You are surrounded by a white aura. 1069hp 1128hp 412m 487m 1154mv 1156sca You see: 1 west : a Swordfish 1 north : an Electric eel 2 north : a Bluefish Tuna 3 north : a giant troll 1 east : a Jellyfish 1 east : a Bluefish Tuna 3 east : a Jellyfish 3 east : a Bluefish Tuna 5 east : a Jellyfish 5 east : a Bluefish Tuna 2 south : an Electric eel 4 south : a Manta Ray 4 south : a Lionfish The storm is dying away and the winds die back. 1069hp 1128hp 412m 487m 1154mv 1156e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A Jellyfish wiggles and jiggles. (White Aura) A large tuna hopes you like chicken salad. 1069hp 1128hp 412m 487m 1148mv 1156lung blu Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has a few scratches. 1069hp 1128hp 412m 487m 1128mv 1156 A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has a few scratches. 1051hp 1128hp 412m 487m 1128mv 1156lunge A Bluefish Tuna's bite wounds you. [18] Your pierce MUTILATES a Bluefish Tuna! [37] Your stab DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has a few scratches. 1033hp 1128hp 412m 487m 1128mv 1156c hast Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has some small wounds and bruises. 1033hp 1128hp 412m 487m 1108mv 1156 A Bluefish Tuna's bite wounds you. [17] Your pierce maims a Bluefish Tuna! [34] Your stab devastates a Bluefish Tuna! [30] A Bluefish Tuna has some small wounds and bruises. 1016hp 1128hp 412m 487m 1108mv 1156You lost your concentration. A Bluefish Tuna's bite wounds you. [18] Your pierce MUTILATES a Bluefish Tuna! [37] Your stab maims a Bluefish Tuna! [34] Your pierce devastates a Bluefish Tuna! [31] Your stab devastates a Bluefish Tuna! [31] A Bluefish Tuna has some small wounds and bruises. 998hp 1128hp 397m 487m 1108mv 1156c hast A Bluefish Tuna's bite wounds you. [18] Your redouble maims a Bluefish Tuna! [33] A Bluefish Tuna has some small wounds and bruises. 980hp 1128hp 397m 487m 1108mv 1156You feel like you've drunk a pot of coffee. A Bluefish Tuna has some small wounds and bruises. 980hp 1128hp 367m 487m 1108mv 1156lunge Your pierce maims a Bluefish Tuna! [33] Your pierce DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has quite a few wounds. 980hp 1128hp 367m 487m 1108mv 1156Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has quite a few wounds. 980hp 1128hp 367m 487m 1088mv 1156 Your redouble maims a Bluefish Tuna! [36] Your stab MUTILATES a Bluefish Tuna! [37] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 987hp 1128hp 370m 487m 1102mv 1156rem brac rem brac wea tatt wear tatt rem gh rem gh wea dia wea dia You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has quite a few wounds. 987hp 1108hp 370m 487m 1102mv 1156You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has quite a few wounds. 987hp 1088hp 370m 487m 1102mv 1156You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your left wrist. A Bluefish Tuna has quite a few wounds. 987hp 1088hp 370m 487m 1102mv 1156You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your right wrist. A Bluefish Tuna's bite wounds you. [17] Your pierce devastates a Bluefish Tuna! [30] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has quite a few wounds. 970hp 1088hp 370m 487m 1102mv 1156You stop using a Ghostly Ring. A Bluefish Tuna has quite a few wounds. 970hp 1088hp 370m 447m 1102mv 1156You stop using a Ghostly Ring. A Bluefish Tuna has quite a few wounds. 970hp 1088hp 370m 407m 1102mv 1156You wear a diamond ring on your left finger. A Bluefish Tuna has quite a few wounds. 970hp 1088hp 370m 407m 1102mv 1156lunge You wear a diamond ring on your right finger. A Bluefish Tuna has quite a few wounds. 970hp 1088hp 370m 407m 1102mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has quite a few wounds. 970hp 1088hp 370m 407m 1082mv 1156 A Bluefish Tuna's bite wounds you. [17] Your riposte maims a Bluefish Tuna! [36] Your riposte MUTILATES a Bluefish Tuna! [39] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your stab DISEMBOWELS a Bluefish Tuna! [43] Your pierce DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna has quite a few wounds. 953hp 1088hp 370m 407m 1082mv 1156 A Bluefish Tuna's bite wounds you. [17] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has quite a few wounds. 936hp 1088hp 370m 407m 1082mv 1156rem ban You stop using a camouflage bandanna. A Bluefish Tuna has quite a few wounds. 936hp 1038hp 370m 407m 1082mv 1156rem ban You stop using a camouflage bandanna. A Bluefish Tuna has quite a few wounds. 936hp 988hp 370m 407m 1082mv 1156wea neck wea neck You wear a Golden necklace around your neck. A Bluefish Tuna has quite a few wounds. 936hp 988hp 370m 407m 1082mv 1156You wear a Golden necklace around your neck. A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna's bite wounds you. [17] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 883hp 988hp 370m 407m 1082mv 1156lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna has some big nasty wounds and scratches. 883hp 988hp 370m 407m 1062mv 1156lunge Your pierce MUTILATES a Bluefish Tuna! [40] Your stab MASSACRES a Bluefish Tuna! [51] A Bluefish Tuna has some big nasty wounds and scratches. 883hp 988hp 370m 407m 1062mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some big nasty wounds and scratches. 883hp 988hp 370m 407m 1042mv 1156 A Bluefish Tuna's bite injures you. [15] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 370m 407m 1042mv 1156lunge A Bluefish Tuna's bite wounds you. [17] Your riposte DISMEMBERS a Bluefish Tuna! [46] Your pierce MUTILATES a Bluefish Tuna! [40] Your stab MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some big nasty wounds and scratches. 851hp 988hp 370m 407m 1042mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna looks pretty hurt. 851hp 988hp 370m 407m 1022mv 1156lunge A Bluefish Tuna gets a wild look in its eyes. Your pierce MASSACRES a Bluefish Tuna! [49] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna looks pretty hurt. 851hp 988hp 370m 407m 1022mv 1156 Your pierce MUTILATES a Bluefish Tuna! [40] Your redouble MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna looks pretty hurt. 851hp 988hp 370m 407m 1022mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna looks pretty hurt. 851hp 988hp 370m 407m 1002mv 1156lunge Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce MASSACRES a Bluefish Tuna! [51] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 864hp 988hp 374m 407m 1060mv 1156n Lunge at whom? 864hp 988hp 374m 407m 1060mv 1156Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 864hp 988hp 374m 407m 1054mv 1156lung bl Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna looks pretty hurt. 864hp 988hp 374m 407m 1034mv 1156lunge A Bluefish Tuna's bite wounds you. [18] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna is in awful condition. 846hp 988hp 374m 407m 1034mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 846hp 988hp 374m 407m 1014mv 1156w lung blu Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 846hp 988hp 374m 407m 1008mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna is in awful condition. 846hp 988hp 374m 407m 988mv 1156 Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna swims east. A Bluefish Tuna has fled! 846hp 988hp 374m 407m 988mv 1156sca e lung blu You see: 1 north : a Bluefish Tuna 2 north : a giant troll 1 east : a Bluefish Tuna 1 south : an Electric eel 2 south : a Jellyfish 3 south : an Electric eel 5 south : a Manta Ray 5 south : a Lionfish 846hp 988hp 374m 407m 988mv 1156Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 846hp 988hp 374m 407m 982mv 1156Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna is in awful condition. 846hp 988hp 374m 407m 962mv 1156 A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite mauls you. [22] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your stab maims a Bluefish Tuna! [34] Your redouble DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna is DEAD!! You receive 85 experience points. You hear a Bluefish Tuna's death cry. You get A scaly skin from corpse of a Bluefish Tuna. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 313 copper coins from corpse of a Bluefish Tuna. 803hp 988hp 374m 407m 962mv 1071sca You see: 3 north : a Flying Hatchet Fish 5 north : an Electric eel 1 south : a Jellyfish 2 south : a Bluefish Tuna 4 south : a Manta Ray 4 south : a Lionfish 5 south : a Portugese Man-o-war 803hp 988hp 374m 407m 962mv 1071s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A Jellyfish wiggles and jiggles. 803hp 988hp 374m 407m 956mv 1071s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 803hp 988hp 374m 407m 950mv 1071lung blu 821hp 988hp 380m 407m 1008mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has a few scratches. 821hp 988hp 380m 407m 988mv 1071lunge Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [39] Your stab DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has a few scratches. 821hp 988hp 380m 407m 988mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has some small wounds and bruises. 821hp 988hp 380m 407m 968mv 1071 Your pierce MUTILATES a Bluefish Tuna! [40] Your redouble maims a Bluefish Tuna! [36] Your stab MUTILATES a Bluefish Tuna! [39] Your redouble DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some small wounds and bruises. 821hp 988hp 380m 407m 968mv 1071lunge Your pierce DISMEMBERS a Bluefish Tuna! [48] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some small wounds and bruises. 821hp 988hp 380m 407m 968mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has quite a few wounds. 821hp 988hp 380m 407m 948mv 1071lunge Your riposte DISMEMBERS a Bluefish Tuna! [46] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your redouble DISEMBOWELS a Bluefish Tuna! [42] Your stab MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has quite a few wounds. 821hp 988hp 380m 407m 948mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna has quite a few wounds. 821hp 988hp 380m 407m 928mv 1071 A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna's bite injures you. [16] Your redouble MASSACRES a Bluefish Tuna! [49] Your stab maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 787hp 988hp 380m 407m 928mv 1071lunge Your riposte MANGLES a Bluefish Tuna! [54] A Bluefish Tuna has quite a few wounds. 787hp 988hp 380m 407m 928mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has quite a few wounds. 787hp 988hp 380m 407m 908mv 1071lunge A Bluefish Tuna's bite wounds you. [17] Your pierce MUTILATES a Bluefish Tuna! [39] Your redouble DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has quite a few wounds. 770hp 988hp 380m 407m 908mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce MANGLES a Bluefish Tuna! [54] Your stab DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna has some big nasty wounds and scratches. 770hp 988hp 380m 407m 888mv 1071lunge Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has some big nasty wounds and scratches. 770hp 988hp 380m 407m 888mv 1071i Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has some big nasty wounds and scratches. 770hp 988hp 380m 407m 868mv 1071wea legg Your riposte DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna's bite injures you. [16] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna looks pretty hurt. 763hp 988hp 383m 407m 882mv 1071 Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna's bite wounds you. [19] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce MUTILATES a Bluefish Tuna! [37] Your stab DISEMBOWELS a Bluefish Tuna! [42] Your pierce MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna looks pretty hurt. 727hp 988hp 383m 407m 882mv 1071You are carrying: 92 / 123 items, 550 / 645 pounds. ( 5) A can labeled "chicken of the sea" (Glowing) A scaly skin ( 2) the Amulet of Ra ( 2) (Glowing) (Humming) the Glass Sword (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) (Glowing) (Humming) a Ghostly Ring A Bluefish Tuna looks pretty hurt. 727hp 988hp 383m 407m 882mv 1071You stop using some rotten leggings. You wear some spiked leggings on your legs. A Bluefish Tuna looks pretty hurt. 727hp 988hp 383m 407m 882mv 1071 A Bluefish Tuna's bite injures you. [15] Your pierce DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 712hp 988hp 383m 407m 882mv 1071lunge Lunge at whom? 712hp 988hp 383m 407m 882mv 1071w Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. A Jellyfish wiggles and jiggles. 712hp 988hp 383m 407m 876mv 1071lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 712hp 988hp 383m 407m 856mv 1071w A Jellyfish leaves south. 712hp 988hp 383m 407m 856mv 1071lung blu The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A large tuna hopes you like chicken salad. 712hp 988hp 383m 407m 850mv 1071 A Bluefish Tuna swims along merrily. 712hp 988hp 383m 407m 850mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna is in awful condition. 712hp 988hp 383m 407m 830mv 1071lunge A Bluefish Tuna's bite injures you. [16] Your redouble MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna is in awful condition. 696hp 988hp 383m 407m 830mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna is in awful condition. 696hp 988hp 383m 407m 810mv 1071c 'cure crit' A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna gets a wild look in its eyes. Your pierce MASSACRES a Bluefish Tuna! [49] Your pierce DISMEMBERS a Bluefish Tuna! [48] Your stab MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna is in awful condition. 679hp 988hp 383m 407m 810mv 1071 A Bluefish Tuna's bite wounds you. [19] Your pierce MASSACRES a Bluefish Tuna! [52] Your stab DISMEMBERS a Bluefish Tuna! [46] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna swims east. A Bluefish Tuna has fled! 660hp 988hp 383m 407m 810mv 1071You feel much better! 722hp 988hp 363m 407m 810mv 1071c 'cure crit' c 'cure crit' e 737hp 988hp 368m 407m 868mv 1071You feel much better! 794hp 988hp 348m 407m 868mv 1071lung blu You feel much better! 860hp 988hp 328m 407m 868mv 1071c 'cure crit' Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 860hp 988hp 328m 407m 862mv 1071Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna is DEAD!! You receive 100 experience points. A Bluefish Tuna's arm is sliced from its dead body. You get A scaly skin from corpse of a Bluefish Tuna. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 334 copper coins from corpse of a Bluefish Tuna. 860hp 988hp 328m 407m 842mv 971sca You feel much better! 924hp 988hp 308m 407m 842mv 971You see: 1 north : a Jellyfish 1 north : an Electric eel 3 north : a Bluefish Tuna 4 north : a giant troll 1 east : a Bluefish Tuna 2 east : Moby Dick 4 east : a Bluefish Tuna 1 south : a Jellyfish 1 south : an Electric eel 2 south : a Manta Ray 3 south : a Lionfish 4 south : a Portugese Man-o-war 5 south : a Bluefish Tuna 924hp 988hp 308m 407m 842mv 971e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 924hp 988hp 308m 407m 836mv 971lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna's bite wounds you. [18] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna has a few scratches. 906hp 988hp 308m 407m 816mv 971lunge Your riposte DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna's redouble wounds you. [18] Your riposte MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some small wounds and bruises. 888hp 988hp 308m 407m 816mv 971Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 888hp 988hp 308m 407m 796mv 971lunge Your pierce DISMEMBERS a Bluefish Tuna! [45] Your stab DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has some small wounds and bruises. 888hp 988hp 308m 407m 796mv 971 A Bluefish Tuna's bite injures you. [16] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna gets a wild look in its eyes. Your pierce DISMEMBERS a Bluefish Tuna! [45] Your pierce MASSACRES a Bluefish Tuna! [49] Your stab MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has some small wounds and bruises. 881hp 988hp 311m 407m 810mv 971Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 881hp 988hp 311m 407m 790mv 971lunge A Bluefish Tuna's bite mauls you. [22] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has some small wounds and bruises. 859hp 988hp 311m 407m 790mv 971Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has quite a few wounds. 859hp 988hp 311m 407m 770mv 971 Your riposte MUTILATES a Bluefish Tuna! [39] Your riposte DISMEMBERS a Bluefish Tuna! [46] Your pierce DISMEMBERS a Bluefish Tuna! [45] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has quite a few wounds. 859hp 988hp 311m 407m 770mv 971lunge Your pierce MASSACRES a Bluefish Tuna! [49] Your pierce MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has quite a few wounds. 859hp 988hp 311m 407m 770mv 971Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna has quite a few wounds. 859hp 988hp 311m 407m 750mv 971lunge Your riposte DISMEMBERS a Bluefish Tuna! [46] Your redouble MASSACRES a Bluefish Tuna! [52] You have become better at redouble! A Bluefish Tuna has quite a few wounds. 859hp 988hp 311m 407m 750mv 963Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna has quite a few wounds. 859hp 988hp 311m 407m 730mv 963 A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite mauls you. [22] Your redouble DISMEMBERS a Bluefish Tuna! [46] Your pierce MUTILATES a Bluefish Tuna! [39] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has some big nasty wounds and scratches. 816hp 988hp 311m 407m 730mv 963lunge A Bluefish Tuna's bite mauls you. [22] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 794hp 988hp 311m 407m 730mv 963Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna has some big nasty wounds and scratches. 794hp 988hp 311m 407m 710mv 963lunge A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite wounds you. [19] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your pierce MUTILATES a Bluefish Tuna! [39] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your redouble DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has some big nasty wounds and scratches. 733hp 988hp 311m 407m 710mv 963Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some big nasty wounds and scratches. 733hp 988hp 311m 407m 690mv 963lunge A Bluefish Tuna's bite wounds you. [18] Your redouble DISEMBOWELS a Bluefish Tuna! [42] Your pierce MASSACRES a Bluefish Tuna! [49] Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna looks pretty hurt. 715hp 988hp 311m 407m 690mv 963Your lunge *** DEVASTATES *** a Bluefish Tuna! [73] A Bluefish Tuna looks pretty hurt. 715hp 988hp 311m 407m 670mv 963 A Bluefish Tuna's bite wounds you. [19] Your pierce DISMEMBERS a Bluefish Tuna! [48] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna looks pretty hurt. 703hp 988hp 314m 407m 684mv 963lunge Your riposte MASSACRES a Bluefish Tuna! [49] Your stab DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna is in awful condition. 703hp 988hp 314m 407m 684mv 963Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna is in awful condition. 703hp 988hp 314m 407m 664mv 963lunge A Bluefish Tuna's bite mauls you. [21] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce MASSACRES a Bluefish Tuna! [51] Your redouble MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna is in awful condition. 682hp 988hp 314m 407m 664mv 963Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna is in awful condition. 682hp 988hp 314m 407m 644mv 963 A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite wounds you. [20] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna is DEAD!! You receive 122 experience points. You hear a Bluefish Tuna's death cry. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 209 copper coins from corpse of a Bluefish Tuna. 642hp 988hp 314m 407m 644mv 841sca c 'cure crit' c 'cure crit' c 'cure crit' You see: 3 north : a Bluefish Tuna 3 north : a Manta Ray 1 east : Moby Dick 5 east : a Ship's Mate 5 east : a Bowsman 5 east : a Harpooner 1 south : a Manta Ray 2 south : a Lionfish 3 south : a Portugese Man-o-war 4 south : a Bluefish Tuna 642hp 988hp 314m 407m 644mv 841You feel much better! 702hp 988hp 294m 407m 644mv 841You feel much better! 767hp 988hp 274m 407m 644mv 841You feel much better! 831hp 988hp 254m 407m 644mv 841n n n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 831hp 988hp 254m 407m 638mv 841Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 831hp 988hp 254m 407m 632mv 841Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. A large flat ray floats just under the surface of the water. 831hp 988hp 254m 407m 626mv 841lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has a few scratches. 831hp 988hp 254m 407m 606mv 841 Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your redouble DISMEMBERS a Bluefish Tuna! [45] Your pierce MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has a few scratches. 831hp 988hp 254m 407m 606mv 841 Your riposte DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some small wounds and bruises. 843hp 988hp 257m 407m 620mv 841wea staff Your pierce MUTILATES a Bluefish Tuna! [39] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has some small wounds and bruises. 843hp 988hp 257m 407m 620mv 841You stop using a færic fire-fly. You light an acolyte's staff and hold it. A Bluefish Tuna has some small wounds and bruises. 843hp 973hp 257m 407m 620mv 841gr Jema's group: [ 58 Kni] Jema 843/ 973 hp 257/ 407 mana 620/ 654 mv 841 tnl A Bluefish Tuna has some small wounds and bruises. 843hp 973hp 257m 407m 620mv 841lunge Your lunge === OBLITERATES === a Bluefish Tuna! [76] A Bluefish Tuna has some small wounds and bruises. 843hp 973hp 257m 407m 600mv 841 A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna's bite wounds you. [18] Your redouble MASSACRES a Bluefish Tuna! [49] Your stab DISEMBOWELS a Bluefish Tuna! [43] The ocean's chop dies back and the storm fades over the horizon. A Bluefish Tuna has some small wounds and bruises. 808hp 973hp 257m 407m 600mv 841lunge Your pierce MASSACRES a Bluefish Tuna! [49] Your stab DISMEMBERS a Bluefish Tuna! [46] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has quite a few wounds. 808hp 973hp 257m 407m 600mv 841Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna has quite a few wounds. 808hp 973hp 257m 407m 580mv 841lunge Your riposte DISEMBOWELS a Bluefish Tuna! [42] Your redouble MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has quite a few wounds. 808hp 973hp 257m 407m 580mv 841aff lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna has quite a few wounds. 808hp 973hp 257m 407m 560mv 841 A Bluefish Tuna's bite wounds you. [17] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce MANGLES a Bluefish Tuna! [55] Your stab DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 791hp 973hp 257m 407m 560mv 841 Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has quite a few wounds. 791hp 973hp 257m 407m 560mv 841You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 1 hours left of 'sanctuary' Spell 3: 5 hours left of 'rejuvenation' Spell 4: 14 hours left of 'armor' Spell 5: 15 hours left of 'protection evil' Spell 6: 21 hours left of 'haste' Spell 7: 35 hours left of 'giant strength' Spell 8: 35 hours left of 'stone skin' Spell 9: 41 hours left of 'bless' Spell 10: 43 hours left of 'shield' A Bluefish Tuna has quite a few wounds. 791hp 973hp 257m 407m 560mv 841Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some big nasty wounds and scratches. 791hp 973hp 257m 407m 540mv 841lunge Your riposte MASSACRES a Bluefish Tuna! [49] Your pierce MASSACRES a Bluefish Tuna! [49] Your pierce MASSACRES a Bluefish Tuna! [51] Your stab DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has some big nasty wounds and scratches. 791hp 973hp 257m 407m 540mv 841Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna's bite wounds you. [18] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your stab DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has some big nasty wounds and scratches. 773hp 973hp 257m 407m 520mv 841lunge A Bluefish Tuna's bite injures you. [15] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some big nasty wounds and scratches. 758hp 973hp 257m 407m 520mv 841Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna looks pretty hurt. 758hp 973hp 257m 407m 500mv 841lunge A Bluefish Tuna's bite wounds you. [18] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce MASSACRES a Bluefish Tuna! [52] Your stab MUTILATES a Bluefish Tuna! [40] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna looks pretty hurt. 750hp 973hp 260m 407m 514mv 841 Your riposte DISEMBOWELS a Bluefish Tuna! [43] Your pierce MASSACRES a Bluefish Tuna! [49] Your pierce MASSACRES a Bluefish Tuna! [52] Your redouble MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna is in awful condition. 750hp 973hp 260m 407m 514mv 841Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna is in awful condition. 750hp 973hp 260m 407m 494mv 841lunge A Bluefish Tuna's bite injures you. [15] Your riposte DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna's redouble wounds you. [17] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 718hp 973hp 260m 407m 494mv 841n Lunge at whom? 718hp 973hp 260m 407m 494mv 841Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 718hp 973hp 260m 407m 488mv 841lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [73] A Bluefish Tuna is in awful condition. 718hp 973hp 260m 407m 468mv 841lunge Your redouble DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna is DEAD!! You receive 85 experience points. You hear a Bluefish Tuna's death cry. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 292 copper coins from corpse of a Bluefish Tuna. 718hp 973hp 260m 407m 468mv 756s Lunge at whom? 718hp 973hp 260m 407m 468mv 756Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A giant troll grunts and scratches himself. 718hp 973hp 260m 407m 462mv 756sle You go to sleep. 718hp 973hp 260m 407m 462mv 756aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'sanctuary' Spell 3: 4 hours left of 'rejuvenation' Spell 4: 13 hours left of 'armor' Spell 5: 14 hours left of 'protection evil' Spell 6: 20 hours left of 'haste' Spell 7: 34 hours left of 'giant strength' Spell 8: 34 hours left of 'stone skin' Spell 9: 40 hours left of 'bless' Spell 10: 42 hours left of 'shield' 718hp 973hp 260m 407m 462mv 756 The white aura around your body fades. 761hp 973hp 289m 407m 542mv 756wak You wake, stand up and look around. Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A giant troll grunts and scratches himself. 761hp 973hp 289m 407m 542mv 756c sanc You are surrounded by a white aura. 761hp 973hp 214m 407m 542mv 756w sca The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 761hp 973hp 214m 407m 536mv 756You see: 1 west : a Swordfish 1 east : a giant troll 4 east : a Swordfish 3 south : a Jellyfish 3 south : a Swordfish 761hp 973hp 214m 407m 536mv 756s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 761hp 973hp 214m 407m 530mv 756sca You see: 1 east : a Swordfish 2 east : a Manta Ray 3 east : a Manta Ray 2 south : a Jellyfish 2 south : a Swordfish 761hp 973hp 214m 407m 530mv 756e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A fish with a long and sharp nose brushes by. 761hp 973hp 214m 407m 524mv 756e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 761hp 973hp 214m 407m 518mv 756i You are carrying: 96 / 123 items, 563 / 645 pounds. ( 8) A can labeled "chicken of the sea" ( 2) (Glowing) A scaly skin ( 2) the Amulet of Ra ( 2) (Glowing) (Humming) the Glass Sword (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna ( 2) (Glowing) (Humming) a Ghostly Ring (Glowing) a færic fire-fly 761hp 973hp 214m 407m 518mv 756eq You are using: (Glowing) an acolyte's staff a big red face a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 761hp 973hp 214m 407m 518mv 756gr Jema's group: [ 58 Kni] Jema 761/ 973 hp 214/ 407 mana 518/ 654 mv 756 tnl 761hp 973hp 214m 407m 518mv 756wea glass You stop using A Single-flued Iron. You wield the Glass Sword. You are skilled with the Glass Sword. 761hp 973hp 214m 417m 518mv 756lung mant Your lunge MANGLES a Manta Ray! [54] A Manta Ray has a few scratches. 761hp 973hp 214m 417m 498mv 756 A Manta Ray's slash injures you. [16] Your riposte maims a Manta Ray! [33] Your riposte maims a Manta Ray! [34] A Manta Ray has a few scratches. 745hp 973hp 214m 417m 498mv 756lunge Your riposte maims a Manta Ray! [36] Your riposte MUTILATES a Manta Ray! [38] Your pierce decimates a Manta Ray! [26] Your redouble decimates a Manta Ray! [28] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has a few scratches. 745hp 973hp 214m 417m 498mv 756gr Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has a few scratches. 745hp 973hp 214m 417m 478mv 756lunge A Manta Ray's slash injures you. [15] Your pierce devastates a Manta Ray! [30] A Manta Ray has a few scratches. 737hp 973hp 218m 417m 404mv 756Jema's group: [ 58 Kni] Jema 737/ 973 hp 218/ 417 mana 404/ 404 mv 756 tnl A Manta Ray has a few scratches. 737hp 973hp 218m 417m 404mv 756Your lunge MANGLES a Manta Ray! [54] Your riposte decimates a Manta Ray! [28] Your redouble devastates a Manta Ray! [30] Your redouble maims a Manta Ray! [34] Your slice DISMEMBERS a Manta Ray! [48] Your pierce decimates a Manta Ray! [28] A Manta Ray has some small wounds and bruises. 737hp 973hp 218m 417m 384mv 756lunge A Manta Ray's slash injures you. [15] A Manta Ray's slash wounds you. [17] Your pierce devastates a Manta Ray! [31] Your pierce MUTILATES a Manta Ray! [37] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some small wounds and bruises. 705hp 973hp 218m 417m 384mv 756Your lunge MANGLES a Manta Ray! [55] A Manta Ray has some small wounds and bruises. 705hp 973hp 218m 417m 364mv 756 A Manta Ray's slash injures you. [15] Your pierce decimates a Manta Ray! [27] Your pierce MUTILATES a Manta Ray! [39] Your slice MANGLES a Manta Ray! [56] Your pierce decimates a Manta Ray! [26] A Manta Ray has some small wounds and bruises. 690hp 973hp 218m 417m 364mv 756 Your riposte maims a Manta Ray! [33] A Manta Ray gets a wild look in its eyes. Your pierce maims a Manta Ray! [33] Your pierce maims a Manta Ray! [34] A Manta Ray has some small wounds and bruises. 690hp 973hp 218m 417m 364mv 756 Your riposte devastates a Manta Ray! [30] Your riposte MUTILATES a Manta Ray! [38] Your redouble devastates a Manta Ray! [32] A Manta Ray has some small wounds and bruises. 690hp 973hp 218m 417m 364mv 756lunge Your lunge MANGLES a Manta Ray! [54] A Manta Ray has quite a few wounds. 690hp 973hp 218m 417m 344mv 756 A Manta Ray's slash wounds you. [18] A Manta Ray tries to disarm you, but fails. Your pierce devastates a Manta Ray! [32] Your slice DISEMBOWELS a Manta Ray! [42] Your pierce devastates a Manta Ray! [30] Your pierce decimates a Manta Ray! [27] A Manta Ray has quite a few wounds. 672hp 973hp 218m 417m 344mv 756lunge A Manta Ray's slash injures you. [16] Your pierce devastates a Manta Ray! [30] Your pierce decimates a Manta Ray! [28] Your redouble devastates a Manta Ray! [30] A Manta Ray has quite a few wounds. 656hp 973hp 218m 417m 344mv 756Your lunge MANGLES a Manta Ray! [54] A Manta Ray has quite a few wounds. 656hp 973hp 218m 417m 324mv 756rem sword A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [18] Your pierce maims a Manta Ray! [33] Your redouble decimates a Manta Ray! [26] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has quite a few wounds. 621hp 973hp 218m 417m 324mv 756wea glass You stop using the Glass Sword. A Manta Ray has quite a few wounds. 621hp 973hp 218m 407m 324mv 756lunge You wield the Glass Sword. You are skilled with the Glass Sword. A Manta Ray has quite a few wounds. 621hp 973hp 218m 417m 324mv 756Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 621hp 973hp 218m 417m 304mv 756 Your riposte devastates a Manta Ray! [32] Your slice MASSACRES a Manta Ray! [50] Your pierce MUTILATES a Manta Ray! [37] A Manta Ray has quite a few wounds. 621hp 973hp 218m 417m 304mv 756rem swo A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your pierce MUTILATES a Manta Ray! [37] A Manta Ray has quite a few wounds. 591hp 973hp 223m 417m 318mv 756rem swo You stop using the Glass Sword. A Manta Ray has quite a few wounds. 591hp 973hp 223m 407m 318mv 756wea glas You stop using A Swordfish sword. A Manta Ray has quite a few wounds. 591hp 973hp 223m 407m 318mv 756wea glas You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has quite a few wounds. 591hp 973hp 223m 417m 318mv 756You wield the Glass Sword. You are skilled with the Glass Sword. A Manta Ray has quite a few wounds. 591hp 973hp 223m 427m 318mv 756 A Manta Ray's slash wounds you. [18] Your slice MANGLES a Manta Ray! [53] Your slice DISMEMBERS a Manta Ray! [47] Your slice MASSACRES a Manta Ray! [51] A Manta Ray has quite a few wounds. 573hp 973hp 223m 427m 318mv 756c 'cure crit' You feel much better! A Manta Ray has quite a few wounds. 636hp 973hp 203m 427m 318mv 756c 'cure crit' lunge A Manta Ray's slash wounds you. [18] Your redouble DISMEMBERS a Manta Ray! [48] Your redouble MANGLES a Manta Ray! [56] A Manta Ray has quite a few wounds. 618hp 973hp 203m 427m 318mv 756You lost your concentration. A Manta Ray has quite a few wounds. 618hp 973hp 193m 427m 318mv 756 Your riposte DISMEMBERS a Manta Ray! [45] A Manta Ray DISARMS you and sends the Glass Sword flying! Your redouble hits a Manta Ray. [9] Your punch hits a Manta Ray. [9] A Manta Ray has quite a few wounds. 618hp 973hp 193m 417m 318mv 756c 'cure crit' You can't lunge without a weapon. A Manta Ray has quite a few wounds. 618hp 973hp 193m 417m 318mv 756You feel much better! A Manta Ray has quite a few wounds. 679hp 973hp 173m 417m 318mv 756get gla A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! Your punch grazes a Manta Ray. [6] A Manta Ray has quite a few wounds. 643hp 973hp 173m 417m 318mv 756wea gla c 'cure crit' You get the Glass Sword. A Manta Ray has quite a few wounds. 643hp 973hp 173m 417m 318mv 756You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has quite a few wounds. 643hp 973hp 173m 427m 318mv 756c 'cure crit' You feel much better! A Manta Ray has quite a few wounds. 709hp 973hp 153m 427m 318mv 756 Your slice MANGLES a Manta Ray! [53] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [42] Your slice MANGLES a Manta Ray! [54] A Manta Ray has some big nasty wounds and scratches. 709hp 973hp 153m 427m 318mv 756con man lunge You feel much better! A Manta Ray has some big nasty wounds and scratches. 773hp 973hp 133m 427m 318mv 756 A Manta Ray's slash wounds you. [18] Your riposte DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [42] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MASSACRES a Manta Ray! [50] Your slice MANGLES a Manta Ray! [54] A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 318mv 756A Manta Ray laughs at you mercilessly. A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 318mv 756Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 298mv 756 Your slice MASSACRES a Manta Ray! [51] Your slice DISMEMBERS a Manta Ray! [46] You have become better at feint! A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 298mv 748lunge Your slice *** DEMOLISHES *** a Manta Ray! [57] A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 298mv 748Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 278mv 748lunge Your riposte DISMEMBERS a Manta Ray! [46] Your redouble DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray has some big nasty wounds and scratches. 755hp 973hp 133m 427m 278mv 748 Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray's redouble wounds you. [19] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [20] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISEMBOWELS a Manta Ray! [43] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MASSACRES a Manta Ray! [49] An eerie silence accompanies the fading light. A Manta Ray looks pretty hurt. 686hp 973hp 137m 427m 292mv 748Your lunge MASSACRES a Manta Ray! [52] A Manta Ray looks pretty hurt. 686hp 973hp 137m 427m 272mv 748lunge A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [17] Your redouble DISEMBOWELS a Manta Ray! [41] Your slice MANGLES a Manta Ray! [54] A Manta Ray looks pretty hurt. 652hp 973hp 137m 427m 272mv 748Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 652hp 973hp 137m 427m 252mv 748lunge Your redouble *** DEMOLISHES *** a Manta Ray! [57] Your slice MUTILATES a Manta Ray! [40] A Manta Ray looks pretty hurt. 652hp 973hp 137m 427m 252mv 748 The ocean surface is like glass, so calm it's eerie. A Manta Ray looks pretty hurt. 652hp 973hp 137m 427m 252mv 748 A Manta Ray's slash wounds you. [17] A Manta Ray looks pretty hurt. 635hp 973hp 137m 427m 252mv 748Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 635hp 973hp 137m 427m 232mv 748lunge Your riposte DISEMBOWELS a Manta Ray! [43] A Manta Ray's tail WHIPS around and smashes into you! Your slice MASSACRES a Manta Ray! [51] Your slice MANGLES a Manta Ray! [55] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray looks pretty hurt. 635hp 973hp 137m 427m 232mv 748Your lunge MASSACRES a Manta Ray! [52] A Manta Ray is in awful condition. 635hp 973hp 137m 427m 212mv 748 Your riposte DISMEMBERS a Manta Ray! [47] Your slice MASSACRES a Manta Ray! [50] Your slice DISEMBOWELS a Manta Ray! [43] Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray is in awful condition. 635hp 973hp 137m 427m 212mv 748lunge aff A Manta Ray's tail WHIPS around and smashes into you! Your slice MASSACRES a Manta Ray! [51] Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray is in awful condition. 635hp 973hp 137m 427m 212mv 748Your lunge MANGLES a Manta Ray! [54] A Manta Ray is in awful condition. 635hp 973hp 137m 427m 192mv 748sca You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'rejuvenation' Spell 3: 6 hours left of 'sanctuary' Spell 4: 9 hours left of 'armor' Spell 5: 10 hours left of 'protection evil' Spell 6: 16 hours left of 'haste' Spell 7: 30 hours left of 'giant strength' Spell 8: 30 hours left of 'stone skin' Spell 9: 36 hours left of 'bless' Spell 10: 38 hours left of 'shield' Your riposte DISMEMBERS a Manta Ray! [47] Your slice *** DEMOLISHES *** a Manta Ray! [57] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MASSACRES a Manta Ray! [52] A Manta Ray swims west. A Manta Ray has fled! 635hp 973hp 137m 427m 192mv 748You see: 1 west : a Manta Ray 3 north : a Flying Hatchet Fish 3 north : an Electric eel 1 east : a Manta Ray 3 south : Moby Dick 3 south : a Manta Ray 3 south : an Electric eel 635hp 973hp 137m 427m 192mv 748w Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 635hp 973hp 137m 427m 186mv 748lung mant Your lunge MASSACRES a Manta Ray! [52] A Manta Ray is in awful condition. 635hp 973hp 137m 427m 166mv 748 A Manta Ray's slash wounds you. [18] Your riposte DISMEMBERS a Manta Ray! [45] A Manta Ray is DEAD!! You receive 121 experience points. You hear a Manta Ray's death cry. You get 345 copper coins from corpse of a Manta Ray. An unearthly scream shatters the stillness! You feel less vibrant. 632hp 973hp 142m 427m 224mv 627e c rej Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 632hp 973hp 142m 427m 218mv 627You lost your concentration. 632hp 973hp 136m 427m 218mv 627sle wak c rej You go to sleep. 632hp 973hp 136m 427m 218mv 627You wake, stand up and look around. Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 632hp 973hp 136m 427m 218mv 627You feel like you've taken a billion vitamins! 632hp 973hp 124m 427m 218mv 627sle aff You go to sleep. 632hp 973hp 124m 427m 218mv 627You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 5 hours left of 'sanctuary' Spell 3: 8 hours left of 'armor' Spell 4: 9 hours left of 'protection evil' Spell 5: 15 hours left of 'haste' Spell 6: 29 hours left of 'rejuvenation' Spell 7: 29 hours left of 'giant strength' Spell 8: 29 hours left of 'stone skin' Spell 9: 35 hours left of 'bless' Spell 10: 37 hours left of 'shield' 632hp 973hp 124m 427m 218mv 627 672hp 973hp 151m 427m 298mv 627wak You wake, stand up and look around. Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 672hp 973hp 151m 427m 298mv 627e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 672hp 973hp 151m 427m 292mv 627sca You see: 2 north : a Jellyfish 3 north : a Jellyfish 4 south : a Bluefish Tuna 672hp 973hp 151m 427m 292mv 627sle You go to sleep. 672hp 973hp 151m 427m 292mv 627aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 4 hours left of 'sanctuary' Spell 3: 7 hours left of 'armor' Spell 4: 8 hours left of 'protection evil' Spell 5: 14 hours left of 'haste' Spell 6: 28 hours left of 'rejuvenation' Spell 7: 28 hours left of 'giant strength' Spell 8: 28 hours left of 'stone skin' Spell 9: 34 hours left of 'bless' Spell 10: 36 hours left of 'shield' 672hp 973hp 151m 427m 292mv 627 712hp 973hp 169m 427m 372mv 627wak You wake, stand up and look around. WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 712hp 973hp 169m 427m 372mv 627c 'cure crit' You feel much better! 775hp 973hp 149m 427m 372mv 627lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 775hp 973hp 149m 427m 352mv 627lunge A Manta Ray's slash injures you. [15] Your slice MANGLES a Manta Ray! [53] Your slice MUTILATES a Manta Ray! [40] Your slice DISMEMBERS a Manta Ray! [46] You have become better at dual wield! A Manta Ray has a few scratches. 760hp 973hp 149m 427m 352mv 619 Your riposte DISMEMBERS a Manta Ray! [45] Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray's slash injures you. [16] Your slice MANGLES a Manta Ray! [55] Your redouble MASSACRES a Manta Ray! [52] A Manta Ray has a few scratches. 744hp 973hp 149m 427m 352mv 619Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 744hp 973hp 149m 427m 332mv 619lunge Your riposte DISEMBOWELS a Manta Ray! [41] Your riposte MASSACRES a Manta Ray! [50] Your riposte MASSACRES a Manta Ray! [52] Your slice MASSACRES a Manta Ray! [51] A Manta Ray has some small wounds and bruises. 744hp 973hp 149m 427m 332mv 619Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has some small wounds and bruises. 744hp 973hp 149m 427m 312mv 619 Your riposte *** DEMOLISHES *** a Manta Ray! [57] Your slice *** DEMOLISHES *** a Manta Ray! [57] Your slice MASSACRES a Manta Ray! [51] A Manta Ray has some small wounds and bruises. 744hp 973hp 149m 427m 312mv 619lunge Your riposte MANGLES a Manta Ray! [55] Your redouble MASSACRES a Manta Ray! [49] Your redouble DISEMBOWELS a Manta Ray! [44] A Manta Ray has some small wounds and bruises. 744hp 973hp 149m 427m 312mv 619Your lunge MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 744hp 973hp 149m 427m 292mv 619lunge Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray gets a wild look in its eyes. Your slice DISMEMBERS a Manta Ray! [48] Your slice MANGLES a Manta Ray! [56] Your slice MASSACRES a Manta Ray! [49] A Manta Ray has quite a few wounds. 744hp 973hp 149m 427m 292mv 619 A Manta Ray's slash wounds you. [17] A Manta Ray's tail WHIPS around and smashes into you! Your redouble MUTILATES a Manta Ray! [38] Your slice MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 727hp 973hp 149m 427m 292mv 619Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 727hp 973hp 149m 427m 272mv 619lunge A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has quite a few wounds. 709hp 973hp 149m 427m 272mv 619Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 709hp 973hp 149m 427m 252mv 619 A Manta Ray's redouble wounds you. [17] Your slice MUTILATES a Manta Ray! [40] Your slice DISMEMBERS a Manta Ray! [48] Your slice MANGLES a Manta Ray! [53] Your redouble DISEMBOWELS a Manta Ray! [43] A blood red moon rises, then another. A Manta Ray has quite a few wounds. 701hp 973hp 153m 427m 266mv 619lunge Your riposte DISEMBOWELS a Manta Ray! [42] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [42] Your slice MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 701hp 973hp 153m 427m 266mv 619Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 701hp 973hp 153m 427m 246mv 619lunge A Manta Ray's slash wounds you. [18] Your slice MUTILATES a Manta Ray! [37] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray has quite a few wounds. 683hp 973hp 153m 427m 246mv 619Your lunge MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 683hp 973hp 153m 427m 226mv 619 A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [42] Your redouble DISMEMBERS a Manta Ray! [48] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray has some big nasty wounds and scratches. 665hp 973hp 153m 427m 226mv 619c 'cure crit' c 'cure crit' c 'cure crit' lunge Your riposte DISMEMBERS a Manta Ray! [45] Your riposte MASSACRES a Manta Ray! [51] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 665hp 973hp 153m 427m 226mv 619You feel much better! A Manta Ray has some big nasty wounds and scratches. 728hp 973hp 133m 427m 226mv 619 A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [46] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 710hp 973hp 133m 427m 226mv 619You feel much better! A Manta Ray has some big nasty wounds and scratches. 776hp 973hp 113m 427m 226mv 619 A Manta Ray's slash wounds you. [18] Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray's redouble wounds you. [18] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [48] Your slice MANGLES a Manta Ray! [56] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has some big nasty wounds and scratches. 740hp 973hp 113m 427m 226mv 619You feel much better! A Manta Ray has some big nasty wounds and scratches. 811hp 973hp 93m 427m 226mv 619 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [42] Your slice MASSACRES a Manta Ray! [51] Your slice DISEMBOWELS a Manta Ray! [44] A Manta Ray has some big nasty wounds and scratches. 758hp 973hp 93m 427m 226mv 619lunge Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 758hp 973hp 93m 427m 206mv 619 A Manta Ray's slash wounds you. [18] Your redouble DISMEMBERS a Manta Ray! [47] Your slice *** DEMOLISHES *** a Manta Ray! [57] Your slice MASSACRES a Manta Ray! [49] A Manta Ray looks pretty hurt. 740hp 973hp 93m 427m 206mv 619lunge A Manta Ray's slash wounds you. [19] A Manta Ray's slash wounds you. [18] Your slice MASSACRES a Manta Ray! [50] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray looks pretty hurt. 703hp 973hp 93m 427m 206mv 619Your lunge MASSACRES a Manta Ray! [52] A Manta Ray looks pretty hurt. 703hp 973hp 93m 427m 186mv 619lunge Your riposte DISEMBOWELS a Manta Ray! [44] Your redouble MANGLES a Manta Ray! [53] Your redouble DISMEMBERS a Manta Ray! [47] A Manta Ray looks pretty hurt. 709hp 973hp 98m 427m 200mv 619Your lunge MANGLES a Manta Ray! [54] A Manta Ray looks pretty hurt. 709hp 973hp 98m 427m 180mv 619 Your redouble DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray looks pretty hurt. 709hp 973hp 98m 427m 180mv 619lunge Your riposte MASSACRES a Manta Ray! [50] A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray is in awful condition. 691hp 973hp 98m 427m 180mv 619Your lunge MASSACRES a Manta Ray! [52] A Manta Ray is in awful condition. 691hp 973hp 98m 427m 160mv 619lunge A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray is in awful condition. 673hp 973hp 98m 427m 160mv 619Your lunge MANGLES a Manta Ray! [53] A Manta Ray's slash wounds you. [18] Your slice MANGLES a Manta Ray! [56] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray swims north. A Manta Ray has fled! 655hp 973hp 98m 427m 140mv 619n lung mant Lunge at whom? 655hp 973hp 98m 427m 140mv 619WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. (White Aura) A fish with a long and sharp nose brushes by. 655hp 973hp 98m 427m 134mv 619Your lunge MASSACRES a Manta Ray! [52] A Manta Ray is in awful condition. 655hp 973hp 98m 427m 114mv 619 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your riposte DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [41] A Manta Ray swims west. A Manta Ray has fled! 619hp 973hp 98m 427m 114mv 619sca You see: 1 west : a Manta Ray 2 west : a Swordfish 1 north : a Jellyfish 2 north : a Jellyfish 5 south : a Bluefish Tuna 619hp 973hp 98m 427m 114mv 619w Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 619hp 973hp 98m 427m 108mv 619lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray is in awful condition. 619hp 973hp 98m 427m 88mv 619 Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [48] Your redouble MANGLES a Manta Ray! [54] A Manta Ray is DEAD!! You receive 110 experience points. A Manta Ray splatters blood on your armor. You get 500 copper coins from corpse of a Manta Ray. 583hp 973hp 98m 427m 88mv 509e s WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A fish with a long and sharp nose brushes by. 592hp 973hp 104m 427m 140mv 509WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 592hp 973hp 104m 427m 134mv 509s WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 592hp 973hp 104m 427m 128mv 509s s WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 592hp 973hp 104m 427m 122mv 509s WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 592hp 973hp 104m 427m 116mv 509WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A large tuna hopes you like chicken salad. 592hp 973hp 104m 427m 110mv 509sle You go to sleep. 592hp 973hp 104m 427m 110mv 509aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'sanctuary' Spell 3: 3 hours left of 'armor' Spell 4: 4 hours left of 'protection evil' Spell 5: 10 hours left of 'haste' Spell 6: 24 hours left of 'rejuvenation' Spell 7: 24 hours left of 'giant strength' Spell 8: 24 hours left of 'stone skin' Spell 9: 30 hours left of 'bless' Spell 10: 32 hours left of 'shield' 592hp 973hp 104m 427m 110mv 509 The white aura around your body fades. 638hp 973hp 135m 427m 190mv 509wak You wake, stand up and look around. WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A large tuna hopes you like chicken salad. 638hp 973hp 135m 427m 190mv 509sca You see: 2 west : Moby Dick 2 west : an Electric eel 2 north : a Lionfish 1 east : a Bluefish Tuna 3 east : a Ship's Mate 3 east : a Bowsman 3 east : a Harpooner 3 south : a Bluefish Tuna 638hp 973hp 135m 427m 190mv 509aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 2 hours left of 'armor' Spell 3: 3 hours left of 'protection evil' Spell 4: 9 hours left of 'haste' Spell 5: 23 hours left of 'rejuvenation' Spell 6: 23 hours left of 'giant strength' Spell 7: 23 hours left of 'stone skin' Spell 8: 29 hours left of 'bless' Spell 9: 31 hours left of 'shield' 638hp 973hp 135m 427m 190mv 509 A Bluefish Tuna sighs. 638hp 973hp 135m 427m 190mv 509c sanc You lost your concentration. 638hp 973hp 98m 427m 190mv 509c sanc You are surrounded by a white aura. 638hp 973hp 23m 427m 190mv 509c 'cure crit' eq You feel much better! 703hp 973hp 3m 427m 190mv 509rem glass rem glass You are using: (Glowing) an acolyte's staff a big red face a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power a diamond ring a diamond ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) the Glass Sword (Glowing) (Humming) the Glass Sword 703hp 973hp 3m 427m 190mv 509You stop using the Glass Sword. 703hp 973hp 3m 417m 190mv 509You stop using the Glass Sword. 703hp 973hp 3m 407m 190mv 509wea 3.sword You wield A Swordfish sword. A Swordfish sword feels like a part of you! 703hp 973hp 3m 407m 190mv 509wea iron You wield A Single-flued Iron. You are skilled with A Single-flued Iron. 703hp 973hp 3m 407m 190mv 509lung mant They aren't here. 703hp 973hp 3m 407m 190mv 509lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has a few scratches. 703hp 973hp 3m 407m 170mv 509lunge Your riposte MUTILATES a Bluefish Tuna! [40] Your riposte DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna gets a wild look in its eyes. Your pierce DISMEMBERS a Bluefish Tuna! [45] Your redouble DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has a few scratches. 715hp 973hp 7m 407m 184mv 509Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] Your riposte maims a Bluefish Tuna! [36] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some small wounds and bruises. 715hp 973hp 7m 407m 164mv 509 You notice a slight breeze, and the ocean's getting a little choppy. A Bluefish Tuna has some small wounds and bruises. 715hp 973hp 7m 407m 164mv 509lunge A Bluefish Tuna's bite wounds you. [19] Your redouble DISMEMBERS a Bluefish Tuna! [45] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has some small wounds and bruises. 696hp 973hp 7m 407m 164mv 509Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 696hp 973hp 7m 407m 144mv 509 Your riposte DISEMBOWELS a Bluefish Tuna! [42] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some small wounds and bruises. 696hp 973hp 7m 407m 144mv 509lunge Your pierce MUTILATES a Bluefish Tuna! [37] Your stab MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has quite a few wounds. 696hp 973hp 7m 407m 144mv 509Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna has quite a few wounds. 696hp 973hp 7m 407m 124mv 509lunge Your pierce MANGLES a Bluefish Tuna! [54] Your pierce DISMEMBERS a Bluefish Tuna! [45] Your redouble DISEMBOWELS a Bluefish Tuna! [43] Your pierce DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna has quite a few wounds. 696hp 973hp 7m 407m 124mv 509Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has quite a few wounds. 696hp 973hp 7m 407m 104mv 509 Your riposte MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite mauls you. [21] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some big nasty wounds and scratches. 675hp 973hp 7m 407m 104mv 509lunge A Bluefish Tuna's bite wounds you. [19] Your redouble MUTILATES a Bluefish Tuna! [39] Your stab MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has some big nasty wounds and scratches. 656hp 973hp 7m 407m 104mv 509A Bluefish Tuna has some big nasty wounds and scratches. 656hp 973hp 7m 407m 94mv 509 A Bluefish Tuna's bite wounds you. [18] Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [45] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some big nasty wounds and scratches. 638hp 973hp 7m 407m 94mv 509lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [73] A Bluefish Tuna has some big nasty wounds and scratches. 638hp 973hp 7m 407m 74mv 509 A Bluefish Tuna's bite wounds you. [20] Your riposte DISMEMBERS a Bluefish Tuna! [46] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna looks pretty hurt. 618hp 973hp 7m 407m 74mv 509lunge A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite mauls you. [22] Your riposte MUTILATES a Bluefish Tuna! [40] Your redouble DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna looks pretty hurt. 583hp 973hp 10m 407m 88mv 509Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna looks pretty hurt. 583hp 973hp 10m 407m 68mv 509lunge Your riposte MASSACRES a Bluefish Tuna! [51] Your redouble DISEMBOWELS a Bluefish Tuna! [42] Your pierce MASSACRES a Bluefish Tuna! [51] Your stab MASSACRES a Bluefish Tuna! [51] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna is in awful condition. 583hp 973hp 10m 407m 68mv 509 A Bluefish Tuna's bite wounds you. [20] Your riposte DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna's bite wounds you. [19] Your pierce DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 544hp 973hp 10m 407m 68mv 509Lunge at whom? 544hp 973hp 10m 407m 68mv 509n WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A large tuna hopes you like chicken salad. 544hp 973hp 10m 407m 62mv 509lung blue Your lunge *** DEVASTATES *** a Bluefish Tuna! [73] A Bluefish Tuna is in awful condition. 544hp 973hp 10m 407m 42mv 509 Your pierce DISMEMBERS a Bluefish Tuna! [46] Your stab DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna is in awful condition. 544hp 973hp 10m 407m 42mv 509sca You see: 4 west : an Electric eel 5 west : a Swordfish 1 north : a Lionfish 2 east : a Bluefish Tuna 4 east : a Manta Ray 2 south : a Lionfish A Bluefish Tuna is in awful condition. 544hp 973hp 10m 407m 42mv 509 A Bluefish Tuna's bite wounds you. [20] Your riposte DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna is DEAD!! You receive 130 experience points. A Bluefish Tuna's arm is sliced from its dead body. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 345 copper coins from corpse of a Bluefish Tuna. 524hp 973hp 10m 407m 42mv 379recall Outside The Prancing Pony A mossy archway leads into the three-story inn on the east-side of The Great Road. Swinging over the archway, an ancient and weathered wooden sign designates this inn as the famous Prancing Pony, renowned locally for its fine ale and friendly conversation. Steps lead up to the north to Mirkwood Academy. A map of Bree is posted on a nearby bulletin board. ______________________________________________ /______________________________________________\ 8 8 *___8_________________________________8___* | ,__ | | THE PRANCING PONY /,--^, | | _ __\/ /\'| | | by ,;'( )__, ) - | | ,; // \|_ | | BARLIMAN ' \ / ^ | | BUTTERBUR ^ ^ | | Newbies Welcome | \_________________________________________/ northwest northeast | up + east | + southeast | Barliman Butterbur stands here, a jovial greeting on his lips. 524hp 973hp 10m 407m 21mv 379sle You go to sleep. 524hp 973hp 10m 407m 21mv 379i You are carrying: 97 / 123 items, 564 / 645 pounds. ( 9) A can labeled "chicken of the sea" ( 2) (Glowing) (Humming) the Glass Sword ( 2) (Glowing) A scaly skin ( 2) the Amulet of Ra (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna ( 2) (Glowing) (Humming) a Ghostly Ring (Glowing) a færic fire-fly 524hp 973hp 10m 407m 21mv 379wak You wake, stand up and look around. The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (AFK) Dori is resting here. Kryten the Templaress is here. Morg is sleeping here. (White Aura) Strider slumps in the corner shadows, carefully watching you. 524hp 973hp 10m 407m 21mv 379s The Entrance Hall of The Prancing Pony Stout wooden beams support the upper stories of The Prancing Pony overhead. Moss covers the mortar between the stone slabs of the hall's walls --a soft, furry maze of green. Straw has been spread liberally on the ground here and in the courtyard to the east, where a few ponies stretch their legs and drink from a trough. Light streams down the steps from a large, open doorway to the north. A few joyous shouts from within confirm your first impressions: This is a place of bonhomie and good cheer. north west + east 524hp 973hp 10m 407m 20mv 379 You feel less protected. 533hp 973hp 18m 407m 78mv 379rem dia rem dia wea gh wea gh rem tatt rem tatt wea bracer wea bracer rem neck rem neck wea ra wea ra You stop using a diamond ring. 533hp 973hp 18m 407m 78mv 379You stop using a diamond ring. 533hp 973hp 18m 407m 78mv 379You wear a Ghostly Ring on your left finger. 533hp 973hp 18m 447m 78mv 379You wear a Ghostly Ring on your right finger. 533hp 973hp 18m 487m 78mv 379You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 533hp 973hp 18m 487m 78mv 379You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 533hp 973hp 18m 487m 78mv 379You wear A Protector of Aerinor Bracer around your left wrist. 533hp 993hp 18m 487m 78mv 379You wear A Protector of Aerinor Bracer around your right wrist. 533hp 1013hp 18m 487m 78mv 379You stop using a Golden necklace. 533hp 1013hp 18m 487m 78mv 379You stop using a Golden necklace. 533hp 1013hp 18m 487m 78mv 379You wear the Amulet of Ra around your neck. 533hp 1013hp 18m 537m 78mv 379You wear the Amulet of Ra around your neck. 533hp 1013hp 18m 587m 78mv 379i You are carrying: 97 / 123 items, 564 / 645 pounds. ( 9) A can labeled "chicken of the sea" ( 2) (Glowing) (Humming) the Glass Sword ( 2) (Glowing) A scaly skin (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna ( 2) a diamond ring (Glowing) a færic fire-fly 533hp 1013hp 18m 587m 78mv 379 Frerin has arrived from the west. 533hp 1013hp 18m 587m 78mv 379 Frerin leaves north. 533hp 1013hp 18m 587m 78mv 379wea fire You stop using an acolyte's staff. You light a færic fire-fly and hold it. 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". Ahhh, that was a nice snack.. any more? 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". Ahhh, that was a nice snack.. any more? 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". Ahhh, that was a nice snack.. any more? 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". You're pretty full at this point. 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". You're pretty full at this point. 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". You're pretty full at this point. 533hp 1028hp 18m 587m 78mv 379eat can You eat A can labeled "chicken of the sea". You're pretty full at this point. 533hp 1028hp 18m 587m 78mv 379eat can If you eat another bite you'll burst. Ick. 533hp 1028hp 18m 587m 78mv 379dri cant You drink water from a canteen. That was refreshing, care for another? 533hp 1028hp 18m 587m 78mv 379dri cant You drink water from a canteen. You better start looking for a bathroom. 533hp 1028hp 18m 587m 78mv 379dri cant If you drink another drop you'll drown. 533hp 1028hp 18m 587m 78mv 379dri cant If you drink another drop you'll drown. 533hp 1028hp 18m 587m 78mv 379dri cant If you drink another drop you'll drown. 533hp 1028hp 18m 587m 78mv 379dri cant If you drink another drop you'll drown. 533hp 1028hp 18m 587m 78mv 379 You feel less protected from evil. 549hp 1028hp 22m 587m 136mv 379dri cant If you drink another drop you'll drown. 549hp 1028hp 22m 587m 136mv 379i You are carrying: 90 / 123 items, 557 / 645 pounds. ( 2) (Glowing) (Humming) the Glass Sword ( 2) (Glowing) A scaly skin ( 2) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 549hp 1028hp 22m 587m 136mv 379n (Tranquil) The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (White Aura) (Fiery Aura) Frerin Skyfury is here. (AFK) Dori is resting here. Kryten the Templaress is here. Morg is sleeping here. (White Aura) Strider slumps in the corner shadows, carefully watching you. Strider nods warily. 549hp 1028hp 22m 587m 135mv 379sle You go to sleep. 549hp 1028hp 22m 587m 135mv 379i You are carrying: 90 / 123 items, 557 / 645 pounds. ( 2) (Glowing) (Humming) the Glass Sword ( 2) (Glowing) A scaly skin ( 2) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 549hp 1028hp 22m 587m 135mv 379 703hp 1028hp 68m 587m 311mv 379wak You wake, stand up and look around. (Tranquil) The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (White Aura) Frerin is sleeping here. (AFK) Dori is resting here. Kryten the Templaress is here. Morg is sleeping here. (White Aura) Strider slumps in the corner shadows, carefully watching you. 703hp 1028hp 68m 587m 311mv 379 Frerin wakes and stands up. 703hp 1028hp 68m 587m 311mv 379 Frerin utters the words, 'slfatuizhuq gpuzre'. Frerin glows with the protection of fire. 703hp 1028hp 68m 587m 311mv 379put scal bin You put A scaly skin in a bin of cast-me-offs. 703hp 1028hp 68m 587m 311mv 379put scal bin You put A scaly skin in a bin of cast-me-offs. 703hp 1028hp 68m 587m 311mv 379c canc Frerin utters the words, 'ofax'. Frerin slowly grows before your eyes! You feel less righteous. You slowly float to the ground. You no longer feel like the incredible hulk. You feel yourself slow down. You feel less vibrant. The white aura around your body fades. Your force shield shimmers then fades away. Your skin feels soft again. OK. 703hp 1028hp 48m 587m 311mv 379rem wing wea wing Frerin utters the words, 'ofax'. Frerin slowly grows before your eyes! You stop using a pair of winged boots. 703hp 1028hp 48m 587m 311mv 379You wear a pair of winged boots on your feet. You slowly float.. up! Wicked! 703hp 1028hp 48m 587m 311mv 379 Frerin utters the words, 'ofax'. Frerin slowly grows before your eyes! 703hp 1028hp 48m 587m 311mv 379c rej You feel like you've taken a billion vitamins! 703hp 1028hp 36m 587m 311mv 379sle Frerin goes to sleep. 703hp 1028hp 36m 587m 311mv 379You go to sleep. 703hp 1028hp 36m 587m 311mv 379 894hp 1028hp 146m 587m 654mv 379i You are carrying: 88 / 117 items, 537 / 645 pounds. ( 2) (Glowing) (Humming) the Glass Sword ( 2) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 894hp 1028hp 146m 587m 654mv 379eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 894hp 1028hp 146m 587m 654mv 379gr Jema's group: [ 58 Kni] Jema 894/1028 hp 146/ 587 mana 654/ 904 mv 379 tnl 894hp 1028hp 146m 587m 654mv 379i You are carrying: 88 / 117 items, 537 / 645 pounds. ( 2) (Glowing) (Humming) the Glass Sword ( 2) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 894hp 1028hp 146m 587m 654mv 379att Str: 21(25) Int: 18(20) Wis: 18(18) Dex: 18(20) Con: 18(20) 894hp 1028hp 146m 587m 654mv 379wak You wake, stand up and look around. (Tranquil) The Common Room of The Prancing Pony A toasty fire roars in the hearth against the north wall, mugs of ale rest on the wooden tables, and in one corner of the room is a large bin stuffed with assorted armour, weapons, and field rations. Here is a place for all races to congregate. Indeed, the strong Bree Ale has reduced many of the room's inhabitants to a slumber. A strange, curious man, sitting in the shadows, mumbles beneficial spells. He's also ready to cast special spells ... for a price. + east south A large wooden bin sits here, stuffed with discarded equipment. (AFK) Dori is resting here. Kryten the Templaress is here. Morg is sleeping here. (White Aura) Strider slumps in the corner shadows, carefully watching you. 894hp 1028hp 146m 587m 654mv 379l crown Legend has it that this most perfect of crowns has within one of its jewels, a perfect ray of sunlight. He who wears it must truly be enlightened. Object 'crown' is type armor, extra flags glow. Exclusion flags none Weight is 10, value is 3300, level is 58. Worn on head. Armor class is 14 pierce, 14 bash, 13 slash, and 0 vs. magic. Affects mana by 25. Affects wisdom by 2. Affects intelligence by 2. 894hp 1028hp 146m 587m 654mv 379tcall At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sentri's sleeves lies here. Sparkling clear water jets high out of this elaborate marble fountain. 894hp 1028hp 146m 587m 327mv 379sle You go to sleep. 894hp 1028hp 146m 587m 327mv 379att Str: 21(25) Int: 18(20) Wis: 18(18) Dex: 18(20) Con: 18(20) 894hp 1028hp 146m 587m 327mv 379 1028hp 1028hp 207m 587m 514mv 379att Str: 21(25) Int: 18(20) Wis: 18(18) Dex: 18(20) Con: 18(20) 1028hp 1028hp 207m 587m 514mv 379gr Jema's group: [ 58 Kni] Jema 1028/1028 hp 207/ 587 mana 514/ 904 mv 379 tnl 1028hp 1028hp 207m 587m 514mv 379wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sentri's sleeves lies here. Sparkling clear water jets high out of this elaborate marble fountain. 1028hp 1028hp 207m 587m 514mv 379wea legg You stop using some spiked leggings. You wear some rotten leggings on your legs. 1028hp 1028hp 207m 587m 514mv 379sle You go to sleep. 1028hp 1028hp 207m 587m 514mv 379i You are carrying: 88 / 117 items, 537 / 645 pounds. ( 2) (Glowing) (Humming) the Glass Sword ( 2) A can labeled "chicken of the sea" (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1028hp 1028hp 207m 587m 514mv 379gr Jema's group: [ 58 Kni] Jema 1028/1028 hp 207/ 587 mana 514/1154 mv 379 tnl 1028hp 1028hp 207m 587m 514mv 379 1028hp 1028hp 269m 587m 701mv 379 1028hp 1028hp 314m 587m 888mv 379 1028hp 1028hp 375m 587m 1075mv 379 1028hp 1028hp 429m 587m 1154mv 379 1028hp 1028hp 504m 587m 1154mv 379 1028hp 1028hp 549m 587m 1154mv 379 1028hp 1028hp 587m 587m 1154mv 379 1028hp 1028hp 587m 587m 1154mv 379wak You wake, stand up and look around. At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1028hp 1028hp 587m 587m 1154mv 379d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. Raistlin, the Arch-Magician stands here. 1028hp 1028hp 587m 587m 1153mv 379s The Southern Market Square The large square of markets fills your vision. Strange sights and sounds, those known only to the New Thalos market, barrage your senses. The only hope of making any sense of what's going on here is to wander around. The Market continues north, west, and east, with the Medina trailing off south. north west + east south Curley GreenLeaf stands here. 1028hp 1028hp 587m 587m 1152mv 379s The Medina You are walking along a wide open expanse of road connecting the market square to the common square. Panhandlers, beggars, and other such riff- raff wander about hoping to catch those few who with open hearts. The Medina continues to the south and the market spreads out to the north. north + south A guard stands here, protecting the innocent. A tourist stands here looking lost. 1028hp 1028hp 587m 587m 1149mv 379s s The Medina You stand on the Medina, on the larger open areas in New Thalos. People walk to and fro carrying on their day to day business. The Common Square of the people opens up to the south and the Medina continues north. north + south A strong dockworker walks by moving crates. A horse stands here. 1028hp 1028hp 587m 587m 1146mv 379s The Common Square People pass by talking to each other, or rest their weary bones on this grassy field. You can hear faint sounds of the river to the south of you as it passes through the city. Ishtar Way heads east and west from here and the Medina is to the north. South lies the Running River bridge and the Gate of Tefnut. north west + east south A grubby beggar sits here in the filth. A strong dockworker walks by moving crates. A tourist stands here looking lost. 1028hp 1028hp 587m 587m 1154mv 379s s The Southern Bridge Walking over the bridge you see the rushing waters of the Running River. To the south you see the Gate of Tefnut and the Common Square stretches out to the north. north | + | + south | down An Elite Royal Guard stands here smiling happily. An Elite Royal Guard stands here smiling happily. A grubby beggar sits here in the filth. An Elite Royal Guard stands here smiling happily. 1028hp 1028hp 587m 587m 1151mv 379s Inside the Gate of Tefnut Two large stone towers rise up to greet you with the massive iron gate swinging on ornately crafted hinges and emblazoned with the crest of New Thalos. The makers of the city spared no expense in rebuilding the defenses of their home. The Running River bridge lies to the north and wilderness to the south. north + south A vulture circles above you. A guard stands here, watching the gate. A guard stands here, watching the gate. 1028hp 1028hp 587m 587m 1148mv 379s s Outside the Gate of Tefnut You are standing below the southern gate of the great City of New Thalos. The gate is huge, allowing many carts to enter and exit simultaneously. Guards keep the flow of traffic into and out of the city smooth and orderly. South, the great road of Thera connects the city to the lands and villages of the south. north + south 1028hp 1028hp 587m 587m 1145mv 379s Leaving New Thalos Along the Great Theran Road The Great Theran Road is the gateway to the cities of southern Thera. It leads to other roads that lead to other roads and so on. The dirt road seems as smooth as any paved road because of how well it is traveled. Short, well-trimmed bushes line either side, making the road impossible to miss. The hustle and bustle of New Thalos can still be heard coming from the city to the north. north + south A giant troll grunts and scratches himself. 1028hp 1028hp 587m 587m 1142mv 379s The Theran Road Small farms and meadows can be seen dotting the landscape to either side of the road. Travelers and carts pass along as they make their way toward the city. An aged peddler looks as though he is eager to be ending a long journey. north + south A bunny rabbit crinkles its nose. 1028hp 1028hp 587m 587m 1139mv 379s The Great Road A lake glitters between hills in the distance. Flying specks that are most likely birds fly around above the shiny water. Boulders and rocks litter the landscape between the road and the lake. Some of the clusters of rocks and boulders look like as though they could be ruins. A deer runs across a field in the distance. north + south A gopher is exploring the world outside of his hole. A deer sniffs around. A small grey-haired man walks around spouting gospel. 1028hp 1028hp 587m 587m 1136mv 379On the Theran Road As the road makes it way away from the city, more and more animals come out to inspect the road. The animals sometimes peek their heads around the bushes lining the road, then skitter across to the other side. At times, small animals prints and snake trails lead across the road. The animals are just a reminder that the road travels through a small wilderness. north + south A bunny rabbit crinkles its nose. A traveler makes his way along the road. A traveler makes his way along the road. 1028hp 1028hp 587m 587m 1133mv 379Along the Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + south A deer sniffs around. 1028hp 1028hp 587m 587m 1130mv 379The Great Theran Road Footprints from many types of travelers have been embedded into the hard dirt of the road. The heavy shapes of boots trail off into the wilderness on either side of the road. Animal trails criss cross the road from time to time. A small rodent has been ran over by a cart and left to rot. north + southeast A small grey-haired man walks around spouting gospel. 1028hp 1028hp 587m 587m 1127mv 379se On the Great Theran Road Rocks and other small debris litter the hard packed dirt of the road. Cart trails have been ingrained into the soil from years of use. Dead leaves and other debris from the surrounding wilderness line the road to each side. northwest + southeast A nomad merchant calculates your net worth with a dry glance. A small grey-haired man walks around spouting gospel. A bunny rabbit crinkles its nose. 1028hp 1028hp 587m 587m 1124mv 379se se The Great Theran Road As the road makes its way toward the south, the wilderness seems to grow wilder with every inch. The tall trees lining the road seem to want to step out and follow the travelers. Small animals scurry out from the trees and cross the road, as though they were being chased. northwest + southeast 1028hp 1028hp 587m 587m 1121mv 379se Along the Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. northwest + southeast 1028hp 1028hp 587m 587m 1118mv 379se The Road Forks A small fork leads off to the east from the road. In the far distance, the top of a large building can be seen. It has the look of a cathedral. To the west, the wilderness is impassable through the trees. Nothing but trees and more trees can be seen. northwest + the_abbey southeast A gopher is exploring the world outside of his hole. A traveler makes his way along the road. 1028hp 1028hp 587m 587m 1115mv 379se se The Great Theran Road The Great Theran Road was created many many years ago as a way for travelers and merchants to reach rural villages. The original builders were a forgotten race that lived near the city of New Thalos. As the city grew, farmers and loners made their homes in the wilderness. When that race eventually fell, the ones who left became secluded and developed independently from one another. Many of those who live so far to the south have forgotten from whence they came. northwest + southeast 1028hp 1028hp 587m 587m 1112mv 379se On the Great Theran Road Even though the trees have become thicker on each side of the road, huge ravines and hills can be seen through the trees in the distance. The land to either side of the road seems to be sloping downward, as though it were sloping into a valley. northwest + southeast A gopher is exploring the world outside of his hole. A traveler makes his way along the road. A deer sniffs around. 1028hp 1028hp 587m 587m 1109mv 379A Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northwest + southeast 1028hp 1028hp 587m 587m 1106mv 379sw A Suspended Bridge Suspended above the ravine, this bridge seems none too stable. The bridge sways from side to side as the wind blows through the ravine. The planks are worn with age and splintering in many places. Some planks are even missing. A small piece of a plank falls to the ravine floor with each sway of the bridge. The southern end of the bridge seems so far away. northwest + southwest 1028hp 1028hp 587m 587m 1103mv 379sw Looking Down Into the Ravine A fall to the ravine bottom would be instant death. Light brush and deep grass cover the sides of the ravine. It looks like a giant fold in the earth. Large boulders and rocks litter the ravine floor. The ravine could once have been a riverbed, but it is very dry now. northeast + southwest 1028hp 1028hp 587m 587m 1100mv 379sw sw The Middle of the Bridge Because of its age and gravity, the bridge sags toward the center. The wind seems to grow fiercer and stronger in the center. As the bridge sways and totters with the wind, it seems to want to flip and turn. The planks clack against one another, causing the entire bridge to shudder. BEWARE! northeast + southwest A traveler makes his way along the road. A traveler makes his way along the road. 1028hp 1028hp 587m 587m 1097mv 379sw On the Bridge The wind blows through the ravine as though it is running away from an ocean tempest. Every gust throws the swaying bridge into a panic. Off to the west, a remnant of another suspended bridge can be seen as it whips against the ravine wall. There is nothing left of the old bridge but one long tattered rope with a single piece of a plank. northeast + southwest A deer sniffs around. A deer sniffs around. 1028hp 1028hp 587m 587m 1094mv 379sw sw The Old Bridge The ropes that are suspending the bridge are frayed and coarse. Even though they were made to be thick and durable, time has taken its toll. Small threads from the ropes on each side are caught in the splinters of the planks. As the bridge sways, a low creaking emanates from the side ropes. northeast + southwest A traveler makes his way along the road. 1028hp 1028hp 587m 587m 1091mv 379sw The Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northeast + southwest A gopher is exploring the world outside of his hole. 1028hp 1028hp 587m 587m 1088mv 379sw The Dusty Theran Road The road winds around small hills and mounds. Although the road is hard packed dirt, there is still a lot of dust that is kicked up. The tree trunks along each side of the road are covered neck high in brown dust. Animal and bird tracks cross the road. northeast + southwest 1028hp 1028hp 587m 587m 1085mv 379A Boulder in the Road A large boulder is sitting right here in the middle of the road! It seems like an island in a sea of hard packed dirt. The boulder itself is grey stone, but the top half of it seems to be covered in a white and dark gray substance. The call of a large bird of prey floats down from high in the sky. northeast + south 1028hp 1028hp 587m 587m 1082mv 379The grasses are too high in that direction. 1028hp 1028hp 587m 587m 1082mv 379The grasses are too high in that direction. 1028hp 1028hp 587m 587m 1082mv 379s The Great Theran Road Above the road, the skies are a deep blue. Fluffy white clouds sometimes block the sun, creating large shadows over the land. Every so often a seagull will fly over the road, on its way to somewhere. A cool sea breeze blows its way across the land. north + southwest A squirrel is out gathering nuts. 1028hp 1028hp 587m 587m 1079mv 379 Your pierce === OBLITERATES === a squirrel! [96] A squirrel is DEAD!! You receive 0 experience points. A squirrel's heart is torn from its chest. 1028hp 1028hp 587m 587m 1079mv 379sw Along the Theran Road A small game trail leads out from the wilderness to cross the road in this spot. Their frequent crossing of the road has made a small depression. A broken cart wheel sits off to the side of the road. Most likely some traveler broke the wheel when he hit the dip. A gopher pokes his head up from a hole near the broken wheel. northeast + southwest 1028hp 1028hp 587m 587m 1076mv 379sw On the Great Theran Road The road continues to make its way to the south. At times, it twists and turns as it rounds a bend to avoid a small gully or a low hill. Trees and light brush still line the road to either side. A discarded shoe sits off to the side of the road, next to an old bone. Some ancient stones sit off to the west side of the road. northeast west + southwest 1028hp 1028hp 587m 587m 1073mv 379sw The Great Theran Road Because there are so many travelers along this road, small animals are often trampled by the wheels of carts and wagons. Off to the side of the road, the rotting carcass of a hedgehog has been smooched into the soft dirt. Poor animal never had a chance. northeast + southwest 1028hp 1028hp 587m 587m 1070mv 379sw sw On the Great Theran Road Many travelers use animals to carry their food. Although both horses and oxen are popular, most people will use a donkey. Donkeys are hardy animals and tend to be very sturdy and dependable.Travelers who use this road should be careful where they step because the last donkey who used this road left a surprise. northeast + south 1028hp 1028hp 587m 587m 1067mv 379The grasses are too high in that direction. 1028hp 1028hp 587m 587m 1067mv 379s A Section of Road This section of road is covered with gravel.The small rocks and light gray dust have been whipped about by the wind and scattered all over the road. A hill to the east seems to be the cause. Part of the hill is sliding onto the road. north + southeast 1028hp 1028hp 587m 587m 1064mv 379se Two Roads Merge Travelers walking along the road often become very weary due to the hardness of the packed dirt. Small stones and rocks are scattered here and there, often poking into the bottom of a boot. The unevenness of the ground sometimes causes travelers to trip. The road from Pelios merges onto this one as is comes from the east. northwest + east south A bunny rabbit crinkles its nose. 1028hp 1028hp 587m 587m 1061mv 379e e A Road West The surrounding area continues to be quite thick with trees and vegetation. The forest seems quite vibrant with large, green, leafy trees and thick underbrush, thick enough that it seems nobody would be able to walk through it. To the west this east/west road ends, intersecting with another road, running north and south. There is a SIGN off to the side of the road near the intersection. As far as the eye can see to the east, the road continues without interruption. west + east 1028hp 1028hp 587m 587m 1058mv 379e Along Sampo's Way There is a bit of humidity in the air here, which must mean the sea is somewhat near. To the north and south of this road is nothing but dense, lush forest. The trees to the north are a deep, rich green, however the trees to the south, while mostly are also green, seem to have smatterings of bright golds, yellows and oranges in the leaves. How curious. The road continues a long, long way to the east; however, to the west this road definitely intersects with another. west + east A pair of golden green eyes peer out from the trees to the south, then quickly disappears! 1028hp 1028hp 587m 587m 1054mv 379e e Along Sampo's Way The dirt road here is smooth and easy to travel along, it's almost certain that someone does regular maintenance to assure an easy trip. The trees to the north continue to be green and lush, while the trees to the south are about half green and half brilliant shades of gold, yellow and orange, and the bark on the trees varies from a light brown to a dark, rich black. The road stretches ever east and west, but to the west it seems as though the road might end a ways ahead. west + east 1028hp 1028hp 587m 587m 1050mv 379e Along Sampo's Way There is the slightest scent of salt in the air amongst the thick earthy smell of the forest. The road is pleasant to travel on, and even at night there is a definite feeling of safety. The road stretches as far to the west and east as the eye can see. The most interesting thing here is the colors, however, as the trees to the north are a rich green color, while the trees to the south are almost entirely bright shades of orange, yellow and gold, and the tree bark is pitch black. west + east 1028hp 1028hp 587m 587m 1046mv 379e e Along Sampo's Way The well-worn but attended to road stretches ever along, with no end in either direction. Here, the trees to the north are an incredibly beautiful, natural shade of green with milk-chocolate brown bark. To the south, however, the trees are just as tall and thick on the north, however the leaves are almost blindingly bright shades of yellow, orange and gold, with bark so black that it is almost impossible to see how large the trunks of the trees are. west + east A deep, but soft sound comes from the south, almost like a cat's purr. 1028hp 1028hp 587m 587m 1042mv 379e Somewhere Along Sampo's Way The air here is dense, almost unbearably thick, though it is filled with pleasant smells of earth, trees and a bit of salty ocean. The road continues stretching east and west here, while the forest continues it's peculiar pattern of green trees to the north, and rich colored leafs with black barked trees on the southern side of the road. west + east 1028hp 1028hp 587m 587m 1038mv 379e e Approaching a City Along Sampo's Way Over the tops of the northern trees there are buildings arising to the northeast, the road is definitely nearing a city now. Along the road to the east there looks to be perhaps a sign or something similar just off the road, but it is much to far away to read. To the west, the road stretches on and on, seemingly endlessly. The trees here continue their pattern of green leaves to the north and gold, orange and yellow leaves to the south. west + east 1028hp 1028hp 587m 587m 1034mv 379e The City Looms Nearer The thick smells of the forest and just a touch of sea are mixed with faint scents of city life here. To the northeast, large buildings peak over the tall green trees along the forest road. There is a signpost ahead in the road directly to the east, where the road clearly forks to the north. Little else can be seen from this distance. To the west, the road continues on with green trees to the north and the odd black and yellow trees to the south. west + east 1028hp 1028hp 587m 587m 1030mv 379e e Near the City of Pelios Here, the sounds of a city are apparent, as well as the smells. The whinny of a horse can be heard in the distance, and even the occasional shout of a guard. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the east, but it is too far away to read. The smells of city life are strong here, almost overtaking the fresh forest air. The eastern road splits north just to the east, and continues east after the splice. To the west, the road stretches ever on. west + east 1028hp 1028hp 587m 587m 1026mv 379e Before the City of Pelios To the north are the gates of the city of Pelios. A wide road leads into the city, while a sign is planted in the grass nearby. The trees have been cleared to the south, there is a wide clearing there for wagons and vehicles to wait outside for entrance. The sounds and smells of a large city are wafting through the air, even the trees all around can not hide them. The road goes on both the to east and west, and the forest that has been pushed back to the south here closes in on the road on both sides. north west + east 1028hp 1028hp 587m 587m 1023mv 379e Along the wall of Pelios The wall of the city of Pelios borders the north. The impressive structure is apparently impenetrable to mortals. The sounds and smells of city life, however, easily escape the wall and fill the air all around this section of the road. The road continues east and west, while the forest to the south has been cut far back to widen the road as much as possible here. west + east 1028hp 1028hp 587m 587m 1020mv 379e e Along the wall of Pelios The wall of Pelios continues here, to the north. Guards can be seen patrolling high atop the wall, while occasionally one shouting to another can be heard. The odd gold, yellow and orange leafed trees are still cut far to the south to keep the road very wide here. The road itself stretches far to the east and west as the eye can see, though there is definitely a split off to the north quite far ahead. west + east 1028hp 1028hp 587m 587m 1016mv 379e At the corner of the wall of Pelios The city ends, or begins, here, depending on if you are heading east or west. The corner of the wall is well maintained, with very few chinks or gaps in the stone. The trees to the south are cut back here, but not by too much. The road widens much to the west, while the gap narrows to the point of bordering it to the east. west + east 1028hp 1028hp 587m 587m 1013mv 379Near to the City of Pelios Here, the sounds of a city are apparent here, so close to the city of Pelios. The sound of a mother shouting to her child can be heard in the distance, and a guard calling to a citizen. The trees on the southern part of the road have been cut back some, giving a wide place for carts to turn around in, or people to congregate. There is a clearly a sign to the west, but it is too far away to read. The smells of city life are strong here, but under that smell, there is without a doubt the scent of salty ocean water. The road splits to the north not far to the west, and continues west after the splice. To the east, the road stretches ever on. west + east 1028hp 1028hp 587m 587m 1010mv 379Along Sampo's Way Here, the strange black-barked trees to the south have begun to get cut away to the south to widen the road. The city walls of Pelios can be seen just to the northwest, rising out of the trees. The occasional bark of a dog can be heard, but most of the sounds nearby are that of forest. The thick, earthy smell of the forest mixes with the heavy, salty ocean air blowing in from the east. Looking east, the forest seems to give way far in the distance to a twinkling blue masse, the great ocean, at last! west + east 1028hp 1028hp 587m 587m 1006mv 379sle Between the City and the Ocean The long road from east to west continues here. In every direction is a splendid sight. To the south are the strange trees. Black trunked, with beautiful leaves of gold, yellow and orange. To the north is a dense, lush, green forest. To the west, the city rises out of the thick Pelios walls. Finally, to the east, it's just barely possible to see the ocean sparking through the arch of trees covering the road. It is peaceful here, and beautiful. west + east Under the sound of birds chirping, a faint, inquisitive "Meow?" can be heard. 1028hp 1028hp 587m 587m 1003mv 379Near the Vast Ocean The air here is thick with the smells of the sea, almost totally overpowering the forest all around. Waves breaking onto the shore and the occasional call of a seagull can be heard from the east, towards the vast ocean, which is very close by. To the west, it's just barely possible to make out the wall of Pelios and part of the city rising up over the wall. Lush, green forest is to the north, blocking any hope of passage, while the strange black forest is to the south, equally dense. west + east 1028hp 1028hp 587m 587m 1002mv 379aff Before the Great Ocean At last! The place where the Ocean meets the land! The ocean air is thick and heavy, mixed with just a hint of earthy forest. The forest to the west is no regular forest, however, it is divided by the road, and to the north, all looks like a normal forest. Green leaves and brown tree trunks with green and brown shrubs. To the south, however, the forest is comprised of trees with black trunks, and leaves of the brightest reds, yellows and golds, as if it is perpetually autumn. To the east is the great Southern Dock. Planted in the ground is also a sign. west + east 1028hp 1028hp 587m 587m 1001mv 379The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. Captain Jim says 'Yarr! Welcome to Sampo's Dock, Jema!' 1028hp 1028hp 587m 587m 1000mv 379You go to sleep. 1028hp 1028hp 587m 587m 1154mv 379You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 17 hours left of 'rejuvenation' 1028hp 1028hp 587m 587m 1154mv 379wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1028hp 1028hp 587m 587m 1154mv 379c sto You lost your concentration. 1028hp 1028hp 581m 587m 1154mv 379c shi c gi c rej c sto You are surrounded by a force shield. 1028hp 1028hp 569m 587m 1154mv 379c bless You lost your concentration. 1028hp 1028hp 559m 587m 1154mv 379c gi You can't be any healthier! 1028hp 1028hp 547m 587m 1154mv 379You lost your concentration. 1028hp 1028hp 541m 587m 1154mv 379c sto You lost your concentration. 1028hp 1028hp 539m 587m 1154mv 379c bless Your muscles surge with heightened power! 1028hp 1028hp 519m 587m 1154mv 379 An unearthly scream shatters the stillness! 1028hp 1028hp 531m 587m 1154mv 379Your skin turns to stone. 1028hp 1028hp 519m 587m 1154mv 379You feel righteous. 1028hp 1028hp 514m 587m 1154mv 379slee aff You go to sleep. 1028hp 1028hp 514m 587m 1154mv 379You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 16 hours left of 'rejuvenation' Spell 3: 57 hours left of 'giant strength' Spell 4: 58 hours left of 'stone skin' Spell 5: 64 hours left of 'bless' Spell 6: 65 hours left of 'shield' 1028hp 1028hp 514m 587m 1154mv 379eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 1028hp 1028hp 514m 587m 1154mv 379 1028hp 1028hp 549m 587m 1154mv 379wak You wake, stand up and look around. The Southern Dock of Thera A large and well used dock, this is. The wooden dock seems sturdy enough, and can fit at least four ships along it at once. The ocean water sparkles from every direction except towards the west, where there is land. A weather beaten sign is nailed to a post back towards the road, that proclaims "WELCOME to THERA!" and underneath it "Pelios - West. NO MAGES!" If there is a ship nearby, it can be boarded, otherwise the only exit is west, toward the land. west + beach A booth stands here with an issue and a list of options for you to examine. Captain Jim, Thera's Official Greeter, smiles at you. The dockmaster stands here, assigning passengers to ships. 1028hp 1028hp 549m 587m 1154mv 379s Path to the Beach You step carefully on the hot sand, trying to avoid small crabs. To the East you can hear the roar of the ocean. A sign sticks up out of the sand: WARNING: YOU ARE ENTERING A HIGH LEVEL AREA. north + east 1028hp 1028hp 549m 587m 1153mv 379c arm You feel someone protecting you. 1028hp 1028hp 544m 587m 1153mv 379c protectio e You lost your concentration. 1028hp 1028hp 542m 587m 1153mv 379sca c protectio The beach Break out the suntan oil and the beach towels, you're at the beach! An enormous ocean pounds the surf to your east. Various sunbathers and beachcombers wander the shore around you. north west + east south 1028hp 1028hp 542m 587m 1150mv 379You see: 1 north : a Beach Bum 2 north : a Beach Bum 2 east : a Jellyfish 1 south : a little lost child 1 south : a Topless Bather 1028hp 1028hp 542m 587m 1150mv 379You lost your concentration. 1028hp 1028hp 540m 587m 1150mv 379c protectio You feel protected from those evil scum buckets. 1028hp 1028hp 535m 587m 1150mv 379n AHHH, the storm is back! You were in the eye of a hurricane! The winds and waves toss you away! The beach Break out the suntan oil and the beach towels, you're at the beach! An enormous ocean pounds the surf to your east. Various sunbathers and beachcombers wander the shore around you. north + east south (White Aura) A lost child is looking for his mother. (White Aura) An attractive woman is sunbathing topless here. The winds and waves toss you away! Captain's lookout You have reached the most forward part of the ship. Here, the captain looks intently out to sea. You consider stepping quietly back before he notices you. west + (White Aura) A rugged rigger is working the ropes on the ship. The winds and waves toss you away! The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south You are stunned as the winds slam you back down. 1028hp 1028hp 535m 587m 1150mv 379sca sca st Nah... You feel too relaxed... 1028hp 1028hp 535m 587m 1150mv 379You see: 1 west : a Bluefish Tuna 1 north : a Flying Hatchet Fish 2 north : a Flying Hatchet Fish 1 east : a Manta Ray 1 south : a Ship's Mate 1 south : a Bowsman 1 south : a Harpooner 1028hp 1028hp 535m 587m 1150mv 379You see: 1 west : a Bluefish Tuna 1 north : a Flying Hatchet Fish 2 north : a Flying Hatchet Fish 1 east : a Manta Ray 1 south : a Ship's Mate 1 south : a Bowsman 1 south : a Harpooner 1028hp 1028hp 535m 587m 1150mv 379You stand up. 1028hp 1028hp 535m 587m 1150mv 379w The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south (White Aura) A large tuna hopes you like chicken salad. 1028hp 1028hp 535m 587m 1144mv 379aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 15 hours left of 'rejuvenation' Spell 3: 24 hours left of 'protection evil' Spell 4: 24 hours left of 'armor' Spell 5: 56 hours left of 'giant strength' Spell 6: 57 hours left of 'stone skin' Spell 7: 63 hours left of 'bless' Spell 8: 64 hours left of 'shield' 1028hp 1028hp 535m 587m 1144mv 379eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 1028hp 1028hp 535m 587m 1144mv 379 1028hp 1028hp 549m 587m 1154mv 379c sanc You lost your concentration. 1028hp 1028hp 512m 587m 1154mv 379c sanc You are surrounded by a white aura. 1028hp 1028hp 437m 587m 1154mv 379lung blue lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has a few scratches. 1028hp 1028hp 437m 587m 1134mv 379 Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has a few scratches. 1010hp 1028hp 437m 587m 1134mv 379lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] Your stab devastates a Bluefish Tuna! [30] A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna has a few scratches. 976hp 1028hp 437m 587m 1114mv 379lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1094mv 379 Your redouble maims a Bluefish Tuna! [34] A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1094mv 379 Your pierce maims a Bluefish Tuna! [34] Your riposte maims a Bluefish Tuna! [34] A Bluefish Tuna gets a wild look in its eyes. A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1094mv 379lunge Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1074mv 379 Your redouble MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1074mv 379 Rain Rain Rain! Waves Waves Waves! And wind.. but.. less. A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1074mv 379Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some small wounds and bruises. 976hp 1028hp 437m 587m 1054mv 379 Your pierce maims a Bluefish Tuna! [36] Your redouble maims a Bluefish Tuna! [33] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna has some small wounds and bruises. 956hp 1028hp 437m 587m 1054mv 379 Your stab MASSACRES a Bluefish Tuna! [52] Your redouble maims a Bluefish Tuna! [33] Your pierce maims a Bluefish Tuna! [33] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite mauls you. [21] A blood red moon rises, then another. A Bluefish Tuna has quite a few wounds. 928hp 1028hp 445m 587m 1082mv 379rem brac rem brac wea tatt wear tatt rem gh rem gh wea dia wea dia You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has quite a few wounds. 928hp 1008hp 445m 587m 1082mv 379You stop using A Protector of Aerinor Bracer. A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 587m 1082mv 379You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your left wrist. Your stab DISEMBOWELS a Bluefish Tuna! [42] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 587m 1082mv 379You wear A tattoo that reads "BUBBA & TAMMY FOREVER" around your right wrist. A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 587m 1082mv 379You stop using a Ghostly Ring. A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 547m 1082mv 379You stop using a Ghostly Ring. A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 507m 1082mv 379You wear a diamond ring on your left finger. A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 507m 1082mv 379You wear a diamond ring on your right finger. A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 507m 1082mv 379lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 507m 1062mv 379 Your redouble MUTILATES a Bluefish Tuna! [40] Your riposte DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has quite a few wounds. 928hp 988hp 445m 507m 1062mv 379lunge Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna's bite wounds you. [19] Your riposte maims a Bluefish Tuna! [34] A Bluefish Tuna has quite a few wounds. 909hp 988hp 445m 507m 1062mv 379Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has quite a few wounds. 909hp 988hp 445m 507m 1042mv 379lunge Your pierce maims a Bluefish Tuna! [34] Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 909hp 988hp 445m 507m 1042mv 379Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna has quite a few wounds. 909hp 988hp 445m 507m 1022mv 379 Your redouble MUTILATES a Bluefish Tuna! [40] Your stab devastates a Bluefish Tuna! [30] A Bluefish Tuna has some big nasty wounds and scratches. 909hp 988hp 445m 507m 1022mv 379lunge Your pierce maims a Bluefish Tuna! [34] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some big nasty wounds and scratches. 909hp 988hp 445m 507m 1022mv 379Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has some big nasty wounds and scratches. 909hp 988hp 445m 507m 1002mv 379lunge Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 507m 1002mv 379 Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 507m 1002mv 379rem ban Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 507m 982mv 379rem ban wea neck wea neck Your redouble maims a Bluefish Tuna! [34] A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 507m 982mv 379lunge You do not have that item. A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 507m 982mv 379You do not have that item. A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 507m 982mv 379You stop using the Amulet of Ra. You wear a Golden necklace around your neck. A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 457m 982mv 379You stop using a Golden necklace. You wear a Golden necklace around your neck. A Bluefish Tuna has some big nasty wounds and scratches. 868hp 988hp 445m 457m 982mv 379Your lunge *** DEVASTATES *** a Bluefish Tuna! [73] Your pierce DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna has some big nasty wounds and scratches. 851hp 988hp 452m 457m 990mv 379rem ra Your pierce maims a Bluefish Tuna! [34] A Bluefish Tuna has some big nasty wounds and scratches. 851hp 988hp 452m 457m 990mv 379You stop using the Amulet of Ra. A Bluefish Tuna has some big nasty wounds and scratches. 851hp 988hp 452m 407m 990mv 379c 'cure crit' You feel much better! A Bluefish Tuna has some big nasty wounds and scratches. 922hp 988hp 432m 407m 990mv 379 Your stab DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna's bite wounds you. [20] Your riposte DISEMBOWELS a Bluefish Tuna! [42] It's still dern windy, but the birds are back.. minus a few feathers. A Bluefish Tuna looks pretty hurt. 902hp 988hp 432m 407m 990mv 379 A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite wounds you. [20] Your riposte maims a Bluefish Tuna! [33] A Bluefish Tuna looks pretty hurt. 862hp 988hp 432m 407m 990mv 379wea ra You wear the Amulet of Ra around your neck. A Bluefish Tuna looks pretty hurt. 862hp 988hp 432m 457m 990mv 379lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] Your riposte DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna looks pretty hurt. 843hp 988hp 432m 457m 970mv 379 Your pierce maims a Bluefish Tuna! [34] Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna looks pretty hurt. 824hp 988hp 432m 457m 970mv 379lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna is in awful condition. 824hp 988hp 432m 457m 950mv 379 Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna swims south. A Bluefish Tuna has fled! 824hp 988hp 432m 457m 950mv 379s lung blu The Ocean Blue The land is only a memory now as you float on an endless expanse of sea. The clear blue sky is overhead, and the ocean extends to the horizon on all sides. north west + east south (White Aura) A large tuna hopes you like chicken salad. (White Aura) A fish shaped like a hatchet skims the surface of the water. 824hp 988hp 432m 457m 944mv 379Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna is in awful condition. 824hp 988hp 432m 457m 924mv 379lunge Your pierce MUTILATES a Bluefish Tuna! [37] Your redouble DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna is in awful condition. 803hp 988hp 432m 457m 924mv 379Your lunge *** DEMOLISHES *** a Bluefish Tuna! [60] A Bluefish Tuna is in awful condition. 803hp 988hp 432m 457m 904mv 379 Your pierce MASSACRES a Bluefish Tuna! [51] A Bluefish Tuna is DEAD!! You receive 82 experience points. You hear a Bluefish Tuna's death cry. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 354 copper coins from corpse of a Bluefish Tuna. 803hp 988hp 432m 457m 904mv 297sca 839hp 988hp 442m 457m 1020mv 297You see: 4 west : a Bluefish Tuna 5 west : Moby Dick 5 west : an Electric eel 1 east : a Ship's Mate 1 east : a Bowsman 1 east : a Harpooner 3 south : a Jellyfish 3 south : a Wolf Fish 839hp 988hp 442m 457m 1020mv 297w WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 839hp 988hp 442m 457m 1014mv 297w w WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 839hp 988hp 442m 457m 1008mv 297w WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 839hp 988hp 442m 457m 1002mv 297Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 839hp 988hp 442m 457m 996mv 297lung blu Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has a few scratches. 839hp 988hp 442m 457m 976mv 297lunge A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna's bite wounds you. [18] Your pierce MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has a few scratches. 801hp 988hp 442m 457m 976mv 297c 'cure crit' A Bluefish Tuna's bite wounds you. [18] Your riposte MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has a few scratches. 783hp 988hp 442m 457m 976mv 297A Bluefish Tuna has a few scratches. 783hp 988hp 442m 457m 966mv 297 A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna's bite wounds you. [18] Your redouble maims a Bluefish Tuna! [34] A Bluefish Tuna has a few scratches. 747hp 988hp 442m 457m 966mv 297 The storm is dying away and the winds die back. A Bluefish Tuna has a few scratches. 747hp 988hp 442m 457m 966mv 297You feel much better! A Bluefish Tuna has a few scratches. 817hp 988hp 422m 457m 966mv 297 A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna gets a wild look in its eyes. Your pierce maims a Bluefish Tuna! [34] Your pierce devastates a Bluefish Tuna! [31] A Bluefish Tuna has a few scratches. 800hp 988hp 422m 457m 966mv 297lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has a few scratches. 800hp 988hp 422m 457m 946mv 297 Your riposte maims a Bluefish Tuna! [36] A Bluefish Tuna's redouble wounds you. [19] Your pierce MUTILATES a Bluefish Tuna! [40] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some small wounds and bruises. 781hp 988hp 422m 457m 946mv 297c 'cure crit' rem ra A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna has some small wounds and bruises. 762hp 988hp 422m 457m 946mv 297You feel much better! A Bluefish Tuna has some small wounds and bruises. 832hp 988hp 402m 457m 946mv 297wea neck lunge Your stab maims a Bluefish Tuna! [36] Your redouble maims a Bluefish Tuna! [33] A Bluefish Tuna has some small wounds and bruises. 845hp 988hp 411m 457m 974mv 297You stop using the Amulet of Ra. A Bluefish Tuna has some small wounds and bruises. 845hp 988hp 411m 407m 974mv 297You wear a Golden necklace around your neck. A Bluefish Tuna has some small wounds and bruises. 845hp 988hp 411m 407m 974mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has some small wounds and bruises. 845hp 988hp 411m 407m 954mv 297 Your redouble DISMEMBERS a Bluefish Tuna! [48] Your stab maims a Bluefish Tuna! [36] A Bluefish Tuna has some small wounds and bruises. 845hp 988hp 411m 407m 954mv 297lunge Your pierce DISMEMBERS a Bluefish Tuna! [46] Your redouble MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has quite a few wounds. 845hp 988hp 411m 407m 954mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has quite a few wounds. 845hp 988hp 411m 407m 934mv 297c 'cure crit' Your riposte maims a Bluefish Tuna! [34] Your pierce MUTILATES a Bluefish Tuna! [39] Your stab MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has quite a few wounds. 845hp 988hp 411m 407m 934mv 297You feel much better! A Bluefish Tuna has quite a few wounds. 908hp 988hp 391m 407m 934mv 297 A Bluefish Tuna's bite wounds you. [20] Your stab DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 888hp 988hp 391m 407m 934mv 297lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has quite a few wounds. 888hp 988hp 391m 407m 914mv 297 A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna has quite a few wounds. 867hp 988hp 391m 407m 914mv 297lunge Your riposte DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna's bite mauls you. [21] Your pierce MASSACRES a Bluefish Tuna! [51] Your redouble maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 846hp 988hp 391m 407m 914mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has quite a few wounds. 846hp 988hp 391m 407m 894mv 297lunge Your riposte DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has some big nasty wounds and scratches. 846hp 988hp 391m 407m 894mv 297 Your riposte MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna's bite mauls you. [21] Your pierce maims a Bluefish Tuna! [33] Your stab MUTILATES a Bluefish Tuna! [40] Your redouble MUTILATES a Bluefish Tuna! [37] Your redouble MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 825hp 988hp 391m 407m 894mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has some big nasty wounds and scratches. 825hp 988hp 391m 407m 874mv 297wea legg lunge Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some big nasty wounds and scratches. 825hp 988hp 391m 407m 874mv 297You stop using some rotten leggings. You wear some spiked leggings on your legs. A Bluefish Tuna has some big nasty wounds and scratches. 825hp 988hp 391m 407m 874mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna has some big nasty wounds and scratches. 825hp 988hp 391m 407m 854mv 297 Your stab maims a Bluefish Tuna! [33] A Bluefish Tuna has some big nasty wounds and scratches. 840hp 988hp 401m 407m 882mv 297lunge A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna has some big nasty wounds and scratches. 822hp 988hp 401m 407m 882mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna looks pretty hurt. 822hp 988hp 401m 407m 862mv 297lunge Your stab MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna looks pretty hurt. 822hp 988hp 401m 407m 862mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna looks pretty hurt. 822hp 988hp 401m 407m 842mv 297 Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna looks pretty hurt. 822hp 988hp 401m 407m 842mv 297lunge A Bluefish Tuna's bite wounds you. [19] Your redouble DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna looks pretty hurt. 803hp 988hp 401m 407m 842mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 803hp 988hp 401m 407m 822mv 297w Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. (White Aura) Moby, the Great White Whale, swims merrily along. (White Aura) You get a shock from an electric eel! Moby Dick says 'Jema...I'll eat you for lunch.' An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 803hp 988hp 401m 407m 816mv 297lung tun Your lunge *** DEVASTATES *** a Bluefish Tuna! [70] A Bluefish Tuna is in awful condition. 803hp 988hp 401m 407m 796mv 297 Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna is in awful condition. 803hp 988hp 401m 407m 796mv 297wea legg lunge A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna's bite wounds you. [19] Your pierce MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna is in awful condition. 763hp 988hp 401m 407m 796mv 297You stop using some spiked leggings. You wear some rotten leggings on your legs. A Bluefish Tuna is in awful condition. 763hp 988hp 401m 407m 796mv 297Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna is in awful condition. 763hp 988hp 401m 407m 776mv 297lunge Your riposte DISMEMBERS a Bluefish Tuna! [45] Your redouble DISEMBOWELS a Bluefish Tuna! [43] Your stab DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna is DEAD!! You receive 88 experience points. You hear a Bluefish Tuna's death cry. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 197 copper coins from corpse of a Bluefish Tuna. 763hp 988hp 401m 407m 776mv 209sca Lunge at whom? 763hp 988hp 401m 407m 776mv 209You see: 2 north : an Electric eel 3 north : a Bluefish Tuna 4 north : a giant troll 5 north : a Lionfish 5 east : a Flying Hatchet Fish 1 south : a Manta Ray 3 south : a Jellyfish 763hp 988hp 401m 407m 776mv 209 788hp 988hp 407m 407m 892mv 209c 'cure crit' You feel much better! 849hp 988hp 387m 407m 892mv 209n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 849hp 988hp 387m 407m 886mv 209n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 849hp 988hp 387m 407m 880mv 209n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A large tuna hopes you like chicken salad. 849hp 988hp 387m 407m 874mv 209lung tu Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has a few scratches. 849hp 988hp 387m 407m 854mv 209lunge Your riposte MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has a few scratches. 849hp 988hp 387m 407m 854mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has a few scratches. 849hp 988hp 387m 407m 834mv 209lunge Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has some small wounds and bruises. 849hp 988hp 387m 407m 834mv 209 Your riposte DISMEMBERS a Bluefish Tuna! [45] Your redouble MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has some small wounds and bruises. 849hp 988hp 387m 407m 834mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some small wounds and bruises. 849hp 988hp 387m 407m 814mv 209lunge A Bluefish Tuna's bite wounds you. [18] A Bluefish Tuna's redouble wounds you. [18] A Bluefish Tuna gets a wild look in its eyes. Your redouble MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some small wounds and bruises. 813hp 988hp 387m 407m 814mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some small wounds and bruises. 813hp 988hp 387m 407m 794mv 209 Your stab DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has some small wounds and bruises. 813hp 988hp 387m 407m 794mv 209lunge A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna's bite wounds you. [20] Your redouble MUTILATES a Bluefish Tuna! [39] Your stab MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has quite a few wounds. 774hp 988hp 387m 407m 794mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna has quite a few wounds. 774hp 988hp 387m 407m 774mv 209lunge Your stab MUTILATES a Bluefish Tuna! [37] Your pierce MUTILATES a Bluefish Tuna! [39] A muted rustling attracts your attention in the predawn light. A Bluefish Tuna has quite a few wounds. 787hp 988hp 394m 407m 802mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna's bite wounds you. [20] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 767hp 988hp 394m 407m 782mv 209lunge Your pierce MUTILATES a Bluefish Tuna! [40] Your pierce maims a Bluefish Tuna! [36] A Bluefish Tuna has quite a few wounds. 767hp 988hp 394m 407m 782mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has quite a few wounds. 767hp 988hp 394m 407m 762mv 209lunge A Bluefish Tuna's bite wounds you. [19] Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [39] Your stab MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has quite a few wounds. 748hp 988hp 394m 407m 762mv 209 Your redouble DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna has some big nasty wounds and scratches. 748hp 988hp 394m 407m 762mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some big nasty wounds and scratches. 748hp 988hp 394m 407m 742mv 209 A Bluefish Tuna's bite wounds you. [20] A Bluefish Tuna has some big nasty wounds and scratches. 728hp 988hp 394m 407m 742mv 209lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna has some big nasty wounds and scratches. 728hp 988hp 394m 407m 722mv 209 A Bluefish Tuna's bite wounds you. [20] Your pierce MASSACRES a Bluefish Tuna! [49] Your stab DISMEMBERS a Bluefish Tuna! [45] Your pierce MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some big nasty wounds and scratches. 708hp 988hp 394m 407m 722mv 209lunge Your riposte MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna has some big nasty wounds and scratches. 708hp 988hp 394m 407m 722mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [69] A Bluefish Tuna has some big nasty wounds and scratches. 708hp 988hp 394m 407m 702mv 209lunge A Bluefish Tuna's bite mauls you. [22] A Bluefish Tuna's bite mauls you. [22] A Bluefish Tuna has some big nasty wounds and scratches. 664hp 988hp 394m 407m 702mv 209c 'cure crit' Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna looks pretty hurt. 664hp 988hp 394m 407m 682mv 209 Your riposte MUTILATES a Bluefish Tuna! [40] Your stab MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna looks pretty hurt. 664hp 988hp 394m 407m 682mv 209 Your riposte DISEMBOWELS a Bluefish Tuna! [42] Your riposte MUTILATES a Bluefish Tuna! [37] Your redouble MASSACRES a Bluefish Tuna! [52] A Bluefish Tuna swims west. A Bluefish Tuna has fled! A dim light forms on the horizon. 688hp 988hp 402m 407m 798mv 209You lost your concentration. 688hp 988hp 392m 407m 798mv 209w lung blu The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A large tuna hopes you like chicken salad. 688hp 988hp 392m 407m 792mv 209c 'cure crit' Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna looks pretty hurt. 688hp 988hp 392m 407m 772mv 209 A Bluefish Tuna's bite wounds you. [20] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your stab MASSACRES a Bluefish Tuna! [51] A Bluefish Tuna is in awful condition. 668hp 988hp 392m 407m 772mv 209c 'cure crit' c 'cure crit' Your riposte DISMEMBERS a Bluefish Tuna! [45] Your riposte MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna's redouble mauls you. [21] Your pierce DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna is in awful condition. 647hp 988hp 392m 407m 772mv 209You feel much better! A Bluefish Tuna is in awful condition. 710hp 988hp 372m 407m 772mv 209lunge A Bluefish Tuna's bite wounds you. [19] Your stab MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna swims north. A Bluefish Tuna has fled! 691hp 988hp 372m 407m 772mv 209You feel much better! 753hp 988hp 352m 407m 772mv 209n lung tun You feel much better! 822hp 988hp 332m 407m 772mv 209Lunge at whom? 822hp 988hp 332m 407m 772mv 209The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A large tuna hopes you like chicken salad. 822hp 988hp 332m 407m 766mv 209Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna is in awful condition. 822hp 988hp 332m 407m 746mv 209 Your riposte MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna is DEAD!! You receive 96 experience points. A Bluefish Tuna hits the ground ... DEAD. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 267 copper coins from corpse of a Bluefish Tuna. 822hp 988hp 332m 407m 746mv 113lunge sca Lunge at whom? 822hp 988hp 332m 407m 746mv 113You see: 1 north : a Swordfish 1 east : a giant troll 2 east : a Flying Hatchet Fish 3 south : a Swordfish 3 south : a Jellyfish 822hp 988hp 332m 407m 746mv 113s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 822hp 988hp 332m 407m 740mv 113sca You see: 2 north : a Swordfish 2 south : a Swordfish 2 south : a Jellyfish 5 south : a Portugese Man-o-war 822hp 988hp 332m 407m 740mv 113s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 843hp 988hp 341m 407m 850mv 113sca You see: 3 north : a Swordfish 1 east : an Electric eel 3 east : a Lionfish 1 south : a Swordfish 1 south : a Jellyfish 4 south : a Portugese Man-o-war 843hp 988hp 341m 407m 850mv 113s The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south (White Aura) A fish with a long and sharp nose brushes by. A Jellyfish wiggles and jiggles. 843hp 988hp 341m 407m 844mv 113sca You see: 4 north : a Swordfish 5 east : a Bluefish Tuna 3 south : a Portugese Man-o-war 843hp 988hp 341m 407m 844mv 113e e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 843hp 988hp 341m 407m 838mv 113e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 843hp 988hp 341m 407m 832mv 113e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 843hp 988hp 341m 407m 826mv 113e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 843hp 988hp 341m 407m 820mv 113WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A large tuna hopes you like chicken salad. 843hp 988hp 341m 407m 814mv 113sca You see: 5 west : Moby Dick 5 west : an Electric eel 5 east : a Flying Hatchet Fish 843hp 988hp 341m 407m 814mv 113lung tun Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has a few scratches. 843hp 988hp 341m 407m 794mv 113lunge A Bluefish Tuna's bite wounds you. [18] Your redouble DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna has a few scratches. 825hp 988hp 341m 407m 794mv 113 Your riposte DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna's redouble wounds you. [19] Your redouble DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has a few scratches. 806hp 988hp 341m 407m 794mv 113Your lunge *** DEVASTATES *** a Bluefish Tuna! [63] A Bluefish Tuna has some small wounds and bruises. 806hp 988hp 341m 407m 774mv 113lunge A Bluefish Tuna's bite injures you. [16] Your redouble MUTILATES a Bluefish Tuna! [37] A Bluefish Tuna has some small wounds and bruises. 790hp 988hp 341m 407m 774mv 113Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has some small wounds and bruises. 790hp 988hp 341m 407m 754mv 113lunge A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna has some small wounds and bruises. 771hp 988hp 341m 407m 754mv 113 A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna's redouble wounds you. [19] Your redouble DISMEMBERS a Bluefish Tuna! [48] Your pierce MANGLES a Bluefish Tuna! [54] A Bluefish Tuna has some small wounds and bruises. 735hp 988hp 341m 407m 754mv 113Your lunge *** DEVASTATES *** a Bluefish Tuna! [64] A Bluefish Tuna has some small wounds and bruises. 735hp 988hp 341m 407m 734mv 113lunge Your riposte DISMEMBERS a Bluefish Tuna! [46] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has quite a few wounds. 735hp 988hp 341m 407m 734mv 113Your lunge *** DEVASTATES *** a Bluefish Tuna! [61] A Bluefish Tuna has quite a few wounds. 735hp 988hp 341m 407m 714mv 113 A Bluefish Tuna's bite injures you. [15] Your pierce maims a Bluefish Tuna! [34] Your stab MUTILATES a Bluefish Tuna! [40] Your pierce DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has quite a few wounds. 739hp 988hp 348m 407m 742mv 113lunge A Bluefish Tuna's bite wounds you. [17] A Bluefish Tuna gets a wild look in its eyes. Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your pierce MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna has quite a few wounds. 722hp 988hp 348m 407m 742mv 113Your lunge *** DEVASTATES *** a Bluefish Tuna! [67] A Bluefish Tuna has quite a few wounds. 722hp 988hp 348m 407m 722mv 113wea crow att A Bluefish Tuna's bite wounds you. [19] Your pierce DISMEMBERS a Bluefish Tuna! [46] Your stab MUTILATES a Bluefish Tuna! [39] Your redouble DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna has quite a few wounds. 703hp 988hp 348m 407m 722mv 113You stop using a big red face. You wear the Crown of Lord British on your head. Your stab MASSACRES a Bluefish Tuna! [49] A Bluefish Tuna has quite a few wounds. 703hp 968hp 348m 397m 722mv 113gr Str: 21(25) Int: 18(19) Wis: 18(20) Dex: 18(23) Con: 18(24) A Bluefish Tuna has quite a few wounds. 703hp 968hp 348m 397m 722mv 113Jema's group: [ 58 Kni] Jema 703/ 968 hp 348/ 397 mana 722/1104 mv 113 tnl A Bluefish Tuna has quite a few wounds. 703hp 968hp 348m 397m 722mv 113 The ocean's chop dies back and the storm fades over the horizon. A Bluefish Tuna has quite a few wounds. 703hp 968hp 348m 397m 722mv 113 Your stab MUTILATES a Bluefish Tuna! [39] Your pierce DISEMBOWELS a Bluefish Tuna! [42] A Bluefish Tuna has quite a few wounds. 703hp 968hp 348m 397m 722mv 113 Your riposte MUTILATES a Bluefish Tuna! [40] Your pierce MUTILATES a Bluefish Tuna! [40] Your stab maims a Bluefish Tuna! [36] Your pierce DISEMBOWELS a Bluefish Tuna! [43] A Bluefish Tuna has some big nasty wounds and scratches. 703hp 968hp 348m 397m 722mv 113wea legg You stop using some rotten leggings. You wear some spiked leggings on your legs. A Bluefish Tuna has some big nasty wounds and scratches. 703hp 968hp 348m 397m 722mv 113 A Bluefish Tuna's bite mauls you. [22] A Bluefish Tuna's bite wounds you. [19] A Bluefish Tuna's bite mauls you. [21] A Bluefish Tuna has some big nasty wounds and scratches. 641hp 968hp 348m 397m 722mv 113lunge Your lunge *** DEVASTATES *** a Bluefish Tuna! [72] A Bluefish Tuna has some big nasty wounds and scratches. 641hp 968hp 348m 397m 702mv 113c 'cure crit' Your redouble MUTILATES a Bluefish Tuna! [40] Your redouble DISMEMBERS a Bluefish Tuna! [48] A Bluefish Tuna has some big nasty wounds and scratches. 641hp 968hp 348m 397m 702mv 113rem iron You feel much better! A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113rem glass wea iron Your riposte MUTILATES a Bluefish Tuna! [39] Your riposte MUTILATES a Bluefish Tuna! [37] Your pierce maims a Bluefish Tuna! [33] Your stab MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113wea chalice You stop using A Single-flued Iron. A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113You do not have that item. A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113You wield A Single-flued Iron. You are skilled with A Single-flued Iron. A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113att You do not have that item. A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113Str: 21(25) Int: 18(20) Wis: 18(20) Dex: 18(23) Con: 18(24) A Bluefish Tuna has some big nasty wounds and scratches. 705hp 968hp 328m 397m 702mv 113 Your riposte DISEMBOWELS a Bluefish Tuna! [42] Your stab DISMEMBERS a Bluefish Tuna! [45] Your pierce DISEMBOWELS a Bluefish Tuna! [42] Your stab DISMEMBERS a Bluefish Tuna! [45] The white aura around your body fades. A Bluefish Tuna looks pretty hurt. 718hp 968hp 335m 397m 730mv 113i You are carrying: 91 / 123 items, 540 / 645 pounds. ( 5) A can labeled "chicken of the sea" ( 2) (Glowing) (Humming) the Glass Sword ( 2) the Amulet of Ra ( 2) (Glowing) the Silver Amulet of Lord British Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack a big red face some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring A Bluefish Tuna looks pretty hurt. 718hp 968hp 335m 397m 730mv 113 Your riposte DISEMBOWELS a Bluefish Tuna! [43] Your pierce DISEMBOWELS a Bluefish Tuna! [43] Your pierce MUTILATES a Bluefish Tuna! [40] A Bluefish Tuna looks pretty hurt. 718hp 968hp 335m 397m 730mv 113lung Your lunge *** DEVASTATES *** a Bluefish Tuna! [66] A Bluefish Tuna swims west. A Bluefish Tuna has fled! 718hp 968hp 335m 397m 710mv 113rem dia rem dia wea gh wea gh You stop using a diamond ring. 718hp 968hp 335m 397m 710mv 113You stop using a diamond ring. 718hp 968hp 335m 397m 710mv 113You wear a Ghostly Ring on your left finger. 718hp 968hp 335m 437m 710mv 113You wear a Ghostly Ring on your right finger. 718hp 968hp 335m 477m 710mv 113att Str: 21(25) Int: 18(22) Wis: 18(20) Dex: 18(23) Con: 18(24) 718hp 968hp 335m 477m 710mv 113i You are carrying: 91 / 123 items, 540 / 645 pounds. ( 5) A can labeled "chicken of the sea" ( 2) (Glowing) (Humming) the Glass Sword ( 2) the Amulet of Ra ( 2) (Glowing) the Silver Amulet of Lord British Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack a big red face some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 718hp 968hp 335m 477m 710mv 113l crown Legend has it that this most perfect of crowns has within one of its jewels, a perfect ray of sunlight. He who wears it must truly be enlightened. Object 'crown' is type armor, extra flags glow. Exclusion flags none Weight is 10, value is 3300, level is 58. Worn on head. Armor class is 14 pierce, 14 bash, 13 slash, and 0 vs. magic. Affects mana by 25. Affects wisdom by 2. Affects intelligence by 2. 718hp 968hp 335m 477m 710mv 113rem crown You stop using the Crown of Lord British. 718hp 968hp 335m 452m 710mv 113att Str: 21(25) Int: 18(20) Wis: 18(18) Dex: 18(23) Con: 18(24) 718hp 968hp 335m 452m 710mv 113wea crown You wear the Crown of Lord British on your head. 718hp 968hp 335m 477m 710mv 113wea chalice You do not have that item. 718hp 968hp 335m 477m 710mv 113get chalice hold You get a golden chalice from a ring of holding. 718hp 968hp 335m 477m 710mv 113 749hp 968hp 346m 477m 826mv 113wea chalice You cannot hold anything while wielding a second weapon. 749hp 968hp 346m 477m 826mv 113att Str: 21(25) Int: 18(22) Wis: 18(20) Dex: 18(23) Con: 18(24) 749hp 968hp 346m 477m 826mv 113eq You are using: (Glowing) a færic fire-fly (Glowing) the Crown of Lord British a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) A Swordfish sword (Glowing) (Humming) A Single-flued Iron 749hp 968hp 346m 477m 826mv 113rem iron You stop using A Single-flued Iron. 749hp 968hp 346m 477m 826mv 113wea chal You hold a golden chalice in your hands. 749hp 968hp 346m 477m 826mv 113wea iron You stop using A Swordfish sword. You wield A Single-flued Iron. A Single-flued Iron feels like a part of you! 749hp 968hp 346m 477m 826mv 113w WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south 749hp 968hp 346m 477m 820mv 113sca You see: 1 west : a Bluefish Tuna 4 west : an Electric eel 3 north : a Swordfish 2 south : a Lionfish 3 south : a Bluefish Tuna 4 south : a Wolf Fish 5 south : a Portugese Man-o-war 749hp 968hp 346m 477m 820mv 113w WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A large tuna hopes you like chicken salad. 749hp 968hp 346m 477m 814mv 113l tu This fish sports a sign which reads 'Chicken of the Sea.' A Bluefish Tuna looks pretty hurt. 749hp 968hp 346m 477m 814mv 113k tu Your stab DISMEMBERS a Bluefish Tuna! [48] Your stab maims a Bluefish Tuna! [34] A Bluefish Tuna is in awful condition. 749hp 968hp 346m 477m 814mv 113 A Bluefish Tuna's bite DISEMBOWELS you! [44] A Bluefish Tuna's bite DISEMBOWELS you! [43] Your stab DISMEMBERS a Bluefish Tuna! [46] A Bluefish Tuna is in awful condition. 662hp 968hp 346m 477m 814mv 113kick A Bluefish Tuna is unaffected by your kick! [0] A Bluefish Tuna is in awful condition. 662hp 968hp 346m 477m 807mv 113 Your riposte maims a Bluefish Tuna! [36] Your redouble maims a Bluefish Tuna! [33] A Bluefish Tuna is in awful condition. 662hp 968hp 346m 477m 807mv 113lunge You can't lunge with that type of weapon. A Bluefish Tuna is in awful condition. 662hp 968hp 346m 477m 807mv 113 A Bluefish Tuna's bite DISEMBOWELS you! [44] Your stab DISEMBOWELS a Bluefish Tuna! [42] Your redouble DISMEMBERS a Bluefish Tuna! [45] A Bluefish Tuna is in awful condition. 618hp 968hp 346m 477m 807mv 113c 'cure crit' You feel much better! A Bluefish Tuna is in awful condition. 686hp 968hp 326m 477m 807mv 113c 'cure crit' A Bluefish Tuna's bite DISEMBOWELS you! [42] A Bluefish Tuna's bite DISEMBOWELS you! [44] Your stab MUTILATES a Bluefish Tuna! [37] Your stab MUTILATES a Bluefish Tuna! [39] A Bluefish Tuna is in awful condition. 622hp 968hp 337m 477m 835mv 113You feel much better! A Bluefish Tuna is in awful condition. 688hp 968hp 317m 477m 835mv 113c 'cure crit' A Bluefish Tuna's bite DISMEMBERS you! [45] Your riposte maims a Bluefish Tuna! [34] A Bluefish Tuna is DEAD!! You receive 121 experience points. You raise a level!! Your gain is: 19/987 hp, 2/479 m, 6/860 mv 4/13 prac. You hear a Bluefish Tuna's death cry. You get A can labeled "chicken of the sea" from corpse of a Bluefish Tuna. You get 299 copper coins from corpse of a Bluefish Tuna. 987hp 987hp 479m 479m 860mv 3072You are fully healed! 987hp 987hp 459m 479m 860mv 3072sca You see: 3 west : an Electric eel 4 north : a Jellyfish 5 north : a Manta Ray 1 south : a Lionfish 2 south : Jema 3 south : a Lionfish 4 south : Jema 5 south : a Lionfish 987hp 987hp 459m 479m 860mv 3072c sanc You are surrounded by a white aura. 987hp 987hp 384m 479m 860mv 3072n n n n n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 987hp 987hp 384m 479m 854mv 3072Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 987hp 987hp 384m 479m 848mv 3072Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 987hp 987hp 384m 479m 842mv 3072Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A Jellyfish wiggles and jiggles. 987hp 987hp 384m 479m 836mv 3072WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south (White Aura) A fish with a long and sharp nose brushes by. A large flat ray floats just under the surface of the water. 987hp 987hp 384m 479m 830mv 3072gr Jema's group: [ 59 Kni] Jema 987/ 987 hp 384/ 479 mana 830/ 860 mv 3072 tnl 987hp 987hp 384m 479m 830mv 3072eq You are using: (Glowing) a færic fire-fly (Glowing) the Crown of Lord British a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some spiked leggings a pair of winged boots a golden chalice (Glowing) (Humming) A Single-flued Iron 987hp 987hp 384m 479m 830mv 3072lung mant You can't lunge with that type of weapon. 987hp 987hp 384m 479m 830mv 3072wea glass You stop using A Single-flued Iron. You wield the Glass Sword. The Glass Sword feels like a part of you! 987hp 987hp 384m 489m 830mv 3072 987hp 987hp 398m 489m 610mv 3072rem chal You stop using a golden chalice. 987hp 987hp 398m 489m 610mv 3072lung mant Your lunge DISEMBOWELS a Manta Ray! [44] Your riposte maims a Manta Ray! [34] A Manta Ray's redouble wounds you. [18] A Manta Ray's slash injures you. [16] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has a few scratches. 953hp 987hp 398m 489m 590mv 3072lunge Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has a few scratches. 953hp 987hp 398m 489m 590mv 3072Your lunge DISMEMBERS a Manta Ray! [46] A Manta Ray has a few scratches. 953hp 987hp 398m 489m 570mv 3072eq You are RESTORED by Frerin's Heroism! A Manta Ray's slash injures you. [15] A Manta Ray's slash injures you. [15] Your slice maims a Manta Ray! [36] A Manta Ray has a few scratches. 957hp 987hp 489m 489m 610mv 3072 A Manta Ray's slash injures you. [15] A Manta Ray's slash injures you. [16] Your slice MUTILATES a Manta Ray! [40] A Manta Ray has a few scratches. 926hp 987hp 489m 489m 610mv 3072You are using: (Glowing) a færic fire-fly (Glowing) the Crown of Lord British a Golden necklace a Golden necklace robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some spiked leggings a pair of winged boots (Glowing) (Humming) the Glass Sword A Manta Ray has a few scratches. 926hp 987hp 489m 489m 610mv 3072lunge Your lunge DISMEMBERS a Manta Ray! [46] A Manta Ray has a few scratches. 926hp 987hp 489m 489m 590mv 3072 A Swordfish practices some fencing maneuvers. Dodge! Parry! Block! A Manta Ray has a few scratches. 926hp 987hp 489m 489m 590mv 3072 Your slice MUTILATES a Manta Ray! [40] Your slice maims a Manta Ray! [36] A Manta Ray has some small wounds and bruises. 926hp 987hp 489m 489m 590mv 3072wea iron Your riposte DISEMBOWELS a Manta Ray! [44] Your riposte DISEMBOWELS a Manta Ray! [44] Your slice MUTILATES a Manta Ray! [40] A Manta Ray has some small wounds and bruises. 926hp 987hp 489m 489m 590mv 3072lunge You wield A Single-flued Iron. You are skilled with A Single-flued Iron. A Manta Ray has some small wounds and bruises. 926hp 987hp 489m 489m 590mv 3072Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 926hp 987hp 489m 489m 570mv 3072 Your riposte DISEMBOWELS a Manta Ray! [44] A Manta Ray's slash wounds you. [17] Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [39] A Manta Ray has some small wounds and bruises. 909hp 987hp 489m 489m 570mv 3072wea glass lunge You stop using A Single-flued Iron. You wield the Glass Sword. You are skilled with the Glass Sword. A Manta Ray has some small wounds and bruises. 909hp 987hp 489m 499m 570mv 3072Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 909hp 987hp 489m 499m 550mv 3072 A Manta Ray's slash injures you. [15] Your slice MUTILATES a Manta Ray! [39] Your redouble DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [39] Your redouble MANGLES a Manta Ray! [54] A Manta Ray has some small wounds and bruises. 894hp 987hp 489m 499m 550mv 3072lunge A Manta Ray's tail WHIPS around and smashes into you! Your slice MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 894hp 987hp 489m 499m 550mv 3072Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 894hp 987hp 489m 499m 530mv 3072c 'cure crit' A Manta Ray's slash injures you. [16] A Manta Ray's slash injures you. [15] A Manta Ray's slash injures you. [15] Your slice MUTILATES a Manta Ray! [39] You feel less vibrant. A Manta Ray has quite a few wounds. 863hp 987hp 495m 499m 558mv 3072lunge You lost your concentration. A Manta Ray's slash injures you. [15] Your riposte MASSACRES a Manta Ray! [50] A Manta Ray's slash injures you. [15] Your slice MUTILATES a Manta Ray! [38] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has quite a few wounds. 833hp 987hp 485m 499m 558mv 3072 A Swordfish practices some fencing maneuvers. Dodge! Parry! Block! A Manta Ray has quite a few wounds. 833hp 987hp 485m 499m 558mv 3072lunge A Manta Ray's slash injures you. [16] A Manta Ray's slash wounds you. [17] A Manta Ray tries to disarm you, but fails. Your slice MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 800hp 987hp 485m 499m 558mv 3072Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has quite a few wounds. 800hp 987hp 485m 499m 538mv 3072lunge The ocean surface is like glass, so calm it's eerie. A Manta Ray has quite a few wounds. 800hp 987hp 485m 499m 538mv 3072 Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has quite a few wounds. 800hp 987hp 485m 499m 538mv 3072Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has quite a few wounds. 800hp 987hp 485m 499m 518mv 3072lunge A Manta Ray's tail WHIPS around and smashes into you! Your slice MUTILATES a Manta Ray! [37] A Manta Ray has quite a few wounds. 800hp 987hp 485m 499m 518mv 3072 A Manta Ray's slash wounds you. [18] A Manta Ray DISARMS you and sends the Glass Sword flying! Your punch grazes a Manta Ray. [6] Your slice DISMEMBERS a Manta Ray! [46] Your punch hits a Manta Ray. [9] A Manta Ray has quite a few wounds. 782hp 987hp 485m 489m 518mv 3072You can't lunge without a weapon. A Manta Ray has quite a few wounds. 782hp 987hp 485m 489m 518mv 3072You can't lunge without a weapon. A Manta Ray has quite a few wounds. 782hp 987hp 485m 489m 518mv 3072get gla You get the Glass Sword. A Manta Ray has quite a few wounds. 782hp 987hp 485m 489m 518mv 3072 A Manta Ray's slash injures you. [15] Your riposte grazes a Manta Ray. [5] A Manta Ray has quite a few wounds. 767hp 987hp 485m 489m 518mv 3072wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has quite a few wounds. 767hp 987hp 485m 499m 518mv 3072lunge Your lunge DISMEMBERS a Manta Ray! [47] A Manta Ray has quite a few wounds. 767hp 987hp 485m 499m 498mv 3072 A Swordfish says 'You killed my brother. Prepare to die!' A Manta Ray has quite a few wounds. 767hp 987hp 485m 499m 498mv 3072lunge Your slice DISMEMBERS a Manta Ray! [45] Your slice MUTILATES a Manta Ray! [38] A Manta Ray has quite a few wounds. 767hp 987hp 485m 499m 498mv 3072Your lunge MASSACRES a Manta Ray! [49] Your riposte MANGLES a Manta Ray! [54] Your riposte MUTILATES a Manta Ray! [40] A Manta Ray has quite a few wounds. 767hp 987hp 485m 499m 478mv 3072c 'cure crit' A Manta Ray's slash injures you. [15] Your riposte DISMEMBERS a Manta Ray! [46] A Manta Ray has quite a few wounds. 752hp 987hp 485m 499m 478mv 3072You feel much better! A Manta Ray has quite a few wounds. 822hp 987hp 465m 499m 478mv 3072c 'cure crit' Your riposte DISMEMBERS a Manta Ray! [48] A Manta Ray's slash injures you. [15] A Manta Ray has quite a few wounds. 819hp 987hp 475m 499m 492mv 3072lunge You feel much better! A Manta Ray has quite a few wounds. 883hp 987hp 455m 499m 492mv 3072 A Manta Ray gets a wild look in its eyes. Your slice DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has quite a few wounds. 883hp 987hp 455m 499m 492mv 3072Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 883hp 987hp 455m 499m 472mv 3072 A Manta Ray tries to disarm you, but fails. Your slice MASSACRES a Manta Ray! [51] A Manta Ray has quite a few wounds. 883hp 987hp 455m 499m 472mv 3072lunge Your slice DISEMBOWELS a Manta Ray! [42] Your redouble DISMEMBERS a Manta Ray! [45] A Manta Ray has some big nasty wounds and scratches. 883hp 987hp 455m 499m 472mv 3072Your lunge DISMEMBERS a Manta Ray! [46] A Manta Ray has some big nasty wounds and scratches. 883hp 987hp 455m 499m 452mv 3072lunge A Manta Ray's slash injures you. [16] Your slice MASSACRES a Manta Ray! [51] Your slice MUTILATES a Manta Ray! [40] A Manta Ray has some big nasty wounds and scratches. 867hp 987hp 455m 499m 452mv 3072Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray has some big nasty wounds and scratches. 867hp 987hp 455m 499m 432mv 3072 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your riposte MUTILATES a Manta Ray! [37] Your redouble DISEMBOWELS a Manta Ray! [42] Your slice MASSACRES a Manta Ray! [49] A Manta Ray has some big nasty wounds and scratches. 831hp 987hp 455m 499m 432mv 3072lunge Your riposte MASSACRES a Manta Ray! [50] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray has some big nasty wounds and scratches. 831hp 987hp 455m 499m 432mv 3072Your lunge DISMEMBERS a Manta Ray! [46] A Manta Ray has some big nasty wounds and scratches. 831hp 987hp 455m 499m 412mv 3072lunge A Manta Ray's slash injures you. [16] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some big nasty wounds and scratches. 815hp 987hp 455m 499m 412mv 3072 A Manta Ray's slash wounds you. [18] Your riposte MASSACRES a Manta Ray! [52] Your slice DISEMBOWELS a Manta Ray! [44] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 797hp 987hp 455m 499m 412mv 3072Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray has some big nasty wounds and scratches. 797hp 987hp 455m 499m 392mv 3072lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 797hp 987hp 455m 499m 372mv 3072 A Swordfish says 'en garde!' Your riposte DISEMBOWELS a Manta Ray! [44] Your riposte MANGLES a Manta Ray! [53] A Manta Ray's slash wounds you. [17] A Manta Ray tries to disarm you, but fails. A Manta Ray has some big nasty wounds and scratches. 796hp 987hp 462m 499m 386mv 3072lunge Your riposte DISEMBOWELS a Manta Ray! [44] Your slice DISMEMBERS a Manta Ray! [47] Your redouble MUTILATES a Manta Ray! [39] Your redouble DISEMBOWELS a Manta Ray! [43] A Manta Ray looks pretty hurt. 796hp 987hp 462m 499m 386mv 3072Your lunge MASSACRES a Manta Ray! [49] A Manta Ray looks pretty hurt. 796hp 987hp 462m 499m 366mv 3072lunge Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray looks pretty hurt. 796hp 987hp 462m 499m 366mv 3072c 'cure crit' Your lunge DISMEMBERS a Manta Ray! [47] A Manta Ray looks pretty hurt. 796hp 987hp 462m 499m 346mv 3072sca A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] A Manta Ray looks pretty hurt. 760hp 987hp 462m 499m 346mv 3072 Your riposte MUTILATES a Manta Ray! [37] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray looks pretty hurt. 760hp 987hp 462m 489m 346mv 3072You feel much better! A Manta Ray looks pretty hurt. 825hp 987hp 442m 489m 346mv 3072get gla Your riposte DISMEMBERS a Manta Ray! [45] A Manta Ray's slash wounds you. [18] A Manta Ray looks pretty hurt. 807hp 987hp 442m 489m 346mv 3072wea gla You see: 1 west : a Jellyfish 2 west : a Swordfish 3 west : a Flying Hatchet Fish 3 west : a Lionfish 4 east : a Flying Hatchet Fish 2 south : a Lionfish 4 south : a Lionfish A Manta Ray looks pretty hurt. 807hp 987hp 442m 489m 346mv 3072You get the Glass Sword. A Manta Ray looks pretty hurt. 807hp 987hp 442m 489m 346mv 3072You wield the Glass Sword. You are skilled with the Glass Sword. A Manta Ray looks pretty hurt. 807hp 987hp 442m 499m 346mv 3072 Your slice MASSACRES a Manta Ray! [49] Your slice MANGLES a Manta Ray! [53] Your redouble DISEMBOWELS a Manta Ray! [41] A Manta Ray looks pretty hurt. 807hp 987hp 442m 499m 346mv 3072 Your riposte MUTILATES a Manta Ray! [39] Your redouble DISEMBOWELS a Manta Ray! [42] A Manta Ray swims south. A Manta Ray has fled! 807hp 987hp 442m 499m 346mv 3072s WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 807hp 987hp 442m 499m 340mv 3072lung ma Your lunge MASSACRES a Manta Ray! [50] A Manta Ray swims west. A Manta Ray has fled! 807hp 987hp 442m 499m 320mv 3072w lung ma Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 807hp 987hp 442m 499m 314mv 3072Your lunge DISMEMBERS a Manta Ray! [46] A Manta Ray is in awful condition. 807hp 987hp 442m 499m 294mv 3072 A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [48] Your redouble DISMEMBERS a Manta Ray! [47] A Manta Ray is in awful condition. 798hp 987hp 451m 499m 308mv 3072 A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray swims north. A Manta Ray has fled! 780hp 987hp 451m 499m 308mv 3072n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. A Jellyfish wiggles and jiggles. 780hp 987hp 451m 499m 302mv 3072k ma Your slice maims a Manta Ray! [36] A Manta Ray swims south. A Manta Ray has fled! 780hp 987hp 451m 499m 302mv 3072s k ma sca Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. A giant troll grunts and scratches himself. 780hp 987hp 451m 499m 296mv 3072Your slice DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [45] Your redouble DISEMBOWELS a Manta Ray! [41] A Manta Ray is in awful condition. 780hp 987hp 451m 499m 296mv 3072 A Manta Ray's slash wounds you. [17] A Manta Ray tries to disarm you, but fails. Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray is in awful condition. 763hp 987hp 451m 499m 296mv 3072You see: 1 west : a Swordfish 1 north : a Flying Hatchet Fish 1 north : a Lionfish 1 east : a Jellyfish 3 south : an Electric eel 5 south : a Jellyfish 5 south : Moby Dick 5 south : a Manta Ray A Manta Ray is in awful condition. 763hp 987hp 451m 499m 296mv 3072 Your riposte DISEMBOWELS a Manta Ray! [44] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray is in awful condition. 763hp 987hp 451m 499m 296mv 3072 Your riposte DISMEMBERS a Manta Ray! [45] A Manta Ray's slash wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray is in awful condition. 745hp 987hp 451m 499m 296mv 3072 A Manta Ray's slash wounds you. [18] Your redouble DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [39] A Manta Ray is DEAD!! You receive 145 experience points. You hear a Manta Ray's death cry. You get 214 copper coins from corpse of a Manta Ray. 727hp 987hp 451m 499m 296mv 2927s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 727hp 987hp 451m 499m 290mv 2927s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A beautiful striped lionfish swims merrily along. 727hp 987hp 451m 499m 284mv 2927s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 727hp 987hp 451m 499m 278mv 2927s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 727hp 987hp 451m 499m 272mv 2927s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A Jellyfish wiggles and jiggles. (White Aura) Moby, the Great White Whale, swims merrily along. A large flat ray floats just under the surface of the water. Moby Dick says 'Jema...I'll eat you for lunch.' 727hp 987hp 451m 499m 266mv 2927 741hp 987hp 461m 499m 325mv 2927aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 3 hours left of 'sanctuary' Spell 3: 4 hours left of 'protection evil' Spell 4: 4 hours left of 'armor' Spell 5: 36 hours left of 'giant strength' Spell 6: 37 hours left of 'stone skin' Spell 7: 43 hours left of 'bless' Spell 8: 44 hours left of 'shield' 741hp 987hp 461m 499m 325mv 2927lunt man Huh? 741hp 987hp 461m 499m 325mv 2927lung man Your lunge MASSACRES a Manta Ray! [50] A Manta Ray tries to disarm you, but fails. A Manta Ray has a few scratches. 741hp 987hp 461m 499m 305mv 2927lunge A Manta Ray's slash wounds you. [17] A Manta Ray's slash injures you. [16] Your slice MUTILATES a Manta Ray! [39] A Manta Ray has a few scratches. 708hp 987hp 461m 499m 305mv 2927Your lunge DISMEMBERS a Manta Ray! [47] A Manta Ray has a few scratches. 708hp 987hp 461m 499m 285mv 2927lunge Your riposte MUTILATES a Manta Ray! [40] A Manta Ray has a few scratches. 708hp 987hp 461m 499m 285mv 2927 Your riposte MUTILATES a Manta Ray! [40] A Manta Ray's redouble injures you. [16] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray has a few scratches. 692hp 987hp 461m 499m 285mv 2927Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 692hp 987hp 461m 499m 265mv 2927lunge A Manta Ray's slash injures you. [16] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray has a few scratches. 676hp 987hp 461m 489m 265mv 2927get gla You can't lunge without a weapon. A Manta Ray has a few scratches. 676hp 987hp 461m 489m 265mv 2927You get the Glass Sword. A Manta Ray has a few scratches. 676hp 987hp 461m 489m 265mv 2927 Moby Dick swims east. A Manta Ray's slash injures you. [16] A Manta Ray's slash injures you. [16] A Manta Ray's tail WHIPS around and smashes into you! Your punch grazes a Manta Ray. [6] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [44] A Manta Ray has some small wounds and bruises. 644hp 987hp 461m 489m 265mv 2927wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has some small wounds and bruises. 644hp 987hp 461m 499m 265mv 2927lunge Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray has some small wounds and bruises. 644hp 987hp 461m 499m 245mv 2927 A Manta Ray's slash injures you. [15] A Manta Ray's slash injures you. [15] A Manta Ray's slash injures you. [16] A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [40] Your slice maims a Manta Ray! [36] A Manta Ray has some small wounds and bruises. 598hp 987hp 461m 499m 245mv 2927lunge c 'cure crit' c 'cure crit' c 'cure crit' Your lunge MASSACRES a Manta Ray! [49] Your slice MASSACRES a Manta Ray! [51] A Manta Ray has some small wounds and bruises. 609hp 987hp 469m 499m 239mv 2927c 'cure crit' c 'cure crit' lunge A Manta Ray's slash injures you. [16] Your riposte MUTILATES a Manta Ray! [39] A Manta Ray has some small wounds and bruises. 593hp 987hp 469m 499m 239mv 2927You feel much better! A Manta Ray has some small wounds and bruises. 657hp 987hp 449m 499m 239mv 2927 A Manta Ray's slash injures you. [15] Your slice DISEMBOWELS a Manta Ray! [44] A Manta Ray has some small wounds and bruises. 642hp 987hp 449m 499m 239mv 2927You feel much better! A Manta Ray has some small wounds and bruises. 704hp 987hp 429m 499m 239mv 2927 A Manta Ray tries to disarm you, but fails. Your redouble DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [39] A Manta Ray has some small wounds and bruises. 704hp 987hp 429m 499m 239mv 2927You feel much better! A Manta Ray has some small wounds and bruises. 766hp 987hp 409m 499m 239mv 2927 Your riposte MASSACRES a Manta Ray! [51] Your slice DISMEMBERS a Manta Ray! [45] Your slice DISEMBOWELS a Manta Ray! [44] Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray has quite a few wounds. 766hp 987hp 409m 499m 239mv 2927You feel much better! A Manta Ray has quite a few wounds. 832hp 987hp 389m 499m 239mv 2927 Your riposte MANGLES a Manta Ray! [53] A Manta Ray's tail WHIPS around and smashes into you! Your slice MASSACRES a Manta Ray! [49] Your slice MUTILATES a Manta Ray! [38] Your redouble MUTILATES a Manta Ray! [39] A Manta Ray has quite a few wounds. 832hp 987hp 389m 499m 239mv 2927You feel much better! A Manta Ray has quite a few wounds. 893hp 987hp 369m 499m 239mv 2927 A Manta Ray's slash injures you. [16] Your riposte MUTILATES a Manta Ray! [39] A Manta Ray gets a wild look in its eyes. Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has quite a few wounds. 877hp 987hp 369m 499m 239mv 2927rem gh rem gh wea dia Your lunge MASSACRES a Manta Ray! [50] Your slice MASSACRES a Manta Ray! [49] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 877hp 987hp 369m 499m 219mv 2927wea dia A Manta Ray's slash wounds you. [17] Your slice MUTILATES a Manta Ray! [39] Your slice maims a Manta Ray! [36] A Manta Ray has quite a few wounds. 860hp 987hp 369m 499m 219mv 2927You stop using a Ghostly Ring. A Manta Ray has quite a few wounds. 860hp 987hp 369m 459m 219mv 2927You stop using a Ghostly Ring. A Manta Ray has quite a few wounds. 860hp 987hp 369m 419m 219mv 2927You wear a diamond ring on your left finger. A Manta Ray has quite a few wounds. 860hp 987hp 369m 419m 219mv 2927wea fac You wear a diamond ring on your right finger. A Manta Ray has quite a few wounds. 860hp 987hp 369m 419m 219mv 2927You stop using the Crown of Lord British. You wear a big red face on your head. A Manta Ray has quite a few wounds. 860hp 1007hp 369m 429m 219mv 2927 Your riposte MANGLES a Manta Ray! [54] Your redouble MANGLES a Manta Ray! [54] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 860hp 1007hp 369m 429m 219mv 2927lunge Your lunge MASSACRES a Manta Ray! [51] A Manta Ray has quite a few wounds. 860hp 1007hp 369m 429m 199mv 2927 Your riposte DISEMBOWELS a Manta Ray! [44] Your riposte DISMEMBERS a Manta Ray! [46] An eerie silence accompanies the fading light. You have become better at fast healing! A Manta Ray has quite a few wounds. 875hp 1007hp 377m 429m 213mv 2921 A Manta Ray's slash wounds you. [18] Your slice MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 857hp 1007hp 377m 429m 213mv 2921lunge Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 857hp 1007hp 377m 429m 193mv 2921 Your redouble DISMEMBERS a Manta Ray! [47] Your slice DISEMBOWELS a Manta Ray! [44] A Manta Ray has quite a few wounds. 857hp 1007hp 377m 429m 193mv 2921lunge Your riposte DISMEMBERS a Manta Ray! [48] A Manta Ray tries to disarm you, but fails. Your slice MASSACRES a Manta Ray! [49] Your slice MANGLES a Manta Ray! [53] A Manta Ray has some big nasty wounds and scratches. 857hp 1007hp 377m 429m 193mv 2921Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 857hp 1007hp 377m 429m 173mv 2921lunge A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray has some big nasty wounds and scratches. 839hp 1007hp 377m 429m 173mv 2921Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 839hp 1007hp 377m 429m 153mv 2921lunge Your riposte DISEMBOWELS a Manta Ray! [43] A Manta Ray's slash wounds you. [18] A Manta Ray's slash injures you. [16] Your slice DISMEMBERS a Manta Ray! [47] Your slice MANGLES a Manta Ray! [54] A Manta Ray has some big nasty wounds and scratches. 805hp 1007hp 377m 429m 153mv 2921 Your riposte MUTILATES a Manta Ray! [39] A Manta Ray's redouble injures you. [16] A Manta Ray's slash wounds you. [17] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 772hp 1007hp 377m 429m 153mv 2921lunge Your lunge MASSACRES a Manta Ray! [49] A Manta Ray has some big nasty wounds and scratches. 772hp 1007hp 377m 429m 133mv 2921 A Portugese Man-o-war bobs in from the south. A Manta Ray has some big nasty wounds and scratches. 772hp 1007hp 377m 429m 133mv 2921 Your riposte DISEMBOWELS a Manta Ray! [42] Your slice MUTILATES a Manta Ray! [39] Your redouble MANGLES a Manta Ray! [54] A Manta Ray has some big nasty wounds and scratches. 772hp 1007hp 377m 429m 133mv 2921lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 772hp 1007hp 377m 429m 113mv 2921 A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your redouble MASSACRES a Manta Ray! [50] Your slice DISMEMBERS a Manta Ray! [46] A Manta Ray has some big nasty wounds and scratches. 736hp 1007hp 377m 429m 113mv 2921sca A Manta Ray's slash wounds you. [17] Your riposte DISMEMBERS a Manta Ray! [48] Your slice MUTILATES a Manta Ray! [40] A Manta Ray has some big nasty wounds and scratches. 719hp 1007hp 377m 429m 113mv 2921con man Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 719hp 1007hp 377m 429m 93mv 2921 A Manta Ray's slash wounds you. [18] An unearthly scream shatters the stillness! A Manta Ray looks pretty hurt. 714hp 1007hp 386m 429m 107mv 2921You see: 2 west : an Electric eel 2 west : a Portugese Man-o-war 2 west : a Jellyfish 2 north : a Portugese Man-o-war 2 north : Jema 2 north : a Jellyfish 2 north : a Manta Ray 4 north : a Portugese Man-o-war 4 north : Jema 4 north : a Jellyfish 4 north : a Manta Ray 1 east : Moby Dick 2 east : a Portugese Man-o-war 2 east : Jema 2 east : a Jellyfish 2 east : a Manta Ray 3 east : Moby Dick 4 east : a Portugese Man-o-war 4 east : Jema 4 east : a Jellyfish 4 east : a Manta Ray 5 east : Moby Dick 2 south : an Electric eel 4 south : a Bluefish Tuna A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [18] Your redouble MASSACRES a Manta Ray! [51] A Manta Ray looks pretty hurt. 679hp 1007hp 386m 429m 107mv 2921A Portugese Man-o-war looks like an easy kill. A Manta Ray looks pretty hurt. 679hp 1007hp 386m 429m 107mv 2921lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray looks pretty hurt. 679hp 1007hp 386m 429m 87mv 2921 A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray looks pretty hurt. 661hp 1007hp 386m 429m 87mv 2921lunge Your slice MASSACRES a Manta Ray! [49] Your redouble MASSACRES a Manta Ray! [52] A Manta Ray looks pretty hurt. 661hp 1007hp 386m 429m 87mv 2921Your lunge MASSACRES a Manta Ray! [51] A Manta Ray looks pretty hurt. 661hp 1007hp 386m 429m 67mv 2921lunge Your riposte DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray swims west. A Manta Ray has fled! 661hp 1007hp 386m 429m 67mv 2921w Lunge at whom? 661hp 1007hp 386m 429m 67mv 2921Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 661hp 1007hp 386m 429m 61mv 2921k ma Your slice MANGLES a Manta Ray! [54] A Manta Ray looks pretty hurt. 661hp 1007hp 386m 429m 61mv 2921 A Manta Ray's slash wounds you. [18] Your slice MANGLES a Manta Ray! [56] Your slice DISEMBOWELS a Manta Ray! [43] You notice a slight breeze, and the ocean's getting a little choppy. A Manta Ray looks pretty hurt. 643hp 1007hp 386m 429m 61mv 2921aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 0 hours left of 'sanctuary' Spell 3: 1 hours left of 'protection evil' Spell 4: 1 hours left of 'armor' Spell 5: 33 hours left of 'giant strength' Spell 6: 34 hours left of 'stone skin' Spell 7: 40 hours left of 'bless' Spell 8: 41 hours left of 'shield' Your riposte DISMEMBERS a Manta Ray! [48] Your riposte MUTILATES a Manta Ray! [40] A Manta Ray swims north. A Manta Ray has fled! 643hp 1007hp 386m 429m 61mv 2921n Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 643hp 1007hp 386m 429m 55mv 2921k ma Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray swims south. A Manta Ray has fled! 643hp 1007hp 386m 429m 55mv 2921s k ma Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 643hp 1007hp 386m 429m 49mv 2921Your slice MUTILATES a Manta Ray! [40] A Manta Ray swims north. A Manta Ray has fled! 643hp 1007hp 386m 429m 49mv 2921n k ma The white aura around your body fades. 667hp 1007hp 394m 429m 108mv 2921Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 667hp 1007hp 394m 429m 102mv 2921A Manta Ray is in awful condition. 667hp 1007hp 394m 429m 102mv 2921 Your riposte MASSACRES a Manta Ray! [51] Your riposte MASSACRES a Manta Ray! [52] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray swims west. A Manta Ray has fled! 667hp 1007hp 394m 429m 102mv 2921c 'cure crit' w You lost your concentration. 667hp 1007hp 384m 429m 102mv 2921k ma The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. (White Aura) A fish with a long and sharp nose brushes by. 667hp 1007hp 384m 429m 96mv 2921Your slice MUTILATES a Manta Ray! [39] A Manta Ray swims south. A Manta Ray has fled! 667hp 1007hp 384m 429m 96mv 2921sca c 'cure crit' You see: 4 north : a Swordfish 1 south : a Manta Ray 1 south : an Electric eel 1 south : a Portugese Man-o-war 1 south : a Jellyfish 2 south : Moby Dick 667hp 1007hp 384m 429m 96mv 2921You feel much better! 734hp 1007hp 364m 429m 96mv 2921s k ma The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. (White Aura) You get a shock from an electric eel! (White Aura) A hideous purple sack with long stringy tentacles floats on the water. A Jellyfish wiggles and jiggles. An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 734hp 1007hp 364m 429m 90mv 2921Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray is in awful condition. 734hp 1007hp 364m 429m 90mv 2921 Your riposte DISEMBOWELS a Manta Ray! [41] A Manta Ray is in awful condition. 734hp 1007hp 364m 429m 90mv 2921 Your riposte MUTILATES a Manta Ray! [40] Your redouble MASSACRES a Manta Ray! [52] Your slice MUTILATES a Manta Ray! [40] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray is in awful condition. 734hp 1007hp 364m 429m 90mv 2921c 'cure crit' You feel much better! A Manta Ray is in awful condition. 800hp 1007hp 344m 429m 90mv 2921 A Manta Ray's slash MUTILATES you! [40] A Manta Ray's slash DISEMBOWELS you! [42] Your redouble MASSACRES a Manta Ray! [52] A Manta Ray is DEAD!! You receive 129 experience points. You hear a Manta Ray's death cry. You get 378 copper coins from corpse of a Manta Ray. 718hp 1007hp 344m 429m 90mv 2792c 'cure crit' sca You feel much better! 789hp 1007hp 324m 429m 90mv 2792You see: 1 north : a Swordfish 5 north : a Swordfish 1 south : Moby Dick You feel less protected from evil. You feel less protected. 803hp 1007hp 334m 429m 149mv 2792e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 803hp 1007hp 334m 429m 143mv 2792c arm You feel someone protecting you. 803hp 1007hp 329m 429m 143mv 2792c protectio You feel protected from those evil scum buckets. 803hp 1007hp 324m 429m 143mv 2792c sanc n sca You are surrounded by a white aura. 803hp 1007hp 249m 429m 143mv 2792aff c rej Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 803hp 1007hp 249m 429m 137mv 2792You see: 1 west : a Swordfish 1 north : a Lionfish 3 north : a Flying Hatchet Fish 3 north : a giant troll 5 north : a Lionfish 5 east : a Flying Hatchet Fish 2 south : a Portugese Man-o-war 2 south : a Jellyfish 4 south : an Electric eel 803hp 1007hp 249m 429m 137mv 2792You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 9 hours left of 'sanctuary' Spell 3: 24 hours left of 'protection evil' Spell 4: 24 hours left of 'armor' Spell 5: 31 hours left of 'giant strength' Spell 6: 32 hours left of 'stone skin' Spell 7: 38 hours left of 'bless' Spell 8: 39 hours left of 'shield' 803hp 1007hp 249m 429m 137mv 2792You lost your concentration. 803hp 1007hp 243m 429m 137mv 2792c rej You feel like you've taken a billion vitamins! 803hp 1007hp 231m 429m 137mv 2792n sca Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A beautiful striped lionfish swims merrily along. 803hp 1007hp 231m 429m 131mv 2792You see: 2 north : a Flying Hatchet Fish 2 north : a giant troll 4 north : a Lionfish 3 east : a Flying Hatchet Fish 3 south : a Portugese Man-o-war 3 south : a Jellyfish 5 south : an Electric eel 803hp 1007hp 231m 429m 131mv 2792w The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south 803hp 1007hp 231m 429m 125mv 2792sca You see: 3 north : a Swordfish 1 east : a Lionfish 4 east : a Flying Hatchet Fish 1 south : a Swordfish 2 south : an Electric eel 2 south : a Portugese Man-o-war 2 south : a Jellyfish 3 south : Moby Dick 803hp 1007hp 231m 429m 125mv 2792w The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 803hp 1007hp 231m 429m 119mv 2792sca A blood red moon rises, then another. 827hp 1007hp 247m 429m 237mv 2792You see: 2 east : a Lionfish 5 east : a Flying Hatchet Fish 827hp 1007hp 247m 429m 237mv 2792s The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 827hp 1007hp 247m 429m 231mv 2792sca You see: 1 east : a Swordfish 827hp 1007hp 247m 429m 231mv 2792s The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south 827hp 1007hp 247m 429m 225mv 2792sca You see: 1 east : an Electric eel 1 east : a Portugese Man-o-war 1 east : a Jellyfish 827hp 1007hp 247m 429m 225mv 2792e The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south The corpse of a Manta Ray is lying here. (White Aura) You get a shock from an electric eel! (White Aura) A hideous purple sack with long stringy tentacles floats on the water. A Jellyfish wiggles and jiggles. An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 827hp 1007hp 247m 429m 219mv 2792sca You see: 1 north : a Swordfish 5 north : a Swordfish 1 south : Moby Dick 827hp 1007hp 247m 429m 219mv 2792e Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 827hp 1007hp 247m 429m 213mv 2792sca You see: 1 west : an Electric eel 1 west : a Portugese Man-o-war 1 west : a Jellyfish 3 north : a Lionfish 4 north : a Flying Hatchet Fish 4 north : a giant troll 5 east : a Flying Hatchet Fish 1 south : a Portugese Man-o-war 1 south : a Jellyfish 3 south : an Electric eel 5 south : a Bluefish Tuna 827hp 1007hp 247m 429m 213mv 2792s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) A hideous purple sack with long stringy tentacles floats on the water. A Jellyfish wiggles and jiggles. 827hp 1007hp 247m 429m 207mv 2792s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south 827hp 1007hp 247m 429m 201mv 2792s Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 827hp 1007hp 247m 429m 195mv 2792sca You see: 1 east : a Manta Ray 2 east : a Bluefish Tuna 5 east : a Jellyfish 3 south : a Bluefish Tuna 827hp 1007hp 247m 429m 195mv 2792e WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A large flat ray floats just under the surface of the water. 827hp 1007hp 247m 429m 189mv 2792lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 827hp 1007hp 247m 429m 169mv 2792 A Manta Ray's slash injures you. [15] A Manta Ray gets a wild look in its eyes. A Manta Ray is in excellent condition. 812hp 1007hp 247m 429m 169mv 2792 A Manta Ray DISARMS you and sends the Glass Sword flying! Your punch hits a Manta Ray. [12] Your punch grazes a Manta Ray. [6] A Manta Ray has a few scratches. 812hp 1007hp 247m 419m 169mv 2792aff You are affected by: Spell 1: oo hours left of 'fly' Spell 2: 8 hours left of 'sanctuary' Spell 3: 23 hours left of 'protection evil' Spell 4: 23 hours left of 'armor' Spell 5: 28 hours left of 'rejuvenation' Spell 6: 30 hours left of 'giant strength' Spell 7: 31 hours left of 'stone skin' Spell 8: 37 hours left of 'bless' Spell 9: 38 hours left of 'shield' A Manta Ray has a few scratches. 812hp 1007hp 247m 419m 169mv 2792get gla You get the Glass Sword. A Manta Ray has a few scratches. 812hp 1007hp 247m 419m 169mv 2792 A Manta Ray's slash wounds you. [18] You see a darkness growing on the horizon, and the winds pick up. A Manta Ray has a few scratches. 794hp 1007hp 247m 419m 169mv 2792wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has a few scratches. 794hp 1007hp 247m 429m 169mv 2792 Your riposte MANGLES a Manta Ray! [56] A Manta Ray's redouble wounds you. [18] A Manta Ray's slash wounds you. [17] A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray has a few scratches. 741hp 1007hp 247m 429m 169mv 2792i You are carrying: 92 / 124 items, 541 / 647 pounds. ( 6) A can labeled "chicken of the sea" a golden chalice ( 2) the Amulet of Ra (Glowing) (Humming) A Single-flued Iron (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) (Glowing) (Humming) a Ghostly Ring A Manta Ray has a few scratches. 741hp 1007hp 247m 429m 169mv 2792 A Manta Ray's slash wounds you. [18] A Manta Ray has a few scratches. 739hp 1007hp 256m 429m 197mv 2792lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has a few scratches. 739hp 1007hp 256m 429m 177mv 2792 Your riposte DISMEMBERS a Manta Ray! [48] A Manta Ray's slash wounds you. [18] Your slice MANGLES a Manta Ray! [56] Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has a few scratches. 721hp 1007hp 256m 429m 177mv 2792lunge A Manta Ray's slash wounds you. [17] Your riposte MUTILATES a Manta Ray! [39] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MANGLES a Manta Ray! [53] Your redouble MASSACRES a Manta Ray! [49] A Manta Ray has some small wounds and bruises. 704hp 1007hp 256m 429m 177mv 2792Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some small wounds and bruises. 704hp 1007hp 256m 429m 157mv 2792lunge A Manta Ray's slash wounds you. [18] Your riposte MANGLES a Manta Ray! [54] Your slice MANGLES a Manta Ray! [55] A Manta Ray has some small wounds and bruises. 686hp 1007hp 256m 429m 157mv 2792 Your slice MASSACRES a Manta Ray! [51] Your redouble DISEMBOWELS a Manta Ray! [41] A Manta Ray has some small wounds and bruises. 686hp 1007hp 256m 429m 157mv 2792Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some small wounds and bruises. 686hp 1007hp 256m 429m 137mv 2792 A Manta Ray's slash wounds you. [19] A Manta Ray has some small wounds and bruises. 667hp 1007hp 256m 429m 137mv 2792 Your riposte DISEMBOWELS a Manta Ray! [44] A Manta Ray DISARMS you and sends the Glass Sword flying! Your redouble grazes a Manta Ray. [6] Your slice maims a Manta Ray! [36] Your redouble hits a Manta Ray. [10] A Manta Ray has some small wounds and bruises. 667hp 1007hp 256m 419m 137mv 2792get gla You get the Glass Sword. A Manta Ray has some small wounds and bruises. 667hp 1007hp 256m 419m 137mv 2792 Your punch hits a Manta Ray. [12] Your punch grazes a Manta Ray. [6] A Manta Ray has some small wounds and bruises. 667hp 1007hp 256m 419m 137mv 2792wea gla You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray has some small wounds and bruises. 667hp 1007hp 256m 429m 137mv 2792 A Manta Ray's slash injures you. [16] Your riposte DISMEMBERS a Manta Ray! [48] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some small wounds and bruises. 651hp 1007hp 256m 429m 137mv 2792 A Manta Ray's slash wounds you. [20] A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! Your slice MASSACRES a Manta Ray! [50] Your slice DISEMBOWELS a Manta Ray! [43] A Manta Ray has quite a few wounds. 635hp 1007hp 265m 429m 165mv 2792lunge Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has quite a few wounds. 635hp 1007hp 265m 429m 145mv 2792 A Manta Ray's slash wounds you. [18] Your slice MASSACRES a Manta Ray! [50] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray has quite a few wounds. 617hp 1007hp 265m 429m 145mv 2792c 'cure crit' The waves pile higher and higher as the winds get stronger! A Manta Ray has quite a few wounds. 617hp 1007hp 265m 429m 145mv 2792 Your riposte DISEMBOWELS a Manta Ray! [44] Your slice DISMEMBERS a Manta Ray! [46] A Manta Ray has quite a few wounds. 617hp 1007hp 265m 429m 145mv 2792You lost your concentration. A Manta Ray has quite a few wounds. 617hp 1007hp 255m 429m 145mv 2792c 'cure crit' Your riposte DISEMBOWELS a Manta Ray! [42] Your slice MANGLES a Manta Ray! [53] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has quite a few wounds. 617hp 1007hp 255m 429m 145mv 2792You feel much better! A Manta Ray has quite a few wounds. 679hp 1007hp 235m 429m 145mv 2792c 'cure crit' A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] Your slice MASSACRES a Manta Ray! [52] You have become better at feint! Your slice MANGLES a Manta Ray! [55] A Manta Ray has quite a few wounds. 643hp 1007hp 235m 429m 145mv 2784You feel much better! A Manta Ray has quite a few wounds. 708hp 1007hp 215m 429m 145mv 2784wea legg Your riposte MUTILATES a Manta Ray! [40] Your slice DISEMBOWELS a Manta Ray! [44] Your slice MANGLES a Manta Ray! [53] Your slice MASSACRES a Manta Ray! [51] A Manta Ray has quite a few wounds. 708hp 1007hp 215m 429m 145mv 2784wea staff You stop using some spiked leggings. You wear some rotten leggings on your legs. A Manta Ray has quite a few wounds. 708hp 1007hp 215m 429m 145mv 2784You stop using a færic fire-fly. You light an acolyte's staff and hold it. A Manta Ray has quite a few wounds. 708hp 992hp 215m 429m 145mv 2784 A Manta Ray's slash wounds you. [18] Your riposte DISEMBOWELS a Manta Ray! [42] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray has quite a few wounds. 690hp 992hp 215m 429m 145mv 2784wea legg You stop using some rotten leggings. You wear some spiked leggings on your legs. A Manta Ray has quite a few wounds. 690hp 992hp 215m 429m 145mv 2784 A Manta Ray's slash wounds you. [17] A Manta Ray's tail WHIPS around and smashes into you! Your slice MANGLES a Manta Ray! [53] A Manta Ray has quite a few wounds. 673hp 992hp 215m 429m 145mv 2784lunge Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has quite a few wounds. 673hp 992hp 215m 429m 125mv 2784 Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has quite a few wounds. 673hp 992hp 215m 429m 125mv 2784c 'cure crit' You feel much better! Your riposte MASSACRES a Manta Ray! [49] A Manta Ray's redouble wounds you. [18] A Manta Ray tries to disarm you, but fails. Your slice DISMEMBERS a Manta Ray! [45] A Manta Ray has some big nasty wounds and scratches. 725hp 992hp 195m 429m 125mv 2784c 'cure crit' A Manta Ray's tail WHIPS around and smashes into you! Your slice DISEMBOWELS a Manta Ray! [42] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray has some big nasty wounds and scratches. 746hp 992hp 201m 429m 153mv 2784You feel much better! A Manta Ray has some big nasty wounds and scratches. 811hp 992hp 181m 429m 153mv 2784c 'cure crit' A Manta Ray's slash wounds you. [18] Your riposte MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 793hp 992hp 181m 429m 153mv 2784lunge You feel much better! A Manta Ray has some big nasty wounds and scratches. 859hp 992hp 161m 429m 153mv 2784 Your riposte MASSACRES a Manta Ray! [51] Your redouble DISMEMBERS a Manta Ray! [48] A Manta Ray has some big nasty wounds and scratches. 859hp 992hp 161m 429m 153mv 2784Your lunge MASSACRES a Manta Ray! [50] A Manta Ray has some big nasty wounds and scratches. 859hp 992hp 161m 429m 133mv 2784 Your riposte DISEMBOWELS a Manta Ray! [44] A Manta Ray has some big nasty wounds and scratches. 859hp 992hp 161m 429m 133mv 2784lunge Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 859hp 992hp 161m 429m 113mv 2784 Your riposte DISEMBOWELS a Manta Ray! [41] Your riposte DISMEMBERS a Manta Ray! [45] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray has some big nasty wounds and scratches. 859hp 992hp 161m 429m 113mv 2784lunge A Manta Ray's slash wounds you. [18] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray has some big nasty wounds and scratches. 841hp 992hp 161m 429m 113mv 2784Your lunge MASSACRES a Manta Ray! [52] A Manta Ray has some big nasty wounds and scratches. 841hp 992hp 161m 429m 93mv 2784 Your slice DISMEMBERS a Manta Ray! [48] Birds are flying backwards and you can barely stand in the wind! A Manta Ray has some big nasty wounds and scratches. 841hp 992hp 161m 429m 93mv 2784lunge Your lunge MANGLES a Manta Ray! [54] A Manta Ray's slash wounds you. [18] Your redouble *** DEMOLISHES *** a Manta Ray! [57] A Manta Ray has some big nasty wounds and scratches. 823hp 992hp 161m 429m 73mv 2784 A Manta Ray's tail WHIPS around and smashes into you! Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray looks pretty hurt. 823hp 992hp 161m 429m 73mv 2784lunge Your lunge MASSACRES a Manta Ray! [52] A Manta Ray looks pretty hurt. 823hp 992hp 161m 429m 53mv 2784 Your riposte DISMEMBERS a Manta Ray! [48] A Manta Ray looks pretty hurt. 823hp 992hp 161m 429m 53mv 2784c 'cure crit' Your redouble MANGLES a Manta Ray! [56] A Manta Ray looks pretty hurt. 836hp 992hp 166m 429m 81mv 2784You feel much better! A Manta Ray looks pretty hurt. 900hp 992hp 146m 429m 81mv 2784drop can A Manta Ray's slash wounds you. [18] A Manta Ray's slash wounds you. [18] A Manta Ray DISARMS you and sends the Glass Sword flying! A Manta Ray looks pretty hurt. 864hp 992hp 146m 419m 81mv 2784c 'cure crit' You drop A can labeled "chicken of the sea". A Manta Ray looks pretty hurt. 864hp 992hp 146m 419m 81mv 2784You feel much better! A Manta Ray looks pretty hurt. 930hp 992hp 126m 419m 81mv 2784get gla wea gla A Manta Ray's redouble wounds you. [18] Your punch hits a Manta Ray. [9] A Manta Ray looks pretty hurt. 912hp 992hp 126m 419m 81mv 2784You get the Glass Sword. A Manta Ray looks pretty hurt. 912hp 992hp 126m 419m 81mv 2784You wield the Glass Sword. The Glass Sword feels like a part of you! A Manta Ray looks pretty hurt. 912hp 992hp 126m 429m 81mv 2784c 'cure crit' You feel much better! A Manta Ray looks pretty hurt. 985hp 992hp 106m 429m 81mv 2784 A Manta Ray's slash wounds you. [18] Your slice MANGLES a Manta Ray! [54] Your redouble DISMEMBERS a Manta Ray! [47] Your slice MASSACRES a Manta Ray! [51] A Manta Ray looks pretty hurt. 967hp 992hp 106m 429m 81mv 2784 A Manta Ray's slash wounds you. [17] Your riposte DISMEMBERS a Manta Ray! [48] Your slice MASSACRES a Manta Ray! [49] A Manta Ray swims west. A Manta Ray has fled! 950hp 992hp 106m 429m 81mv 2784 You see a waterspout in the storm!! Terrible winds! It's raining like crazy! Run for it! 950hp 992hp 106m 429m 81mv 2784w Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 950hp 992hp 106m 429m 75mv 2784k ma Your slice MASSACRES a Manta Ray! [50] A Manta Ray swims west. A Manta Ray has fled! 950hp 992hp 106m 429m 75mv 2784e get ca w WAY Out at Sea The land shrinks to an impossibly small dot on the horizon as you continue to swim out in the Ocean. Wierd fishy things with tentacles and suckers surround you on all sides - Yuck! Below, you can see the murky ocean depths. north west + east south A can filled with stuff slightly better than Spam lies here. 950hp 992hp 106m 429m 69mv 2784w You get A can labeled "chicken of the sea". 950hp 992hp 106m 429m 69mv 2784Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south (White Aura) You get a shock from an electric eel! An Electric eel says 'Hey buddy, I don't enjoy being shocked ya know!' An Electric eel says 'I *might* just disappear on ya!' An Electric eel mutters something quietly to itself. 950hp 992hp 106m 429m 63mv 2784Out at Sea The land drifts further away as you swim out to sea. All sorts of living things are moving around you. Now you wish you had never seen all those shark attack movies. north west + east south A large flat ray floats just under the surface of the water. 950hp 992hp 106m 429m 57mv 2784k ma Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray looks pretty hurt. 950hp 992hp 106m 429m 57mv 2784drop can Your riposte MUTILATES a Manta Ray! [40] A Manta Ray's tail WHIPS around and smashes into you! A Manta Ray looks pretty hurt. 950hp 992hp 106m 429m 57mv 2784You drop A can labeled "chicken of the sea". A Manta Ray looks pretty hurt. 950hp 992hp 106m 429m 57mv 2784 Your riposte DISEMBOWELS a Manta Ray! [42] A Manta Ray swims west. A Manta Ray has fled! 969hp 992hp 121m 429m 175mv 2784w The Ocean You struggle past the surf and enter the calmer and deeper waters of the Ocean. You can easily make out the beach in the distance to the west and the Ocean seems to stretch out forever to the east. north west + east south A large flat ray floats just under the surface of the water. 969hp 992hp 121m 429m 169mv 2784lung mant Your lunge MASSACRES a Manta Ray! [50] A Manta Ray swims west. A Manta Ray has fled! 969hp 992hp 121m 429m 149mv 2784w lung mant The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east south A large flat ray floats just under the surface of the water. 969hp 992hp 121m 429m 143mv 2784Your lunge MASSACRES a Manta Ray! [51] A Manta Ray's slash wounds you. [18] Your slice DISMEMBERS a Manta Ray! [46] Your slice DISMEMBERS a Manta Ray! [47] A Manta Ray is in awful condition. 951hp 992hp 121m 429m 123mv 2784lung A Manta Ray's slash wounds you. [18] Your riposte *** DEMOLISHES *** a Manta Ray! [57] A Manta Ray swims south. A Manta Ray has fled! 933hp 992hp 121m 429m 123mv 2784s Lunge at whom? 933hp 992hp 121m 429m 123mv 2784The surf Surf's up! You enter the water only to be pounded by rough waves and a strong undertow. You can feel the water pulling you away from shore, but despite all your efforts, you can't seem to make your way back inland. north + east A large flat ray floats just under the surface of the water. 933hp 992hp 121m 429m 117mv 2784k ma Your slice MANGLES a Manta Ray! [54] Your slice DISMEMBERS a Manta Ray! [48] A Manta Ray is in awful condition. 933hp 992hp 121m 429m 117mv 2784lunge A Manta Ray's slash wounds you. [17] Your riposte DISMEMBERS a Manta Ray! [47] A Manta Ray tries to disarm you, but fails. Your slice DISEMBOWELS a Manta Ray! [42] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray is in awful condition. 916hp 992hp 121m 429m 117mv 2784Your lunge MANGLES a Manta Ray! [54] A Manta Ray is in awful condition. 916hp 992hp 121m 429m 97mv 2784lunge Your riposte DISMEMBERS a Manta Ray! [45] A Manta Ray's redouble wounds you. [18] Your slice DISEMBOWELS a Manta Ray! [42] A Manta Ray is in awful condition. 898hp 992hp 121m 429m 97mv 2784Your lunge DISMEMBERS a Manta Ray! [48] A Manta Ray is DEAD!! You receive 146 experience points. You hear a Manta Ray's death cry. You get 444 copper coins from corpse of a Manta Ray. 898hp 992hp 121m 429m 77mv 2638tcall At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 898hp 992hp 121m 429m 38mv 2638wor You have 326,279 coppers You have 20 valor points You have 182,162 total experience points (2638 exp to next level). You have 6 trains. You have 13 practices. 898hp 992hp 121m 429m 38mv 2638 The first tendrils of daylight caress the slumbering keep. 926hp 992hp 135m 429m 179mv 2638c canc You feel less protected. You feel less righteous. You slowly float to the ground. You no longer feel like the incredible hulk. You feel less protected from evil. You feel less vibrant. The white aura around your body fades. Your force shield shimmers then fades away. Your skin feels soft again. OK. 926hp 992hp 115m 429m 179mv 2638i rem wing You are carrying: 91 / 124 items, 540 / 647 pounds. a golden chalice ( 5) A can labeled "chicken of the sea" ( 2) the Amulet of Ra (Glowing) (Humming) A Single-flued Iron (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack some rotten leggings ( 2) (Humming) A Protector of Aerinor Bracer ( 2) (Glowing) a camouflage bandanna ( 2) (Glowing) (Humming) a Ghostly Ring (Glowing) a færic fire-fly 926hp 992hp 115m 429m 179mv 2638wea wing You stop using a pair of winged boots. 926hp 992hp 115m 429m 179mv 2638You wear a pair of winged boots on your feet. You slowly float.. up! Wicked! 926hp 992hp 115m 429m 179mv 2638wea fire You stop using an acolyte's staff. You light a færic fire-fly and hold it. 926hp 1007hp 115m 429m 179mv 2638rem dia rem dia wea gh wea gh rem tatt rem tatt wea bracer wea bracer rem neck rem neck wea ra wea ra You stop using a diamond ring. 926hp 1007hp 115m 429m 179mv 2638You stop using a diamond ring. 926hp 1007hp 115m 429m 179mv 2638You wear a Ghostly Ring on your left finger. 926hp 1007hp 115m 469m 179mv 2638You wear a Ghostly Ring on your right finger. 926hp 1007hp 115m 509m 179mv 2638You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 926hp 1007hp 115m 509m 179mv 2638You stop using A tattoo that reads "BUBBA & TAMMY FOREVER". 926hp 1007hp 115m 509m 179mv 2638You wear A Protector of Aerinor Bracer around your left wrist. 926hp 1027hp 115m 509m 179mv 2638You wear A Protector of Aerinor Bracer around your right wrist. 926hp 1047hp 115m 509m 179mv 2638You stop using a Golden necklace. 926hp 1047hp 115m 509m 179mv 2638You stop using a Golden necklace. 926hp 1047hp 115m 509m 179mv 2638You wear the Amulet of Ra around your neck. 926hp 1047hp 115m 559m 179mv 2638You wear the Amulet of Ra around your neck. 926hp 1047hp 115m 609m 179mv 2638i You are carrying: 91 / 122 items, 540 / 647 pounds. a golden chalice ( 5) A can labeled "chicken of the sea" (Glowing) (Humming) A Single-flued Iron (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings ( 2) (Glowing) a camouflage bandanna (Glowing) an acolyte's staff ( 2) a diamond ring 926hp 1047hp 115m 609m 179mv 2638l At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 926hp 1047hp 115m 609m 179mv 2638d The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. Raistlin, the Arch-Magician stands here. 926hp 1047hp 115m 609m 178mv 2638w The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south Curley GreenLeaf stands here. A bodyguard stands here, looking at nothing but aware of everything. A grubby beggar sits here in the filth. An old man in a crumpled hat rests on a stool. 926hp 1047hp 115m 609m 177mv 2638w The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A guard stands here, protecting the innocent. A strong dockworker walks by moving crates. 926hp 1047hp 115m 609m 174mv 2638w The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A strong dockworker walks by moving crates. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 926hp 1047hp 115m 609m 171mv 2638w The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south An Elite Royal Guard stands here smiling happily. A grubby beggar sits here in the filth. 926hp 1047hp 115m 609m 168mv 2638n The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | A tourist stands here looking lost. A strong dockworker walks by moving crates. An Elite Royal Guard stands here smiling happily. 926hp 1047hp 115m 609m 165mv 2638n The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs A tourist stands here looking lost. A dim light forms on the horizon. 941hp 1047hp 127m 609m 221mv 2638n Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 941hp 1047hp 127m 609m 220mv 2638e Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley ( 3) An ensorcelled heap of Elven chain is here. The nose of a swordfish looks pointy and sharp. ( 2) (Glowing) A nasty heap of dead fish skin really smells up the room. A tacky and gaudy robe lies here... ick ick! ( 3) An ensorcelled heap of Elven steel is here. Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Humming) A slimy fin from a fish flops around here. ( 2) An ankh set before a golden sun hangs from a chain here. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 941hp 1047hp 127m 609m 219mv 2638drop ban You drop a camouflage bandanna. 941hp 1047hp 127m 609m 219mv 2638drop ban You drop a camouflage bandanna. 941hp 1047hp 127m 609m 219mv 2638i You are carrying: 89 / 122 items, 528 / 647 pounds. a golden chalice ( 5) A can labeled "chicken of the sea" (Glowing) (Humming) A Single-flued Iron (Glowing) the Crown of Lord British ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings (Glowing) an acolyte's staff ( 2) a diamond ring 941hp 1047hp 127m 609m 219mv 2638l in hold A ring of holding contains: a strange stick of blue gum 941hp 1047hp 127m 609m 219mv 2638put crow hold You put the Crown of Lord British in a ring of holding. 941hp 1047hp 127m 609m 219mv 2638e The back door to the temple is closed. 941hp 1047hp 127m 609m 219mv 2638get cro hold You get the Crown of Lord British from a ring of holding. 941hp 1047hp 127m 609m 219mv 2638w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 941hp 1047hp 127m 609m 218mv 2638 954hp 1047hp 135m 609m 277mv 2638put crown hold You put the Crown of Lord British in a ring of holding. 954hp 1047hp 135m 609m 277mv 2638i You are carrying: 89 / 122 items, 528 / 647 pounds. a golden chalice ( 5) A can labeled "chicken of the sea" (Glowing) (Humming) A Single-flued Iron ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding a canteen (Humming) an ancient long sword a large backpack ( 2) a Golden necklace some rotten leggings (Glowing) an acolyte's staff ( 2) a diamond ring 954hp 1047hp 135m 609m 277mv 2638wea legg You stop using some spiked leggings. You wear some rotten leggings on your legs. 954hp 1047hp 135m 609m 277mv 2638e Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley ( 2) (Glowing) A camouflage bandanna rests on the ground. ( 3) An ensorcelled heap of Elven chain is here. The nose of a swordfish looks pointy and sharp. ( 2) (Glowing) A nasty heap of dead fish skin really smells up the room. A tacky and gaudy robe lies here... ick ick! ( 3) An ensorcelled heap of Elven steel is here. Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Humming) A slimy fin from a fish flops around here. ( 2) An ankh set before a golden sun hangs from a chain here. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. (15) A can filled with stuff slightly better than Spam lies here. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 954hp 1047hp 135m 609m 276mv 2638drop all.can You drop A can labeled "chicken of the sea". You drop A can labeled "chicken of the sea". You drop A can labeled "chicken of the sea". You drop A can labeled "chicken of the sea". You drop A can labeled "chicken of the sea". You drop a canteen. 954hp 1047hp 135m 609m 276mv 2638w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 954hp 1047hp 135m 609m 275mv 2638e Donation Room This room is new to the temple. It was created during the hard times that have struck the city in recent decades. Luckily for them the sultan had been hoarding some of the basic necessities for just such an occasion. These days the donation room depends on the generosity of wealthy adventurers, and a curse on any that walk in to get all. An exit back to the temple is to the east, while to the west a small doorway leads into an alley. west + alley A canteen with a shoulder strap rests here. (20) A can filled with stuff slightly better than Spam lies here. ( 2) (Glowing) A camouflage bandanna rests on the ground. ( 3) An ensorcelled heap of Elven chain is here. The nose of a swordfish looks pointy and sharp. ( 2) (Glowing) A nasty heap of dead fish skin really smells up the room. A tacky and gaudy robe lies here... ick ick! ( 3) An ensorcelled heap of Elven steel is here. Tough gloves with rope fibers all over them lie here. (Glowing) A jewel encrusted crown is here. ( 2) (Glowing) A pure gold sceptre is topped with a perfect crystal orb of power. (Glowing) A black longsword has been carelessly left here. ( 3) Galadriel's gift to Legolas lies here in a pool of blood. ( 2) A heap of beef jerky has been tossed here. ( 8) A good wool shirt laying on the ground appears to need a good washing. A pair of Emerald City glasses have been discarded. (Humming) A slimy fin from a fish flops around here. ( 2) An ankh set before a golden sun hangs from a chain here. A steel container for storing arrows is on the ground. ( 5) A steel arrow, polished to a shine, is at rest here. ( 2) A bracelet made of elemental magic lies here. ( 2) (Glowing) The fine smell of old tobacco rises from this hobbit's pipe. ( 3) A ring bearing the sigil of an Elven House is sparkling here. ( 2) An sorcelled heap of Elven chain is here. ( 2) Some ensorcelled chainmail gloves are on the floor. ( 2) Legolas' armbands lie here in a pool of his own blood. ( 2) An ensorcelled Elven shield is lying here. ( 2) An ensorcelled belt is lying here. ( 4) A fine wooden arrow lies here. ( 3) The fabled bow of Legolas is lying here. A small ring with a hinge is here collecting dust. A deep blue lapis lazuli gem lies here. The Tiger Jewel lies here blazing. The Art of the Supreme Ultimate awaits a worthy initiate. ( 2) The severed feet of some poor hobbit are lying here. (70) A delicious magic mushroom is here. A shield wrought of cold steel sits here. A wooden practice arrow lies on the ground. ( 2) (Glowing) Smithy's horseshoes are here. ( 7) A good pair of wool breeches left on the ground collects even more dust and dirt. (Glowing) Simon's monstrous bastard sword lies here. A leather cap adorned with a feather has been set here. (Glowing) A shimmering shield exudes a holy aura. A large pack rest here. A pair of tattered boots are here, reeking of ancient death. Some leather practice boots stand upright here. A red cap with a large yellow smiley face on it sits here. (954) A tankard of the Flamin Mage's finest ale sits here, slightly heady. ( 2) A candle lies here A small pile of stones lie here. ( 2) A young mage's practice breeches are discarded here. An arrow made of cold steel rests here. 954hp 1047hp 135m 609m 274mv 2638get cant You get a canteen. 954hp 1047hp 135m 609m 274mv 2638w Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 954hp 1047hp 135m 609m 273mv 2638i You are carrying: 84 / 122 items, 523 / 647 pounds. a canteen a golden chalice (Glowing) (Humming) A Single-flued Iron ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 954hp 1047hp 135m 609m 273mv 2638l in hold A ring of holding contains: (Glowing) the Crown of Lord British ( 2) (Glowing) (Humming) A Double-flued Iron (Glowing) (Humming) A Single-flued Iron rags from a shredded robe ( 2) (Glowing) A tattoo that reads "MOM" some Rusty Vambraces (Glowing) A scaly skin (Humming) A Lionfish Mane (Glowing) (Humming) a sparking lightning sword ( 2) (Glowing) (Humming) the Holy Avenger (Glowing) The Great Banner of the [WATCHMEN] of Aerinor a canteen a brandy bottle a glass of wine an academy diploma ( 6) a big SuGaR CooKiE a death-like sleep ( 6) a Magic Mushroom 954hp 1047hp 135m 609m 273mv 2638 973hp 1047hp 144m 609m 332mv 2638eq You are using: (Glowing) a færic fire-fly a big red face the Amulet of Ra the Amulet of Ra robe of the magi (Glowing) a Sequined Jacket the Armbands of Legolas (Humming) A Protector of Aerinor Bracer (Humming) A Protector of Aerinor Bracer (Humming) Gauntlets of Ogre Power (Glowing) (Humming) a Ghostly Ring (Glowing) (Humming) a Ghostly Ring a Black Cumberbund some rotten leggings a pair of winged boots (Glowing) (Humming) the Glass Sword (Glowing) (Humming) the Glass Sword 973hp 1047hp 144m 609m 332mv 2638l Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south 973hp 1047hp 144m 609m 332mv 2638s The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs An Elite Royal Guard stands here smiling happily. A strong dockworker walks by moving crates. A tourist stands here looking lost. 973hp 1047hp 144m 609m 331mv 2638s The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | A tourist stands here looking lost. 973hp 1047hp 144m 609m 328mv 2638s The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south An Elite Royal Guard stands here smiling happily. A grubby beggar sits here in the filth. 973hp 1047hp 144m 609m 325mv 2638w Inside the Gate of Ramman Two large stone towers embedded in the wall loom over you. The massive iron gate, emblazoned with the crest of New Thalos, swings easily on four ornately crafted hinges. It is obvious the makers of this city spared no expense to protect their home. Anhur's Road heads towards the market eastward and the eastern road passes through the Sands of Sorrow to your west. To the south lies the entrance of Tarok's Guild of Warriors. west + east guild An Elite Royal Guard stands here smiling happily. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. A guard stands here, watching the gate. 973hp 1047hp 144m 609m 322mv 2638s Entrance to Tarok's Guild of Warriors This small hall is merely a check point to keep the unwanted out. north + south A strong dockworker walks by moving crates. A Statue of Create, Patron God of Warriors, stands here. 973hp 1047hp 144m 609m 321mv 2638s The Whet Stone Very large men with very large swords drink beer from very large mugs. Everything in this room is BIG. The large round tables are scuffed and nicked from the numerous bar brawls that have sprung up. It might be a good idea to hold your tongue for a while as you soak up the atmosphere. There is an exit to the east where the master swordsman awaits pupils to train with. north + east 973hp 1047hp 144m 609m 320mv 2638e Tournament and Practice Yard This is a wide expanse of grass filled with dummies, punching bags and sword pupils. To the north you see a man dressed in black robes, unlike his iron clad comrades, who you assume to be your master. west + Lord Dumar, Master of the Guild, is practicing sword forms. Lord Dumar bows before you. Lord Dumar says 'Now HERE'S a warrior ...' Lord Dumar says 'who knows his way around a battlefield!' Lord Dumar says 'What else can I teach you, Jema?' 973hp 1047hp 144m 609m 319mv 2638gain list Group Cost Group Cost Group Cost ============================================================================= weaponsmaster 12 attack 12 combat 13 creation 10 curative 12 harmful 6 psionics 10 transportation 8 weather 10 Skill Cost Lv Skill Cost Lv Skill Cost Lv ============================================================================= axe 3 1 dagger 2 1 flail 3 1 mace 2 1 polearm 2 1 spear 3 1 whip 2 1 bash 3 1 berserk 4 22 +charge 4 48 circle 8 55 dirt kicking 4 3 disarm 3 10 engage 4 19 hand to hand 3 5 +mounted combat 2 10 mounted travel 2 1 rescue 3 1 strangle 6 35 trip 6 10 whirlwind 5 63 haggle 5 10 herbalism protective 2 3 hide 6 12 pathfinding 2 5 peek 8 18 pet 2 16 +pet travel 4 32 pick lock 8 20 repair 2 45 sneak 6 10 tame 6 64 973hp 1047hp 144m 609m 319mv 2638gain convert practice Lord Dumar helps you apply your practice to training. 973hp 1047hp 144m 609m 319mv 2638 988hp 1047hp 160m 609m 378mv 2638help curative The curative spells are used to heal various unpleasant conditions that can befall an adventurer. For healing of damage, see the healing spell group. Curative spells cannot be used by mages or thieves. cure blindness restored sight to the blind cure disease heals the plague cure insanity cures insanity from an insane person cure poison removes the harmful effects of poison See also help CURE BLINDNESS, CURE DISEASE, CURE INSANITY, CURE POISON. 988hp 1047hp 160m 609m 378mv 2638help insanity 'INSANITY' Syntax: cast insanity Insanity is usually caused by a brain damage. This powerful spell provokes this brain damage and keeps the target in this cruel mental state for some time. An insane person has a very hard time concentrating and also develops such an amount of rage that he cannot be held back. An insane person can be cured using the spell 'cure insanity'. Saving Throw: Will See also: NECROMANCY, 'CURE INSANITY' 988hp 1047hp 160m 609m 378mv 2638 1002hp 1047hp 170m 609m 437mv 2638help whirlwind WHIRLWIND Knights and Assassins who have spent the time and effort to learn this skill will be well rewarded. The WHIRLWIND attack unleashes a multiple barrage of attacks upon the poor victim. Those with exceptional dexterity, and those fighters who wield two weapons excel particularly well at this skill. 1002hp 1047hp 170m 609m 437mv 2638 1022hp 1047hp 182m 609m 496mv 2638 1038hp 1047hp 193m 609m 555mv 2638help pathfinding PATHFINDING PATHFINDING is all about knowledge of terrain and ability to find a path where few others can. Skilled pathfinders use less movement when moving and have a higher chance of gathering. 1038hp 1047hp 193m 609m 555mv 2638 1047hp 1047hp 206m 609m 614mv 2638help circle CIRCLE Syntax: circle Circle allows you to make your way to a more advantageous attack location, allowing you do deliver a more devastating attack on your unsuspecting victim. It is possible to circle your opponent by yourself, however having a party to help distract your oppenent helps greatly. Only thieves are devious enough to learn this skill. 1047hp 1047hp 206m 609m 614mv 2638 1047hp 1047hp 219m 609m 673mv 2638 1047hp 1047hp 229m 609m 732mv 2638i You are carrying: 84 / 122 items, 523 / 647 pounds. a canteen a golden chalice (Glowing) (Humming) A Single-flued Iron ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1047hp 1047hp 229m 609m 732mv 2638ski Level 1: sword 100% enhanced damage 100% parry 100% shield block 100% recall 50% scrolls 1% staves 1% wands 1% Level 3: second attack 100% herbalism healing 60% Level 5: kick 93% Level 6: fast healing 86% Level 10: dodge 92% Level 12: third attack 77% Level 15: meditation 100% sharpen 85% Level 20: lore 91% Level 25: temper 67% Level 28: lunge 100% Level 35: dual wield 95% Level 49: redouble 94% Level 50: riposte 100% Level 53: feint 56% Level 73: second attack dual n/a 1047hp 1047hp 229m 609m 732mv 2638gain list Group Cost Group Cost Group Cost ============================================================================= weaponsmaster 12 attack 12 combat 13 creation 10 curative 12 harmful 6 psionics 10 transportation 8 weather 10 Skill Cost Lv Skill Cost Lv Skill Cost Lv ============================================================================= axe 3 1 dagger 2 1 flail 3 1 mace 2 1 polearm 2 1 spear 3 1 whip 2 1 bash 3 1 berserk 4 22 +charge 4 48 circle 8 55 dirt kicking 4 3 disarm 3 10 engage 4 19 hand to hand 3 5 +mounted combat 2 10 mounted travel 2 1 rescue 3 1 strangle 6 35 trip 6 10 whirlwind 5 63 haggle 5 10 herbalism protective 2 3 hide 6 12 pathfinding 2 5 peek 8 18 pet 2 16 +pet travel 4 32 pick lock 8 20 repair 2 45 sneak 6 10 tame 6 64 1047hp 1047hp 229m 609m 732mv 2638 1047hp 1047hp 237m 609m 791mv 2638help engage No.. this is not a precursor to a mud-wedding.. this skill allows you to switch opponents during battle. Thus if you're battling the red dragon and the green dragon.. and find yourself trying to kill the weaker one, you can attempt to disengage from the weaker one and combat the stronger one. This skill is also useful in groups.. where you can go help a weaker member of the group dispatch his or her opponent first. 1047hp 1047hp 237m 609m 791mv 2638 1047hp 1047hp 245m 609m 850mv 2638gr Jema's group: [ 59 Kni] Jema 1047/1047 hp 245/ 609 mana 850/ 910 mv 2638 tnl 1047hp 1047hp 260m 609m 909mv 2638wor You have 326,279 coppers You have 20 valor points You have 182,162 total experience points (2638 exp to next level). You have 7 trains. You have 3 practices. 1047hp 1047hp 260m 609m 909mv 2638 1047hp 1047hp 272m 609m 910mv 2638 1047hp 1047hp 284m 609m 910mv 2638 1047hp 1047hp 297m 609m 910mv 2638 1047hp 1047hp 310m 609m 910mv 2638sco ====================================================================== Name: Jema Alignment: 1000 (Angelic) Race: Human Hours Played: 1229 Age: 78 Class: Knight Size: Medium Sex: Male Level: 59 Position: Standing Exp. To Next Level: 2638 AFK: No You began this life on 4-6-2002 Your recall is set in: Bree ---------------------------------------------------------------------- Member of Tribe: The Ninetowers ---------------------------------------------------------------------- Hit: 1047 / 1047 Mana: 310 / 609 Move: 910 / 910 Str: 21+0(25) Pierce: -160 Heavy Armoured Int: 18+0(19) Bash: -164 Heavy Armoured Wis: 18+0(18) Slash: -168 Heavy Armoured Dex: 18+0(22) Magic: 17 Barely Protected Con: 18+1(20) Will Save: 2 Reflex Save: 0 Fortitude Save: 0 Hit Roll: 22 Damage Roll: 28 Wimpy Flee: 450 ---------------------------------------------------------------------- Hungry: No Thirsty: No Drunk: No ---------------------------------------------------------------------- Items Carried: 84 / 122 Weight Carried: 523 / 647 ====================================================================== See Also: Affect, Worth, Group, Info, Attributes, Weight, Quests 1047hp 1047hp 310m 609m 910mv 2638 1047hp 1047hp 323m 609m 910mv 2638 1047hp 1047hp 338m 609m 910mv 2638 1047hp 1047hp 350m 609m 910mv 2638 1047hp 1047hp 358m 609m 910mv 2638gr Jema's group: [ 59 Kni] Jema 1047/1047 hp 358/ 609 mana 910/ 910 mv 2638 tnl 1047hp 1047hp 358m 609m 910mv 2638i You are carrying: 84 / 122 items, 523 / 647 pounds. a canteen a golden chalice (Glowing) (Humming) A Single-flued Iron ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1047hp 1047hp 358m 609m 910mv 2638wak You are already standing. 1047hp 1047hp 358m 609m 910mv 2638l Tournament and Practice Yard This is a wide expanse of grass filled with dummies, punching bags and sword pupils. To the north you see a man dressed in black robes, unlike his iron clad comrades, who you assume to be your master. west + Lord Dumar, Master of the Guild, is practicing sword forms. 1047hp 1047hp 358m 609m 910mv 2638tcall At the edge of Aerinor Travelers, all bundled in coats and scarves, shiver in the cold as they bustle about this courtyard. Beneath their feet, snow-covered gravel crunches with every step. As frozen and blindingly snow-covered the north edge of Aerinor may be, a wave of spiritual warmth flows from the stone walls of the Tower keep, flooding the courtyard and spilling out in all directions. High above, the solemn turrets of the Tower stand majestic and defiant against the harsh winds of the north. Their snow-lined rooftops gleam like beacons through the darkness, guiding weary adventurers home. This tower, eighth of the NineTowers of Aerinor, built in a Dark Age long past, still stands, a proud symbol of truth, honor, and courage to battle the evil of Elacia. A granite stone sign is affixed to the arch above the southern door. north | up west + east | + south | down Sparkling clear water jets high out of this elaborate marble fountain. 1047hp 1047hp 358m 609m 455mv 2638n The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1047hp 1047hp 358m 609m 454mv 2638n The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. 1047hp 1047hp 358m 609m 453mv 2638w Chapel The source of the chanting soon becomes obvious as you enter this room. Bedecked with religious items, it seems to be some sort of chapel where the Defenders of Aerinor can come to gain piece of mind and spiritual reassurance. It is here that the priests of Aerinor bestow their blessings upon those who would do battle with the evil boiling forth from the icy wastes. Pews fill the center of the room. A stained glass window peeks through matching banners in the west wall, above a marble alter. Priests in white robes scurry about their business. + east (Translucent) (White Aura) Mystic flickers here, peddling her goods. The saintly old priest stands here ready to tend your wounds. 1047hp 1047hp 358m 609m 452mv 2638e The Great Hall of the Eighth Tower Entering this chamber you can't help but wonder at the beauty of the large, marble fountain that graces the center of the hall. The fountain has an odd shape that you can't quite make out at first. A safe, calm feeling emanates from this room. A set of wide, curving stairs seem to flow up the north wall to the balcony that makes its way around the second floor. The cathedral ceiling stands a good 60 feet up from where you are now; elongated windows near the top let in the pale northern sunlight. To the west, you can hear chanting of sorts and to the east the sounds of haggling and bartering. north | up west + east | + south | Sparkling clear water jets high out of this elaborate marble fountain. 1047hp 1047hp 358m 609m 451mv 2638s The Foyer of the Eighth Tower As you enter the domain of the Eighth Tower, you sense the cold fury of the northern winds raging outside. While stamping your boots and rubbing your hands together, you notice a fierce fire blazing in a hearth on the west wall. On the east wall, surrounding a portcullis, are several cloak pegs, many of which are taken. Otherwise the furnishings here seem quite bare: a few stools by the fire and a bench against the wall. A hardwood plaque cased in silver is mounted above a gate in the north wall. north | west + east | + south | down A sturdily built oaken trophy case stands here awaiting your donations. 1047hp 1047hp 358m 609m 450mv 2638w The Rose Garden The beautiful scent of roses meets you as you enter the garden. Small birds frolic above you in the clear blue sky and their friendly twittering fills the air. Red and white rose bushes line a cobble path leading up to a circular clearing in the middle of the garden. A beautiful fountain cheerfully bubbles in the center of the clearing with benches spaced privately around it. Luscious green grass, dotted with rose bushes, carpets the four corners of the garden providing a perfect place to rest and relax. west + east south A lush rose bush grows here, heavy with blooms. Water musically burbles within the marble fountain in the garden. A huge white leopard with grey and black markings watches you warily. 1047hp 1047hp 358m 609m 449mv 2638w w The Whispering Glade This cool green grove is literally the calm within the storm. A hazy mystical barrier protects it from the raging blizzards outside. Eight large hardwoods form a protective circle around a ninth tree whose treetop soars high into the sky. Whispers carried on the wind tell stories of brave victory and sorrowful loss. Upon the trees, past visitors have carved messages, symbols, phrases, and inspirations. The earthy moss looks soft and inviting, offering a nice spot to sit and reflect. | up + east | + | (Glowing) Encircled by a ring of trees, this massive oak is heavily laden with acorns. 1047hp 1047hp 358m 609m 446mv 2638The undergrowth is too dense. 1047hp 1047hp 358m 609m 446mv 2638op u Ok. 1047hp 1047hp 358m 609m 446mv 2638u The Secret Hollow A cozy nest has been hollowed out of the living heartwood of this great tree. In the center of this room is a sunken pit, softly lined with comfortable pillows that beckon you to relax and unwind. Globes of light hover in wall sconces, warming the room and casting a cheerful glow. This is a perfect spot to ease your troubles and your mind... for you and perhaps a friend? | | + | down 1047hp 1047hp 358m 609m 443mv 2638cl d Ok. 1047hp 1047hp 358m 609m 443mv 2638sle You go to sleep. 1047hp 1047hp 358m 609m 443mv 2638i You are carrying: 84 / 122 items, 523 / 647 pounds. a canteen a golden chalice (Glowing) (Humming) A Single-flued Iron ( 2) (Glowing) the Silver Amulet of Lord British (Glowing) (Humming) A Swordfish sword ( 2) (Glowing) A tattoo that reads "BUBBA & TAMMY FOREVER" Ashe's ring of invisibility a ring of holding (Humming) an ancient long sword a large backpack ( 2) a Golden necklace (Glowing) an acolyte's staff some spiked leggings ( 2) a diamond ring 1047hp 1047hp 358m 609m 443mv 2638who 1047hp 1047hp 396m 609m 524mv 2638[ 61 -WoT- Tem] Dragonee wants a KILLER or a SILLY flag (quiet) [ 91 Lords CHF] Anasyn the Knight Hero [ 18 Giant War] Morg the Veteran [ 60 Vamps CHF] Nemordiabel Lord of the Unholy [ 54 Lords War] Namonaki = PL [ 91 Drago Kni] Treys est omnium rex [ 88 Lords Cle] Devine http://robvandam.ytmnd.com [ 76 Lords Cle] Forge http://tituspullo.ytmnd.com [ 38 Lords CHF] Sammael the Butcher [ 86 Dwarf Tem] Syrinx the Templar [ 91 Orion Tem] (AFK) Frerin Skyfury [ 59 Tower Kni] Jema the Knight [ 20 Dwarf War] (AFK) Dori Redmallet [ 36 Drago War] (AFK) Pilikua guardian of the Prime Dragon [ 91 Lords Cle] Arioch the Knight Templar [ 91 Vamps Mag] Enzo [40 CP] [ 78 -WoT- CHF] Volrath the Warlock [ 21 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 88 Lords Kni] FitzChivalry the Knight [ 91 Drago CHF] (AFK) Ruby [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 80 Human Tem] Kryten the Templaress [Hit Return to continue] [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 12 Vamps Mag] Poly the Medium of Magic [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 46 Vamps War] Alotta the Lady Cavalier [ 97 Elf DEI] Emastochi. Players found: 27 1375hp 1375hp 1450m 1450m 475mv 0 l In your dreams, or what? 1375hp 1375hp 1450m 1450m 475mv 0 i You are carrying: 117 / 134 items, 579 / 677 pounds. a large backpack 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 sco ====================================================================== Name: Stimpson Alignment: 1000 (Angelic) Race: Dwarf Hours Played: 1231 Age: 78 Class: Cleric Size: Medium Sex: Male Level: 91 Position: Sleeping AFK: No Your recall is set in: New Thalos ---------------------------------------------------------------------- Hit: 1375 / 1375 Mana: 1450 / 1450 Move: 475 / 475 Str: 20(24) Pierce: -325 Almost Invulnerable Int: 16(20) Bash: -327 Almost Invulnerable Wis: 21(23) Slash: -324 Almost Invulnerable Dex: 14(12) Magic: -137 Well-Armoured Con: 21(21) Will Save: 0 Reflex Save: 0 Fortitude Save: 0 Hit Roll: 21 Damage Roll: 31 Wimpy Flee: 560 ---------------------------------------------------------------------- Hungry: No Thirsty: No Drunk: No ---------------------------------------------------------------------- Items Carried: 117 / 134 Weight Carried: 579 / 677 ====================================================================== See Also: Affect, Worth, Group, Info, Attributes, Weight, Quests 1375hp 1375hp 1450m 1450m 475mv 0 i You are carrying: 117 / 134 items, 579 / 677 pounds. a large backpack 1375hp 1375hp 1450m 1450m 475mv 0 eq You are using: Orb of Higher Thought (Glowing) a human skull the Amulet of Ra the Amulet of Ra (Glowing) the Cloak of Fire (Glowing) the Pelt of a Were-Wolf (Glowing) some Black Sleeves (Glowing) Dali's Melting Watch (Glowing) Dali's Melting Watch (Glowing) the Shield of the Lesser Maiar (Humming) Gauntlets of Ogre Power (Glowing) the Ring of Indur Dawndeath (Glowing) the Ring of Indur Dawndeath (Glowing) a mechanic's utility belt (Glowing) wispy greaves (Glowing) (Humming) Cirith Ungol StOmPiNg Boots (Glowing) (Humming) a note from the author 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 l In your dreams, or what? 1375hp 1375hp 1450m 1450m 475mv 0 sco ====================================================================== Name: Stimpson Alignment: 1000 (Angelic) Race: Dwarf Hours Played: 1231 Age: 78 Class: Cleric Size: Medium Sex: Male Level: 91 Position: Sleeping AFK: No Your recall is set in: New Thalos ---------------------------------------------------------------------- Hit: 1375 / 1375 Mana: 1450 / 1450 Move: 475 / 475 Str: 20(24) Pierce: -325 Almost Invulnerable Int: 16(20) Bash: -327 Almost Invulnerable Wis: 21(23) Slash: -324 Almost Invulnerable Dex: 14(12) Magic: -137 Well-Armoured Con: 21(21) Will Save: 0 Reflex Save: 0 Fortitude Save: 0 Hit Roll: 21 Damage Roll: 31 Wimpy Flee: 560 ---------------------------------------------------------------------- Hungry: No Thirsty: No Drunk: No ---------------------------------------------------------------------- Items Carried: 117 / 134 Weight Carried: 579 / 677 ====================================================================== See Also: Affect, Worth, Group, Info, Attributes, Weight, Quests 1375hp 1375hp 1450m 1450m 475mv 0 desc Your description is: {{BKatatonic for Katatonia{{w Etaine protects Stimpson. 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 desc + Your description is: {{BKatatonic for Katatonia{{w Etaine protects Stimpson. 1375hp 1375hp 1450m 1450m 475mv 0 desc + Your description is: {{BKatatonic for Katatonia{{w Etaine protects Stimpson. 1375hp 1375hp 1450m 1450m 475mv 0 desc + Your description is: {{BKatatonic for Katatonia{{w Etaine protects Stimpson. 1375hp 1375hp 1450m 1450m 475mv 0 desc + _-_=-=-->>=--"---=<=->. Your description is: {{BKatatonic for Katatonia{{w Etaine protects Stimpson. _-_=-=-->>=--"---=<=->. 1375hp 1375hp 1450m 1450m 475mv 0 desc - Ok. 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 --> Ert leaves Mirkwood to have a go at real life. 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 --> Yippee!! Poindexter has joined the fun! 1375hp 1375hp 1450m 1450m 475mv 0 --> *CHEER* Nemordiabel has LEVELLED! Gratz to the Cardinal of the Earth! 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 --> Yippee!! Deixa has joined the fun! 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 --> Yippee!! Aeris has joined the fun! 1375hp 1375hp 1450m 1450m 475mv 0 --> Namonaki leaves Mirkwood to have a go at real life. 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 --> Poindexter leaves Mirkwood to have a go at real life. 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 --> Yippee!! Ert has joined the fun! 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 You disappear into the void. 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 1375hp 1375hp 1450m 1450m 475mv 0 who [ 91 Silvr Dru] Ert -=Silver=- Corpsman of the Treebrothers [ 50 Khaos CHF] Aeris the Templaress [ 48 Silvr Thi] Deixa the Cut-Throat [ 76 Lords Cle] Forge http://tituspullo.ytmnd.com [ 88 Lords Cle] Devine http://robvandam.ytmnd.com [ 91 Dwarf Cle] Stimpson J. Cat [ 64 Orc War] Maureen sticks your head on a pike. *orc* [ 64 Orc War] DrOrcNstuff the Greater Demon Slayer [ 98 Elf SUP] Snuff the Supremity of Magic. [CB] [BN,ID] [ 55 Human War] RedDog the Master Knight [ 39 Human War] Horizon the Lieutenant [ 66 Vamps CHF] Nemordiabel Lord of the Unholy [ 23 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 60 Tower Kni] Jema the Knight [ 91 Drago CHF] Ruby [ 39 Orion Tem] Rukh the Templar [ 98 Giant SUP] (AFK) Mulder is hangin' in Two Rivers, 'n so. [ 91 Drago Kni] Treys est omnium rex [ 38 Lords Kni] Alleycritter the Knightess [ 22 Dwarf War] (AFK) Dori Redmallet [ 80 Human Tem] Kryten the Templaress [Hit Return to continue] [Hit Return to continue] [ 97 Elf DEI] Emastochi. [ 78 -WoT- CHF] Volrath the Warlock [ 86 Dwarf Tem] Syrinx the Templar [ 36 Drago War] (AFK) Pilikua guardian of the Prime Dragon [ 89 Lords Kni] FitzChivalry the Knight [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 18 Vamps Mag] Poly the Seeress [ 46 Vamps War] Alotta the Lady Cavalier Players found: 31 1375hp 1375hp 1450m 1450m 475mv 0 gr Stimpson's group: [ 91 Cle] Stimpson 1375/1375 hp 1450/1450 mana 475/ 475 mv 1375hp 1375hp 1450m 1450m 475mv 0 wak You wake, stand up and look around. By the Altar You are by the temple altar in the northern end of Temple of New Thalos. A huge altar made of highly polished black onyx is standing in front of you. Behind this altar sits a twelve foot tall statue of Marge, the bluest-haired goddess in all the lands. + south A large wooden bin sits here, stuffed with discarded equipment. (White Aura) Goldmoon, first Master of Mysticism 1375hp 1375hp 1450m 1450m 475mv 0 s Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south A strong dockworker walks by moving crates. A tourist stands here looking lost. 1375hp 1375hp 1450m 1450m 474mv 0 s The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs Raistlin, the Arch-Magician stands here. 1375hp 1375hp 1450m 1450m 473mv 0 s The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | 1375hp 1375hp 1450m 1450m 470mv 0 s The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south A grubby beggar sits here in the filth. A strong dockworker walks by moving crates. 1375hp 1375hp 1450m 1450m 467mv 0 e The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south A small grey-haired man walks around spouting gospel. The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1375hp 1375hp 1450m 1450m 464mv 0 e The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A small harmless feline searches for food. A tourist stands here looking lost. 1375hp 1375hp 1450m 1450m 461mv 0 e The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south An Elite Royal Guard stands here smiling happily. An Elite Royal Guard stands here smiling happily. An old man in a crumpled hat rests on a stool. 1375hp 1375hp 1450m 1450m 458mv 0 e The Center of Market Square You are standing on the Center of Market Square, the famous square of New Thalos. A large, peculiar looking statue is standing in the middle of the square. The square extends in every direction. Directly above, you see a portal, shimmering with mystical energies. north | up west + east | + south | A large fountain is here gurgling out an endless stream of water. An Elite Royal Guard stands here smiling happily. An Elite Royal Guard stands here smiling happily. A bodyguard stands here, looking at nothing but aware of everything. 1375hp 1375hp 1450m 1450m 457mv 0 s s The Southern Market Square The large square of markets fills your vision. Strange sights and sounds, those known only to the New Thalos market, barrage your senses. The only hope of making any sense of what's going on here is to wander around. The Market continues north, west, and east, with the Medina trailing off south. north west + east south A bodyguard stands here, looking at nothing but aware of everything. A guard stands here, protecting the innocent. A guard stands here, protecting the innocent. A vulture circles above you. 1375hp 1375hp 1450m 1450m 456mv 0 s The Medina You are walking along a wide open expanse of road connecting the market square to the common square. Panhandlers, beggars, and other such riff- raff wander about hoping to catch those few who with open hearts. The Medina continues to the south and the market spreads out to the north. north + south A guard stands here, protecting the innocent. A guard stands here, protecting the innocent. 1375hp 1375hp 1450m 1450m 453mv 0 s The Medina You stand on the Medina, on the larger open areas in New Thalos. People walk to and fro carrying on their day to day business. The Common Square of the people opens up to the south and the Medina continues north. north + south A tourist stands here looking lost. A grubby beggar sits here in the filth. A small harmless feline searches for food. 1375hp 1375hp 1450m 1450m 450mv 0 s s The Common Square People pass by talking to each other, or rest their weary bones on this grassy field. You can hear faint sounds of the river to the south of you as it passes through the city. Ishtar Way heads east and west from here and the Medina is to the north. South lies the Running River bridge and the Gate of Tefnut. north west + east south A horse stands here. A grubby beggar sits here in the filth. 1375hp 1375hp 1450m 1450m 447mv 0 s The Southern Bridge Walking over the bridge you see the rushing waters of the Running River. To the south you see the Gate of Tefnut and the Common Square stretches out to the north. north | + | + south | down A guard stands here, protecting the innocent. A strong dockworker walks by moving crates. A guard stands here, protecting the innocent. A vulture circles above you. 1375hp 1375hp 1450m 1450m 444mv 0 s s Inside the Gate of Tefnut Two large stone towers rise up to greet you with the massive iron gate swinging on ornately crafted hinges and emblazoned with the crest of New Thalos. The makers of the city spared no expense in rebuilding the defenses of their home. The Running River bridge lies to the north and wilderness to the south. north + south Kareem the Dwarven Mercenary stands here. A guard stands here, watching the gate. A guard stands here, watching the gate. 1375hp 1375hp 1450m 1450m 441mv 0 s Outside the Gate of Tefnut You are standing below the southern gate of the great City of New Thalos. The gate is huge, allowing many carts to enter and exit simultaneously. Guards keep the flow of traffic into and out of the city smooth and orderly. South, the great road of Thera connects the city to the lands and villages of the south. north + south 1375hp 1375hp 1450m 1450m 438mv 0 s s Leaving New Thalos Along the Great Theran Road The Great Theran Road is the gateway to the cities of southern Thera. It leads to other roads that lead to other roads and so on. The dirt road seems as smooth as any paved road because of how well it is traveled. Short, well-trimmed bushes line either side, making the road impossible to miss. The hustle and bustle of New Thalos can still be heard coming from the city to the north. north + south A small grey-haired man walks around spouting gospel. A bunny rabbit crinkles its nose. A giant troll grunts and scratches himself. 1375hp 1375hp 1450m 1450m 435mv 0 s --> Yippee!! Taran has joined the fun! 1375hp 1375hp 1450m 1450m 435mv 0 The Theran Road Small farms and meadows can be seen dotting the landscape to either side of the road. Travelers and carts pass along as they make their way toward the city. An aged peddler looks as though he is eager to be ending a long journey. north + south A gopher is exploring the world outside of his hole. 1375hp 1375hp 1450m 1450m 432mv 0 The Great Road A lake glitters between hills in the distance. Flying specks that are most likely birds fly around above the shiny water. Boulders and rocks litter the landscape between the road and the lake. Some of the clusters of rocks and boulders look like as though they could be ruins. A deer runs across a field in the distance. north + south A nomad merchant calculates your net worth with a dry glance. A bunny rabbit crinkles its nose. A traveler makes his way along the road. 1375hp 1375hp 1450m 1450m 429mv 0 se On the Theran Road As the road makes it way away from the city, more and more animals come out to inspect the road. The animals sometimes peek their heads around the bushes lining the road, then skitter across to the other side. At times, small animals prints and snake trails lead across the road. The animals are just a reminder that the road travels through a small wilderness. north + south A nomad merchant calculates your net worth with a dry glance. 1375hp 1375hp 1450m 1450m 426mv 0 se Along the Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + south A bunny rabbit crinkles its nose. 1375hp 1375hp 1450m 1450m 423mv 0 se The Great Theran Road Footprints from many types of travelers have been embedded into the hard dirt of the road. The heavy shapes of boots trail off into the wilderness on either side of the road. Animal trails criss cross the road from time to time. A small rodent has been ran over by a cart and left to rot. north + southeast A traveler makes his way along the road. A small grey-haired man walks around spouting gospel. A deer sniffs around. 1375hp 1375hp 1450m 1450m 420mv 0 se On the Great Theran Road Rocks and other small debris litter the hard packed dirt of the road. Cart trails have been ingrained into the soil from years of use. Dead leaves and other debris from the surrounding wilderness line the road to each side. northwest + southeast A traveler makes his way along the road. A deer sniffs around. 1375hp 1375hp 1450m 1450m 417mv 0 se The Great Theran Road As the road makes its way toward the south, the wilderness seems to grow wilder with every inch. The tall trees lining the road seem to want to step out and follow the travelers. Small animals scurry out from the trees and cross the road, as though they were being chased. northwest + southeast 1375hp 1375hp 1450m 1450m 414mv 0 se Along the Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. northwest + southeast 1375hp 1375hp 1450m 1450m 411mv 0 se The Road Forks A small fork leads off to the east from the road. In the far distance, the top of a large building can be seen. It has the look of a cathedral. To the west, the wilderness is impassable through the trees. Nothing but trees and more trees can be seen. northwest + the_abbey southeast A deer sniffs around. A gopher is exploring the world outside of his hole. 1375hp 1375hp 1450m 1450m 408mv 0 se The Great Theran Road The Great Theran Road was created many many years ago as a way for travelers and merchants to reach rural villages. The original builders were a forgotten race that lived near the city of New Thalos. As the city grew, farmers and loners made their homes in the wilderness. When that race eventually fell, the ones who left became secluded and developed independently from one another. Many of those who live so far to the south have forgotten from whence they came. northwest + southeast A deer sniffs around. 1375hp 1375hp 1450m 1450m 405mv 0 On the Great Theran Road Even though the trees have become thicker on each side of the road, huge ravines and hills can be seen through the trees in the distance. The land to either side of the road seems to be sloping downward, as though it were sloping into a valley. northwest + southeast A traveler makes his way along the road. 1375hp 1375hp 1450m 1450m 402mv 0 A Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northwest + southeast 1375hp 1375hp 1450m 1450m 399mv 0 sw A Suspended Bridge Suspended above the ravine, this bridge seems none too stable. The bridge sways from side to side as the wind blows through the ravine. The planks are worn with age and splintering in many places. Some planks are even missing. A small piece of a plank falls to the ravine floor with each sway of the bridge. The southern end of the bridge seems so far away. northwest + southwest 1375hp 1375hp 1450m 1450m 396mv 0 Looking Down Into the Ravine A fall to the ravine bottom would be instant death. Light brush and deep grass cover the sides of the ravine. It looks like a giant fold in the earth. Large boulders and rocks litter the ravine floor. The ravine could once have been a riverbed, but it is very dry now. northeast + southwest 1375hp 1375hp 1450m 1450m 393mv 0 sw The Middle of the Bridge Because of its age and gravity, the bridge sags toward the center. The wind seems to grow fiercer and stronger in the center. As the bridge sways and totters with the wind, it seems to want to flip and turn. The planks clack against one another, causing the entire bridge to shudder. BEWARE! northeast + southwest A traveler makes his way along the road. 1375hp 1375hp 1450m 1450m 475mv 0 sw On the Bridge The wind blows through the ravine as though it is running away from an ocean tempest. Every gust throws the swaying bridge into a panic. Off to the west, a remnant of another suspended bridge can be seen as it whips against the ravine wall. There is nothing left of the old bridge but one long tattered rope with a single piece of a plank. northeast + southwest A gopher is exploring the world outside of his hole. 1375hp 1375hp 1450m 1450m 472mv 0 sw The Old Bridge The ropes that are suspending the bridge are frayed and coarse. Even though they were made to be thick and durable, time has taken its toll. Small threads from the ropes on each side are caught in the splinters of the planks. As the bridge sways, a low creaking emanates from the side ropes. northeast + southwest A traveler makes his way along the road. A deer sniffs around. 1375hp 1375hp 1450m 1450m 469mv 0 sw The Deep Ravine Two great boulders stand as though they are sentries to either side of the road. A bridge is suspended across a deep ravine that cuts its way directly across the road. The bridge is made of ropes and wooden planks and is held in place by rope tied to metal hooks which stick out from the boulders. The bridge does not look too reliable, but there is no other way across the ravine. northeast + southwest 1375hp 1375hp 1450m 1450m 466mv 0 sw The Dusty Theran Road The road winds around small hills and mounds. Although the road is hard packed dirt, there is still a lot of dust that is kicked up. The tree trunks along each side of the road are covered neck high in brown dust. Animal and bird tracks cross the road. northeast + southwest 1375hp 1375hp 1450m 1450m 463mv 0 sw A Boulder in the Road A large boulder is sitting right here in the middle of the road! It seems like an island in a sea of hard packed dirt. The boulder itself is grey stone, but the top half of it seems to be covered in a white and dark gray substance. The call of a large bird of prey floats down from high in the sky. northeast + south 1375hp 1375hp 1450m 1450m 460mv 0 s The Great Theran Road Above the road, the skies are a deep blue. Fluffy white clouds sometimes block the sun, creating large shadows over the land. Every so often a seagull will fly over the road, on its way to somewhere. A cool sea breeze blows its way across the land. north + southwest A squirrel is out gathering nuts. A gopher is exploring the world outside of his hole. A traveler makes his way along the road. 1375hp 1375hp 1450m 1450m 457mv 0 sw No way! You are still fighting! A squirrel is in excellent condition. 1375hp 1375hp 1450m 1450m 457mv 0 sw Your punch injures a squirrel. [14] A squirrel looks pretty hurt. 1375hp 1375hp 1450m 1450m 457mv 0 No way! You are still fighting! A squirrel looks pretty hurt. 1375hp 1375hp 1450m 1450m 457mv 0 Your punch mauls a squirrel. [21] A squirrel is DEAD!! You receive 0 experience points. A squirrel hits the ground ... DEAD. 1375hp 1375hp 1450m 1450m 457mv 0 sw Along the Theran Road A small game trail leads out from the wilderness to cross the road in this spot. Their frequent crossing of the road has made a small depression. A broken cart wheel sits off to the side of the road. Most likely some traveler broke the wheel when he hit the dip. A gopher pokes his head up from a hole near the broken wheel. northeast + southwest 1375hp 1375hp 1450m 1450m 454mv 0 sw On the Great Theran Road The road continues to make its way to the south. At times, it twists and turns as it rounds a bend to avoid a small gully or a low hill. Trees and light brush still line the road to either side. A discarded shoe sits off to the side of the road, next to an old bone. Some ancient stones sit off to the west side of the road. northeast west + southwest 1375hp 1375hp 1450m 1450m 451mv 0 sw The Great Theran Road Because there are so many travelers along this road, small animals are often trampled by the wheels of carts and wagons. Off to the side of the road, the rotting carcass of a hedgehog has been smooched into the soft dirt. Poor animal never had a chance. northeast + southwest A bunny rabbit crinkles its nose. 1375hp 1375hp 1450m 1450m 448mv 0 sw On the Great Theran Road Many travelers use animals to carry their food. Although both horses and oxen are popular, most people will use a donkey. Donkeys are hardy animals and tend to be very sturdy and dependable.Travelers who use this road should be careful where they step because the last donkey who used this road left a surprise. northeast + south 1375hp 1375hp 1450m 1450m 445mv 0 s A Section of Road This section of road is covered with gravel.The small rocks and light gray dust have been whipped about by the wind and scattered all over the road. A hill to the east seems to be the cause. Part of the hill is sliding onto the road. north + southeast 1375hp 1375hp 1450m 1450m 442mv 0 se Two Roads Merge Travelers walking along the road often become very weary due to the hardness of the packed dirt. Small stones and rocks are scattered here and there, often poking into the bottom of a boot. The unevenness of the ground sometimes causes travelers to trip. The road from Pelios merges onto this one as is comes from the east. northwest + east south 1375hp 1375hp 1450m 1450m 439mv 0 --> *CHEER* Maureen has LEVELLED! Gratz to the Greater Demon Slayer! --> *CHEER* DrOrcNstuff has LEVELLED! Gratz to the Greater Demon Slayer! 1375hp 1375hp 1450m 1450m 439mv 0 s On the Great Theran Road Trees and small brush line the road as it twists and turns. Tracks from years of travelers, horses, and carts have been driven into the dirt of the road. Overhead, blue sky pokes out from between the fluffy white clouds. The chirping from several species of birds can be heard from the trees. north + southeast 1375hp 1375hp 1450m 1450m 436mv 0 s The grasses are too high in that direction. 1375hp 1375hp 1450m 1450m 436mv 0 se On the Great Theran Road The leaves on the trees to either side rustle in the wind. Small animals skitter across the road from time to time. Debris such as dead leaves and branches are scattered across the road. northwest + southeast 1375hp 1375hp 1450m 1450m 433mv 0 se A Stump in the Road A tree has fallen across the road at some point in time. Because the road is so well traveled, the huge stump has been moved off to the side until someone decides to cut it up for firewood. Thin branches and dead leaves poke above the bark. Suddenly, a squirrel pokes his head out of his fallen home. northwest + southeast A bunny rabbit crinkles its nose. 1375hp 1375hp 1450m 1450m 430mv 0 se Along the Great Theran Road Due to wind and thunderstorms, leaves and branches often fall onto the road. This section of road provides more cushion for the soles of weary travelers. From the way the bushes to the east are smashed, it looks like someone camped here recently. northwest + south a heap of black cloth lies here A squirrel is out gathering nuts. 1375hp 1375hp 1450m 1450m 427mv 0 se No way! You are still fighting! A squirrel is in excellent condition. 1375hp 1375hp 1450m 1450m 427mv 0 s No way! You are still fighting! A squirrel is in excellent condition. 1375hp 1375hp 1450m 1450m 427mv 0 Your punch grazes a squirrel. [8] A squirrel has quite a few wounds. 1375hp 1375hp 1450m 1450m 427mv 0 Your punch hits a squirrel. [9] A squirrel is in awful condition. 1375hp 1375hp 1450m 1450m 427mv 0 get all You get a black Uruk-Hai cape. A squirrel is in awful condition. 1375hp 1375hp 1450m 1450m 427mv 0 Your punch hits a squirrel. [9] A squirrel is DEAD!! You receive 0 experience points. A squirrel's heart is torn from its chest. 1375hp 1375hp 1450m 1450m 427mv 0 c id cape Object 'black uruk-hai cape cloth' is type armor, extra flags evil magic. Exclusion flags anti-good anti-neutral Weight is 3, value is 4092, level is 79. Worn about body. Armor class is 17 pierce, 16 bash, 17 slash, and 12 vs. magic. Affects intelligence by 2. Affects wisdom by 2. Affects constitution by 2. 1375hp 1375hp 1438m 1450m 427mv 0 1375hp 1375hp 1450m 1450m 475mv 0 c 'locate object' cape cloth A black Uruk-Hai cape carried by An orc battle mage A black Uruk-Hai cape carried by Stimpson An imperial cape carried by a centurian An imperial cape carried by a centurian An imperial cape carried by a centurian An imperial cape carried by a centurian An imperial cape carried by a centurian 1375hp 1375hp 1430m 1450m 475mv 0 c clair orc battle mage Nobody like that can be detected. 1375hp 1375hp 1410m 1450m 475mv 0 s The Great Theran Road Travelers and merchants alike use this road, and by the amount of left-behinds on the side of the road, they travel it frequently. Old shoes, ruined waterskins, torn articles of clothing, and rusted metal objects are among the many things that line the road beneath the trees. north + south 1375hp 1375hp 1410m 1450m 472mv 0 Lightning flashes in the sky and thunder rolls toward you. 1375hp 1375hp 1450m 1450m 475mv 0 s The Grand Ol' Theran Country Road This here is the Great Ol' Theran Country Road. It leads away from them back woods and out into the real city and not just some general store like folks 'round here are used tuh. An ol' backwoods road leads of tuh the east. It looks mighty ratty. north + east south A gopher is exploring the world outside of his hole. A squirrel is out gathering nuts. A squirrel is in excellent condition. 1375hp 1375hp 1450m 1450m 472mv 0 Your punch wounds a squirrel. [19] A squirrel is DEAD!! You receive 0 experience points. A squirrel's heart is torn from its chest. 1375hp 1375hp 1450m 1450m 472mv 0 e A Backwoods Country Road This here road is a'leadin back into them ol' ratty lookin woods. A battered "NO TRESPASIN OR Y'ALL BE SKINT" sign swings with the breeze. One of them cardboard cartons that holds a six pack of Budweiser tall ones is lying right up in the center of this here road. Looks like some of them boys have been whoopin it up. west + east 1375hp 1375hp 1450m 1450m 469mv 0 c 'remove align' cape A black Uruk-Hai cape flickers and glows grey. 1375hp 1375hp 1375m 1450m 469mv 0 e A Backwoods Road Well, honk my hooter! What do ya know! Some of them thar boys has been along this ol' road. None of them were much for skoolin, so they shot up the ol' skool bus and just a'left it here. The law 'round here ain't much use. They let them moonshiners do what they want. This here road will take y'all on back into them woods. west + east skoolbus A squirrel is out gathering nuts. A squirrel decides to steal your nuts! A squirrel is in excellent condition. 1375hp 1375hp 1375m 1450m 466mv 0 Your punch hits a squirrel. [12] A squirrel has some big nasty wounds and scratches. 1375hp 1375hp 1375m 1450m 466mv 0 Your punch hits a squirrel. [11] A squirrel is DEAD!! You receive 0 experience points. A squirrel hits the ground ... DEAD. 1375hp 1375hp 1375m 1450m 466mv 0 e A Backwoods Road Why lookit this! One them boys musta been throwing down some beer! Or maybe some moonshine. They done gone and shot up that ol' tractor. Now, it is just a'layin here rottin' making another home for one of them possums. Why lookit ahead! Thar's a trailer park back here. Who'da thunk that woulda been a'hidin' back here! west + east A bunny rabbit crinkles its nose. 1375hp 1375hp 1375m 1450m 463mv 0 op back Ok. 1375hp 1375hp 1375m 1450m 463mv 0 get anc back You get an ancient long sword from a large backpack. 1375hp 1375hp 1375m 1450m 463mv 0 wea anc You wield an ancient long sword. An ancient long sword feels like a part of you! 1375hp 1375hp 1375m 1450m 463mv 0 n The grasses are too high in that direction. 1375hp 1375hp 1375m 1450m 463mv 0 e Entrance to the TrAilEr ParK Well kiss my grits! I'll be dag-burned if you ain't plum dropped in on an ol' fashion-ed trai-ler park. Welcome now, yahear? A few stray dogs may be a-roamin round now, but y'all just pay no mind to them varmints. They just be Daisy's no-count hounddogs. Sit yerself a spell. Have a chew? Oh, you don't? Weeeeeeel doggy! I reckon y'all ain't from 'round here, are ye? (Banjo music in the distance) Oh, I reckon I outta tell you greenhorns that if you ain't in dem high type levels to SKEEEEDADDLE pronto! Y'all will just plain get dropped dead as possum puddin on a hot summer hog in these here parts! Yesssssir you will! Oh, check out that sign I been whittlin! north west + 1375hp 1375hp 1439m 1450m 475mv 0 n dIrt rOad Y'all are a-walkin plum down the main road-a-town. Dust and such swirls 'round them old rusty cars and fancy new fangled bi-cycles just a-lyin everywhichway. To yer west lies the town sou-venir shop, huntin licence bureau, justice of the peace, sheriff, and wel-come center. Welcome now, y'all hear? north west + south 1375hp 1375hp 1439m 1450m 469mv 0 sca You see: 2 north : a banjo-playin' inbred redneck from HELL 2 north : a roadkill-lookin' Possum 1375hp 1375hp 1439m 1450m 469mv 0 n dIrt rOad Y'all are a-walkin plum down the main road-a-town. Dust and such swirls 'round them old rusty cars and fancy new fangled bi-cycles just a-lyin everywhichway. To yer west lies the residence of Billy-Joe Hunter, esquire. Better knock first. north west + south 1375hp 1375hp 1439m 1450m 463mv 0 n Plum smack dab in the center o' th' park! Wellll gooooollly! I'll be dan-burned if y'all ain't just plum smack dab in the center of these here es-tates! It sure does smell like some fried possum is on the skillet just up the road a piece. Mmmmmmm Mmmm! Sit yerself a spell and savor that tastee aroma, or just keep a-walkin whichn ever tickles yer fancy. north west + east south (White Aura) A voice tells you 'Boy! Y'all ain't from round here, are ye?' A Possum just plum stares right into yer (head)lights, waiting fer death. A roadkill-lookin' Possum looks at you lustily and drools. 1375hp 1375hp 1439m 1450m 457mv 0 l inb Y'all su-re looks pur-tay, yessssirree! A banjo-playin' inbred redneck from HELL is in excellent condition. A banjo-playin' inbred redneck from HELL is using: a sawed-off home-made sHotGun 1375hp 1375hp 1439m 1450m 457mv 0 con inb You can kill a banjo-playin' inbred redneck from HELL naked and weaponless. Str: 29(25) Int: 24(24) Wis: 25(25) Dex: 27(25) Con: 27(25) Hp: 2401/2401 Mana: 100/100 Level: 65 Align -900 Immune: summon charm Resist: blunt acid Vulnerable: piercing 1375hp 1375hp 1439m 1450m 457mv 0 e Stone-Wall Jackson Ave Y'all must be a hankerin' for a big heap-a-trouble to be wanderin' round these parts. Don't y'all make me come after you with a big ol' can of whup ass! Get now, ya hear!? Well I'll be danged. Sweet Little Bobby Sue's brand spankin' new double-wide is parked just north! Ain't that somethin'?! north west + east 1375hp 1375hp 1439m 1450m 451mv 0 sca You see: 1 west : a banjo-playin' inbred redneck from HELL 1 west : a roadkill-lookin' Possum 1375hp 1375hp 1439m 1450m 451mv 0 --> *CHEER* Deixa has LEVELLED! Gratz to the Cut-Throat! 1375hp 1375hp 1439m 1450m 451mv 0 w Plum smack dab in the center o' th' park! Wellll gooooollly! I'll be dan-burned if y'all ain't just plum smack dab in the center of these here es-tates! It sure does smell like some fried possum is on the skillet just up the road a piece. Mmmmmmm Mmmm! Sit yerself a spell and savor that tastee aroma, or just keep a-walkin whichn ever tickles yer fancy. north west + east south (White Aura) A voice tells you 'Boy! Y'all ain't from round here, are ye?' A Possum just plum stares right into yer (head)lights, waiting fer death. A roadkill-lookin' Possum looks at you lustily and drools. 1375hp 1375hp 1439m 1450m 445mv 0 n dIrt rOad Y'all are a-walkin plum down the main road-a-town. Dust and such swirls 'round them old rusty cars and fancy new fangled bi-cycles just a-lyin everywhichway. Turn yerself 'round to get to the center of the estates boy! That is, 'less yer lookin for some good ol' fashion'ed corn squeezins! Just you a keep yerself a-goin if that's whatn' yer after! north + south 1375hp 1375hp 1439m 1450m 439mv 0 n dIrt rOad Y'all are a-walkin plum down the main road-a-town. Dust and such swirls 'round them old rusty cars and fancy new fangled bi-cycles just a-lyin everywhichway. north + south 1375hp 1375hp 1439m 1450m 433mv 0 n dIrt rOad Y'all are a-walkin plum down the main road-a-town. Dust and such swirls 'round them old rusty cars and fancy new fangled bi-cycles just a-lyin everywhichway. The biggest dag-burned broke-down eighteen wheeler lies up on blocks just down the road a piece to yer east! north + east south 1375hp 1375hp 1439m 1450m 427mv 0 n dIrt rOad Y'all are a-walkin plum down the main road-a-town. Dust and such swirls 'round them old rusty cars and fancy new fangled bi-cycles just a-lyin everywhichway. Seems as like as not that the road done took a bend here. You smell corn-squeezins west! west + south 1375hp 1375hp 1439m 1450m 421mv 0 w Dirt trail MMMMmmmmm mmm! You smell corn squeezins AND that familiar odor of the swamp! You git yer moonshine jugs out and let out a big ol' Rebel Yell. YEEEE-HAW! Some tangled brush blocks yer way west, but the odor of corn mash is very strong from that dir-ection. north brush + east 1375hp 1375hp 1439m 1450m 415mv 0 n Dirt trail Y'all is almost to the swamp. Yee-Haw! west + south A giant troll grunts and scratches himself. 1375hp 1375hp 1439m 1450m 409mv 0 w Entrance to the swamp Sure 'nuff! A be-u-tiful wet smelly bog lies ahead! Tar-nation y'all! Git on in there! But..uh...afore y'all just a-charge on up there, y'all are a-gonna have tuh give th' sherrif his due. Show him yer huntin license or uh...maybe give him an "advance" on his salary for entrance? + east A giant troll grunts and scratches himself. (White Aura) A man with a badge and gun spits some tobacco. Ph-tuh. 1375hp 1375hp 1439m 1450m 401mv 0 l sher Well doggy! Y'all have found Sheriff Rosco P. Coltrane. Sheriff Rosco P. Coltrane is in excellent condition. 1375hp 1375hp 1439m 1450m 401mv 0 1375hp 1375hp 1450m 1450m 475mv 0 give 1000 gold sher You give Sheriff Rosco P. Coltrane 1000 coppers. Sheriff Rosco P. Coltrane says 'Well now! That's more like it Stimpson.' Sheriff Rosco P. Coltrane says 'Y'all have a good day now, ya'hear?' Th' Sherrif says 'Pssst! I know a path:' Th' Sherrif says 'Once I dump yer ass in the bog,' Th' Sherrif says 'go west, north, west, north, north, and west.' Th' Sherrif says 'That'll git ya to the path to th' woods by golly!' Th' Sherrif says 'But next time, fur 5000 gold I kin tell y'all Th' Sherrif says 'how tuh git to th' Back O' th' Bog Hideway!' the bOg Yer feet squish around in the muck. Dem sloths is just a-hangin in the trees and possums scurry out o' yer way. Somewheres back here y'all can hear some men just a-whoopin it up. Hard for greenhorns to tell where they is at, ain't it? Seems like each little patch o' land y'all try to stand on will only hold about 2 folks at a time. Lessn' that is, ya'll wanna sink right down into that there bog? north west + east south (White Aura) A man with a badge and gun spits some tobacco. Ph-tuh. 1375hp 1375hp 1450m 1450m 475mv 0 w the bOg Yer feet squish around in the muck. Dem sloths is just a-hangin in the trees and possums scurry out o' yer way. Somewheres back here y'all can hear some men just a-whoopin it up. Hard for greenhorns to tell where they is at, ain't it? Seems like each little patch o' land y'all try to stand on will only hold about 2 folks at a time. Lessn' that is, ya'll wanna sink right down into that there bog? north west + east south 1375hp 1375hp 1450m 1450m 465mv 0 n the bOg Yer feet squish around in the muck. Dem sloths is just a-hangin in the trees and possums scurry out o' yer way. Somewheres back here y'all can hear some men just a-whoopin it up. Hard for greenhorns to tell where they is at, ain't it? Seems like each little patch o' land y'all try to stand on will only hold about 2 folks at a time. Lessn' that is, ya'll wanna sink right down into that there bog? north west + east south 1375hp 1375hp 1450m 1450m 455mv 0 w the bOg Yer feet squish around in the muck. Dem sloths is just a-hangin in the trees and possums scurry out o' yer way. Somewheres back here y'all can hear some men just a-whoopin it up. Hard for greenhorns to tell where they is at, ain't it? Seems like each little patch o' land y'all try to stand on will only hold about 2 folks at a time. Lessn' that is, ya'll wanna sink right down into that there bog? north west + east south 1375hp 1375hp 1450m 1450m 445mv 0 You hear some Banjo Music in the distance. Yee-HAW! 1375hp 1375hp 1450m 1450m 475mv 0 n the bOg Yer feet squish around in the muck. Dem sloths is just a-hangin in the trees and possums scurry out o' yer way. Somewheres back here y'all can hear some men just a-whoopin it up. Hard for greenhorns to tell where they is at, ain't it? Seems like each little patch o' land y'all try to stand on will only hold about 2 folks at a time. Lessn' that is, ya'll wanna sink right down into that there bog? north west + east south 1375hp 1375hp 1450m 1450m 465mv 0 n the bOg Yer feet squish around in the muck. Dem sloths is just a-hangin in the trees and possums scurry out o' yer way. Somewheres back here y'all can hear some men just a-whoopin it up. Hard for greenhorns to tell where they is at, ain't it? Seems like each little patch o' land y'all try to stand on will only hold about 2 folks at a time. Lessn' that is, ya'll wanna sink right down into that there bog? north west + east south 1375hp 1375hp 1450m 1450m 455mv 0 w Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. west + east 1375hp 1375hp 1450m 1450m 449mv 0 sca You see: 2 east : a roadkill-lookin' Possum 3 east : the big ol' rabid Mother of all Possums 4 east : a white-tailed deer 1375hp 1375hp 1450m 1450m 449mv 0 w Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. + east south 1375hp 1375hp 1450m 1450m 446mv 0 w The grasses are too high in that direction. 1375hp 1375hp 1450m 1450m 446mv 0 s Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. north west + south 1375hp 1375hp 1450m 1450m 443mv 0 s Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. north west + south 1375hp 1375hp 1450m 1450m 440mv 0 sca You see: 1 west : the hunting hawk 1 west : a banjo-playin' inbred redneck from HELL 1375hp 1375hp 1450m 1450m 440mv 0 w Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. north + east south A large, hunting hawk is here. (White Aura) A voice tells you 'Boy! Y'all ain't from round here, are ye?' 1375hp 1375hp 1450m 1450m 437mv 0 con ha You can kill the hunting hawk naked and weaponless. Str: 24(24) Int: 24(24) Wis: 24(24) Dex: 24(24) Con: 24(24) Hp: 1870/1870 Mana: 100/100 Level: 55 Align 0 1375hp 1375hp 1450m 1450m 437mv 0 l haw The hawk looks like a strong, fearless fighter. It has been trained for hunting game. A neck tag says 'I belong to RedDog'. The hunting hawk is in excellent condition. 1375hp 1375hp 1450m 1450m 437mv 0 1375hp 1375hp 1450m 1450m 475mv 0 c clair hawk You lost your concentration. 1375hp 1375hp 1440m 1450m 475mv 0 c clair hawk O.K. Corral Cattle, horses, goats, and sheep fill this corral. Better watch where you set your feet, don't wanna ruin those nice, expensive boots..... north + east The corpse of Doc Holliday is lying here. The torn-out heart of Doc Holliday is lying here. (14) (Glowing) A Remington 10-gauge shotgun can blow your head off. Someone's Proof of Innocence is here. A cow is here, chewing her cud. (White Aura) Ert -=Silver=- Corpsman of the Treebrothers is here. (Charmed) A large, hunting hawk is here. (White Aura) (Fiery Aura) RedDog the Master Knight is here. 1375hp 1375hp 1420m 1450m 475mv 0 c clair 2.hunting hawk Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. north + east south A large, hunting hawk is here. (White Aura) A voice tells you 'Boy! Y'all ain't from round here, are ye?' 1375hp 1375hp 1400m 1450m 475mv 0 l t A large, glowing orb floats here. 1375hp 1375hp 1400m 1450m 475mv 0 The redneck spies a possum north and goes a-runnin that-a-way! 1375hp 1375hp 1400m 1450m 475mv 0 l a An ancient long sword has been left here. 1375hp 1375hp 1400m 1450m 475mv 0 l b a heap of black cloth lies here 1375hp 1375hp 1400m 1450m 475mv 0 l c The hunting hawk flaps north. 1375hp 1375hp 1400m 1450m 475mv 0 a heap of black cloth lies here 1375hp 1375hp 1400m 1450m 475mv 0 The roosters start a-crowin' and the hound-dogs commence a-howlin'. 1375hp 1375hp 1444m 1450m 475mv 0 s Mucky Path Y'all are in a kind o' no-mans land, somewheres between swamp and not-swamp. A few frogs are a-jumpin' around yer feet, but upon in-spection, y'all figures that them varmints ain't really big 'nuff ta eat. Better press on. north + east south 1375hp 1375hp 1444m 1450m 472mv 0 s Path by th' ol' pond Y'all are just a-kickin' up dirt on this here path by the ol' pond which is just a-layin' right down yonder to yer south. north west + south 1375hp 1375hp 1444m 1450m 469mv 0 s Smack dab in the middle o' that there pond Well doggy! I'll be ding-danged if y'all ain't just a-floatin' right over that there ol' black pond. What is y'all anyhoo...witches or demons? Maynard! Come over yonder and look these here greenhorns over! north west + south A white-tailed deer sees you and runs! A white-tailed deer darts off into the woods! A white-tailed deer just a high-tails it west. 1375hp 1375hp 1444m 1450m 468mv 0 sca You see: 1 west : a white-tailed deer 1 west : a big ole al-e-gator 4 north : the hunting hawk 4 north : a banjo-playin' inbred redneck from HELL 1375hp 1375hp 1444m 1450m 468mv 0 w Smack dab in the middle o' that there pond Well doggy! I'll be ding-danged if y'all ain't just a-floatin' right over that there ol' black pond. What is y'all anyhoo...witches or demons? Maynard! Come over yonder and look these here greenhorns over! north west + east south (Glowing) A Remington 10-gauge shotgun can blow your head off. A white-tailed deer sees you and runs! A big ol' al-e-gator, jaws just a-gapin' wide, starts a-chompin! A white-tailed deer darts off into the woods! A white-tailed deer just a high-tails it east. 1375hp 1375hp 1444m 1450m 467mv 0 con ga You can kill a big ole al-e-gator naked and weaponless. Str: 29(25) Int: 24(24) Wis: 25(25) Dex: 27(25) Con: 27(25) Hp: 7868/7868 Mana: 100/100 Level: 75 Align -1000 Immune: slashing Resist: piercing Vulnerable: blunt lightning 1375hp 1375hp 1444m 1450m 467mv 0 s By th' ol' pond Y'all are standin' between th' deep deep back woods to th' south and the murky black pond to th' north. north west + east south 1375hp 1375hp 1444m 1450m 466mv 0 s baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. north west + east south 1375hp 1375hp 1444m 1450m 463mv 0 sca You see: 2 north : a big ole al-e-gator 1 east : a banjo-playin' inbred redneck from HELL 1 east : a white-tailed deer 1 south : a white-tailed deer 2 south : a giant troll 3 south : a white-tailed deer 4 south : a giant troll 5 south : a white-tailed deer 6 south : a giant troll 7 south : a white-tailed deer 8 south : a giant troll 9 south : a white-tailed deer 1375hp 1375hp 1444m 1450m 463mv 0 e baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. west + east south (White Aura) A voice tells you 'Boy! Y'all ain't from round here, are ye?' A white-tailed deer sees you and runs! A banjo-playin' inbred redneck from HELL says 'YEEEEEE-HAW!' You hear the distinct 'ch-ching' of a shotgun being loaded! Dang y'all. You git hit with BOTH barrels! A banjo-playin' inbred redneck from HELL utters the words, 'puop znshiguzz'. A banjo-playin' inbred redneck from HELL's high explosive ammo scratches you. [4] A banjo-playin' inbred redneck from HELL utters the words, 'puop znshiguzz'. A banjo-playin' inbred redneck from HELL's high explosive ammo decimates you! [25] A white-tailed deer darts off into the woods! A banjo-playin' inbred redneck from HELL is in excellent condition. 1346hp 1375hp 1444m 1450m 458mv 0 Your slash maims a banjo-playin' inbred redneck from HELL! [35] A banjo-playin' inbred redneck from HELL has a few scratches. 1346hp 1375hp 1444m 1450m 458mv 0 con in You can kill a banjo-playin' inbred redneck from HELL naked and weaponless. Str: 29(25) Int: 24(24) Wis: 25(25) Dex: 27(25) Con: 27(25) Hp: 2376/2411 Mana: 98/100 Level: 65 Align -900 Immune: summon charm Resist: blunt acid Vulnerable: piercing A banjo-playin' inbred redneck from HELL has a few scratches. 1346hp 1375hp 1444m 1450m 458mv 0 l in A banjo-playin' inbred redneck from HELL's high explosive ammo mauls you. [22] A banjo-playin' inbred redneck from HELL has a few scratches. 1324hp 1375hp 1444m 1450m 458mv 0 Look in what? A banjo-playin' inbred redneck from HELL has a few scratches. 1324hp 1375hp 1444m 1450m 458mv 0 Your slash devastates a banjo-playin' inbred redneck from HELL! [31] A banjo-playin' inbred redneck from HELL tries to disarm you, but fails. A banjo-playin' inbred redneck from HELL has a few scratches. 1324hp 1375hp 1444m 1450m 458mv 0 l inb Y'all su-re looks pur-tay, yessssirree! A banjo-playin' inbred redneck from HELL has a few scratches. A banjo-playin' inbred redneck from HELL is using: a sawed-off home-made sHotGun A banjo-playin' inbred redneck from HELL has a few scratches. 1324hp 1375hp 1444m 1450m 458mv 0 Your slash maims a banjo-playin' inbred redneck from HELL! [34] A banjo-playin' inbred redneck from HELL has a few scratches. 1343hp 1375hp 1450m 1450m 475mv 0 Your slash devastates a banjo-playin' inbred redneck from HELL! [30] A banjo-playin' inbred redneck from HELL has a few scratches. 1343hp 1375hp 1450m 1450m 475mv 0 c 'dispel magic' The white aura around a banjo-playin' inbred redneck from HELL's body vanishes. OK. Your slash >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [102] A banjo-playin' inbred redneck from HELL tries to disarm you, but fails. A banjo-playin' inbred redneck from HELL lets out a RebEl YeLL! Ch-ching! A banjo-playin' inbred redneck from HELL utters the words, 'puop znshiguzz'. A banjo-playin' inbred redneck from HELL's high explosive ammo mauls you. [21] A banjo-playin' inbred redneck from HELL has a few scratches. 1322hp 1375hp 1435m 1450m 475mv 0 Your slash === OBLITERATES === a banjo-playin' inbred redneck from HELL! [92] Your slash === OBLITERATES === a banjo-playin' inbred redneck from HELL! [91] A banjo-playin' inbred redneck from HELL tries to disarm you, but fails. A banjo-playin' inbred redneck from HELL lets out a RebEl YeLL! Ch-ching! A banjo-playin' inbred redneck from HELL utters the words, 'puop znshiguzz'. A banjo-playin' inbred redneck from HELL's high explosive ammo hits you. [12] A banjo-playin' inbred redneck from HELL has some small wounds and bruises. 1310hp 1375hp 1435m 1450m 475mv 0 sca You see: A banjo-playin' inbred redneck from HELL has some small wounds and bruises. 1310hp 1375hp 1435m 1450m 475mv 0 Devine dReAmS 'about time!' A banjo-playin' inbred redneck from HELL has some small wounds and bruises. 1310hp 1375hp 1435m 1450m 475mv 0 Your slash === OBLITERATES === a banjo-playin' inbred redneck from HELL! [96] A banjo-playin' inbred redneck from HELL has some small wounds and bruises. 1310hp 1375hp 1435m 1450m 475mv 0 get shieldb back You get a black hilted sword called "Shieldbreaker" from a large backpack. A banjo-playin' inbred redneck from HELL has some small wounds and bruises. 1310hp 1375hp 1435m 1450m 475mv 0 Your slash === OBLITERATES === a banjo-playin' inbred redneck from HELL! [94] A banjo-playin' inbred redneck from HELL has some small wounds and bruises. 1310hp 1375hp 1435m 1450m 475mv 0 wea shieldb You stop using an ancient long sword. You wield a black hilted sword called "Shieldbreaker". A black hilted sword called "Shieldbreaker" feels like a part of you! Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [115] A banjo-playin' inbred redneck from HELL has quite a few wounds. 1310hp 1425hp 1435m 1450m 475mv 0 Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [129] Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [136] A banjo-playin' inbred redneck from HELL has quite a few wounds. 1310hp 1425hp 1435m 1450m 475mv 0 Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [123] A banjo-playin' inbred redneck from HELL has quite a few wounds. 1310hp 1425hp 1435m 1450m 475mv 0 A banjo-playin' inbred redneck from HELL's high explosive ammo hits you. [9] A banjo-playin' inbred redneck from HELL has quite a few wounds. 1301hp 1425hp 1435m 1450m 475mv 0 sca Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [118] A banjo-playin' inbred redneck from HELL has quite a few wounds. 1319hp 1425hp 1450m 1450m 475mv 0 You see: A banjo-playin' inbred redneck from HELL has quite a few wounds. 1319hp 1425hp 1450m 1450m 475mv 0 Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [117] Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [129] A banjo-playin' inbred redneck from HELL has some big nasty wounds and scratches. 1319hp 1425hp 1450m 1450m 475mv 0 aff You are affected by: Spell 1: oo hours left of 'sneak' Spell 2: 4 hours left of 'sloth' Spell 3: 29 hours left of 'fly' A banjo-playin' inbred redneck from HELL has some big nasty wounds and scratches. 1319hp 1425hp 1450m 1450m 475mv 0 A banjo-playin' inbred redneck from HELL's high explosive ammo hits you. [10] Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [118] A banjo-playin' inbred redneck from HELL has some big nasty wounds and scratches. 1309hp 1425hp 1450m 1450m 475mv 0 Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [132] A banjo-playin' inbred redneck from HELL has some big nasty wounds and scratches. 1309hp 1425hp 1450m 1450m 475mv 0 Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [150] A banjo-playin' inbred redneck from HELL looks pretty hurt. 1309hp 1425hp 1450m 1450m 475mv 0 kick Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [115] A banjo-playin' inbred redneck from HELL looks pretty hurt. 1309hp 1425hp 1450m 1450m 475mv 0 Your kick MASSACRES a banjo-playin' inbred redneck from HELL! [51] A banjo-playin' inbred redneck from HELL looks pretty hurt. 1309hp 1425hp 1450m 1450m 460mv 0 kick Your kick *** DEVASTATES *** a banjo-playin' inbred redneck from HELL! [63] A banjo-playin' inbred redneck from HELL is in awful condition. 1309hp 1425hp 1450m 1450m 445mv 0 Your pierce >>> ANNIHILATES <<< a banjo-playin' inbred redneck from HELL! [120] Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [132] Your pierce <<< ERADICATES >>> a banjo-playin' inbred redneck from HELL! [129] A banjo-playin' inbred redneck from HELL is DEAD!! You receive 0 experience points. A banjo-playin' inbred redneck from HELL's heart is torn from his chest. You get a plug of chewin' tobacco from corpse of a banjo-playin' inbred redneck from HELL. You get a sawed-off home-made sHotGun from corpse of a banjo-playin' inbred redneck from HELL. You get 936 copper coins from corpse of a banjo-playin' inbred redneck from HELL. 1309hp 1425hp 1450m 1450m 445mv 0 autoloot Autolooting removed. 1309hp 1425hp 1450m 1450m 445mv 0 drop to 1346hp 1425hp 1450m 1450m 475mv 0 You drop a plug of chewin' tobacco. 1346hp 1425hp 1450m 1450m 475mv 0 drop sho You drop a sawed-off home-made sHotGun. 1346hp 1425hp 1450m 1450m 475mv 0 i You are carrying: 118 / 134 items, 582 / 677 pounds. (Humming) an ancient long sword a black Uruk-Hai cape a large backpack 1346hp 1425hp 1450m 1450m 475mv 0 get all You get a sawed-off home-made sHotGun. You get a plug of chewin' tobacco. Corpse: you can't carry that much weight. You get the heart of a banjo-playin' inbred redneck from HELL. 1346hp 1425hp 1450m 1450m 475mv 0 i You are carrying: 121 / 134 items, 590 / 677 pounds. the heart of a banjo-playin' inbred redneck from HELL a plug of chewin' tobacco a sawed-off home-made sHotGun (Humming) an ancient long sword a black Uruk-Hai cape a large backpack 1346hp 1425hp 1450m 1450m 475mv 0 l baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. west + east south The corpse of a banjo-playin' inbred redneck from HELL is lying here. A white-tailed deer sees you and runs! 1346hp 1425hp 1450m 1450m 475mv 0 sca You see: 1346hp 1425hp 1450m 1450m 475mv 0 s baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. north west + east south 1346hp 1425hp 1450m 1450m 470mv 0 sca You see: 1 west : a white-tailed deer 2 west : a white-tailed deer 5 west : a white-tailed deer 1 north : a white-tailed deer 5 east : a white-tailed deer 1346hp 1425hp 1450m 1450m 470mv 0 c 'detect invis' You see clearly now. 1346hp 1425hp 1445m 1450m 470mv 0 c 'detect magic' Your eyes tingle. 1346hp 1425hp 1440m 1450m 470mv 0 c 'detect hidden' Your awareness improves. 1346hp 1425hp 1435m 1450m 470mv 0 sca 1373hp 1425hp 1450m 1450m 475mv 0 You see: 1 west : a white-tailed deer 2 west : a white-tailed deer 5 west : a white-tailed deer 1 north : a white-tailed deer 5 east : a white-tailed deer 2 south : a shotgun-totin' inbred hunter from HELL 2 south : a shotgun-totin' inbred hunter from HELL 2 south : a shotgun-totin' inbred hunter from HELL 4 south : a shotgun-totin' inbred hunter from HELL 4 south : a shotgun-totin' inbred hunter from HELL 4 south : a shotgun-totin' inbred hunter from HELL 6 south : a shotgun-totin' inbred hunter from HELL 6 south : a shotgun-totin' inbred hunter from HELL 6 south : a shotgun-totin' inbred hunter from HELL 8 south : a shotgun-totin' inbred hunter from HELL 8 south : a shotgun-totin' inbred hunter from HELL 8 south : a shotgun-totin' inbred hunter from HELL 1373hp 1425hp 1450m 1450m 475mv 0 w baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. north west + east south A white-tailed deer sees you and runs! A white-tailed deer darts off into the woods! A white-tailed deer just a high-tails it north. 1373hp 1425hp 1450m 1450m 470mv 0 sca You see: 1 west : a white-tailed deer 4 west : a white-tailed deer 5 west : a white-tailed deer 1 north : a white-tailed deer 3 north : a white-tailed deer 3 north : a big ole al-e-gator 5 east : a white-tailed deer 6 east : a white-tailed deer 1 south : a giant troll 2 south : Stimpson 3 south : a giant troll 4 south : Stimpson 5 south : a giant troll 6 south : Stimpson 7 south : a giant troll 8 south : Stimpson 9 south : a giant troll 1373hp 1425hp 1450m 1450m 470mv 0 w baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. north west + east south A white-tailed deer sees you and runs! A white-tailed deer darts off into the woods! A white-tailed deer just a high-tails it west. 1373hp 1425hp 1450m 1450m 465mv 0 w baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. north west + east south A white-tailed deer sees you and runs! A white-tailed deer darts off into the woods! A white-tailed deer just a high-tails it east. 1373hp 1425hp 1450m 1450m 460mv 0 sca You see: 2 west : a white-tailed deer 3 west : a white-tailed deer 1 east : a white-tailed deer 7 east : a white-tailed deer 8 east : a white-tailed deer 1373hp 1425hp 1450m 1450m 460mv 0 w baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. west + south 1373hp 1425hp 1450m 1450m 455mv 0 w baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. west + east south The corpse of a banjo-playin' inbred redneck from HELL is lying here. A white-tailed deer sees you and runs! A white-tailed deer darts off into the woods! A white-tailed deer just a high-tails it west. You startle a deer from the west! 1373hp 1425hp 1450m 1450m 450mv 0 sca You see: 1 west : a white-tailed deer 3 south : a shotgun-totin' inbred hunter from HELL 3 south : a shotgun-totin' inbred hunter from HELL 3 south : a shotgun-totin' inbred hunter from HELL 5 south : a shotgun-totin' inbred hunter from HELL 5 south : a shotgun-totin' inbred hunter from HELL 5 south : a shotgun-totin' inbred hunter from HELL 7 south : a shotgun-totin' inbred hunter from HELL 7 south : a shotgun-totin' inbred hunter from HELL 7 south : a shotgun-totin' inbred hunter from HELL 9 south : a shotgun-totin' inbred hunter from HELL 9 south : a shotgun-totin' inbred hunter from HELL 9 south : a shotgun-totin' inbred hunter from HELL 1373hp 1425hp 1450m 1450m 450mv 0 c summon sentri Sentri appears from thin air! Whoa. 1373hp 1425hp 1400m 1450m 450mv 0 c gate hobbit You failed. 1373hp 1425hp 1320m 1450m 450mv 0 c gate hobbit You failed. 1373hp 1425hp 1240m 1450m 450mv 0 c gate 2.hobbit You step through a gate and vanish. Took Street The dusty noise of Michel Delving surrounds you. Rowdy laughter comes from the Hobbit Hole tavern to the south, while a smial surrounded by a well-tended and pruned garden is north of here. Took Street continues to the east and west. smial west + east hobbit_hole A friendly hobbit is out enjoying the day. A Tookish hobbit is looking for adventure and excitement. A hobbit woman is here washing up after a meal. 1404hp 1425hp 1212m 1450m 475mv 0 w Took Street The bustle and nosie of Michel Delving continues unabated here. To the north is a large stone building that serves as the mathom-house, while to the south is a very large smial with a coat of arms set on the door. Took Street continues to the east and west. mathom_house west + east smial 1404hp 1425hp 1212m 1450m 472mv 0 w Took Street The shouts and sounds of Michel Delving fill the air. A large crowd seems to have gathered around the smial to the south, while to the north is a small schoolhouse, painted red. To the west the town ends and a small footpath stretches up into the West Downs, while Took Street continues to the east. school west + east smial 1404hp 1425hp 1212m 1450m 469mv 0 w A Footpath into the White Downs The rolling hills stretch away to the north and south, the distance giving them a bluish hue. Heather and wild flowers grow on the slopes, and insects float lazily around. The footpath is narrow and faded, and obviously not used very often. It winds down into Michel Delving to the east, and continues into the downs to the west. west + east 1404hp 1425hp 1212m 1450m 464mv 0 w The White Downs The downs west of Michel Delving aren't farmed by the hobbits, and wild grasses and trees grow freely on them. The wind blows across the hilltops, rustling leaves and causing reeds to sway back and forth. Dominating the western horizon is a particularly tall hill from which one can survey the area. The footpath winds eastwards towards Michel Delving. west + east 1404hp 1425hp 1212m 1450m 458mv 0 w Overlooking the Western Sea The wind whistles across this rocky outcropping atop the westernmost downs. The faint smell of sea-brine rides on the air, and you hear the gulls calling from afar. On the western horizon you can catch the briefest glimpse of the western sea. The ledge drops precipitately to the gently sloping lands below, making any further journey west impossible. + east Eldorin the elf gazes westwards towards the sea, all else forgotten. 1404hp 1425hp 1212m 1450m 450mv 0 e The White Downs The downs west of Michel Delving aren't farmed by the hobbits, and wild grasses and trees grow freely on them. The wind blows across the hilltops, rustling leaves and causing reeds to sway back and forth. Dominating the western horizon is a particularly tall hill from which one can survey the area. The footpath winds eastwards towards Michel Delving. west + east 1404hp 1425hp 1212m 1450m 442mv 0 e A Footpath into the White Downs The rolling hills stretch away to the north and south, the distance giving them a bluish hue. Heather and wild flowers grow on the slopes, and insects float lazily around. The footpath is narrow and faded, and obviously not used very often. It winds down into Michel Delving to the east, and continues into the downs to the west. west + east 1404hp 1425hp 1212m 1450m 436mv 0 e Took Street The shouts and sounds of Michel Delving fill the air. A large crowd seems to have gathered around the smial to the south, while to the north is a small schoolhouse, painted red. To the west the town ends and a small footpath stretches up into the West Downs, while Took Street continues to the east. school west + east smial 1404hp 1425hp 1212m 1450m 431mv 0 e Took Street The bustle and nosie of Michel Delving continues unabated here. To the north is a large stone building that serves as the mathom-house, while to the south is a very large smial with a coat of arms set on the door. Took Street continues to the east and west. mathom_house west + east smial 1404hp 1425hp 1212m 1450m 428mv 0 e Took Street The dusty noise of Michel Delving surrounds you. Rowdy laughter comes from the Hobbit Hole tavern to the south, while a smial surrounded by a well-tended and pruned garden is north of here. Took Street continues to the east and west. smial west + east hobbit_hole A friendly hobbit is out enjoying the day. A Tookish hobbit is looking for adventure and excitement. 1404hp 1425hp 1212m 1450m 425mv 0 e Took Street Took Street is the main road through Michel Delving, and the center of all the activity in town. No matter what the hour, hobbits are busy bustling to-and-fro, hollering greetings and talking with neighbors. The road west leads further into town, while the path to the northeast heads back into the fields of the Westfarthing. To the south, the scent of cured tobacco drifts in from the Golden Leaf. northeast west + golden_leaf A hobbit woman is here washing up after a meal. A respectable hobbit is trying to stay out of trouble. A friendly hobbit is out enjoying the day. A respectable hobbit is trying to stay out of trouble. 1404hp 1425hp 1212m 1450m 422mv 0 ne On the Outskirts of Michel Delving Nestled in the gentle hills of the Shire is the village of Michel Delving. Not quite as large as Hobbiton, it nevertheless boasts many of the amenities hobbits come to expect from their villages: good pipeweed, better beer, and happy neighbors. The main street through Michel Delving is southwest of here, while to the northeast is the road back to Hobbiton. northeast + southwest 1404hp 1425hp 1212m 1450m 419mv 0 ne The Fields of the Westfarthing The fields here are not quite as ubiquitous. Groves of trees scatter the landscape, and meadows of tall prairie grasses wave in the wind. A wooden hobbit-sized fence runs along the side of the road, which leads west to Michel Delving and east towards Hobbiton. + east southwest 1404hp 1425hp 1212m 1450m 416mv 0 ne The grasses are too high in that direction. 1404hp 1425hp 1212m 1450m 416mv 0 e The Fields of the Westfarthing The fields here are not quite as ubiquitous. Groves of trees scatter the landscape, and meadows of tall prairie grasses wave in the wind. A wooden hobbit-sized fence runs along the side of the road, which leads west to Michel Delving and east towards Hobbiton. west + east 1404hp 1425hp 1212m 1450m 413mv 0 e The Fields of the Westfarthing The fields here are not quite as ubiquitous. Groves of trees scatter the landscape, and meadows of tall prairie grasses wave in the wind. A wooden hobbit-sized fence runs along the side of the road, which leads west to Michel Delving and east towards Hobbiton. north west + east A hyperactive chicken is running around every which way. An enormously fat pig wallows in the mud here. 1404hp 1425hp 1212m 1450m 410mv 0 n A Farmhouse A small farmhouse is here, adjoined to a large barn. The farmer seems prosperous enough. Sacks of grain are stacked against the walls, while bales of hay are roped and stored in the barn. Well-fed cows graze sedately in the field, while hyperactive chickens run about every which way. To the north is a large grove of trees, while to the south is the country lane that runs through the Westfarthing. north + barn south A friendly hobbit is out enjoying the day. An enormously fat pig wallows in the mud here. Farmer Cotton is leaning against his pitchfork, watching over his farm. Farmer Cotton scratches his head. Farmer Cotton says 'Boy, I sure wish I could manage to sell this grain!' 1404hp 1425hp 1212m 1450m 407mv 0 n A Large Grove of Trees A large grove of trees grows here, a dark green oasis amidst the farms and fields of the Westfarthing. Great elms and poplar trees tower above you, and provide shade from both sun and rain. Birds dart among the branches which overhang the trail, and squirrels run about the ground, searching for acorns. To the south is a small family farm, while to the north you see the Dragon Fields. north + south A hyperactive chicken is running around every which way. 1404hp 1425hp 1212m 1450m 404mv 0 n The Southern Edge of the Dragon Fields The grass seems drier and the air seems more pure somehow as you enter the dragon fields. The grass is scorched and dry, as if burned by a fire some time ago. There looks to be a path that continues to the north. north + south 1404hp 1425hp 1212m 1450m 401mv 0 n The Center of the Dragon Fields The warm grass crunches loudly beneath your feet as you cut across the field. From the center of the field you can go in any direction. You can see the forest continues off in the distance to the north, but lightly trodden paths lead in all directions. north west + east south 1404hp 1425hp 1212m 1450m 398mv 0 n The Northern Edge of the Dragon Fields You are close to the treeline that creates a northern border on the field. The dense foliage of the forest prevents curious people from seeing what goes on inside. There appears to be a trail to the north, perhaps it would be time to go and explore a bit. north + south 1404hp 1425hp 1212m 1450m 395mv 0 n At the edge of the Dragon Forest The dark woods lighten here, becoming vibrant and alive, especially to the north, where a sylvan glade lies, almost glowing in splendor. About five feet in front of the sylvan glade, a large stone statue rests, gleaming bright ivory white. The statue bears a resemblance to a large dragon, looking down towards the ground in solemn contemplation, his wings unfurled and spread wide. At the base of the statue, a golden plaque gleams bright, the letters etched carefully in the soft metal. north west + south (Glowing) A cape made of ethereal red fiber lies neatly folded on the ground here. 1404hp 1425hp 1212m 1450m 394mv 0 s The Northern Edge of the Dragon Fields You are close to the treeline that creates a northern border on the field. The dense foliage of the forest prevents curious people from seeing what goes on inside. There appears to be a trail to the north, perhaps it would be time to go and explore a bit. north + south 1404hp 1425hp 1212m 1450m 393mv 0 s The Center of the Dragon Fields The warm grass crunches loudly beneath your feet as you cut across the field. From the center of the field you can go in any direction. You can see the forest continues off in the distance to the north, but lightly trodden paths lead in all directions. north west + east south 1404hp 1425hp 1212m 1450m 390mv 0 e The Eastern Edge of the Dragon Fields Continuing across the field is not a quiet experience, since the crunching of the grass is telling anyone who may be near you of your wearabouts. Having the element of surprise is now out of the question. The trail continues in an easternly direction, and you can see a small hut with a thatched roof to the east. west + east 1404hp 1425hp 1212m 1450m 387mv 0 e The heart of a banjo-playin' inbred redneck from HELL decomposes. 1425hp 1425hp 1266m 1450m 475mv 0 A Small Chapel Near the Fields This appears to be a parish of some sorts. You're not sure of the denomination, but it looks like it has seen its fair share of traffic. It looks well maintained for its age, and judging by the alabaster pillars it is several centuries old at least. west + 1425hp 1425hp 1266m 1450m 474mv 0 w The Eastern Edge of the Dragon Fields Continuing across the field is not a quiet experience, since the crunching of the grass is telling anyone who may be near you of your wearabouts. Having the element of surprise is now out of the question. The trail continues in an easternly direction, and you can see a small hut with a thatched roof to the east. west + east 1425hp 1425hp 1266m 1450m 473mv 0 w The Center of the Dragon Fields The warm grass crunches loudly beneath your feet as you cut across the field. From the center of the field you can go in any direction. You can see the forest continues off in the distance to the north, but lightly trodden paths lead in all directions. north west + east south 1425hp 1425hp 1266m 1450m 470mv 0 w The Western Edge of the Dragon Fields You have come to an edge of the field. Thick underbrush makes continuing to the west impossible. Perhaps heading this way was not such a wise decision. path + east 1425hp 1425hp 1266m 1450m 467mv 0 w The Enchanted Path of Rhya A beam of sunlight leaks through the cluster of willow branches overhead of an ancient cobblestone path, stretching out before you. To the right of the path sits an enchanting carved bench, snug in a patch of lavender. A small pond off to the left catches and reflects the sparkling emerald light of the surrounding forest. The air is crisp with the scents of fresh life and a soft breeze carries the hum of dragonflies as they flit across the water. This is the realm of the Goddess Rhya, protector of nature and the Followers of the Prime. All here are her children. lake + fields You hear a piercing whine, the walls start to shimmer. You notice a purplish haze form around your body, and suddenly electricity courses through your body as the power of the room rejects you! The Void You are floating in nothing. [Exits: none] 1425hp 1425hp 1266m 1450m 466mv 0 c gate 3.hobbit Connected to host mirkwoodmud.org ________________________________________________________________________ ( * * * * * ) ( * __ * * * * ) ( * * /;;) * _ _ _ ___ _ _ _ _ _ __ _ ____ _ ) ( \|. * (::/\ |\/| | |__/ |_/ | | | | | | | | \ ) ( @%`*\-.,_ ``\@\ | | | | \ | \_ |_|_| |__| |__| |__/ ) ( Original \. \@\ // * * ) ( DikuMud by ;\ \@\,:: * ) ( Katya Nyobo,"/ ::`\\ * * * ) ( Tom Madsen,.;\ // \\ , . /. * ) ( Michael Seifert\ . \\ / \ ,/ \. /` \ .\ . ) ( Sebasion Hammer;\ , \,' \\ ,`` `./`\ `\ . / ` . / `\ ) ( & Hans Staerfeldt\/ /\ `- \\ /` . ` . ` \/` `,/ ) ( Based on Merc 2.1.; \\ ' \ ' ) ( code by Hatchet, .\ \\ Web: http://www.mirkwoodmud.org/ ) ( Furey & Kahn. Rom ":\ \\ ) ( 2.3 code by Alander,'`';x`'.-;x.\`-.,-.__ Art by ) ( modified by Tomasin. Landlord is`\;\:|@\`.\%.'.`.. Mulder ) ( Draiko and viper-net.com! Email: immortals@mirkwoodmud.org ) ------------------------------------------------------------------------- By what name do you wish to be known? stimpson Password: Hoek23 That character is already playing. Do you wish to connect anyway (Y/N)?y Reconnecting. 1425hp 1425hp 1354m 1450m 475mv 0 wak You are already standing. 1425hp 1425hp 1354m 1450m 475mv 0 l The Void You are floating in nothing. [Exits: none] 1425hp 1425hp 1354m 1450m 475mv 0 c gate 3.hobbit Your magic doesn't seem to work here! 1425hp 1425hp 1354m 1450m 475mv 0 recall The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south An Elite Royal Guard stands here smiling happily. An Elite Royal Guard stands here smiling happily. An old man in a crumpled hat rests on a stool. 1425hp 1425hp 1354m 1450m 237mv 0 c gate 3.hobbit You step through a gate and vanish. Along the East Wall The wall continues south, overgrown with weeds and ivy. The Old Forest seems to push up against it, striving to break into the Shire. The ground is covered with brown and fallen leaves that crunch and crackle with every step. The rustling seems to be absorbed into the air, however, and an oppresive quiet surrounds you. north | + | [Other Exits: ivy ] | A Tookish hobbit is looking for adventure and excitement. 1425hp 1425hp 1274m 1450m 237mv 0 n The Eastgate of the Shire A stone wall runs along the eastern border of the Shire. A sturdy wooden door reinforced with iron marks the Eastgate, which leads out into the Old Forest. Many years ago, the hobbits burned a wide buffer between the forest and their town. It held back the forest for a time, but the trees have since grown back up against the wall. Vines weave their way up the stone, which is covered in ivy. The locks on the door have been rusted beyond all hope of repair, but that doesn't matter anyways because the keys have long since been lost. north west + south A hot hobbit girl is here, looking like a million bucks. 1425hp 1425hp 1274m 1450m 234mv 0 w Buckland Bucklanders have always been more adventuresome than their neighbors to the west. They swim and explore, and have even been known to travel to Bree on occassion. The silver reflection of the Brandywine River dominates the western horizon, and to the east a stone wall has been built to keep out the Old Forest. To the northeast is the Buckland Post, and to the north is small house. Laughter and the delicious smell of grilled catfish waft in from the south. north post west + east fish_fry A respectable hobbit is trying to stay out of trouble. A respectable hobbit is trying to stay out of trouble. 1425hp 1425hp 1274m 1450m 231mv 0 Lightning bugs twinkle lazily as the first stars appear in the sky. 1425hp 1425hp 1291m 1450m 322mv 0 w The East Bank of the Brandywine The path leads down to the shore, where a wide dock serves as a mooring for the Buckleberry Ferry. The wide, muddy waters of the slow-moving Brandywine roll past, and small waves lap against the shore. Reeds and cattails grow thickly along the banks. On the far shore, the road continues west to Bywater and Hobbiton. A sign has been posted near the ferry. + east 1425hp 1425hp 1291m 1450m 319mv 0 e Buckland Bucklanders have always been more adventuresome than their neighbors to the west. They swim and explore, and have even been known to travel to Bree on occassion. The silver reflection of the Brandywine River dominates the western horizon, and to the east a stone wall has been built to keep out the Old Forest. To the northeast is the Buckland Post, and to the north is small house. Laughter and the delicious smell of grilled catfish waft in from the south. north post west + east fish_fry A respectable hobbit is trying to stay out of trouble. A respectable hobbit is trying to stay out of trouble. 1425hp 1425hp 1291m 1450m 316mv 0 s The Crickhollow Fish Fry Battered fish and fried potatoes sizzle on the grill, and the delicious smell fills the air. This little restaurant doesn't have any tables or chairs, but it's tremendously popular, and there are always plenty of customers standing around, eating and talking. On the wall is a sign that says "Today's Special: Brandywine Catfish". The sign hasn't changed in years, because that's always the special here. north + A cheerful hobbit is square-dancing here. A cheerful hobbit is square-dancing here. Fat Don, the chef of the Fish Fry, is ready to take your order. A cheerful hobbit is square-dancing here. A suspicious-looking hobbit is here, eating an orange. 1425hp 1425hp 1291m 1450m 315mv 0 n Buckland Bucklanders have always been more adventuresome than their neighbors to the west. They swim and explore, and have even been known to travel to Bree on occassion. The silver reflection of the Brandywine River dominates the western horizon, and to the east a stone wall has been built to keep out the Old Forest. To the northeast is the Buckland Post, and to the north is small house. Laughter and the delicious smell of grilled catfish waft in from the south. north post west + east fish_fry A respectable hobbit is trying to stay out of trouble. A respectable hobbit is trying to stay out of trouble. A respectable hobbit says 'Good day! We don't want any adventures here, thank you!' 1425hp 1425hp 1291m 1450m 314mv 0 n West of House You are in an open field west of a big white house with a boarded front door. In one corner of the house there is a small window which is slightly ajar. There is a small mailbox here. A path leads north or south. north + south A Tookish hobbit is looking for adventure and excitement. 1425hp 1425hp 1291m 1450m 311mv 0 n A Pleasant Path A grassy path leads north to a small lake. Flowers and small plants grow thickly along the trail, and the wind blows cool air in from the river. The path is well trampled by hobbits heading to the lake for a day of fishing, and it's a rare summer day when the smell of frying fish doesn't fill the air. north + south 1425hp 1425hp 1291m 1450m 308mv 0 n A Shaded Fishing Hole The shores of the lake are grassy right up to the water's edge, and a large silver maple grows along the bank. The lake is cold and deep, and a favorite fishing spot for the locals. Young hobbits often spend the day swimming in the lake, a habit which seems decidedly odd to the water-fearing folk who aren't from Buckland. White clouds drift by in a sunny sky. + south A friendly hobbit is out enjoying the day. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit girl is swimming near the shore. 1425hp 1425hp 1291m 1450m 305mv 0 c gate 4.hobbit You failed. 1425hp 1425hp 1211m 1450m 305mv 0 c gate froggie You failed. 1425hp 1425hp 1131m 1450m 305mv 0 c gate 5.hobbit You failed. 1425hp 1425hp 1051m 1450m 305mv 0 c gate hobbit You step through a gate and vanish. A Shaded Fishing Hole The shores of the lake are grassy right up to the water's edge, and a large silver maple grows along the bank. The lake is cold and deep, and a favorite fishing spot for the locals. Young hobbits often spend the day swimming in the lake, a habit which seems decidedly odd to the water-fearing folk who aren't from Buckland. White clouds drift by in a sunny sky. + south A friendly hobbit is out enjoying the day. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit boy is mucking around in the mud here. A hobbit girl is swimming near the shore. 1425hp 1425hp 971m 1450m 305mv 0 1425hp 1425hp 993m 1450m 396mv 0 c gate 10.hobbit You step through a gate and vanish. Baker Street Baker Street always seems quiet and sleepy, which is just how hobbits like their residential streets. Small smials line the street on the east and the west. Baker Street continues to the south, and the intersection with Bywater Lane is to the north. north smial + smial south A respectable hobbit is trying to stay out of trouble. A hot hobbit girl is here, looking like a million bucks. A friendly hobbit is out enjoying the day. A friendly hobbit is out enjoying the day. 1425hp 1425hp 913m 1450m 396mv 0 n The Intersection of Bywater Lane and Baker Street The crossroads serve as the unofficial center of Hobbiton, and things are always going on. Riotous laughter spills out into the streets from the Green Dragon Inn to the west, as does the sweet and stale smell of old beer. Baker Street runs north and south of here, and Bywater Lane heads east. north green_dragon + bywater south A teenage hobbit is smoking here, trying to look cool. A friendly hobbit is out enjoying the day. 1425hp 1425hp 913m 1450m 393mv 0 e Bywater Lane The bustle and commotion of Hobbiton is everywhere. From the south comes the echoing beat and fiery smell of the blacksmith. A large open field is north of here, and it seems like someone is preparing to throw a party there. Bywater road continues to the east, while it intersects Baker Street to the west. north west + east smithy A hot hobbit girl is here, looking like a million bucks. A friendly hobbit is out enjoying the day. 1425hp 1425hp 913m 1450m 390mv 0 e Bywater Lane The bustle and commotion of Hobbiton is everywhere. To the north is the Hobbiton Post, and to the south, bags of grain are stacked neatly up agains the mill, waiting to be ground into flour. Bywater Lane continues to the east and west. post west + east mill A friendly hobbit is out enjoying the day. 1425hp 1425hp 913m 1450m 387mv 0 e The Entrance to Hobbiton The activity and noise of Hobbiton is a complete contrast to the quiet peacefulness of the country. Lively conversations between friends fill the air, and the street is filled with hobbits joking and laughing with each other. The delicious smell of freshly baked bread wafts in from the south, and the Thain's Office is north of here. thain west + east bakery A friendly hobbit is out enjoying the day. 1425hp 1425hp 913m 1450m 384mv 0 e Near Bywater Pool The calm waters of Bywater Pool lie immediately to the north, and a refreshing breeze blows in from the lake. To the east is the heavily travelled road to Buckland, while the bustling village of Hobbiton can be seen on the western horizon. north west + east south A friendly hobbit is out enjoying the day. A respectable hobbit is trying to stay out of trouble. 1425hp 1425hp 913m 1450m 381mv 0 e A Lane through the Eastfarthing The path is wide and frequently used, and the continuous tramping of bare hobbit feet has packed the dirt as hard as stone. The hedge row along the lane was recently trimmed, and fills the air with the green smell of freshly cut grass. To the west is Bywater, and the lane runs east towards the Brandywine. west + east 1425hp 1425hp 913m 1450m 378mv 0 w Near Bywater Pool The calm waters of Bywater Pool lie immediately to the north, and a refreshing breeze blows in from the lake. To the east is the heavily travelled road to Buckland, while the bustling village of Hobbiton can be seen on the western horizon. north west + east south A friendly hobbit is out enjoying the day. A respectable hobbit is trying to stay out of trouble. 1425hp 1425hp 913m 1450m 375mv 0 w The Entrance to Hobbiton The activity and noise of Hobbiton is a complete contrast to the quiet peacefulness of the country. Lively conversations between friends fill the air, and the street is filled with hobbits joking and laughing with each other. The delicious smell of freshly baked bread wafts in from the south, and the Thain's Office is north of here. thain west + east bakery A friendly hobbit is out enjoying the day. 1425hp 1425hp 913m 1450m 372mv 0 e Near Bywater Pool The calm waters of Bywater Pool lie immediately to the north, and a refreshing breeze blows in from the lake. To the east is the heavily travelled road to Buckland, while the bustling village of Hobbiton can be seen on the western horizon. north west + east south A friendly hobbit is out enjoying the day. A respectable hobbit is trying to stay out of trouble. 1425hp 1425hp 913m 1450m 369mv 0 s Walking in the Shire Birds sing insistently in the trees which line the road, while a slight breeze stirs the leaves above you. The happy fields are richly laden with peace and quiet and good-tilled earth. On the horizon to the north you can see the silvery reflection of Bywater Pool. The path also leads south towards the Great Eastern Road. north + south A respectable hobbit is trying to stay out of trouble. A hobbit farmer is resting against a tree here, pipe in hand. A hobbit farmer is resting against a tree here, pipe in hand. 1425hp 1425hp 913m 1450m 366mv 0 k far Your pierce >>> ANNIHILATES <<< a hobbit farmer! [117] A hobbit farmer is DEAD!! You receive 0 experience points. You hear a hobbit farmer's death cry. You get 136 copper coins from corpse of a hobbit farmer. 1425hp 1425hp 913m 1450m 366mv 0 k far A friendly hobbit arrives from the south with a smile and a greeting. 1425hp 1425hp 913m 1450m 366mv 0 Your pierce <<< ERADICATES >>> a hobbit farmer! [129] A hobbit farmer is DEAD!! You receive 0 experience points. A hobbit farmer's heart is torn from his chest. You get 54 copper coins from corpse of a hobbit farmer. 1425hp 1425hp 913m 1450m 366mv 0 s s Walking in the Shire Birds are singing in the elm trees that line the road, while a slight breeze rustles the leaves above you. The happy fields are richly laden with peace and quiet and good-tilled earth. The path continues north towards Bywater, and south to the Great Eastern Road. north + south 1425hp 1425hp 913m 1450m 363mv 0 Walking in the Shire The broad path is shaded by large maple trees that line the sides of the lane. Stretching away in every direction is the well-ordered and well-tended countryside of the Shire. Crops of corn and barley rustle with the wind, and crickets chirp amid the tall stalks of wheat that wave to and fro. north + south 1425hp 1425hp 913m 1450m 360mv 0 The cool night air plays against your skin. 1425hp 1425hp 936m 1450m 451mv 0 s The Green Fields of the Shire Dragonflies dart among the corn and wheat growing in the fields along the lane. A giant oak tree grows on the side of the road, and its large boughs provide a shaded resting spot at the base of its massive trunk. Laughter and merriment carries in the air from the Honest Thief, where they serve the best beer in the Shire. The lane continues north towards Bywater, and the Great Eastern Road lies to the south. To the west, cheers of good will ring out from a tavern. north honest_thief + south 1425hp 1425hp 936m 1450m 448mv 0 s Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. A path leads north to Hobbiton and Bywater. north west + east Beside the road, leaning up against a tree, is an attractive young ranger. 1425hp 1425hp 936m 1450m 445mv 0 e Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. Fields of mushrooms and other crops line the sides of the road here. west + east A froGGie hops out of the water. 1425hp 1425hp 936m 1450m 442mv 0 e Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. Fields of mushrooms and other crops line the sides of the road here. west + east A delicious mushroom is growing here. 1425hp 1425hp 936m 1450m 439mv 0 e Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. Fields of mushrooms and other crops line the sides of the road here. west + east 1425hp 1425hp 936m 1450m 436mv 0 e e Great East Road - West of Brandywine The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. The Brandywine River runs by to the east. west + east 1425hp 1425hp 936m 1450m 433mv 0 e Brandywine Bridge The Brandywine bridge marks the eastern edge of the Shire. Men and Hobbits both travel the road here, so the bridge is sturdily built. The railings are a bit short for a Man, and a bit tall for a Hobbit. The Great East Road continues its east-west path on either side of the bridge. west + east 1425hp 1425hp 936m 1450m 430mv 0 e Great East Road - East of Brandywine The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. The Brandywine River runs by to the west. | west + east | + | brandywine A carved and painted sign is here. A stout hobbit farmer ambles along. 1425hp 1425hp 936m 1450m 427mv 0 e Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. west + east 1425hp 1425hp 936m 1450m 424mv 0 Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. west + east 1425hp 1425hp 936m 1450m 421mv 0 e Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. Bree is visible nearby to the east. north west + 1425hp 1425hp 936m 1450m 418mv 0 n Great East Road - Near Bree The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends at Bree's West Gate. Bree is visible a short distance off to the east. north + south 1425hp 1425hp 936m 1450m 415mv 0 n Approaching the Great East Road The Great East Road runs on a straight east-west path through Eriador. It begins at the foot of the Blue Mountains in the west and ends here, near Bree's West Gate. The wind carries the merry voices of men and hobbits from within the city. + east south 1425hp 1425hp 936m 1450m 412mv 0 n The grasses are too high in that direction. 1425hp 1425hp 936m 1450m 412mv 0 e Outside the West-Gate of Bree Only the two great gates break the long hedge extending in a semi-circle around Bree-hill, which rises from the grassy plain and slopes eastward. Just beyond this gate, on the side of the road, is a small, beat-up lodge. Off in the distance, Bree-hill rounds the horizon, its slopes dotted with the circular doors favored by hobbits. north west + gate south 1425hp 1425hp 936m 1450m 409mv 0 op e Ok. 1425hp 1425hp 936m 1450m 409mv 0 e Inside the West-Gate of Bree This ancient but sturdy wooden gate keeps lurking prowlers away from the village at night. Situated a few stone throws from the crossing of The Great Road and The Greenway, Bree has seen its share of the world's races. To the east, Bree-hill rises out of the countryside, dotted with hobbit holes near its summit. The Great Road curves away to the southeast, circling the foot of Bree-hill. To the south stands the beat-up lodge of the gate-keeper. | gate + | [Other Exits: southhedge ] door southeast | 1425hp 1425hp 936m 1450m 406mv 0 e You bump into a wall and hurt your nose. 1425hp 1425hp 936m 1450m 406mv 0 se The Great Road Bree-hill slopes up to the east and rounds the horizon. Scores of hobbit holes pepper its slopes, especially near the top. Below the hobbit homes are dozens of the stone houses that the men in Bree favor. One of the few places in the world where men and hobbit co-exist, Bree's hospitality, its fine ale and pipeweed, and its strategic location on The Great Road attract visitors of all races. Dwarfs, elves, those strange men called Rangers, and other beings frequent the taverns and shops of this village. northwest + east 1425hp 1425hp 936m 1450m 403mv 0 e The Great Road Well-maintained here--paved with fresh stones, ruts smoothed out, a garden running alongside it to make the Gaffer proud; it's hard to believe that this road leads far beyond the eastern and western horizons. Legend has it that the road was constructed in the distant days of Kings over an even more ancient path. A far less grand but well-maintained path slopes eastward. The Great Road itself continues to the west and southeast. west + east southeast A fat, drunken hobbit sways on hairy feet. 1425hp 1425hp 936m 1450m 400mv 0 se The Great Road To the southeast lies a cluster of stone buildings, and one in particular towers above the rest: The Prancing Pony, famous for its hospitality and its fine ale. Moss hangs upon the stone walls of the three-story building, a few of the eaves obviously need work, but, still, it's a sight of rare appeal. The Great Road extends to the northwest, and also, more importantly, to the southeast and straight to the inn. northwest + southwest southeast A street sweeper sweeps the street. 1425hp 1425hp 936m 1450m 397mv 0 se Outside The Prancing Pony A mossy archway leads into the three-story inn on the east-side of The Great Road. Swinging over the archway, an ancient and weathered wooden sign designates this inn as the famous Prancing Pony, renowned locally for its fine ale and friendly conversation. Steps lead up to the north to Mirkwood Academy. A map of Bree is posted on a nearby bulletin board. ______________________________________________ /______________________________________________\ 8 8 *___8_________________________________8___* | ,__ | | THE PRANCING PONY /,--^, | | _ __\/ /\'| | | by ,;'( )__, ) - | | ,; // \|_ | | BARLIMAN ' \ / ^ | | BUTTERBUR ^ ^ | | Newbies Welcome | \_________________________________________/ northwest northeast | up + east | + southeast | Barliman Butterbur is resting here. 1425hp 1425hp 936m 1450m 394mv 0 ne The Corner of Elderberry and Tarragon The road is worn here, deeply rutted by wagon wheels and heavy boots. Moss and lichen grow between the stone slabs that pave the road and wildflowers grow in narrow patches on either side. To the east on Elderberry shop signs pitch rations and traveling equipment. Tarragon Lane stretches to the north. The three-storied Prancing Pony stands to the southwest. north + east southwest Horizon the Lieutenant is here. A caravan leader is here, looking for customers. 1425hp 1425hp 936m 1450m 391mv 0 n The Intersection of Fire Thorn and Tarragon Many of the cobblestones here have been dislodged by wagons making wild turns onto Fire Thorn Avenue or Tarragon Lane. Some grass valiantly tries to establish itself in the muddy potholes, but it's a losing battle. No sooner does a blade of grass pokes its head up than a wagon or horse's hoof tramples it back down. north west + east south 1425hp 1425hp 936m 1450m 388mv 0 n The Intersection of Stonecrop and Tarragon Mossy stonecrop grows in clumps here, spreading between the loose cobblestones of the road and extending to the east on either side of Stonecrop Avenue. Like bright tiny suns sparkling in the black velvet of a summer night, the plant's small golden flowers dazzle all the more for being set in startling relief against the dark green of the stonecrop's fleshy leaves. Interspersed in the stonecrop are tufts of Tarragon, that aromatic herb favored by the hobbits of Bree for seasoning salads and envigorating pickles. north + east south 1425hp 1425hp 936m 1450m 385mv 0 n The Corner of Saxifrage and Tarragon Here, at the northwest corner of Bree, things are relatively quiet. The hustle and bustle of this busy village is muted. Certainly, the cries of the vendors and the yells of children still stir the air, but from this remove, they blend into the tapestry of sound woven by the trills of birds, the chattering of squirrels, and the various percussive calls of insects. The smell of saxifrage and tarragon only adds to the philosophic distance.... + east south 1425hp 1425hp 936m 1450m 382mv 0 e Saxifrage Avenue A calm, peaceful aura settles on this section of road on the northern edge of the human district of Bree. The northern arc of the great hedge that surrounds Bree--and protects it from foreigners both strange and frightening --is only a few hundred yards away. The stone buildings here, covered in moss and ivy, bespeak great antiquity. north west + east south 1425hp 1425hp 936m 1450m 379mv 0 e Saxifrage Avenue A smorgasbord of aromas wafts past: a whiff of some culinary delight being prepared in the restaurant to the north, the tickling tease of fine roses from the shop to the south, the sweet pungency of strawberry saxifrage growing in a nearby herb patch. Too bad the nose-wrinkling stench from the pet shop to the east ruins the whole effect.... north west + east south A street sweeper sweeps the street. 1425hp 1425hp 936m 1450m 376mv 0 e Saxifrage Avenue The slope of Bree-hill is a bit sharper here than it is nearer The Great Road, but it's still relatively flat...especially compared to the steep incline just a stone's throw or two to the northeast. This, the last road devoted to the stone buildings of men, is just as popular as the other roads in Bree. Various varieties of saxifrage grow in the flower beds before most of the buildings on this road. Starry saxifrage, purple saxifrage, mother- of-thousands--someone here has a special affection for these varieties of herbs. north west + east south 1425hp 1425hp 936m 1450m 373mv 0 s Ahrod's Exotic Animals Colorful, exotic animals growl, roar, chirp, and chatter here in Ahrod's shop. Strange, arboreal creatures leap from branch to branch of the large tree in the center of the room, birds flit through the leaves, sleek, feral cats hiss and spit. Obviously these creatures aren't native to this land--where could Ahrod have gotten them? For that matter, Ahrod himself, with his swarthy skin and suspicious eyes, seems as equally out of place. A few cages stand open...and empty. A sign hangs from the back wall. north + Ahrod, dealer in exotic animals, feeds a ferret perched on his shoulder. 1425hp 1425hp 936m 1450m 372mv 0 list Pets for sale: [ 1] 18 - a pack mule * [ 2] 40 - a blood-thirsty leech [ 3] 90 - a giant dragonfly [ 4] 160 - a swarm of neekerbreekers [ 5] 250 - a wicked bat [ 6] 360 - a curvaceous ferret [ 7] 490 - a RaBiD WomBaT [ 8] 640 - a fire fairy [ 9] 810 - a battle armadillo [10] 1800 - a pony * [20] 7200 - a trail horse * [30] 16200 - a warhorse * [50] 45000 - a warg * [70] 88200 - a gryphon * [90] 145800 - an ice dragon hatchling * 1425hp 1425hp 936m 1450m 372mv 0 1425hp 1425hp 965m 1450m 463mv 0 buy leech A blood-thirsty leech now follows you. Enjoy your pet. 1425hp 1425hp 965m 1450m 463mv 0 c gate sentri You step through a gate and vanish. baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. west + east south Sentri stoically stands here, protecting his Lord from harm. A white-tailed deer sees you and runs! A blood-thirsty leech has arrived through a gate. 1425hp 1425hp 885m 1450m 463mv 0 order lee slee A blood-thirsty leech goes to sleep. OK. 1425hp 1425hp 885m 1450m 463mv 0 order leech name bogpost OK. 1425hp 1425hp 885m 1450m 463mv 0 nofol You no longer accept followers. A blood-thirsty leech stops following you. 1425hp 1425hp 885m 1450m 463mv 0 nofol You now accept followers. 1425hp 1425hp 885m 1450m 463mv 0 k sen Your pierce >>> ANNIHILATES <<< Sentri! [112] Your pierce === OBLITERATES === Sentri! [100] Sentri has some small wounds and bruises. 1425hp 1425hp 885m 1450m 463mv 0 Your pierce === OBLITERATES === Sentri! [93] Your pierce >>> ANNIHILATES <<< Sentri! [108] Your pierce === OBLITERATES === Sentri! [99] Sentri tries to disarm you, but fails. A bullet whizzes by yer head! Sentri has some big nasty wounds and scratches. 1425hp 1425hp 903m 1450m 475mv 0 nofol You no longer accept followers. Sentri has some big nasty wounds and scratches. 1425hp 1425hp 903m 1450m 475mv 0 Your pierce >>> ANNIHILATES <<< Sentri! [101] Your pierce >>> ANNIHILATES <<< Sentri! [115] Sentri looks pretty hurt. 1425hp 1425hp 903m 1450m 475mv 0 l baCk wOods Y'all is just plum smack-dab in th' middle o' some back woods country now, ya'hear? Shots ring out from all over tarnation. Greenhorns might mind they step. west + east south A blood-thirsty leech is sleeping here. Sentri is here, fighting YOU! A white-tailed deer sees you and runs! Sentri looks pretty hurt. 1425hp 1425hp 903m 1450m 475mv 0 Your pierce >>> ANNIHILATES <<< Sentri! [107] Sentri tries to disarm you, but fails. Sentri is in awful condition. 1425hp 1425hp 903m 1450m 475mv 0 Your pierce === OBLITERATES === Sentri! [97] Sentri is DEAD!! You receive 0 experience points. You hear Sentri's death cry. You get 29 copper coins from corpse of Sentri. 1425hp 1425hp 903m 1450m 475mv 0 sac cor Nym gives you 70 copper coins for your sacrifice. 1425hp 1425hp 903m 1450m 475mv 0 c word The Western Market Square This area of the square seems a bit more subdued than the rest. You notice that most of the outland adventurers mill around the southern end of the market, while the townfolk seem to keep their business in the northern end. The Road of Anhur begins here and heads for the Gate of Ramman. The market's expanse fills the other directions. north west + east south A guard stands here, protecting the innocent. An Elite Royal Guard stands here smiling happily. An old man in a crumpled hat rests on a stool. 1425hp 1425hp 898m 1450m 237mv 0 w w w n n The Road of Anhur You are strolling on the street between the bank and general store. To the west you hear a road crew at work and to the east, the sounds of commerce taking place. The air is filled with the smell of gold and riches. On the wall of the store is a poster. west + east A small harmless feline searches for food. 1425hp 1425hp 898m 1450m 234mv 0 n The Road of Anhur A foreman stands stand here watching over two construction workers fixing a pothole. The road here branches off north and south into two alleys behind the stores of the market. Anhur's Road continues east and west from here. north west + east south The foreman stands here screaming at the workers. A construction worker steadily works here. A construction worker steadily works here. 1425hp 1425hp 898m 1450m 231mv 0 n The Road of Anhur This is the main road traveling though the city. To the south is a small shop and to the north is the grassy field known as the temple square. Anhur's Road continues east and west. north west + east south A small grey-haired man walks around spouting gospel. A grubby beggar sits here in the filth. A strong dockworker walks by moving crates. 1425hp 1425hp 898m 1450m 228mv 0 The Temple Square You are standing on the meeting grounds of those with holy intentions. Monks, bards, paladins and clerics mill around either preaching or listening to their fellows preach. Huge marble steps lead up to the gates of the temple and Marduk Way lies to the south. north | upstairs + | + south | 1425hp 1425hp 898m 1450m 225mv 0 The Temple Gates You stand before the entrance way to the Temple of New Thalos. Two large wrought iron gates lie open before you. Although they might not ever be used, the priests in the temple are ready to defend themselves, should their city ever come under siege again. north | + | + south | downstairs A tourist stands here looking lost. 1425hp 1425hp 898m 1450m 222mv 0 Inside the Temple Huge marble pillars rise on either side of you and grab hold of the ceiling. Between each of these, fine softstone frescoes have been carved depicting scenes from the religious history of New Thalos. Rows of pews face forward giving their full attention to the pulpit rising high above the ground. The deep red carpeting underfoot shows not a speck of wear or dirt. It's obvious that New Thalonians take religion seriously. north west + east south Raistlin, the Arch-Magician stands here. A bodyguard stands here, looking at nothing but aware of everything. A strong dockworker walks by moving crates. 1425hp 1425hp 898m 1450m 221mv 0 By the Altar You are by the temple altar in the northern end of Temple of New Thalos. A huge altar made of highly polished black onyx is standing in front of you. Behind this altar sits a twelve foot tall statue of Marge, the bluest-haired goddess in all the lands. + south A large wooden bin sits here, stuffed with discarded equipment. (White Aura) Goldmoon, first Master of Mysticism 1425hp 1425hp 898m 1450m 220mv 0 sle You go to sleep. 1425hp 1425hp 898m 1450m 220mv 0 i You are carrying: 120 / 142 items, 588 / 677 pounds. a plug of chewin' tobacco a sawed-off home-made sHotGun (Magical) (Humming) an ancient long sword (Magical) a black Uruk-Hai cape a large backpack 1425hp 1425hp 898m 1450m 220mv 0 eq You are using: (Magical) Orb of Higher Thought (Magical) (Glowing) a human skull (Magical) the Amulet of Ra (Magical) the Amulet of Ra (Magical) (Glowing) the Cloak of Fire (Magical) (Glowing) the Pelt of a Were-Wolf (Magical) (Glowing) some Black Sleeves (Magical) (Glowing) Dali's Melting Watch (Magical) (Glowing) Dali's Melting Watch (Magical) (Glowing) the Shield of the Lesser Maiar (Magical) (Humming) Gauntlets of Ogre Power (Magical) (Glowing) the Ring of Indur Dawndeath (Magical) (Glowing) the Ring of Indur Dawndeath (Magical) (Glowing) a mechanic's utility belt (Magical) (Glowing) wispy greaves (Magical) (Glowing) (Humming) Cirith Ungol StOmPiNg Boots (Glowing) (Humming) a note from the author (Magical) (Glowing) (Humming) a black hilted sword called "Shieldbreaker" 1425hp 1425hp 898m 1450m 220mv 0 wak You wake, stand up and look around. By the Altar You are by the temple altar in the northern end of Temple of New Thalos. A huge altar made of highly polished black onyx is standing in front of you. Behind this altar sits a twelve foot tall statue of Marge, the bluest-haired goddess in all the lands. + south A large wooden bin sits here, stuffed with discarded equipment. (White Aura) Goldmoon, first Master of Mysticism 1425hp 1425hp 898m 1450m 220mv 0 c gate monk You step through a gate and vanish. South Aisle This walkway runs parallel to the nave. You are shielded from the church proper by rows of gigantic stone columns running to the ceiling. The aisle continues to the east or you can enter the nave to the north. north + east A beggar stumbles around asking for change. (Translucent) One of the monks of St. Fontenay meditates here. 1425hp 1425hp 818m 1450m 220mv 0 e e South Aisle The aisle continues to the east and west. west + east 1425hp 1425hp 818m 1450m 217mv 0 South Aisle The aisle continues east and west. To the east, the aisle makes a bend south. west + east 1425hp 1425hp 841m 1450m 305mv 0 e South Aisle bend The Aisle bends here to the south and intersects the nave and transept. You can go east to the transept or north to enter the nave. north west + east south (Translucent) One of the monks of St. Fontenay meditates here. (Translucent) One of the monks of St. Fontenay meditates here. 1425hp 1425hp 841m 1450m 302mv 0 e South Transept The transept separates the nave from the apse. The crossing is to the north, the transept continues to the south. To the west, you may enter the south aisle. north west + south 1425hp 1425hp 841m 1450m 299mv 0 s South Transept End The South Transept ends here. You can go west to the south aisle and north to a chapel. The transept continues to the north. north west + east 1425hp 1425hp 841m 1450m 296mv 0 e A small chapel This chapel is dedicated to quiet meditation. A statue of St. Bartholomew rest in a niche in the east wall. The church donation room is east. west + east The Statue of St. Bartholomew looms over you from its niche. 1425hp 1425hp 841m 1450m 293mv 0 e Donation Room This room is reserved for church donations. The Abbot would appreciate any spare weapons and armor for the poor. west + A pair of war bracers smeared with gore lies here. (Magical) A pile of shadows lies on the ground. A sword of darkness lies on the ground. (Glowing) An ebony pipe still wafts a strange-smelling smoke. A small red fez with a black silk cord looks harmless enough... ( 2) (Magical) An sorcelled heap of Elven chain is here. A blaster is on the ground. (Magical) (Glowing) A paintball gun case is here. I wonder if anything is inside... A huge arrow from a ballista sticks up from the ground. (Magical) (Glowing) A camouflage bandanna rests on the ground. A treaty between Khorum and its allies lies on the ground. 1425hp 1425hp 841m 1450m 290mv 0 i You are carrying: 120 / 142 items, 588 / 677 pounds. a plug of chewin' tobacco a sawed-off home-made sHotGun (Magical) (Humming) an ancient long sword (Magical) a black Uruk-Hai cape a large backpack 1425hp 1425hp 841m 1450m 290mv 0 drop to You drop a plug of chewin' tobacco. 1425hp 1425hp 841m 1450m 290mv 0 drop sho You drop a sawed-off home-made sHotGun. 1425hp 1425hp 841m 1450m 290mv 0 put anc back You put an ancient long sword in a large backpack. 1425hp 1425hp 841m 1450m 290mv 0 rem shi You stop using a black hilted sword called "Shieldbreaker". 1425hp 1375hp 841m 1450m 290mv 0 put shi back You put a black hilted sword called "Shieldbreaker" in a large backpack. 1425hp 1375hp 841m 1450m 290mv 0 close back Ok. 1425hp 1375hp 841m 1450m 290mv 0 c id cape Object 'black uruk-hai cape cloth' is type armor, extra flags evil magic. Exclusion flags none Weight is 3, value is 4092, level is 79. Worn about body. Armor class is 17 pierce, 16 bash, 17 slash, and 12 vs. magic. Affects intelligence by 2. Affects wisdom by 2. Affects constitution by 2. 1425hp 1375hp 829m 1450m 290mv 0 1375hp 1375hp 847m 1450m 381mv 0 c 'locate object' cape cloth A black Uruk-Hai cape carried by An orc battle mage A black Uruk-Hai cape carried by Stimpson An imperial cape carried by a centurian An imperial cape carried by a centurian An imperial cape carried by a centurian An imperial cape carried by a centurian An imperial cape carried by a centurian 1375hp 1375hp 827m 1450m 381mv 0 c clair orc mage The Deeping Stream The waters of the Deeping Stream are only about two to three feet deep near the base of the Hornrock, but at 20 feet wide in places, it forms a formidable barrier. The current is strong all year round except for the coldest winter months, where it can slow to a trickle. The bottom of the stream is thick mud, hampering the movements of men, beast, and machine alike. Once stuck in the mud they become easy targets for the archers on the walls. northeast west + southwest southeast (White Aura) A lieutenant stands here, barking orders at his men. (White Aura) A foot soldier of the uruk-hai army is here. (White Aura) (Fiery Aura) A cloaked figure readies a spell. (White Aura) A foot soldier of the uruk-hai army is here. (White Aura) (Fiery Aura) A cloaked figure readies a spell. 1375hp 1375hp 807m 1450m 381mv 0 sle You go to sleep. 1375hp 1375hp 807m 1450m 381mv 0 i You are carrying: 118 / 142 items, 582 / 677 pounds. (Magical) a black Uruk-Hai cape a large backpack 1375hp 1375hp 807m 1450m 381mv 0 1375hp 1375hp 874m 1450m 475mv 0 wak You wake, stand up and look around. Donation Room This room is reserved for church donations. The Abbot would appreciate any spare weapons and armor for the poor. west + A Sawed-off Shotgun will blow yer head clean off..yessir it will! (Red Man Aura) You es-spy plug of the finest Chewin tobacco! A pair of war bracers smeared with gore lies here. (Magical) A pile of shadows lies on the ground. A sword of darkness lies on the ground. (Glowing) An ebony pipe still wafts a strange-smelling smoke. A small red fez with a black silk cord looks harmless enough... ( 2) (Magical) An sorcelled heap of Elven chain is here. A blaster is on the ground. (Magical) (Glowing) A paintball gun case is here. I wonder if anything is inside... A huge arrow from a ballista sticks up from the ground. (Magical) (Glowing) A camouflage bandanna rests on the ground. A treaty between Khorum and its allies lies on the ground. 1375hp 1375hp 874m 1450m 475mv 0 --> Ert leaves Mirkwood to have a go at real life. 1375hp 1375hp 874m 1450m 475mv 0 drop cape You drop a black Uruk-Hai cape. 1375hp 1375hp 874m 1450m 475mv 0 w A small chapel This chapel is dedicated to quiet meditation. A statue of St. Bartholomew rest in a niche in the east wall. The church donation room is east. west + east The Statue of St. Bartholomew looms over you from its niche. 1375hp 1375hp 874m 1450m 472mv 0 w South Transept End The South Transept ends here. You can go west to the south aisle and north to a chapel. The transept continues to the north. north west + east 1375hp 1375hp 874m 1450m 469mv 0 n South Transept The transept separates the nave from the apse. The crossing is to the north, the transept continues to the south. To the west, you may enter the south aisle. north west + south 1375hp 1375hp 874m 1450m 466mv 0 n The Crossing You stand at the intersection between the nave and transepts. This is the very center of the cathedral and all eyes are on you. Up a short flight of stairs to your east is the Altar. The transepts lie to the north and south. The nave is west. north | up west + | + south | (Translucent) One of the monks of St. Fontenay meditates here. A choir boy is practicing here. A choir boy is practicing here. 1375hp 1375hp 874m 1450m 463mv 0 u The Altar You have entered the most sacred part of the cathedral. An enormous altar stands before you complete with priestly artifacts. The Abbot wants to know what you are doing here. To your east is a choir area, while the crossing is down the stairs. | + east | + | down (Magical) A large altar with several lit candles stands here. A choir boy is practicing here. An old man prays here. (White Aura) The Abbot looks up at your intrusion. 1375hp 1375hp 874m 1450m 460mv 0 sle You go to sleep. 1375hp 1375hp 874m 1450m 460mv 0 wak You wake, stand up and look around. The Altar You have entered the most sacred part of the cathedral. An enormous altar stands before you complete with priestly artifacts. The Abbot wants to know what you are doing here. To your east is a choir area, while the crossing is down the stairs. | + east | + | down (Magical) A large altar with several lit candles stands here. A choir boy is practicing here. An old man prays here. (White Aura) The Abbot looks up at your intrusion. 1375hp 1375hp 874m 1450m 460mv 0 l in al That is not a container. 1375hp 1375hp 874m 1450m 460mv 0 sle You go to sleep. 1375hp 1375hp 874m 1450m 460mv 0 i You are carrying: 117 / 142 items, 579 / 677 pounds. a large backpack 1375hp 1375hp 874m 1450m 460mv 0 eq You are using: (Magical) Orb of Higher Thought (Magical) (Glowing) a human skull (Magical) the Amulet of Ra (Magical) the Amulet of Ra (Magical) (Glowing) the Cloak of Fire (Magical) (Glowing) the Pelt of a Were-Wolf (Magical) (Glowing) some Black Sleeves (Magical) (Glowing) Dali's Melting Watch (Magical) (Glowing) Dali's Melting Watch (Magical) (Glowing) the Shield of the Lesser Maiar (Magical) (Humming) Gauntlets of Ogre Power (Magical) (Glowing) the Ring of Indur Dawndeath (Magical) (Glowing) the Ring of Indur Dawndeath (Magical) (Glowing) a mechanic's utility belt (Magical) (Glowing) wispy greaves (Magical) (Glowing) (Humming) Cirith Ungol StOmPiNg Boots (Glowing) (Humming) a note from the author 1375hp 1375hp 874m 1450m 460mv 0 1375hp 1375hp 955m 1450m 475mv 0 sco ====================================================================== Name: Stimpson Alignment: 1000 (Angelic) Race: Dwarf Hours Played: 1232 Age: 78 Class: Cleric Size: Medium Sex: Male Level: 91 Position: Sleeping AFK: No Your recall is set in: New Thalos ---------------------------------------------------------------------- Hit: 1375 / 1375 Mana: 955 / 1450 Move: 475 / 475 Str: 20(24) Pierce: -325 Almost Invulnerable Int: 16(20) Bash: -327 Almost Invulnerable Wis: 21(23) Slash: -324 Almost Invulnerable Dex: 14(16) Magic: -137 Well-Armoured Con: 21(21) Will Save: 0 Reflex Save: 0 Fortitude Save: 0 Hit Roll: 21 Damage Roll: 31 Wimpy Flee: 560 ---------------------------------------------------------------------- Hungry: No Thirsty: No Drunk: No ---------------------------------------------------------------------- Items Carried: 117 / 142 Weight Carried: 579 / 677 ====================================================================== See Also: Affect, Worth, Group, Info, Attributes, Weight, Quests 1375hp 1375hp 955m 1450m 475mv 0 who [ 91 Dwarf Cle] Stimpson J. Cat [ 32 Human Rgr] Taran of Caer Gwynfor [ 50 Khaos CHF] Aeris the Templaress [ 49 Silvr Thi] Deixa is nowhere near as wicked as his darts! [ 76 Lords Cle] Forge http://tituspullo.ytmnd.com [ 88 Lords Cle] Devine http://robvandam.ytmnd.com [ 65 Orc War] Maureen sticks your head on a pike. *orc* [ 65 Orc War] (AFK) DrOrcNstuff the Greater Demon Slayer [ 98 Elf SUP] Snuff the Supremity of Magic. [CB] [BN,ID] [ 55 Human War] RedDog the Master Knight [ 39 Human War] Horizon the Lieutenant [ 66 Vamps CHF] Nemordiabel Lord of the Unholy [ 23 Vamps Thi] (AFK) Apocalypto [AI] 99 CP [ 91 Khaos CHF] DieMonkeys is it safe to drink the rainwater? [ 60 Tower Kni] Jema the Knight [ 51 Vamps Mag] Kapu the Forbidden One [ 91 Drago CHF] Ruby [ 39 Orion Tem] Rukh the Templar [ 98 Giant SUP] (AFK) Mulder is hangin' in Two Rivers, 'n so. [ 91 Drago Kni] Treys est omnium rex [ 38 Lords Kni] Alleycritter the Knightess [ 22 Dwarf War] (AFK) Dori Redmallet [Hit Return to continue] [ 80 Human Tem] Kryten the Templaress [ 97 Elf DEI] Emastochi. [ 78 -WoT- CHF] Volrath the Warlock [ 86 Dwarf Tem] Syrinx the Templar [ 36 Drago War] (AFK) Pilikua guardian of the Prime Dragon [ 89 Lords Kni] FitzChivalry the Knight [ 91 Drago Tem] (AFK) Pell the Hero Templar [ 91 Vamps CHF] Polly vote #1 Pink Sparkly arrows [ 18 Vamps Mag] Poly the Seeress [ 46 Vamps War] Alotta the Lady Cavalier Players found: 32